/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 2001 Netscape Communications Corporation. * All Rights Reserved. * * Contributor(s): * Stuart Parmenter * */ #include "nsPNGDecoder.h" #include "nsMemory.h" #include "nsRect.h" #include "nsIComponentManager.h" #include "nsIInputStream.h" #include "imgIContainerObserver.h" #include "nspr.h" #include "png.h" PR_STATIC_CALLBACK(void) info_callback(png_structp png_ptr, png_infop info_ptr); PR_STATIC_CALLBACK(void) row_callback(png_structp png_ptr, png_bytep new_row, png_uint_32 row_num, int pass); PR_STATIC_CALLBACK(void) end_callback(png_structp png_ptr, png_infop info_ptr); NS_IMPL_ISUPPORTS1(nsPNGDecoder, imgIDecoder) nsPNGDecoder::nsPNGDecoder() : mPNG(nsnull), mInfo(nsnull), colorLine(nsnull), alphaLine(nsnull), interlacebuf(nsnull), ibpr(0), mError(PR_FALSE) { NS_INIT_ISUPPORTS(); } nsPNGDecoder::~nsPNGDecoder() { if (colorLine) nsMemory::Free(colorLine); if (alphaLine) nsMemory::Free(alphaLine); if (interlacebuf) nsMemory::Free(interlacebuf); } /** imgIDecoder methods **/ /* void init (in imgILoad aLoad); */ NS_IMETHODIMP nsPNGDecoder::Init(imgILoad *aLoad) { mImageLoad = aLoad; mObserver = do_QueryInterface(aLoad); // we're holding 2 strong refs to the request. /* do png init stuff */ /* Initialize the container's source image header. */ /* Always decode to 24 bit pixdepth */ mPNG = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!mPNG) { return NS_ERROR_OUT_OF_MEMORY; } mInfo = png_create_info_struct(mPNG); if (!mInfo) { png_destroy_read_struct(&mPNG, NULL, NULL); return NS_ERROR_OUT_OF_MEMORY; } /* use this as libpng "progressive pointer" (retrieve in callbacks) */ png_set_progressive_read_fn(mPNG, NS_STATIC_CAST(png_voidp, this), info_callback, row_callback, end_callback); return NS_OK; } /* void close (); */ NS_IMETHODIMP nsPNGDecoder::Close() { if (mPNG) png_destroy_read_struct(&mPNG, mInfo ? &mInfo : NULL, NULL); return NS_OK; } /* void flush (); */ NS_IMETHODIMP nsPNGDecoder::Flush() { return NS_ERROR_NOT_IMPLEMENTED; } static NS_METHOD ReadDataOut(nsIInputStream* in, void* closure, const char* fromRawSegment, PRUint32 toOffset, PRUint32 count, PRUint32 *writeCount) { nsPNGDecoder *decoder = NS_STATIC_CAST(nsPNGDecoder*, closure); if (decoder->mError) { *writeCount = 0; return NS_ERROR_FAILURE; } // we need to do the setjmp here otherwise bad things will happen if (setjmp(decoder->mPNG->jmpbuf)) { png_destroy_read_struct(&decoder->mPNG, &decoder->mInfo, NULL); decoder->mError = PR_TRUE; *writeCount = 0; return NS_ERROR_FAILURE; } png_process_data(decoder->mPNG, decoder->mInfo, NS_REINTERPRET_CAST(unsigned char *, NS_CONST_CAST(char *, fromRawSegment)), count); *writeCount = count; return NS_OK; } /* unsigned long writeFrom (in nsIInputStream inStr, in unsigned long count); */ NS_IMETHODIMP nsPNGDecoder::WriteFrom(nsIInputStream *inStr, PRUint32 count, PRUint32 *_retval) { NS_ASSERTION(inStr, "Got a null input stream!"); nsresult rv; if (!mError) rv = inStr->ReadSegments(ReadDataOut, this, count, _retval); if (mError) { *_retval = 0; rv = NS_ERROR_FAILURE; } return rv; } void info_callback(png_structp png_ptr, png_infop info_ptr) { /* int number_passes; NOT USED */ png_uint_32 width, height; int bit_depth, color_type, interlace_type, compression_type, filter_type; int channels; double LUT_exponent, CRT_exponent = 2.2, display_exponent, aGamma; png_bytep trans=NULL; int num_trans =0; /* always decode to 24-bit RGB or 32-bit RGBA */ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_type); if (color_type == PNG_COLOR_TYPE_PALETTE) png_set_expand(png_ptr); if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_expand(png_ptr); if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans, NULL); png_set_expand(png_ptr); } if (bit_depth == 16) png_set_strip_16(png_ptr); if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); #if defined(XP_PC) || defined(XP_BEOS) || defined(MOZ_WIDGET_PHOTON) // windows likes BGR png_set_bgr(png_ptr); #endif /* set up gamma correction for Mac, Unix and (Win32 and everything