150 lines
6.1 KiB
C++
150 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the JavaScript 2 Prototype.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Roger Lawrence <rogerl@netscape.com>
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* Patrick Beard <beard@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <math.h>
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#if defined(_WIN32) && !defined(__MWERKS__)
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#define __STDC__
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#endif
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/*
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* Use math routines in fdlibm.
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*/
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#undef __P
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#ifdef __STDC__
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#define __P(p) p
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#else
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#define __P(p) ()
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#endif
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#if defined _WIN32 || defined SUNOS4
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// these are functions we trust the local implementation
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// to provide, so we just inline them into calls to the
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// standard library.
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namespace fd {
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inline double floor(double x) { return ::floor(x); }
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inline double acos(double x) { return ::acos(x); }
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inline double asin(double x) { return ::asin(x); }
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inline double atan(double x) { return ::atan(x); }
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inline double cos(double x) { return ::cos(x); }
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inline double sin(double x) { return ::sin(x); }
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inline double tan(double x) { return ::tan(x); }
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inline double exp(double x) { return ::exp(x); }
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inline double log(double x) { return ::log(x); }
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inline double sqrt(double x) { return ::sqrt(x); }
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inline double ceil(double x) { return ::ceil(x); }
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inline double fabs(double x) { return ::fabs(x); }
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inline double fmod(double x, double y) { return ::fmod(x, y); }
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}
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// these one we get from the fdlibm library
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namespace fd {
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extern "C" {
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double fd_atan2 __P((double, double));
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double fd_copysign __P((double, double));
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double fd_pow __P((double, double));
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}
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inline double atan2(double x, double y) { return fd_atan2(x, y); }
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inline double copysign(double x, double y) { return fd_copysign(x, y); }
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inline double pow(double x, double y) { return fd_pow(x, y); }
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}
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#elif defined(linux)
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namespace fd {
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inline double atan(double x) { return ::atan(x); }
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inline double atan2(double x, double y) { return ::atan2(x, y); }
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inline double ceil(double x) { return ::ceil(x); }
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inline double cos(double x) { return ::cos(x); }
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inline double fabs(double x) { return ::fabs(x); }
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inline double floor(double x) { return ::floor(x); }
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inline double fmod(double x, double y) { return ::fmod(x, y); }
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inline double sin(double x) { return ::sin(x); }
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inline double sqrt(double x) { return ::sqrt(x); }
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inline double tan(double x) { return ::tan(x); }
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inline double copysign(double x, double y) { return ::copysign(x, y); }
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}
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namespace fd {
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extern "C" {
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double fd_asin __P((double));
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double fd_acos __P((double));
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double fd_exp __P((double));
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double fd_log __P((double));
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double fd_pow __P((double, double));
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}
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inline double asin(double x) { return fd_asin(x); }
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inline double acos(double x) { return fd_acos(x); }
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inline double exp(double x) { return fd_exp(x); }
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inline double log(double x) { return fd_log(x); }
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inline double pow(double x, double y) { return fd_pow(x, y); }
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}
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#elif defined(macintosh) || defined(__APPLE_CC__)
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// the macintosh MSL provides acceptable implementations for all of these.
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namespace fd {
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inline double atan(double x) { return ::atan(x); }
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inline double atan2(double x, double y) { return ::atan2(x, y); }
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inline double ceil(double x) { return ::ceil(x); }
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inline double cos(double x) { return ::cos(x); }
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inline double fabs(double x) { return ::fabs(x); }
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inline double floor(double x) { return ::floor(x); }
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inline double fmod(double x, double y) { return ::fmod(x, y); }
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inline double sin(double x) { return ::sin(x); }
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inline double sqrt(double x) { return ::sqrt(x); }
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inline double tan(double x) { return ::tan(x); }
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inline double copysign(double x, double y) { return ::copysign(x, y); }
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inline double asin(double x) { return ::asin(x); }
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inline double acos(double x) { return ::acos(x); }
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inline double exp(double x) { return ::exp(x); }
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inline double log(double x) { return ::log(x); }
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inline double pow(double x, double y) { return ::pow(x, y); }
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}
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#endif
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#if defined(_WIN32) && !defined(__MWERKS__)
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#undef __STDC__
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#endif
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