Mozilla/mozilla/js2/src/bytecodegen.h
timeless%mac.com 69ae314807 Bug 106386 rid source of misspellings
r=db48x sr=blake a=asa


git-svn-id: svn://10.0.0.236/trunk@116832 18797224-902f-48f8-a5cc-f745e15eee43
2002-03-19 04:30:17 +00:00

407 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the JavaScript 2 Prototype.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
*/
#ifndef bytecodegen_h___
#define bytecodegen_h___
#ifdef _WIN32
// Turn off warnings about identifiers too long in browser information
#pragma warning(disable: 4786)
#endif
#include <vector>
#include <map>
#include "systemtypes.h"
#include "strings.h"
#include "tracer.h"
namespace JavaScript {
namespace JS2Runtime {
typedef enum {
// 1st 2 bits specify what kind of 'this' exists
NoThis = 0x00,
Inherent = 0x01,
Explicit = 0x02,
ThisFlags = 0x03,
// bit #3 indicates presence of named arguments
NamedArguments = 0x04,
// but #4 is set for the invocation of the super constructor
// from inside a constructor
SuperInvoke = 0x08
} CallFlag;
typedef enum {
LoadConstantUndefinedOp,// --> <undefined value object>
LoadConstantTrueOp, // --> <true value object>
LoadConstantFalseOp, // --> <false value object>
LoadConstantNullOp, // --> <null value object>
LoadConstantZeroOp, // --> <+0.0 value object>
LoadConstantNumberOp, // <poolindex> --> <Number value object>
LoadConstantStringOp, // <poolindex> --> <String value object>
LoadConstantRegExpOp, // <poolindex> --> <RegExp value object>
LoadThisOp, // --> <this object>
LoadFunctionOp, // <pointer> XXX !!! XXX
LoadTypeOp, // <pointer> XXX !!! XXX
InvokeOp, // <argc> <thisflag> <function> <args> --> [<result>]
GetTypeOp, // <object> --> <type of object>
CastOp, // <object> <type> --> <object>
DoUnaryOp, // <operation> <object> --> <result>
DoOperatorOp, // <operation> <object> <object> --> <result>
PushNullOp, // --> <Object(null)>
PushIntOp, // <int> --> <Object(int)>
PushNumOp, // <num> --> <Object(num)>
PushStringOp, // <poolindex> --> <Object(index)>
PushTypeOp, // <poolindex>
ReturnOp, // <function> <args> <result> --> <result>
ReturnVoidOp, // <function> <args> -->
GetConstructorOp, // <type> --> <function>
NewObjectOp, // --> <object>
NewThisOp, // <type> -->
NewInstanceOp, // <argc> <type> <args> --> <object>
DeleteOp, // <poolindex> <object> --> <boolean>
DeleteNameOp, // <poolindex> --> <boolean>
TypeOfOp, // <object> --> <string>
InstanceOfOp, // <object> <object> --> <boolean>
AsOp, // <object> <type> --> <object>
IsOp, // <object> <object> --> <boolean>
ToBooleanOp, // <object> --> <boolean>
JumpFalseOp, // <target> <object> -->
JumpTrueOp, // <target> <object> -->
JumpOp, // <target>
TryOp, // <handler> <handler>
JsrOp, // <target>
RtsOp,
WithinOp, // <object> -->
WithoutOp, //
ThrowOp, // <whatever> <object> --> <object>
HandlerOp,
LogicalXorOp, // <object> <object> <boolean> <boolean> --> <object>
LogicalNotOp, // <object> --> <object>
SwapOp, // <object1> <object2> --> <object2> <object1>
DupOp, // <object> --> <object> <object>
DupInsertOp, // <object1> <object2> --> <object2> <object1> <object2>
DupNOp, // <N> <N things> --> <N things> <N things>
DupInsertNOp, // <N> <N things> <object2> --> <object2> <N things> <object2>
PopOp, // <object> -->
PopNOp, // <N> <N things> -->
VoidPopOp, // <object>--> (doesn't cache result value)
// for instance members
GetFieldOp, // <slot> <base> --> <object>
SetFieldOp, // <slot> <base> <object> --> <object>
// for instance methods
GetMethodOp, // <slot> <base> --> <base> <function>
GetMethodRefOp, // <slot> <base> --> <bound function>
// for argumentz
GetArgOp, // <index> --> <object>
SetArgOp, // <index> <object> --> <object>
// for local variables in the immediate scope
GetLocalVarOp, // <index> --> <object>
SetLocalVarOp, // <index> <object> --> <object>
// for local variables in the nth closure scope
GetClosureVarOp, // <depth>, <index> --> <object>
SetClosureVarOp, // <depth>, <index> <object> --> <object>
// for array elements
GetElementOp, // <dimcount> <base> <index> ... <index> --> <object>
SetElementOp, // <dimcount> <base> <index> ...<index> <object> --> <object>
