vladimir%pobox.com ec3230018e b=296904, canvas rects incorrectly affect current path; r+sr+a=vlad, patch from philip@zaynar.demon.co.uk
git-svn-id: svn://10.0.0.236/trunk@237546 18797224-902f-48f8-a5cc-f745e15eee43
2007-10-10 19:24:12 +00:00

26 lines
643 B
HTML

<!DOCTYPE HTML>
<canvas width="100" height="100" id="c"></canvas>
<script>
window.onload = function () {
var ctx = document.getElementById('c').getContext('2d');
ctx.beginPath();
ctx.moveTo(0, 0);
ctx.lineTo(0, 100);
ctx.lineTo(100, 100);
ctx.fillStyle = '#f00';
ctx.strokeStyle = '#00f';
ctx.fillRect(30, 10, 10, 10);
ctx.strokeRect(60, 10, 10, 10);
ctx.clearRect(25, 15, 50, 10);
ctx.drawImage(document.getElementById('c'), 0, 0);
if (ctx.putImageData) ctx.putImageData(ctx.getImageData(0, 0, 10, 10), 0, 0);
ctx.lineTo(100, 0);
ctx.fillStyle = '#0f0';
ctx.fill();
}
</script>