Mozilla/mozilla/widget/src/mac/nsMacNativeUnicodeConverter.cpp
gerv%gerv.net 586f796c2a Bug 236613: change to MPL/LGPL/GPL tri-license.
git-svn-id: svn://10.0.0.236/trunk@155091 18797224-902f-48f8-a5cc-f745e15eee43
2004-04-18 22:01:16 +00:00

209 lines
8.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is
* is Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* ***** END LICENSE BLOCK ***** */
#include "nsMemory.h"
#include "nsMacNativeUnicodeConverter.h"
#include <TextUtils.h>
#include <UnicodeConverter.h>
#include <Fonts.h>
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
nsresult nsMacNativeUnicodeConverter::ConvertScripttoUnicode(ScriptCode aScriptCode,
const char *aMultibyteStr,
PRInt32 aMultibyteStrLen,
PRUnichar **aUnicodeStr,
PRInt32 *aUnicodeStrLen)
{
NS_ENSURE_ARG(aUnicodeStr);
NS_ENSURE_ARG(aMultibyteStr);
*aUnicodeStr = nsnull;
*aUnicodeStrLen = 0;
TextEncoding textEncodingFromScript;
OSErr err = ::UpgradeScriptInfoToTextEncoding(aScriptCode,
kTextLanguageDontCare,
kTextRegionDontCare,
nsnull,
&textEncodingFromScript);
NS_ENSURE_TRUE(err == noErr, NS_ERROR_FAILURE);
TextToUnicodeInfo textToUnicodeInfo;
err = ::CreateTextToUnicodeInfoByEncoding(textEncodingFromScript, &textToUnicodeInfo);
NS_ENSURE_TRUE(err == noErr, NS_ERROR_FAILURE);
// for MacArabic and MacHebrew, the corresponding Unicode string could be up to
// six times as big.
UInt32 factor;
if (aScriptCode == smArabic ||
aScriptCode == smHebrew ||
aScriptCode == smExtArabic)
factor = 6;
else
factor = 2;
UniChar *unicodeStr = (UniChar *) nsMemory::Alloc(aMultibyteStrLen * factor);
if (!unicodeStr) {
::DisposeTextToUnicodeInfo(&textToUnicodeInfo);
return NS_ERROR_OUT_OF_MEMORY;
}
ByteCount sourceRead;
ByteCount unicodeLen;
err = ::ConvertFromTextToUnicode(textToUnicodeInfo,
aMultibyteStrLen,
(ConstLogicalAddress) aMultibyteStr,
kUnicodeUseFallbacksMask |
kUnicodeLooseMappingsMask,
0,nsnull,nsnull,nsnull,
aMultibyteStrLen * factor,
&sourceRead,
&unicodeLen,
unicodeStr);
if (err == noErr)
{
*aUnicodeStr = (PRUnichar *) unicodeStr;
*aUnicodeStrLen = unicodeLen / sizeof(UniChar); // byte count -> char count
}
::DisposeTextToUnicodeInfo(&textToUnicodeInfo);
return err == noErr ? NS_OK : NS_ERROR_FAILURE;
}
nsresult nsMacNativeUnicodeConverter::ConvertUnicodetoScript(const PRUnichar *aUnicodeStr,
PRInt32 aUnicodeStrLen,
char **aMultibyteStr,
PRInt32 *aMultibyteStrlen,
ScriptCodeRun **aScriptCodeRuns,
PRInt32 *aScriptCodeRunLen)
{
NS_ENSURE_ARG(aUnicodeStr);
NS_ENSURE_ARG(aMultibyteStr);
NS_ENSURE_ARG(aMultibyteStrlen);
NS_ENSURE_ARG(aScriptCodeRuns);
NS_ENSURE_ARG(aScriptCodeRunLen);
*aMultibyteStr = nsnull;
*aMultibyteStrlen = 0;
*aScriptCodeRuns = nsnull;
*aScriptCodeRunLen = 0;
// Get a list of installed script.
ItemCount numberOfScriptCodes = ::GetScriptManagerVariable(smEnabled);
ScriptCode *scriptArray = (ScriptCode *) nsMemory::Alloc(sizeof(ScriptCode) * numberOfScriptCodes);
NS_ENSURE_TRUE(scriptArray, NS_ERROR_OUT_OF_MEMORY);
for (ScriptCode i = 0, j = 0; i <= smUninterp && j < numberOfScriptCodes; i++)
{
if (::GetScriptVariable(i, smScriptEnabled))
scriptArray[j++] = i;
}
OSErr err;
UnicodeToTextRunInfo unicodeToTextInfo;
err = ::CreateUnicodeToTextRunInfoByScriptCode(numberOfScriptCodes,
scriptArray,
&unicodeToTextInfo);
nsMemory::Free(scriptArray);
NS_ENSURE_TRUE(err == noErr, NS_ERROR_FAILURE);
ByteCount inputRead;
ItemCount scriptRunOutLen;
ScriptCodeRun *scriptCodeRuns = NS_REINTERPRET_CAST(ScriptCodeRun*,
nsMemory::Alloc(sizeof(ScriptCodeRun) *
aUnicodeStrLen));
if (!scriptCodeRuns) {
::DisposeUnicodeToTextRunInfo(&unicodeToTextInfo);
return NS_ERROR_OUT_OF_MEMORY;
}
// Allocate 2 bytes per character.
// I think that would be enough for charset encodings used by legacy Macintosh apps.
LogicalAddress outputStr = (LogicalAddress) nsMemory::Alloc(aUnicodeStrLen * 2);
if (!outputStr)
{
::DisposeUnicodeToTextRunInfo(&unicodeToTextInfo);
nsMemory::Free(scriptCodeRuns);
return NS_ERROR_OUT_OF_MEMORY;
}
ByteCount outputLen = 0;
err = ::ConvertFromUnicodeToScriptCodeRun(unicodeToTextInfo,
aUnicodeStrLen * sizeof(UniChar),
(UniChar *) aUnicodeStr,
kUnicodeUseFallbacksMask |
kUnicodeLooseMappingsMask |
kUnicodeTextRunMask,
0,
nsnull,
nsnull,
nsnull,
aUnicodeStrLen * sizeof(PRUnichar), // char count -> byte count
&inputRead,
&outputLen,
outputStr,
aUnicodeStrLen,
&scriptRunOutLen,
scriptCodeRuns);
if (outputLen > 0 &&
(err == noErr ||
err == kTECUnmappableElementErr ||
err == kTECOutputBufferFullStatus))
{
// set output as long as something got converted
// since this function is called as a fallback
*aMultibyteStr = (char *) outputStr;
*aMultibyteStrlen = outputLen;
*aScriptCodeRuns = scriptCodeRuns;
*aScriptCodeRunLen = scriptRunOutLen;
err = noErr;
}
::DisposeUnicodeToTextRunInfo(&unicodeToTextInfo);
return err == noErr ? NS_OK : NS_ERROR_FAILURE;
}