Unicode API conversion for Windows Platforms #ifdef MOZ_UNICODE'ed for now. No impact unless environment variable MOZ_UNICODE is defined. /r=shanjian;/sr=kin git-svn-id: svn://10.0.0.236/trunk@124569 18797224-902f-48f8-a5cc-f745e15eee43
611 lines
17 KiB
C++
611 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsToolkit.h"
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#include "nsWindow.h"
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#include "prmon.h"
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#include "prtime.h"
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#include "nsGUIEvent.h"
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#ifdef MOZ_AIMM
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#include <initguid.h>
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#include "aimm.h"
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#endif
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NS_IMPL_ISUPPORTS1(nsToolkit, nsIToolkit)
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//
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// Static thread local storage index of the Toolkit
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// object associated with a given thread...
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//
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static PRUintn gToolkitTLSIndex = 0;
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HINSTANCE nsToolkit::mDllInstance = 0;
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PRBool nsToolkit::mUseImeApiW = PR_FALSE;
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PRBool nsToolkit::mW2KXP_CP936 = PR_FALSE;
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PRBool nsToolkit::mIsWinXP = PR_FALSE;
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#ifdef MOZ_AIMM
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IActiveIMMApp* nsToolkit::gAIMMApp = NULL;
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PRInt32 nsToolkit::gAIMMCount = 0;
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#endif
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nsWindow *MouseTrailer::mCaptureWindow = NULL;
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nsWindow *MouseTrailer::mHoldMouse = NULL;
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MouseTrailer *MouseTrailer::theMouseTrailer = NULL;
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PRBool MouseTrailer::gIgnoreNextCycle(PR_FALSE);
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PRBool MouseTrailer::mIsInCaptureMode(PR_FALSE);
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#ifndef MOZ_STATIC_COMPONENT_LIBS
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//
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// Dll entry point. Keep the dll instance
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//
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BOOL APIENTRY DllMain( HINSTANCE hModule,
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DWORD reason,
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LPVOID lpReserved )
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{
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switch( reason ) {
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case DLL_PROCESS_ATTACH:
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nsToolkit::Startup(hModule);
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break;
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case DLL_THREAD_ATTACH:
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break;
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case DLL_THREAD_DETACH:
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break;
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case DLL_PROCESS_DETACH:
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nsToolkit::Shutdown();
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break;
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}
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return TRUE;
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}
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#endif
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//
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// main for the message pump thread
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//
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PRBool gThreadState = PR_FALSE;
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struct ThreadInitInfo {
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PRMonitor *monitor;
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nsToolkit *toolkit;
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};
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void RunPump(void* arg)
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{
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ThreadInitInfo *info = (ThreadInitInfo*)arg;
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::PR_EnterMonitor(info->monitor);
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#ifdef MOZ_AIMM
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// Start Active Input Method Manager on this thread
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if(nsToolkit::gAIMMApp)
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nsToolkit::gAIMMApp->Activate(TRUE);
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#endif
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// do registration and creation in this thread
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info->toolkit->CreateInternalWindow(PR_GetCurrentThread());
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gThreadState = PR_TRUE;
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::PR_Notify(info->monitor);
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::PR_ExitMonitor(info->monitor);
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delete info;
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// Process messages
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MSG msg;
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#ifdef MOZ_UNICODE
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while (GetMessageW(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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#else
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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#endif
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}
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//-------------------------------------------------------------------------
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//
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// constructor
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//
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//-------------------------------------------------------------------------
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nsToolkit::nsToolkit()
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{
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NS_INIT_REFCNT();
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mGuiThread = NULL;
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mDispatchWnd = 0;
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#ifdef MOZ_AIMM
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//
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// Initialize COM since create Active Input Method Manager object
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//
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if (!nsToolkit::gAIMMCount)
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::CoInitialize(NULL);
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if(!nsToolkit::gAIMMApp)
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::CoCreateInstance(CLSID_CActiveIMM, NULL, CLSCTX_INPROC_SERVER, IID_IActiveIMMApp, (void**) &nsToolkit::gAIMMApp);
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nsToolkit::gAIMMCount++;
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#endif
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#ifdef MOZ_STATIC_COMPONENT_LIBS
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nsToolkit::Startup(nsnull);
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#endif
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}
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//-------------------------------------------------------------------------
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//
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// destructor
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//
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//-------------------------------------------------------------------------
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nsToolkit::~nsToolkit()
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{
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NS_PRECONDITION(::IsWindow(mDispatchWnd), "Invalid window handle");
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#ifdef MOZ_AIMM
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nsToolkit::gAIMMCount--;
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if (!nsToolkit::gAIMMCount) {
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if(nsToolkit::gAIMMApp) {
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nsToolkit::gAIMMApp->Deactivate();
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nsToolkit::gAIMMApp->Release();
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nsToolkit::gAIMMApp = NULL;
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}
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::CoUninitialize();
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}
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#endif
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// Destroy the Dispatch Window
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::DestroyWindow(mDispatchWnd);
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mDispatchWnd = NULL;
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// Remove the TLS reference to the toolkit...
