Mozilla/mozilla/view/src/nsScrollPortView.cpp
2000-08-24 19:54:46 +00:00

570 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsScrollPortView.h"
#include "nsIWidget.h"
#include "nsUnitConversion.h"
#include "nsIViewManager.h"
#include "nsIPresContext.h"
#include "nsIScrollbar.h"
#include "nsIDeviceContext.h"
#include "nsGUIEvent.h"
#include "nsWidgetsCID.h"
#include "nsViewsCID.h"
#include "nsIScrollableView.h"
#include "nsIFrame.h"
#include "nsILookAndFeel.h"
#include "nsIClipView.h"
#include "nsISupportsArray.h"
#include "nsIScrollPositionListener.h"
static NS_DEFINE_IID(kWidgetCID, NS_CHILD_CID);
static NS_DEFINE_IID(kLookAndFeelCID, NS_LOOKANDFEEL_CID);
static NS_DEFINE_IID(kIClipViewIID, NS_ICLIPVIEW_IID);
// the percentage of the page that is scrolled on a page up or down
#define PAGE_SCROLL_PERCENT 0.9
nsScrollPortView::nsScrollPortView()
{
mOffsetX = mOffsetY = 0;
mOffsetXpx = mOffsetYpx = 0;
mListeners = nsnull;
}
nsScrollPortView::~nsScrollPortView()
{
if (nsnull != mListeners) {
mListeners->Clear();
NS_RELEASE(mListeners);
}
if (nsnull != mViewManager) {
nsIScrollableView* scrollingView;
mViewManager->GetRootScrollableView(&scrollingView);
if ((nsnull != scrollingView) && (this == scrollingView)) {
mViewManager->SetRootScrollableView(nsnull);
}
}
}
nsresult nsScrollPortView::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
if (nsnull == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
*aInstancePtr = nsnull;
if (aIID.Equals(NS_GET_IID(nsIScrollableView))) {
*aInstancePtr = (void*)(nsIScrollableView*)this;
return NS_OK;
}
if (aIID.Equals(NS_GET_IID(nsIClipView))) {
*aInstancePtr = (void*)(nsIClipView*)this;
return NS_OK;
}
return nsView::QueryInterface(aIID, aInstancePtr);
}
nsrefcnt nsScrollPortView::AddRef()
{
NS_WARNING("not supported for views");
return 1;
}
nsrefcnt nsScrollPortView::Release()
{
NS_WARNING("not supported for views");
return 1;
}
NS_IMETHODIMP nsScrollPortView::Init(nsIViewManager* aManager,
const nsRect &aBounds,
const nsIView *aParent,
nsViewVisibility aVisibilityFlag)
{
return nsView::Init(aManager, aBounds, aParent, aVisibilityFlag);
}
NS_IMETHODIMP nsScrollPortView::SetDimensions(nscoord width, nscoord height, PRBool aPaint)
{
return nsView::SetDimensions(width, height, aPaint);
}
NS_IMETHODIMP nsScrollPortView::SetPosition(nscoord aX, nscoord aY)
{
return nsView::SetPosition(aX, aY);
}
NS_IMETHODIMP nsScrollPortView::SetVisibility(nsViewVisibility aVisibility)
{
return nsView::SetVisibility(aVisibility);
}
NS_IMETHODIMP nsScrollPortView::GetClipView(const nsIView** aClipView) const
{
*aClipView = this;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::AddScrollPositionListener(nsIScrollPositionListener* aListener)
{
if (nsnull == mListeners) {
nsresult rv = NS_NewISupportsArray(&mListeners);
if (NS_FAILED(rv))
return rv;
}
return mListeners->AppendElement(aListener);
}
NS_IMETHODIMP nsScrollPortView::RemoveScrollPositionListener(nsIScrollPositionListener* aListener)
{
if (nsnull != mListeners) {
return mListeners->RemoveElement(aListener);
}
return NS_ERROR_FAILURE;
}
NS_IMETHODIMP nsScrollPortView::CreateScrollControls(nsNativeWidget aNative)
{
nsWidgetInitData initData;
initData.clipChildren = PR_TRUE;
initData.clipSiblings = PR_TRUE;
CreateWidget(kWidgetCID, &initData,
mWindow ? nsnull : aNative);
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::SetWidget(nsIWidget *aWidget)
{
if (nsnull != aWidget) {
NS_ASSERTION(PR_FALSE, "please don't try and set a widget here");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::ComputeScrollOffsets(PRBool aAdjustWidgets)
{
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetContainerSize(nscoord *aWidth, nscoord *aHeight) const
{
if (!aWidth || !aHeight)
return NS_ERROR_NULL_POINTER;
*aWidth = 0;
*aHeight = 0;
nsIView *scrolledView = 0;
nsresult result = GetScrolledView(scrolledView);
if (NS_FAILED(result))
return result;
if (!scrolledView)
return NS_ERROR_FAILURE;
return scrolledView->GetDimensions(aWidth, aHeight);
}
NS_IMETHODIMP nsScrollPortView::ShowQuality(PRBool aShow)
{
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetShowQuality(PRBool &aShow) const
{
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::SetQuality(nsContentQuality aQuality)
{
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::SetScrollPreference(nsScrollPreference aPref)
{
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetScrollPreference(nsScrollPreference &aScrollPreference) const
{
return nsScrollPreference_kNeverScroll;
}
NS_IMETHODIMP nsScrollPortView::ScrollTo(nscoord aX, nscoord aY, PRUint32 aUpdateFlags)
{
// do nothing if the we aren't scrolling.