DeleteElementOp, // <dimcount> <base> <index> ... <index> --> <boolean>
// for properties
GetPropertyOp, // <poolindex> <base> --> <object>
GetInvokePropertyOp, // <poolindex> <base> --> <base> <object>
SetPropertyOp, // <poolindex> <base> <object> --> <object>
// for all generic names
GetNameOp, // <poolindex> --> <object>
GetTypeOfNameOp, // <poolindex> --> <object>
SetNameOp, // <poolindex> <object> --> <object>
LoadGlobalObjectOp, // --> <object>
PushScopeOp, // <pointer> XXX !!! XXX
PopScopeOp, // <pointer> XXX !!! XXX
NewClosureOp, // <function> --> <function>
JuxtaposeOp, // <attribute> <attribute> --> <attribute>
NamedArgOp, // <object> <string> --> <named arg object>
UseOp, // <object> -->
UseOnceOp, // <pool ref>
OpCodeCount
} ByteCodeOp;
struct ByteCodeData {
int8 stackImpact;
char *opName;
};
extern ByteCodeData gByteCodeData[OpCodeCount];
typedef std::pair<uint32, size_t> PC_Position;
class ByteCodeModule {
public:
ByteCodeModule(ByteCodeGen *bcg, JSFunction *f);
ByteCodeModule(size_t pos);
~ByteCodeModule();
#ifdef DEBUG
void* operator new(size_t s) { void *t = STD::malloc(s); trace_alloc("ByteCodeModule", s, t); return t; }
void operator delete(void* t) { trace_release("ByteCodeModule", t); STD::free(t); }
#endif
uint32 getLong(uint32 index) const { return *((uint32 *)&mCodeBase[index]); }
uint16 getShort(uint32 index) const { return *((uint16 *)&mCodeBase[index]); }
int32 getOffset(uint32 index) const { return *((int32 *)&mCodeBase[index]); }
const StringAtom *getString(uint32 index) const { return (const StringAtom *)(index); }
float64 getNumber(uint8 *p) const { return *((float64 *)p); }
void setSource(const String &source, const String &sourceLocation)
{
mSource = source;
mSourceLocation = sourceLocation;
}
JSFunction *mFunction;
String mSource;
String mSourceLocation;
uint32 mLocalsCount; // number of local vars to allocate space for
uint32 mStackDepth; // max. depth of execution stack
uint8 *mCodeBase;
uint32 mLength;
PC_Position *mCodeMap;
uint32 mCodeMapLength;
size_t mErrorPos;
size_t getPositionForPC(uint32 pc);
};
Formatter& operator<<(Formatter& f, const ByteCodeModule& bcm);
#define BufferIncrement (32)
#define NotALabel ((uint32)(-1))
class Label {
public:
typedef enum { InternalLabel, NamedLabel, BreakLabel, ContinueLabel } LabelKind;
Label() : mKind(InternalLabel), mHasLocation(false) { }
Label(LabelStmtNode *lbl) : mKind(NamedLabel), mHasLocation(false), mLabelStmt(lbl) { }
Label(LabelKind kind) : mKind(kind), mHasLocation(false) { }
bool matches(const StringAtom *name)
{
return ((mKind == NamedLabel) && (mLabelStmt->name.compare(*name) == 0));
}
bool matches(LabelKind kind)
{
return (mKind == kind);
}
void addFixup(ByteCodeGen *bcg, uint32 branchLocation);
void setLocation(ByteCodeGen *bcg, uint32 location);
std::vector<uint32> mFixupList;
LabelKind mKind;
bool mHasLocation;
LabelStmtNode *mLabelStmt;
uint32 mLocation;
};
class ByteCodeGen {
public:
ByteCodeGen(Context *cx, ScopeChain *scopeChain)
: mBuffer(new CodeBuffer),
mScopeChain(scopeChain),
mPC_Map(new CodeMap),
m_cx(cx),
mStackTop(0),
mStackMax(0)
{ }
~ByteCodeGen()
{
delete mBuffer;
delete mPC_Map;
}
#ifdef DEBUG
void* operator new(size_t s) { void *t = STD::malloc(s); trace_alloc("ByteCodeGen", s, t); return t; }
void operator delete(void* t) { trace_release("ByteCodeGen", t); STD::free(t); }
#endif
ByteCodeModule *genCodeForScript(StmtNode *p);
bool genCodeForStatement(StmtNode *p, ByteCodeGen *static_cg, uint32 finallyLabel);
void genCodeForFunction(FunctionDefinition &f,
size_t pos,
JSFunction *fnc,
bool isConstructor,
JSType *topClass);
ByteCodeModule *genCodeForExpression(ExprNode *p);
JSType *genExpr(ExprNode *p);
Reference *genReference(ExprNode *p, Access acc);
void genReferencePair(ExprNode *p, Reference *&readRef, Reference *&writeRef);
typedef std::vector<uint8> CodeBuffer;
typedef std::vector<PC_Position> CodeMap;
// this is the current code buffer
CodeBuffer *mBuffer;
ScopeChain *mScopeChain;
CodeMap *mPC_Map;
Context *m_cx;
std::vector<Label> mLabelList;
std::vector<uint32> mLabelStack;
int32 mStackTop; // keep these as signed so as to
int32 mStackMax; // track if they go negative.