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PR_SetThreadPrivate(gToolkitTLSIndex, nsnull);
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#ifdef MOZ_STATIC_COMPONENT_LIBS
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nsToolkit::Shutdown();
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#endif
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}
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void
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nsToolkit::Startup(HMODULE hModule)
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{
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nsToolkit::mDllInstance = hModule;
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//
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// register the internal window class
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//
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WNDCLASS wc;
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wc.style = CS_GLOBALCLASS;
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wc.lpfnWndProc = nsToolkit::WindowProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = nsToolkit::mDllInstance;
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wc.hIcon = NULL;
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wc.hCursor = NULL;
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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wc.lpszClassName = "nsToolkitClass";
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VERIFY(::RegisterClass(&wc));
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//
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// Set flag of nsToolkit::mUseImeApiW due to using Unicode API.
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//
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OSVERSIONINFOEX osversion;
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BOOL osVersionInfoEx;
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::ZeroMemory(&osversion, sizeof(OSVERSIONINFOEX));
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osversion.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
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if (!(osVersionInfoEx = GetVersionEx((OSVERSIONINFO *)&osversion))) {
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// if OSVERSIONINFOEX doesn't work, try OSVERSIONINFO.
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osversion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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if (!GetVersionEx((OSVERSIONINFO *)&osversion)) {
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// maybe we are running on very old Windows OS. Assign FALSE.
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nsToolkit::mUseImeApiW = PR_FALSE;
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return;
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}
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}
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nsToolkit::mUseImeApiW = (osversion.dwPlatformId == VER_PLATFORM_WIN32_NT);
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if (nsToolkit::mUseImeApiW) {
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// XXX Hack for stopping the crash (125573)
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if (osversion.dwMajorVersion == 5 && (osversion.dwMinorVersion == 0 || osversion.dwMinorVersion == 1)) {
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nsToolkit::mIsWinXP = (osversion.dwMinorVersion == 1);
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// "Microsoft Windows 2000 " or "Microsoft Windows XP "
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if (936 == ::GetACP()) { // Chinese (PRC, Singapore)
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nsToolkit::mUseImeApiW = PR_FALSE;
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nsToolkit::mW2KXP_CP936 = PR_TRUE;
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}
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}
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}
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}
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void
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nsToolkit::Shutdown()
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{
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//VERIFY(::UnregisterClass("nsToolkitClass", nsToolkit::mDllInstance));
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::UnregisterClass("nsToolkitClass", nsToolkit::mDllInstance);
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}
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//-------------------------------------------------------------------------
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//
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// Register the window class for the internal window and create the window
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//
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//-------------------------------------------------------------------------
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void nsToolkit::CreateInternalWindow(PRThread *aThread)
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{
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NS_PRECONDITION(aThread, "null thread");
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mGuiThread = aThread;
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//
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// create the internal window
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//
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mDispatchWnd = ::CreateWindow("nsToolkitClass",
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"NetscapeDispatchWnd",
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WS_DISABLED,
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-50, -50,
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10, 10,
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NULL,
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NULL,
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nsToolkit::mDllInstance,
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NULL);
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VERIFY(mDispatchWnd);
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}
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//-------------------------------------------------------------------------
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//
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// Create a new thread and run the message pump in there
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//
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//-------------------------------------------------------------------------
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void nsToolkit::CreateUIThread()
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{
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PRMonitor *monitor = ::PR_NewMonitor();
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::PR_EnterMonitor(monitor);
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ThreadInitInfo *ti = new ThreadInitInfo();
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ti->monitor = monitor;
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ti->toolkit = this;
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// create a gui thread
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mGuiThread = ::PR_CreateThread(PR_SYSTEM_THREAD,
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RunPump,
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(void*)ti,
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PR_PRIORITY_NORMAL,
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PR_LOCAL_THREAD,
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PR_UNJOINABLE_THREAD,
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0);
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// wait for the gui thread to start
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while(gThreadState == PR_FALSE) {
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::PR_Wait(monitor, PR_INTERVAL_NO_TIMEOUT);
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}
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// at this point the thread is running
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::PR_ExitMonitor(monitor);
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::PR_DestroyMonitor(monitor);
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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NS_METHOD nsToolkit::Init(PRThread *aThread)
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{
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// Store the thread ID of the thread containing the message pump.
