/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Michael Lowe * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsAppShell.h" #include "nsToolkit.h" #include "nsIWidget.h" #include "nsIEventQueueService.h" #include "nsIServiceManager.h" #include // unknwn.h is needed to build with WIN32_LEAN_AND_MEAN #include #include "nsWidgetsCID.h" #include "aimm.h" NS_IMPL_ISUPPORTS1(nsAppShell, nsIAppShell) static int gKeepGoing = 1; //------------------------------------------------------------------------- // // nsAppShell constructor // //------------------------------------------------------------------------- nsAppShell::nsAppShell() { } //------------------------------------------------------------------------- // // Create the application shell // //------------------------------------------------------------------------- NS_METHOD nsAppShell::Create(int* argc, char ** argv) { return NS_OK; } //------------------------------------------------------------------------- // // Enter a message handler loop // //------------------------------------------------------------------------- #include "nsITimerManager.h" BOOL PeekKeyAndIMEMessage(LPMSG msg, HWND hwnd) { MSG msg1, msg2, *lpMsg; BOOL b1, b2; b1 = nsToolkit::mPeekMessage(&msg1, NULL, WM_KEYFIRST, WM_IME_KEYLAST, PM_NOREMOVE); b2 = nsToolkit::mPeekMessage(&msg2, NULL, WM_IME_SETCONTEXT, WM_IME_KEYUP, PM_NOREMOVE); if (b1 || b2) { if (b1 && b2) { if (msg1.time < msg2.time) lpMsg = &msg1; else lpMsg = &msg2; } else if (b1) lpMsg = &msg1; else lpMsg = &msg2; return nsToolkit::mPeekMessage(msg, hwnd, lpMsg->message, lpMsg->message, PM_REMOVE); } return false; } NS_METHOD nsAppShell::Run(void) { NS_ADDREF_THIS(); MSG msg; int keepGoing = 1; nsresult rv; nsCOMPtr timerManager(do_GetService("@mozilla.org/timer/manager;1", &rv)); if (NS_FAILED(rv)) return rv; timerManager->SetUseIdleTimers(PR_TRUE); gKeepGoing = 1; // Process messages do { // Give priority to system messages (in particular keyboard, mouse, // timer, and paint messages). if (PeekKeyAndIMEMessage(&msg, NULL) || nsToolkit::mPeekMessage(&msg, NULL, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE) || nsToolkit::mPeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { keepGoing = (msg.message != WM_QUIT); if (keepGoing != 0) { TranslateMessage(&msg); nsToolkit::mDispatchMessage(&msg); } } else { PRBool hasTimers; timerManager->HasIdleTimers(&hasTimers); if (hasTimers) { do { timerManager->FireNextIdleTimer(); timerManager->HasIdleTimers(&hasTimers); } while (hasTimers && !nsToolkit::mPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)); } else { if (!gKeepGoing) { // In this situation, PostQuitMessage() was called, but the WM_QUIT // message was removed from the event queue by someone else - // (see bug #54725). So, just exit the loop as if WM_QUIT had been // reeceived... keepGoing = 0; } else { // Block and wait for any posted application message ::WaitMessage(); } } } } while (keepGoing != 0); Release(); return msg.wParam; } inline NS_METHOD nsAppShell::Spinup(void) { return NS_OK; } inline NS_METHOD nsAppShell::Spindown(void) { return NS_OK; } inline NS_METHOD nsAppShell::ListenToEventQueue(nsIEventQueue * aQueue, PRBool aListen) { return NS_OK; } NS_METHOD nsAppShell::GetNativeEvent(PRBool &aRealEvent, void *&aEvent) { static MSG msg; BOOL gotMessage = false; nsresult rv; nsCOMPtr timerManager(do_GetService("@mozilla.org/timer/manager;1", &rv)); if (NS_FAILED(rv)) return rv; do { // Give priority to system messages (in particular keyboard, mouse, // timer, and paint messages). if (PeekKeyAndIMEMessage(&msg, NULL) || nsToolkit::mPeekMessage(&msg, NULL, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE) || nsToolkit::mPeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { gotMessage = true; } else { PRBool hasTimers; timerManager->HasIdleTimers(&hasTimers); if (hasTimers) { do { timerManager->FireNextIdleTimer(); timerManager->HasIdleTimers(&hasTimers); } while (hasTimers && !nsToolkit::mPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)); } else { // Block and wait for any posted application message ::WaitMessage(); } } } while (!gotMessage); #ifdef DEBUG_danm if (msg.message != WM_TIMER) printf("-> %d", msg.message); #endif TranslateMessage(&msg); aEvent = &msg; aRealEvent = PR_TRUE; return NS_OK; } nsresult nsAppShell::DispatchNativeEvent(PRBool aRealEvent, void *aEvent) { nsToolkit::mDispatchMessage((MSG *)aEvent); return NS_OK; } //------------------------------------------------------------------------- // // Exit a message handler loop // //------------------------------------------------------------------------- NS_METHOD nsAppShell::Exit(void) { PostQuitMessage(0); // // Also, set a global flag, just in case someone eats the WM_QUIT message. // see bug #54725. // gKeepGoing = 0; return NS_OK; } //------------------------------------------------------------------------- // // nsAppShell destructor // //------------------------------------------------------------------------- nsAppShell::~nsAppShell() { }