if (aX == mOffsetX && aY == mOffsetY)
return NS_OK;
nsSize scrolledSize;
PRInt32 dxPx = 0, dyPx = 0;
nsIView *scrolledView;
// convert to pixels
nsIDeviceContext *dev;
float t2p;
float p2t;
mViewManager->GetDeviceContext(dev);
dev->GetAppUnitsToDevUnits(t2p);
dev->GetDevUnitsToAppUnits(p2t);
NS_RELEASE(dev);
// Update the scrolled view's position
// make sure the new position in in bounds
GetScrolledView(scrolledView);
#ifdef DEBUG_pollmann
NS_ASSERTION(scrolledView, "no scrolled view");
#endif
if (!scrolledView) return NS_ERROR_FAILURE;
scrolledView->GetDimensions(&scrolledSize.width, &scrolledSize.height);
nsSize portSize;
GetDimensions(&portSize.width, &portSize.height);
nscoord maxX = scrolledSize.width - portSize.width;
nscoord maxY = scrolledSize.height - portSize.height;
if (aX > maxX)
aX = maxX;
if (aY > maxY)
aY = maxY;
if (aX < 0)
aX = 0;
if (aY < 0)
aY = 0;
// convert aX and aY in pixels
nscoord aXpx = NSTwipsToIntPixels(aX, t2p);
nscoord aYpx = NSTwipsToIntPixels(aY, t2p);
aX = NSIntPixelsToTwips(aXpx,p2t);
aY = NSIntPixelsToTwips(aYpx,p2t);
// do nothing if the we aren't scrolling.
// this needs to be rechecked because of the clamping and
// rounding
if (aX == mOffsetX && aY == mOffsetY)
return NS_OK;
// figure out the diff by comparing old pos to new
dxPx = mOffsetXpx - aXpx;
dyPx = mOffsetYpx - aYpx;
// notify the listeners.
PRUint32 listenerCount;
const nsIID& kScrollPositionListenerIID = NS_GET_IID(nsIScrollPositionListener);
nsIScrollPositionListener* listener;
if (nsnull != mListeners) {
if (NS_SUCCEEDED(mListeners->Count(&listenerCount))) {
for (PRUint32 i = 0; i < listenerCount; i++) {
if (NS_SUCCEEDED(mListeners->QueryElementAt(i, kScrollPositionListenerIID, (void**)&listener))) {
listener->ScrollPositionWillChange(this, aX, aY);
NS_RELEASE(listener);
}
}
}
}
if (nsnull != scrolledView)
{
// move the scrolled view to the new location
scrolledView->SetPosition(-aX, -aY);
// store old position in pixels. We need to do this to make sure there is no
// round off errors. This could cause weird scrolling.
mOffsetXpx = aXpx;
mOffsetYpx = aYpx;
// store the new position
mOffsetX = aX;
mOffsetY = aY;
}
Scroll(scrolledView, dxPx, dyPx, t2p, 0);
// notify the listeners.
if (nsnull != mListeners) {
if (NS_SUCCEEDED(mListeners->Count(&listenerCount))) {
for (PRUint32 i = 0; i < listenerCount; i++) {
if (NS_SUCCEEDED(mListeners->QueryElementAt(i, kScrollPositionListenerIID, (void**)&listener))) {
listener->ScrollPositionDidChange(this, aX, aY);
NS_RELEASE(listener);
}
}
}
}
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::SetControlInsets(const nsMargin &aInsets)
{
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetControlInsets(nsMargin &aInsets) const
{
aInsets.left = aInsets.right = aInsets.top = aInsets.bottom = 0;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetScrollbarVisibility(PRBool *aVerticalVisible,
PRBool *aHorizontalVisible) const
{
NS_WARNING("Attempt to get scrollbars visibility this is not xp!");
return NS_OK;
}
void nsScrollPortView::AdjustChildWidgets(nsScrollPortView *aScrolling, nsIView *aView, nscoord aDx, nscoord aDy, float scale)
{
nscoord offx, offy;
if (aScrolling == aView)
{
nsIWidget *widget;
aScrolling->GetOffsetFromWidget(&aDx, &aDy, widget);
NS_IF_RELEASE(widget);
}
aView->GetPosition(&offx, &offy);
aDx += offx;
aDy += offy;
nsIView *kid;
for (aView->GetChild(0, kid); kid != nsnull; kid->GetNextSibling(kid))
{
nsIWidget *win;
kid->GetWidget(win);
if (nsnull != win)
{
nsRect bounds;
#if 0
win->BeginResizingChildren();
#endif
kid->GetBounds(bounds);
win->Move(NSTwipsToIntPixels((bounds.x + aDx), scale), NSTwipsToIntPixels((bounds.y + aDy), scale));
}
// Don't recurse if the view has a widget, because we adjusted the view's