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// If no thread is provided create one
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if (NULL != aThread) {
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#ifdef MOZ_AIMM
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// Start Active Input Method Manager on this thread
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if(nsToolkit::gAIMMApp)
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nsToolkit::gAIMMApp->Activate(TRUE);
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#endif
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CreateInternalWindow(aThread);
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} else {
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// create a thread where the message pump will run
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CreateUIThread();
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}
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return NS_OK;
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}
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//-------------------------------------------------------------------------
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//
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// nsToolkit WindowProc. Used to call methods on the "main GUI thread"...
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//
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//-------------------------------------------------------------------------
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LRESULT CALLBACK nsToolkit::WindowProc(HWND hWnd, UINT msg, WPARAM wParam,
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LPARAM lParam)
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{
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switch (msg) {
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case WM_CALLMETHOD:
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{
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MethodInfo *info = (MethodInfo *)lParam;
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return info->Invoke();
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}
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case WM_SYSCOLORCHANGE:
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{
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// WM_SYSCOLORCHANGE messages are only dispatched to top
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// level windows but NS_SYSCOLORCHANGE messages must be dispatched
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// to all windows including child windows. We dispatch these messages
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// from the nsToolkit because if we are running embedded we may not
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// have a top-level nsIWidget window.
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// On WIN32 all windows are automatically invalidated after the
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// WM_SYSCOLORCHANGE is dispatched so the window is drawn using
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// the current system colors.
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nsWindow::GlobalMsgWindowProc(hWnd, msg, wParam, lParam);
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}
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}
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#ifdef MOZ_AIMM
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if(nsToolkit::gAIMMApp) {
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LRESULT lResult;
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if (nsToolkit::gAIMMApp->OnDefWindowProc(hWnd, msg, wParam, lParam, &lResult) == S_OK)
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return lResult;
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}
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#endif
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#ifdef MOZ_UNICODE
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return ::DefWindowProcW(hWnd, msg, wParam, lParam);
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#else
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return ::DefWindowProc(hWnd, msg, wParam, lParam);
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#endif
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}
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//-------------------------------------------------------------------------
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//
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// Return the nsIToolkit for the current thread. If a toolkit does not
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// yet exist, then one will be created...
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//
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//-------------------------------------------------------------------------
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NS_METHOD NS_GetCurrentToolkit(nsIToolkit* *aResult)
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{
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nsIToolkit* toolkit = nsnull;
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nsresult rv = NS_OK;
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PRStatus status;
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// Create the TLS index the first time through...
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if (0 == gToolkitTLSIndex) {
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status = PR_NewThreadPrivateIndex(&gToolkitTLSIndex, NULL);
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if (PR_FAILURE == status) {
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rv = NS_ERROR_FAILURE;
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}
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}
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if (NS_SUCCEEDED(rv)) {
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toolkit = (nsIToolkit*)PR_GetThreadPrivate(gToolkitTLSIndex);
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//
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// Create a new toolkit for this thread...
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//
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if (!toolkit) {
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toolkit = new nsToolkit();
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if (!toolkit) {
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rv = NS_ERROR_OUT_OF_MEMORY;
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} else {
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NS_ADDREF(toolkit);
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toolkit->Init(PR_GetCurrentThread());
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//
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// The reference stored in the TLS is weak. It is removed in the
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// nsToolkit destructor...