bool hasContent()
{
return (mBuffer->size() > 0);
}
void addOp(uint8 op); // XXX move more outline if it helps to reduce overall .exe size
void addPosition(size_t pos) { mPC_Map->push_back(PC_Position(mBuffer->size(), pos)); }
// Add in the opcode effect as usual, but also stretch the
// execution stack by N, as the opcode has that effect during
// execution.
void addOpStretchStack(uint8 op, int32 n)
{
addByte(op);
mStackTop += gByteCodeData[op].stackImpact;
if ((mStackTop + n) > mStackMax)
mStackMax = mStackTop + n;
ASSERT(mStackTop >= 0);
}
void adjustStack(int32 n)
{
mStackTop += n;
if ((mStackTop + n) > mStackMax)
mStackMax = mStackTop + n;
ASSERT(mStackTop >= 0);
}
// Make sure there's room for n more operands on the stack
void stretchStack(int32 n)
{
if ((mStackTop + n) > mStackMax)
mStackMax = mStackTop + n;
}
// these routines assume the depth is being reduced
// i.e. they don't reset mStackMax
void addOpAdjustDepth(uint8 op, int32 depth)
{ addByte(op); mStackTop += depth; ASSERT(mStackTop >= 0); }
void addOpSetDepth(uint8 op, int32 depth)
{ addByte(op); mStackTop = depth; ASSERT(mStackTop >= 0); }
void addByte(uint8 v) { mBuffer->push_back(v); }
void addShort(uint16 v) { mBuffer->insert(mBuffer->end(), (uint8 *)&v, (uint8 *)(&v) + sizeof(uint16)); }
void addPointer(void *v) { ASSERT(sizeof(void *) == sizeof(uint32)); addLong((uint32)(v)); } // XXX Pointer size dependant !!!
void addFloat64(float64 v) { mBuffer->insert(mBuffer->end(), (uint8 *)&v, (uint8 *)(&v) + sizeof(float64)); }
void addLong(uint32 v) { mBuffer->insert(mBuffer->end(), (uint8 *)&v, (uint8 *)(&v) + sizeof(uint32)); }
void addOffset(int32 v) { mBuffer->insert(mBuffer->end(), (uint8 *)&v, (uint8 *)(&v) + sizeof(int32)); }
void setOffset(uint32 index, int32 v) { *((int32 *)(mBuffer->begin() + index)) = v; } // XXX dubious pointer usage
void addFixup(uint32 label)
{
mLabelList[label].addFixup(this, mBuffer->size());
}
uint32 getLabel();
uint32 getLabel(Label::LabelKind kind);
uint32 getLabel(LabelStmtNode *lbl);
uint32 getTopLabel(Label::LabelKind kind, const StringAtom *name, StmtNode *p);
uint32 getTopLabel(Label::LabelKind kind, StmtNode *p);
void setLabel(uint32 label)
{
mLabelList[label].setLocation(this, mBuffer->size());
}
uint32 currentOffset()
{
return mBuffer->size();
}
std::vector<String> mStringPoolContents;
typedef std::map<String, uint32, std::less<String> > StringPool;
StringPool mStringPool;
std::vector<float64> mNumberPoolContents;
typedef std::map<float64, uint32, std::less<double> > NumberPool;
NumberPool mNumberPool;
void addNumberRef(float64 f);
void addStringRef(const String &str);
};
uint32 printInstruction(Formatter &f, uint32 i, const ByteCodeModule& bcm);
}
}
#endif /* bytecodegen_h___ */