bryner%brianryner.com 2837edcf1e Initial checkin of Google Safe Browsing extension (bug 329292). Code contributed by fritz@google.com. Not yet part of the build. r=darin.
git-svn-id: svn://10.0.0.236/trunk@191906 18797224-902f-48f8-a5cc-f745e15eee43
2006-03-07 18:36:56 +00:00

436 lines
11 KiB
JavaScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Google Safe Browsing.
*
* The Initial Developer of the Original Code is Google Inc.
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Aaron Boodman <aa@google.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
// This file has pure js helper functions. Hence you'll find metion
// of browser-specific features in here.
/**
* lang.js - The missing JavaScript language features
*
* WARNING: This class adds members to the prototypes of String, Array, and
* Function for convenience.
*
* The tradeoff is that the for/in statement will not work properly for those
* objects when this library is used.
*
* To work around this for Arrays, you may want to use the forEach() method,
* which is more fun and easier to read.
*/
/**
* Returns true if the specified value is not |undefined|.
*/
function isDef(val) {
return typeof val != "undefined";
}
/**
* Returns true if the specified value is |null|
*/
function isNull(val) {
return val === null;
}
/**
* Returns true if the specified value is an array
*/
function isArray(val) {
return isObject(val) && val.constructor == Array;
}
/**
* Returns true if the specified value is a string
*/
function isString(val) {
return typeof val == "string";
}
/**
* Returns true if the specified value is a boolean
*/
function isBoolean(val) {
return typeof val == "boolean";
}
/**
* Returns true if the specified value is a number
*/
function isNumber(val) {
return typeof val == "number";
}
/**
* Returns true if the specified value is a function
*/
function isFunction(val) {
return typeof val == "function";
}
/**
* Returns true if the specified value is an object
*/
function isObject(val) {
return val && typeof val == "object";
}
/**
* Returns an array of all the properties defined on an object
*/
function getObjectProps(obj) {
var ret = [];
for (var p in obj) {
ret.push(p);
}
return ret;
}
/**
* Returns true if the specified value is an object which has no properties
* defined.
*/
function isEmptyObject(val) {
if (!isObject(val)) {
return false;
}
for (var p in val) {
return false;
}
return true;
}
var getHashCode;
var removeHashCode;
(function () {
var hashCodeProperty = "lang_hashCode_";
/**
* Adds a lang_hashCode_ field to an object. The hash code is unique for the
* given object.
* @param obj {Object} The object to get the hash code for
* @returns {Number} The hash code for the object
*/
getHashCode = function(obj) {
// In IE, DOM nodes do not extend Object so they do not have this method.
// we need to check hasOwnProperty because the proto might have this set.
if (obj.hasOwnProperty && obj.hasOwnProperty(hashCodeProperty)) {
return obj[hashCodeProperty];
}
if (!obj[hashCodeProperty]) {
obj[hashCodeProperty] = ++getHashCode.hashCodeCounter_;
}
return obj[hashCodeProperty];
};
/**
* Removes the lang_hashCode_ field from an object.
* @param obj {Object} The object to remove the field from.
*/
removeHashCode = function(obj) {
obj.removeAttribute(hashCodeProperty);
};
getHashCode.hashCodeCounter_ = 0;
})();
/**
* Fast prefix-checker.
*/
String.prototype.startsWith = function(prefix) {
if (this.length < prefix.length) {
return false;
}
if (this.substring(0, prefix.length) == prefix) {
return true;
}
return false;
}
/**
* Removes whitespace from the beginning and end of the string
*/
String.prototype.trim = function() {
return this.replace(/^\s+|\s+$/g, "");
}
/**
* Does simple python-style string substitution.
* "foo%s hot%s".subs("bar", "dog") becomes "foobar hotdot".
* For more fully-featured templating, see template.js.
*/
String.prototype.subs = function() {
var ret = this;
// this appears to be slow, but testing shows it compares more or less equiv.
// to the regex.exec method.
for (var i = 0; i < arguments.length; i++) {
ret = ret.replace(/\%s/, arguments[i]);
}
return ret;
}
/**
* Some old browsers don't have Function.apply. So sad. We emulate it for them.
*/
if (!Function.prototype.apply) {
Function.prototype.apply = function(oScope, args) {
var sarg = [];
var rtrn, call;
if (!oScope) oScope = window;
if (!args) args = [];
for (var i = 0; i < args.length; i++) {
sarg[i] = "args[" + i + "]";
}
call = "oScope.__applyTemp__.peek().(" + sarg.join(",") + ");";
if (!oScope.__applyTemp__) {
oScope.__applyTemp__ = [];
}
oScope.__applyTemp__.push(this);
rtrn = eval(call);
oScope.__applyTemp__.pop();
return rtrn;
}
}
/**
* Emulate Array.push for browsers which don't have it.