else) * using educated guesses for display-system exponents; do preferences * later */ #if defined(XP_MAC) || defined(XP_MACOSX) LUT_exponent = 1.8 / 2.61; #elif defined(XP_UNIX) # if defined(__sgi) LUT_exponent = 1.0 / 1.7; /* typical default for SGI console */ # elif defined(NeXT) LUT_exponent = 1.0 / 2.2; /* typical default for NeXT cube */ # else LUT_exponent = 1.0; /* default for most other Unix workstations */ # endif #else LUT_exponent = 1.0; /* virtually all PCs and most other systems */ #endif /* (alternatively, could check for SCREEN_GAMMA environment variable) */ display_exponent = LUT_exponent * CRT_exponent; if (png_get_gAMA(png_ptr, info_ptr, &aGamma)) { if (aGamma < 0) aGamma = 0.45455; png_set_gamma(png_ptr, display_exponent, aGamma); } else png_set_gamma(png_ptr, display_exponent, 0.45455); /* let libpng expand interlaced images */ if (interlace_type == PNG_INTERLACE_ADAM7) { /* number_passes = */ png_set_interlace_handling(png_ptr); } /* now all of those things we set above are used to update various struct * members and whatnot, after which we can get channels, rowbytes, etc. */ png_read_update_info(png_ptr, info_ptr); channels = png_get_channels(png_ptr, info_ptr); PR_ASSERT(channels == 3 || channels == 4); /*---------------------------------------------------------------*/ /* copy PNG info into imagelib structs (formerly png_set_dims()) */ /*---------------------------------------------------------------*/ PRInt32 alpha_bits = 1; if (channels > 3) { /* check if alpha is coming from a tRNS chunk and is binary */ if (num_trans) { /* if it's not a indexed color image, tRNS means binary */ if (color_type == PNG_COLOR_TYPE_PALETTE) { for (int i=0; imObserver) decoder->mObserver->OnStartDecode(nsnull, nsnull); decoder->mImage = do_CreateInstance("@mozilla.org/image/container;1"); if (!decoder->mImage) longjmp(decoder->mPNG->jmpbuf, 5); // NS_ERROR_OUT_OF_MEMORY decoder->mImageLoad->SetImage(decoder->mImage); // since the png is only 1 frame, initalize the container to the width and height of the frame decoder->mImage->Init(width, height, decoder->mObserver); if (decoder->mObserver) decoder->mObserver->OnStartContainer(nsnull, nsnull, decoder->mImage); decoder->mFrame = do_CreateInstance("@mozilla.org/gfx/image/frame;2"); if (!decoder->mFrame) longjmp(decoder->mPNG->jmpbuf, 5); // NS_ERROR_OUT_OF_MEMORY gfx_format format; if (channels == 3) { format = gfxIFormats::RGB; } else if (channels > 3) { if (alpha_bits == 8) { decoder->mImage->GetPreferredAlphaChannelFormat(&format); } else if (alpha_bits == 1) { format = gfxIFormats::RGB_A1; } } #if defined(XP_PC) || defined(XP_BEOS) || defined(MOZ_WIDGET_PHOTON) // XXX this works... format += 1; // RGB to BGR #endif // then initalize the frame and append it to the container decoder->mFrame->Init(0, 0, width, height, format); decoder->mImage->AppendFrame(decoder->mFrame); if (decoder->mObserver) decoder->mObserver->OnStartFrame(nsnull, nsnull, decoder->mFrame); PRUint32 bpr, abpr; decoder->mFrame->GetImageBytesPerRow(&bpr); decoder->mFrame->GetAlphaBytesPerRow(&abpr); decoder->colorLine = (PRUint8 *)nsMemory::Alloc(bpr); if (channels > 3) decoder->alphaLine = (PRUint8 *)nsMemory::Alloc(abpr); if (interlace_type == PNG_INTERLACE_ADAM7) { decoder->interlacebuf = (PRUint8 *)nsMemory::Alloc(channels*width*height); decoder->ibpr = channels*width; if (!decoder->interlacebuf) { longjmp(decoder->mPNG->jmpbuf, 5); // NS_ERROR_OUT_OF_MEMORY } } return; } void row_callback(png_structp png_ptr, png_bytep new_row, png_uint_32 row_num, int pass) { /* libpng comments: * * this function is called for every row in the image. If the * image is interlacing, and you turned on the interlace handler, * this function will be called for every row in every pass. * Some of these rows will not be changed from the previous pass. * When the row is not changed, the new_row variable will be NULL. * The rows and passes are called in order, so you don't really * need the row_num and pass, but I'm supplying them because it * may make your life