/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Original Author: Rod Spears (rods@netscape.com) * * Contributor(s): */ #ifndef nsSVGAtoms_h___ #define nsSVGAtoms_h___ #include "prtypes.h" #include "nsIAtom.h" class nsINameSpaceManager; /** * This class wraps up the creation and destruction of the standard * set of SVG atoms used during normal SVG handling. This object * is created when the first SVG content object is created, and * destroyed when the last such content object is destroyed. */ class nsSVGAtoms { public: static void AddRefAtoms(); static void ReleaseAtoms(); // SVG namespace ID, good for the life of the nsSVGAtoms object static PRInt32 nameSpaceID; static PRInt32 nameSpaceDeprecatedID; /* Declare all atoms The atom names and values are stored in nsCSSAtomList.h and are brought to you by the magic of C preprocessing Add new atoms to nsCSSAtomList and all support logic will be auto-generated */ #define SVG_ATOM(_name, _value) static nsIAtom* _name; #include "nsSVGAtomList.h" #undef SVG_ATOM }; #endif /* nsSVGAtoms_h___ */