*/
if (!Array.prototype.push) {
Array.prototype.push = function() {
for (var i = 0; i < arguments.length; i++) {
this[this.length] = arguments[i];
}
return this.length;
}
}
/**
* Emulate Array.pop for browsers which don't have it.
*/
if (!Array.prototype.pop) {
Array.prototype.pop = function() {
if (!this.length) {
return;
}
var val = this[this.length - 1];
this.length--;
return val;
}
}
/**
* Returns the last element on an array without removing it.
*/
Array.prototype.peek = function() {
return this[this.length];
}
/**
* Emulate Array.shift for browsers which don't have it.
*/
if (!Array.prototype.shift) {
Array.prototype.shift = function() {
if (this.length == 0) {
return; // return undefined
}
var val = this[0];
for (var i = 0; i < this.length - 1; i++) {
this[i] = this[i+1];
}
this.length--;
return val;
}
}
/**
* Emulate Array.unshift for browsers which don't have it.
*/
if (!Array.prototype.unshift) {
Array.prototype.unshift = function() {
var numArgs = arguments.length;
for (var i = this.length - 1; i >= 0; i--) {
this[i + numArgs] = this[i];
}
for (var j = 0; j < numArgs; j++) {
this[j] = arguments[j];
}
return this.length;
}
}
// TODO(anyone): add splice the first time someone needs it and then implement
// push, pop, shift, unshift in terms of it where possible.
/**
* Emulate Array.forEach for browsers which don't have it
*/
if (!Array.prototype.forEach) {
Array.prototype.forEach = function(callback, scope) {
for (var i = 0; i < this.length; i++) {
callback.apply(scope, [this[i]]);
}
}
}
// TODO(anyone): add the other neat-o functional methods like map(), etc.
/**
* Partially applies this function to a particular "this object" and zero or
* more arguments. The result is a new function with some arguments and the
* value of |this| "pre-specified".
*
* Remaining arguments specified at call-time are appended to the pre-
* specified ones.
*
* Usage:
* var barMethBound = fooObj.barMeth.bind(fooObj, "arg1", "arg2");
* barMethBound("arg3", "arg4");
*
* @param thisObj {object} Specifies the object which |this| should point to
* when the function is run. If the value is null or undefined, it will default
* to the global object.
*
* @returns {function} A partially-applied form of the function bind() was
* invoked as a method of.
*/
Function.prototype.bind = function(thisObj) {
if (typeof(this) != "function") {
throw new Error("Bind must be called as a method of a function object.");
}
var self = this;
// The arguments intrinsic is not a true array so it does not have the
// splice() method. However, we can borrow Array's splice method on it to do
// the same thing.
// Also, it turns out that if you remove items from the arguments object,
// then the formal parameters which correspond to them stop working. So,
// for example, Array.prototype.splice.call(arguemnts, 0, 1) would make the
// thisObj be undefined. So instead, we remove all arguments *but* the named
// ones and store them in a separate array.
var staticArgs = Array.prototype.splice.call(arguments, 1, arguments.length);
return function() {
// make a copy of staticArgs (don't modify it because it gets reused for
// every invocation).
var args = staticArgs.concat();
// add all the new arguments
for (var i = 0; i < arguments.length; i++) {
args.push(arguments[i]);
}
// invoke the original function with the correct thisObj and the combined
// list of static and dynamic arguments.
return self.apply(thisObj, args);
};
}
/**
* Convenience. Binds all the methods of obj to itself. Calling this in the
* constructor before referencing any methods makes things a little more like
* Java or Python where methods are intrinsically bound to their instance.
*/
function bindMethods(obj) {
for (var p in obj) {
if (isFunction(obj[p])) {
obj[p] = obj[p].bind(obj);
}
}
}
/**
* Inherit the prototype methods from one constructor into another.
*
* Usage:
* <pre>
* function ParentClass(a, b) { }
* ParentClass.prototype.foo = function(a) { }
*
* function ChildClass(a, b, c) {
* ParentClass.call(this, a, b);
* }
*
* ChildClass.inherits(ParentClass);
*
* var child = new ChildClass("a", "b", "see");
* child.foo(); // works
* </pre>
*
* In addition, a superclass' implementation of a method can be invoked
* as follows:
*
* <pre>
* ChildClass.prototype.foo = function(a) {
* ChildClass.superClass_.foo.call(this, a);
* // other code
* };
* </pre>
*/
Function.prototype.inherits = function(parentCtor) {
var tempCtor = function(){};
tempCtor.prototype = parentCtor.prototype;
this.superClass_ = parentCtor.prototype;
this.prototype = new tempCtor();
}