Mozilla/mozilla/widget/src/mac/nsWindow.cpp
pierre%netscape.com 3b32ebb46e Fixed Resize() and Invalidate() to make xpfe apps much faster
git-svn-id: svn://10.0.0.236/trunk@16195 18797224-902f-48f8-a5cc-f745e15eee43
1998-12-11 01:11:23 +00:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsWindow.h"
#include "nsIFontMetrics.h"
#include "nsIDeviceContext.h"
#include "nsFontMetricsMac.h"
NS_IMPL_ADDREF(ChildWindow)
NS_IMPL_RELEASE(ChildWindow)
ChildWindow::ChildWindow() : nsWindow()
{
NS_INIT_REFCNT();
strcpy(gInstanceClassName, "ChildWindow");
}
//-------------------------------------------------------------------------
//
// nsWindow constructor
//
//-------------------------------------------------------------------------
nsWindow::nsWindow() : nsBaseWidget()
{
strcpy(gInstanceClassName, "nsWindow");
mParent = nsnull;
mBounds.SetRect(0,0,0,0);
mVisible = PR_TRUE;
mEnabled = PR_TRUE;
SetPreferredSize(0,0);
mFontMetrics = nsnull;
mMenuBar = nsnull;
mTempRenderingContext = nsnull;
mWindowRegion = nsnull;
mWindowPtr = nsnull;
mDrawing = PR_FALSE;
mDestroyCalled = PR_FALSE;
SetBackgroundColor(NS_RGB(255, 255, 255));
SetForegroundColor(NS_RGB(0, 0, 0));
}
//-------------------------------------------------------------------------
//
// nsWindow destructor
//
//-------------------------------------------------------------------------
nsWindow::~nsWindow()
{
//Destroy();
// beard: moved from Destroy down below to fix a ref counting bug.
mEventCallback = nsnull; // prevent the widget from causing additional events
if (mWindowRegion != nsnull)
{
::DisposeRgn(mWindowRegion);
mWindowRegion = nsnull;
}
NS_IF_RELEASE(mTempRenderingContext);
}
//-------------------------------------------------------------------------
//
// Utility method for implementing both Create(nsIWidget ...) and
// Create(nsNativeWidget...)
//-------------------------------------------------------------------------
nsresult nsWindow::StandardCreate(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData,
nsNativeWidget aNativeParent) // should always be nil here
{
mParent = aParent;
mBounds = aRect;
mWindowRegion = ::NewRgn();
if (mWindowRegion == nil)
return NS_ERROR_OUT_OF_MEMORY;
::SetRectRgn(mWindowRegion, 0, 0, aRect.width, aRect.height);
BaseCreate(aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData);
if (mParent)
{
SetBackgroundColor(mParent->GetBackgroundColor());
SetForegroundColor(mParent->GetForegroundColor());
}
if (mWindowPtr == nsnull) {
if (aParent)
mWindowPtr = (WindowPtr)aParent->GetNativeData(NS_NATIVE_DISPLAY);
else if (aAppShell)
mWindowPtr = (WindowPtr)aAppShell->GetNativeData(NS_NATIVE_SHELL);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// create a nswindow
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Create(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
return(StandardCreate(aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData,
nsnull));
}
//-------------------------------------------------------------------------
//
// Creates a main nsWindow using a native widget
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Create(nsNativeWidget aNativeParent, // this is a nsWindow*
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
// On Mac, a native widget is a nsWindow* because
// nsWindow::GetNativeData(NS_NATIVE_WIDGET) returns 'this'
nsIWidget* aParent = (nsIWidget*)aNativeParent;
return(Create(aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData));
}
//-------------------------------------------------------------------------
//
// Close this nsWindow
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Destroy()
{
if (mDestroyCalled)
return NS_OK;
mDestroyCalled = PR_TRUE;
nsBaseWidget::OnDestroy();
nsBaseWidget::Destroy();
ReportDestroyEvent(); // beard: this seems to cause the window to be deleted. moved all release code to destructor.