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//
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PR_SetThreadPrivate(gToolkitTLSIndex, (void*)toolkit);
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}
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} else {
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NS_ADDREF(toolkit);
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}
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*aResult = toolkit;
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}
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return rv;
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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MouseTrailer * MouseTrailer::GetMouseTrailer(DWORD aThreadID) {
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if (nsnull == MouseTrailer::theMouseTrailer) {
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MouseTrailer::theMouseTrailer = new MouseTrailer();
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}
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return MouseTrailer::theMouseTrailer;
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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nsWindow * MouseTrailer::GetMouseTrailerWindow() {
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return MouseTrailer::mHoldMouse;
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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void MouseTrailer::SetMouseTrailerWindow(nsWindow * aNSWin) {
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MouseTrailer::mHoldMouse = aNSWin;
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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MouseTrailer::MouseTrailer()
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{
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mTimerId = 0;
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mHoldMouse = NULL;
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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MouseTrailer::~MouseTrailer()
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{
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DestroyTimer();
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if (mHoldMouse) {
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NS_RELEASE(mHoldMouse);
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}
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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UINT MouseTrailer::CreateTimer()
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{
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if (!mTimerId) {
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mTimerId = ::SetTimer(NULL, 0, 200, (TIMERPROC)MouseTrailer::TimerProc);
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}
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return mTimerId;
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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void MouseTrailer::DestroyTimer()
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{
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if (mTimerId) {
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::KillTimer(NULL, mTimerId);
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mTimerId = 0;
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}
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}
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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void MouseTrailer::SetCaptureWindow(nsWindow * aNSWin)
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{
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mCaptureWindow = aNSWin;
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if (nsnull != mCaptureWindow) {
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mIsInCaptureMode = PR_TRUE;
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}
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}
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#define TIMER_DEBUG 1
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//-------------------------------------------------------------------------
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//
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//
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//-------------------------------------------------------------------------
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void CALLBACK MouseTrailer::TimerProc(HWND hWnd, UINT msg, UINT event, DWORD time)
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{
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// Check to see if we are in mouse capture mode,
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// Once capture ends we could still get back one more timer event
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// Capture could end outside our window
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// Also, for some reason when the mouse is on the frame it thinks that
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// it is inside the window that is being captured.
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if (nsnull != MouseTrailer::mCaptureWindow) {
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if (MouseTrailer::mCaptureWindow != MouseTrailer::mHoldMouse) {
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return;
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}
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} else {
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if (mIsInCaptureMode) {
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// the mHoldMouse could be bad from rolling over the frame, so clear
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// it if we were capturing and now this is the first timer call back
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// since we canceled the capture
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MouseTrailer::mHoldMouse = nsnull;
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mIsInCaptureMode = PR_FALSE;
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return;
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}
|
|
}
|
|
|
|
if (MouseTrailer::mHoldMouse && ::IsWindow(MouseTrailer::mHoldMouse->GetWindowHandle())) {
|
|
if (gIgnoreNextCycle) {
|
|
gIgnoreNextCycle = PR_FALSE;
|
|
}
|
|
else {
|
|
POINT mp;
|
|
DWORD pos = ::GetMessagePos();
|
|
mp.x = LOWORD(pos);
|
|
mp.y = HIWORD(pos);
|
|
|
|
if (::WindowFromPoint(mp) != mHoldMouse->GetWindowHandle()) {
|
|
int64 time = PR_Now(); // time in milliseconds
|
|
::ScreenToClient(mHoldMouse->GetWindowHandle(), &mp);
|
|
|
|
//notify someone that a mouse exit happened
|
|
if (nsnull != MouseTrailer::mHoldMouse) {
|
|
MouseTrailer::mHoldMouse->DispatchMouseEvent(NS_MOUSE_EXIT);
|
|
}
|
|
|
|
// we are out of this window and of any window, destroy timer
|
|
MouseTrailer::theMouseTrailer->DestroyTimer();
|
|
MouseTrailer::mHoldMouse = NULL;
|
|
}
|
|
}
|
|
} else {
|
|
MouseTrailer::theMouseTrailer->DestroyTimer();
|
|
MouseTrailer::mHoldMouse = NULL;
|
|
}
|
|
}
|
|
|
|
|