/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the JavaScript 2 Prototype. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU Public License (the "GPL"), in which case the * provisions of the GPL are applicable instead of those above. * If you wish to allow use of your version of this file only * under the terms of the GPL and not to allow others to use your * version of this file under the NPL, indicate your decision by * deleting the provisions above and replace them with the notice * and other provisions required by the GPL. If you do not delete * the provisions above, a recipient may use your version of this * file under either the NPL or the GPL. */ #ifdef _WIN32 #include "msvc_pragma.h" #endif #include #include #include #include #include "world.h" #include "utilities.h" #include "js2value.h" #include #include #include "regexp.h" #include "reader.h" #include "parser.h" #include "js2engine.h" #include "bytecodecontainer.h" #include "js2metadata.h" namespace JavaScript { namespace MetaData { // Establish the label's location in a bytecode container void Label::setLocation(BytecodeContainer *bCon, uint32 location) { mHasLocation = true; mLocation = location; for (std::vector::iterator i = mFixupList.begin(), end = mFixupList.end(); (i != end); i++) { uint32 branchLocation = *i; bCon->setOffset(branchLocation, int32(mLocation - branchLocation)); } } // Add a branch location to the list of fixups for this label // (or resolve the branch if the location is known already) void Label::addFixup(BytecodeContainer *bCon, uint32 branchLocation) { if (mHasLocation) bCon->addOffset(int32(mLocation - branchLocation)); else { mFixupList.push_back(branchLocation); bCon->addOffset(0); } } // Look up the pc and return a position from the map size_t BytecodeContainer::getPosition(uint16 pc) { for (std::vector::iterator i = pcMap.begin(), end = pcMap.end(); (i != end); i++) if (i->first >= pc) return i->second; return 0; } // insert the opcode, marking it's position in the pcmap and // adjusting the stack as appropriate. void BytecodeContainer::emitOp(JS2Op op, size_t pos) { adjustStack(op); addByte((uint8)op); pcMap.push_back(MapEntry((uint16)mBuffer.size(), pos)); } // insert the opcode, marking it's position in the pcmap and // adjusting the stack as supplied. void BytecodeContainer::emitOp(JS2Op op, size_t pos, int32 effect) { adjustStack(op, effect); addByte((uint8)op); pcMap.push_back(std::pair((uint16)mBuffer.size(), pos)); } // Track the high-water mark for the stack // and watch for a bad negative stack void BytecodeContainer::adjustStack(JS2Op op, int32 effect) { mStackTop += effect; if (mStackTop > mStackMax) mStackMax = mStackTop; ASSERT(mStackTop >= 0); } // get a new label BytecodeContainer::LabelID BytecodeContainer::getLabel() { LabelID result = mLabelList.size(); mLabelList.push_back(Label()); return result; } // set the current pc as needing a fixup to a label void BytecodeContainer::addFixup(LabelID label) { ASSERT(label < mLabelList.size()); mLabelList[label].addFixup(this, mBuffer.size()); } // set the current pc as the position for a label void BytecodeContainer::setLabel(LabelID label) { ASSERT(label < mLabelList.size()); mLabelList[label].setLocation(this, mBuffer.size()); } void BytecodeContainer::mark() { for (std::vector::iterator mi = mMultinameList.begin(), mend = mMultinameList.end(); (mi != mend); mi++) { GCMARKOBJECT(*mi); } for (std::vector::iterator fi = mObjectList.begin(), fend = mObjectList.end(); (fi != fend); fi++) { GCMARKOBJECT(*fi); } } void BytecodeContainer::addFrame(Frame *f) { saveObject(f); addShort((uint16)(mObjectList.size() - 1)); } void BytecodeContainer::saveFrame(Frame *f) { saveObject(f); } void BytecodeContainer::addRegExp(RegExpInstance *x, size_t pos) { emitOp(eRegExp, pos); saveObject(x); addShort((uint16)(mObjectList.size() - 1)); } } }