/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is TransforMiiX XSLT processor. * * The Initial Developer of the Original Code is The MITRE Corporation. * Portions created by MITRE are Copyright (C) 1999 The MITRE Corporation. * * Portions created by Keith Visco as a Non MITRE employee, * (C) 1999 Keith Visco. All Rights Reserved. * * Contributor(s): * * Keith Visco, kvisco@ziplink.net * -- original author. * * Larry Fitzpatrick, OpenText, lef@opentext.com * -- moved initialization of DEFAULT_SIZE to NodeStack.cpp * */ #ifndef NODESTACK_H #define NODESTACK_H #include "dom.h" #include "baseutils.h" class NodeStack { public: //----------------/ //- Constructors -/ //----------------/ /** * Creates a new NodeStack with the default Size **/ NodeStack(); /** * Creates a new NodeStack with the specified Size **/ NodeStack(int size); /** * Destructor for NodeStack, will not delete Node References **/ ~NodeStack(); /** * Returns the specified Node from the top of this Stack, * without removing it from the stack. * @param node the Node to add to the top of the Stack * @return a pointer to the Node that is the top of this Stack **/ Node* peek(); void push(Node* node); Node* pop(); /** * Adds the specified Node to the NodeSet at the specified index, * as long as the Node is not already contained within the set * @param node the Node to add to the NodeSet * @return true if the Node is added to the NodeSet * @exception IndexOutOfBoundsException **/ MBool add(int index, Node* node); /** * Removes all elements from the list **/ void clear(); /** * Returns true if the specified Node is contained in the set. * if the specfied Node is null, then if the NodeSet contains a null * value, true will be returned. * @param node the element to search the NodeSet for * @return true if specified Node is contained in the NodeSet **/ MBool contains(Node* node); /** * Compares the specified object with this NodeSet for equality. * Returns true if and only if the specified Object is a NodeSet * that is the same size as this NodeSet and all of its associated * Nodes are contained within this NodeSet. * @return true if and only if the specified Object is a NodeSet * that is the same size as this NodeSet and all of its associated * Nodes are contained within this NodeSet. **/ MBool equals(NodeStack* nodeStack); /** * Returns the Node at the specified position in this NodeSet. * @param index the position of the Node to return * @exception IndexOutOfBoundsException **/ Node* get(int index); /** * Returns the index of the specified Node, * or -1 if the Node is not contained in the NodeSet * @param node the Node to get the index for **/ int indexOf(Node* node); /** * Returns true if there are no Nodes in the NodeSet. * @return true if there are no Nodes in the NodeSet. **/ MBool isEmpty(); /** * Removes the Node at the specified index from the NodeSet * @param index the position in the NodeSet to remove the Node from * @return the Node that was removed from the list **/ Node* remove(int index); /** * Removes the the specified Node from the NodeSet * @param node the Node to remove from the NodeSet * @return true if the Node was removed from the list **/ MBool remove(Node* node); /** * Returns the number of elements in the NodeSet * @return the number of elements in the NodeSet **/ int size(); private: //-------------------/ //- Private Members -/ //-------------------/ static const int DEFAULT_SIZE; Node** elements; int initialSize; int bufferSize; /** * The next available location in the elements array **/ int elementCount; //-------------------/ //- Private Methods -/ //-------------------/ /** * Helper method for constructors **/ void initialize(int size); /** * increase the NodeSet capacity by a factor of its initial size **/ void increaseSize(); /** * Shifts all elements at the specified index to down by 1 **/ void shiftDown(int index); /** * Shifts all elements at the specified index up by 1 **/ void shiftUp(int index); }; //-- NodeSet #endif