return NS_OK;
}
#pragma mark -
//-------------------------------------------------------------------------
//
// Get this nsWindow parent
//
//-------------------------------------------------------------------------
nsIWidget* nsWindow::GetParent(void)
{
NS_IF_ADDREF(mParent);
return mParent;
}
//-------------------------------------------------------------------------
//
// Return some native data according to aDataType
//
//-------------------------------------------------------------------------
void* nsWindow::GetNativeData(PRUint32 aDataType)
{
nsPoint point;
void* retVal = nsnull;
switch (aDataType)
{
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
retVal = (void*)this;
break;
case NS_NATIVE_GRAPHIC:
case NS_NATIVE_DISPLAY:
retVal = (void*)mWindowPtr;
break;
case NS_NATIVE_REGION:
retVal = (void*)mWindowRegion;
break;
case NS_NATIVE_COLORMAP:
//<2F>TODO
break;
case NS_NATIVE_OFFSETX:
point.MoveTo(mBounds.x, mBounds.y);
LocalToWindowCoordinate(point);
retVal = (void*)point.x;
break;
case NS_NATIVE_OFFSETY:
point.MoveTo(mBounds.x, mBounds.y);
LocalToWindowCoordinate(point);
retVal = (void*)point.y;
break;
}
return retVal;
}
#pragma mark -
//-------------------------------------------------------------------------
//
// Return PR_TRUE if the whether the component is visible, PR_FALSE otherwise
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::IsVisible(PRBool & bState)
{
bState = mVisible;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Hide or show this component
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Show(PRBool bState)
{
mVisible = bState;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Enable/disable this component
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Enable(PRBool bState)
{
mEnabled = bState;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Set the focus on this component
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::SetFocus(void)
{
if (mToolkit)
((nsToolkit*)mToolkit)->SetFocus(this);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component font
//
//-------------------------------------------------------------------------
nsIFontMetrics* nsWindow::GetFont(void)
{
return mFontMetrics;
}
//-------------------------------------------------------------------------
//
// Set this component font
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::SetFont(const nsFont &aFont)
{
NS_IF_RELEASE(mFontMetrics);
if (mContext)
mContext->GetMetricsFor(aFont, mFontMetrics);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Set the colormap of the window
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::SetColorMap(nsColorMap *aColorMap)
{
//<2F>TODO
// We may need to move this to nsMacWindow:
// I'm not sure all the individual widgets
// can have each their own colorMap on Mac.
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Set the widget's MenuBar.
// Must be called after Create.
//
// @param aTitle string displayed as the title of the widget
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::SetMenuBar(nsIMenuBar * aMenuBar)
{
mMenuBar = aMenuBar;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get the widget's MenuBar.
//
//-------------------------------------------------------------------------
nsIMenuBar* nsWindow::GetMenuBar()
{
return mMenuBar;
}
//
// SetCursor
//
// Override to set the cursor on the mac
//
NS_METHOD nsWindow::SetCursor(nsCursor aCursor)
{
nsBaseWidget::SetCursor(aCursor);
// mac specific cursor manipulation
switch ( aCursor ) {
case eCursor_standard:
::InitCursor();
break;
case eCursor_wait:
::SetCursor(*(::GetCursor(watchCursor)));
break;
case eCursor_select:
::SetCursor(*(::GetCursor(iBeamCursor)));
break;
case eCursor_hyperlink:
//<2F><><EFBFBD> For now. We need a way to get non-os cursors here.
::SetCursor(*(::GetCursor(plusCursor)));
break;
}
return NS_OK;
} // nsWindow :: SetCursor
#pragma mark -
//-------------------------------------------------------------------------
//
// Get this component dimension
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::GetBounds(nsRect &aRect)
{
aRect = mBounds;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Move this component
// aX and aY are in the parent widget coordinate system
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Move(PRUint32 aX, PRUint32 aY)
{
if ((mBounds.x != aX) || (mBounds.y != aY))
{
// Invalidate the current location (unless it's the top-level window)
if (mParent != nsnull)
Invalidate(PR_FALSE);
// Set the bounds
mBounds.x = aX;
mBounds.y = aY;
// Report the event
ReportMoveEvent();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Resize this component
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Resize(PRUint32 aWidth, PRUint32 aHeight, PRBool aRepaint)
{
if ((mBounds.width != aWidth) || (mBounds.height != aHeight))
{
// Set the bounds
mBounds.width = aWidth;
mBounds.height = aHeight;
// Update the region
::SetRectRgn(mWindowRegion, 0, 0, aWidth, aHeight);
// Invalidate the new location
if (aRepaint)
Invalidate(PR_FALSE);
// Report the event
ReportSizeEvent();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Resize this component
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Resize(PRUint32 aX, PRUint32 aY, PRUint32 aWidth, PRUint32 aHeight, PRBool aRepaint)
{
nsWindow::Move(aX, aY);
nsWindow::Resize(aWidth, aHeight, aRepaint);
return NS_OK;
}
NS_METHOD nsWindow::GetPreferredSize(PRInt32& aWidth, PRInt32& aHeight)
{
aWidth = mPreferredWidth;
aHeight = mPreferredHeight;
return NS_ERROR_FAILURE;