// widget position, and its child widgets are relative to its positon
if (nsnull == win)
AdjustChildWidgets(aScrolling, kid, aDx, aDy, scale);
if (nsnull != win)
{
NS_RELEASE(win);
}
}
}
NS_IMETHODIMP nsScrollPortView::SetScrolledView(nsIView *aScrolledView)
{
PRInt32 count = 0;
GetChildCount(count);
NS_ASSERTION(count <= 1,"Error scroll port has too many children");
// if there is already a child so remove it
if (count == 1)
{
nsIView* child = nsnull;
GetChild(0, child);
mViewManager->RemoveChild(this, child);
}
return mViewManager->InsertChild(this, aScrolledView, 0);
}
NS_IMETHODIMP nsScrollPortView::GetScrolledView(nsIView *&aScrolledView) const
{
return GetChild(0, aScrolledView);
}
NS_IMETHODIMP nsScrollPortView::GetScrollPosition(nscoord &aX, nscoord &aY) const
{
aX = mOffsetX;
aY = mOffsetY;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::SetScrollProperties(PRUint32 aProperties)
{
mScrollProperties = aProperties;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetScrollProperties(PRUint32 *aProperties)
{
*aProperties = mScrollProperties;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::SetLineHeight(nscoord aHeight)
{
mLineHeight = aHeight;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::GetLineHeight(nscoord *aHeight)
{
*aHeight = mLineHeight;
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::ScrollByLines(PRInt32 aNumLinesX, PRInt32 aNumLinesY)
{
nscoord dx = mLineHeight*aNumLinesX;
nscoord dy = mLineHeight*aNumLinesY;
ScrollTo(mOffsetX + dx, mOffsetY + dy, 0);
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::ScrollByPages(PRInt32 aNumPages)
{
nsSize size;
GetDimensions(&size.width, &size.height);
// scroll % of the window
nscoord dy = nscoord(float(size.height)*PAGE_SCROLL_PERCENT);
// put in the number of pages.
dy *= aNumPages;
ScrollTo(mOffsetX, mOffsetY + dy, 0);
return NS_OK;
}
NS_IMETHODIMP nsScrollPortView::ScrollByWhole(PRBool aTop)
{
nscoord newPos = 0;
if (!aTop) {
nsSize scrolledSize;
nsIView* scrolledView = nsnull;
GetScrolledView(scrolledView);
scrolledView->GetDimensions(&scrolledSize.width, &scrolledSize.height);
newPos = scrolledSize.height;
}
ScrollTo(0, newPos, 0);
return NS_OK;
}
PRBool nsScrollPortView::CannotBitBlt(nsIView* aScrolledView)
{
PRBool trans;
float opacity;
PRUint32 scrolledViewFlags;
HasTransparency(trans);
GetOpacity(opacity);
aScrolledView->GetViewFlags(&scrolledViewFlags);
return ((trans || opacity) && !(mScrollProperties & NS_SCROLL_PROPERTY_ALWAYS_BLIT)) ||
(mScrollProperties & NS_SCROLL_PROPERTY_NEVER_BLIT) ||
(scrolledViewFlags & NS_VIEW_PUBLIC_FLAG_DONT_BITBLT);
}
void nsScrollPortView::Scroll(nsIView *aScrolledView, PRInt32 aDx, PRInt32 aDy, float scale, PRUint32 aUpdateFlags)
{
if ((aDx != 0) || (aDy != 0))
{
nsIWidget *scrollWidget = nsnull;
GetWidget(scrollWidget);
if (nsnull == scrollWidget)
{
// if we don't have a scroll widget then we must just update.
mViewManager->UpdateView(this, 0);
} else if (CannotBitBlt(aScrolledView)) {
// we can't blit for some reason just update the view and adjust any heavy weight widgets
mViewManager->UpdateView(this, 0);
AdjustChildWidgets(this, aScrolledView, 0, 0, scale);
} else { // if we can blit and have a scrollwidget then scroll.
// Scroll the contents of the widget by the specfied amount, and scroll
// the child widgets
scrollWidget->Scroll(aDx, aDy, nsnull);
mViewManager->UpdateViewAfterScroll(this, aDx, aDy);
}
NS_IF_RELEASE(scrollWidget);
}
}
NS_IMETHODIMP nsScrollPortView::Paint(nsIRenderingContext& rc, const nsRect& rect,
PRUint32 aPaintFlags, PRBool &aResult)
{
PRBool clipEmpty;
rc.PushState();
nsRect bounds = mBounds;
bounds.x = bounds.y = 0;
rc.SetClipRect(bounds, nsClipCombine_kIntersect, clipEmpty);
nsresult rv = nsView::Paint(rc, rect, aPaintFlags, aResult);
rc.PopState(clipEmpty);
return rv;
}