easier. * * For the non-NULL rows of interlaced images, you must call * png_progressive_combine_row() passing in the row and the * old row. You can call this function for NULL rows (it will * just return) and for non-interlaced images (it just does the * memcpy for you) if it will make the code easier. Thus, you * can just do this for all cases: * * png_progressive_combine_row(png_ptr, old_row, new_row); * * where old_row is what was displayed for previous rows. Note * that the first pass (pass == 0 really) will completely cover * the old row, so the rows do not have to be initialized. After * the first pass (and only for interlaced images), you will have * to pass the current row, and the function will combine the * old row and the new row. */ nsPNGDecoder *decoder = NS_STATIC_CAST(nsPNGDecoder*, png_get_progressive_ptr(png_ptr)); PRUint32 bpr, abpr; decoder->mFrame->GetImageBytesPerRow(&bpr); decoder->mFrame->GetAlphaBytesPerRow(&abpr); png_bytep line; if (decoder->interlacebuf) { line = decoder->interlacebuf+(row_num*decoder->ibpr); png_progressive_combine_row(png_ptr, line, new_row); } else line = new_row; if (new_row) { nscoord width; decoder->mFrame->GetWidth(&width); PRUint32 iwidth = width; gfx_format format; decoder->mFrame->GetFormat(&format); PRUint8 *aptr, *cptr; // The mac specific ifdefs in the code below are there to make sure we // always fill in 4 byte pixels right now, which is what the mac always // allocates for its pixel buffers in true color mode. This will change // when we start storing images with color palettes when they don't need // true color support (GIFs). switch (format) { case gfxIFormats::RGB: case gfxIFormats::BGR: #if defined(XP_MAC) || defined(XP_MACOSX) cptr = decoder->colorLine; for (PRUint32 x=0; xmFrame->SetImageData(decoder->colorLine, bpr, row_num*bpr); #else decoder->mFrame->SetImageData((PRUint8*)line, bpr, row_num*bpr); #endif break; case gfxIFormats::RGB_A1: case gfxIFormats::BGR_A1: { cptr = decoder->colorLine; aptr = decoder->alphaLine; memset(aptr, 0, abpr); for (PRUint32 x=0; x>3] |= 1<<(7-x&0x7); line++; } else { #if defined(XP_WIN) || defined(XP_OS2) *cptr++ = 0; *cptr++ = 0; *cptr++ = 0; #else cptr += 3; #endif line += 4; } } decoder->mFrame->SetAlphaData(decoder->alphaLine, abpr, row_num*abpr); decoder->mFrame->SetImageData(decoder->colorLine, bpr, row_num*bpr); } break; case gfxIFormats::RGB_A8: case gfxIFormats::BGR_A8: { cptr = decoder->colorLine; aptr = decoder->alphaLine; for (PRUint32 x=0; xmFrame->SetAlphaData(decoder->alphaLine, abpr, row_num*abpr); decoder->mFrame->SetImageData(decoder->colorLine, bpr, row_num*bpr); } break; case gfxIFormats::RGBA: case gfxIFormats::BGRA: #if defined(XP_MAC) || defined(XP_MACOSX) { cptr = decoder->colorLine; aptr = decoder->alphaLine; for (PRUint32 x=0; xmFrame->SetAlphaData(decoder->alphaLine, abpr, row_num*abpr); decoder->mFrame->SetImageData(decoder->colorLine, bpr, row_num*bpr); } #else decoder->mFrame->SetImageData(line, bpr, row_num*bpr); #endif break; } nsRect r(0, row_num, width, 1); decoder->mObserver->OnDataAvailable(nsnull, nsnull, decoder->mFrame, &r); } } void end_callback(png_structp png_ptr, png_infop info_ptr) { /* libpng comments: * * this function is called when the whole image has been read, * including any chunks after the image (up to and including * the IEND). You will usually have the same info chunk as you * had in the header, although some data may have been added * to the comments and time fields. * * Most people won't do much here, perhaps setting a flag that * marks the image as finished. */ nsPNGDecoder *decoder = NS_STATIC_CAST(nsPNGDecoder*, png_get_progressive_ptr(png_ptr)); if (decoder->mObserver) { decoder->mObserver->OnStopFrame(nsnull, nsnull, decoder->mFrame); decoder->mObserver->OnStopContainer(nsnull, nsnull, decoder->mImage); decoder->mObserver->OnStopDecode(nsnull, nsnull, NS_OK, nsnull); } // We are never going to change the data of this frame again. Let the OS // do what it wants with this image. decoder->mFrame->SetMutable(PR_FALSE); }