/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /** * MODULE NOTES: * @update gess 4/1/98 * * This class is defines the basic interface between the * parser and the content sink. The parser will iterate * over the collection of tokens that it sees from the * tokenizer, coverting each related "group" into one of * these. This object gets passed to the sink, and is * then immediately reused. * * If you want to hang onto one of these, you should * make your own copy. * */ #ifndef NS_PARSERNODE__ #define NS_PARSERNODE__ #include "nsIParserNode.h" #include "nsToken.h" #include "nsString.h" #include "nsParserCIID.h" #include "nsDeque.h" #include "nsDTDUtils.h" class nsTokenAllocator; class nsCParserNode : public nsIParserNode { protected: PRInt32 mRefCnt; public: void AddRef() { ++mRefCnt; } void Release(nsFixedSizeAllocator& aPool) { if (--mRefCnt == 0) Destroy(this, aPool); } #ifndef HEAP_ALLOCATED_NODES private: /** * Hide operator new; clients should use Create() instead. */ static void* operator new(size_t) { return 0; } /** * Hide operator delete; clients should use Destroy() instead. */ static void operator delete(void*,size_t) {} #endif public: static nsCParserNode* Create(CToken* aToken,PRInt32 aLineNumber,nsTokenAllocator* aTokenAllocator,nsNodeAllocator* aNodeAllocator) { #ifdef HEAP_ALLOCATED_NODES return new #else nsFixedSizeAllocator& pool = aNodeAllocator->GetArenaPool(); void* place = pool.Alloc(sizeof(nsCParserNode)); return ::new (place) #endif nsCParserNode(aToken, aLineNumber, aTokenAllocator, aNodeAllocator); } static void Destroy(nsCParserNode* aNode, nsFixedSizeAllocator& aPool) { #ifdef HEAP_ALLOCATED_NODES delete aNode; #else aNode->~nsCParserNode(); aPool.Free(aNode, sizeof(*aNode)); #endif } /** * Default constructor */ nsCParserNode(); /** * Constructor * @update gess5/11/98 * @param aToken is the token this node "refers" to */ nsCParserNode(CToken* aToken,PRInt32 aLineNumber,nsTokenAllocator* aTokenAllocator,nsNodeAllocator* aNodeAllocator=0); /** * Destructor * @update gess5/11/98 */ virtual ~nsCParserNode(); /** * Init * @update gess5/11/98 */ virtual nsresult Init(CToken* aToken,PRInt32 aLineNumber,nsTokenAllocator* aTokenAllocator,nsNodeAllocator* aNodeAllocator=0); /** * Retrieve the name of the node * @update gess5/11/98 * @return string containing node name */ virtual const nsString& GetName() const; /** * Retrieve the text from the given node * @update gess5/11/98 * @return string containing node text */ virtual const nsAReadableString& GetText() const; /** * Retrieve skipped context from node * @update gess5/11/98 * @return string containing skipped content */ virtual const nsString& GetSkippedContent() const; /** * Retrieve skipped context from node * @update gess5/11/98 * @return string containing skipped content */ virtual void SetSkippedContent(nsString& aString); /** * Retrieve the type of the parser node. * @update gess5/11/98 * @return node type. */ virtual PRInt32 GetNodeType() const; /** * Retrieve token type of parser node * @update gess5/11/98 * @return token type */ virtual PRInt32 GetTokenType() const; //*************************************** //methods for accessing key/value pairs //*************************************** /** * Retrieve the number of attributes in this node. * @update gess5/11/98 * @return count of attributes (may be 0) */ virtual PRInt32 GetAttributeCount(PRBool askToken=PR_FALSE) const; /** * Retrieve the key (of key/value pair) at given index * @update gess5/11/98 * @param anIndex is the index of the key you want * @return string containing key. */ virtual const nsAReadableString& GetKeyAt(PRUint32 anIndex) const; /** * Retrieve the value (of key/value pair) at given index * @update gess5/11/98 * @param anIndex is the index of the value you want * @return string containing value. */ virtual const nsString& GetValueAt(PRUint32 anIndex) const; /** * NOTE: When the node is an entity, this will translate the entity * to it's unicode value, and store it in aString. * @update gess5/11/98 * @param aString will contain the resulting unicode string value * @return int (unicode char or unicode index from table) */ virtual PRInt32 TranslateToUnicodeStr(nsString& aString) const; /** * * @update gess5/11/98 * @param * @return */ virtual void AddAttribute(CToken* aToken); /** * This getter retrieves the line number from the input source where * the token occured. Lines are interpreted as occuring between \n characters. * @update gess7/24/98 * @return int containing the line number the token was found on */ virtual PRInt32 GetSourceLineNumber(void) const; /** This method pop the attribute token from the given index * @update harishd 03/25/99 * @return token at anIndex */ virtual CToken* PopAttributeToken(); /** Retrieve a string containing the tag and its attributes in "source" form * @update rickg 06June2000 * @return void */ virtual void GetSource(nsString& aString); /* * Get and set the ID attribute atom for this node. * See http://www.w3.org/TR/1998/REC-xml-19980210#sec-attribute-types * for the definition of an ID attribute. * */ virtual nsresult GetIDAttributeAtom(nsIAtom** aResult) const; virtual nsresult SetIDAttributeAtom(nsIAtom* aID); /** * This pair of methods allows us to set a generic bit (for arbitrary use) * on each node stored in the context. * @update gess 11May2000 */ virtual PRBool GetGenericState(void) const {return mGenericState;} virtual void SetGenericState(PRBool aState) {mGenericState=aState;} /** Release all the objects you're holding * @update harishd 08/02/00 * @return void */ virtual nsresult ReleaseAll(); PRInt32 mLineNumber; CToken* mToken; nsDeque* mAttributes; nsString* mSkippedContent; PRInt32 mUseCount; PRBool mGenericState; nsCOMPtr mIDAttributeAtom; nsTokenAllocator* mTokenAllocator; #ifdef HEAP_ALLOCATED_NODES nsNodeAllocator* mNodeAllocator; // weak #endif }; #endif