}
NS_METHOD nsWindow::SetPreferredSize(PRInt32 aWidth, PRInt32 aHeight)
{
mPreferredWidth = aWidth;
mPreferredHeight = aHeight;
return NS_OK;
}
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::BeginResizingChildren(void)
{
return NS_OK;
}
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::EndResizingChildren(void)
{
return NS_OK;
}
#pragma mark -
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Invalidate(const nsRect &aRect, PRBool aIsSynchronous)
{
if (!mWindowPtr)
return NS_OK;
#if 0 // We don't want to draw synchronously on Mac: it makes the xpfe apps much slower
static PRBool reentrant = PR_FALSE;
if (aIsSynchronous && !reentrant)
{
reentrant = PR_TRUE; // no reentrance please
Update();
reentrant = PR_FALSE;
}
else
#endif
{
nsRect wRect = aRect;
Rect macRect;
LocalToWindowCoordinate(wRect);
nsRectToMacRect(wRect, macRect);
GrafPtr savePort;
::GetPort(&savePort);
::SetPort(mWindowPtr);
::InvalRect(&macRect);
::SetPort(savePort);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Invalidate(PRBool aIsSynchronous)
{
nsWindow::Invalidate(mBounds, aIsSynchronous);
return NS_OK;
}
inline PRUint16 COLOR8TOCOLOR16(PRUint8 color8)
{
// return (color8 == 0xFF ? 0xFFFF : (color8 << 8));
return (color8 << 8) | color8; /* (color8 * 257) == (color8 * 0x0101) */
}
//-------------------------------------------------------------------------
// StartDraw
//
//-------------------------------------------------------------------------
void nsWindow::StartDraw(nsIRenderingContext* aRenderingContext)
{
if (mDrawing)
return;
mDrawing = PR_TRUE;
// make sure we have a rendering context
if (aRenderingContext == nsnull)
mTempRenderingContext = GetRenderingContext();
else
{
NS_IF_ADDREF(aRenderingContext);
mTempRenderingContext = aRenderingContext;
mTempRenderingContext->PushState();
mTempRenderingContext->Init(mContext, this);
}
// set the widget font
if (mFontMetrics)
{
nsFont* font;
mFontMetrics->GetFont(font);
nsFontMetricsMac::SetFont(*font, mContext);
mTempRenderingContext->SetFont(mFontMetrics); // just in case, set the rendering context font too
}
// set the widget background and foreground colors
nscolor color = GetBackgroundColor();
RGBColor macColor;
macColor.red = COLOR8TOCOLOR16(NS_GET_R(color));
macColor.green = COLOR8TOCOLOR16(NS_GET_G(color));
macColor.blue = COLOR8TOCOLOR16(NS_GET_B(color));
::RGBBackColor(&macColor);
color = GetForegroundColor();
macColor.red = COLOR8TOCOLOR16(NS_GET_R(color));
macColor.green = COLOR8TOCOLOR16(NS_GET_G(color));
macColor.blue = COLOR8TOCOLOR16(NS_GET_B(color));
::RGBForeColor(&macColor);
mTempRenderingContext->SetColor(color); // just in case, set the rendering context color too
}
//-------------------------------------------------------------------------
// EndDraw
//
//-------------------------------------------------------------------------
void nsWindow::EndDraw()
{
if (! mDrawing)
return;
mDrawing = PR_FALSE;
PRBool clipEmpty;
mTempRenderingContext->PopState(clipEmpty);
NS_RELEASE(mTempRenderingContext);
}
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnPaint(nsPaintEvent &event)
{
// override this
return PR_TRUE;
}
//-------------------------------------------------------------------------
// Update
// Called by the event handler to redraw the widgets.
// The window visRgn is expected to be set to whatever needs to be drawn
// (ie. if we are not between BeginUpdate/EndUpdate, we redraw the whole widget)
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Update(nsIRenderingContext* aRenderingContext)
{
// calculate the update region relatively to the window port rect
// (at this point, the grafPort origin should always be 0,0
// so mWindowRegion has to be converted to window coordinates)
RgnHandle updateRgn = ::NewRgn();
if (updateRgn == nsnull)
return NS_ERROR_OUT_OF_MEMORY;
::CopyRgn(mWindowRegion, updateRgn);
nsRect bounds = mBounds;
LocalToWindowCoordinate(bounds);
::OffsetRgn(updateRgn, bounds.x, bounds.y);
// check if the update region is visible
::SectRgn(mWindowPtr->visRgn, updateRgn, updateRgn);
if (!::EmptyRgn(updateRgn))
{
// make sure we have a rendering context
nsIRenderingContext* renderingContext;
if (aRenderingContext)
{
renderingContext = aRenderingContext;
NS_ADDREF(renderingContext);
}
else
renderingContext = GetRenderingContext(); // this sets the origin
if (renderingContext)
{
// initialize the paint event for that widget
nsRect rect;
GetBounds(rect);
rect.x = rect.y = 0; // the origin is set on the topLeft corner of the widget
// nsEvent
nsPaintEvent paintEvent;
paintEvent.eventStructType = NS_PAINT_EVENT;
paintEvent.message = NS_PAINT;
paintEvent.point.x = 0;
paintEvent.point.y = 0;
paintEvent.time = PR_IntervalNow();
// nsGUIEvent
paintEvent.widget = this;
paintEvent.nativeMsg = nsnull;
// nsPaintEvent
paintEvent.renderingContext = renderingContext;
paintEvent.rect = &rect;
// draw the widget
StartDraw(renderingContext);
OnPaint(paintEvent);
DispatchWindowEvent(paintEvent);
EndDraw();
// recursively scan through its children to draw them too
nsIEnumerator* children = GetChildren();
if (children)
{
nsWindow* child;
children->First();
do
{
if (NS_SUCCEEDED(children->CurrentItem((nsISupports **)&child))) {
child->Update(renderingContext);
}
}
while (NS_SUCCEEDED(children->Next()));
delete children;
}
NS_RELEASE(renderingContext); // this restores the origin to (0, 0)
}
}
::DisposeRgn(updateRgn);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Scroll the bits of a window
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Scroll(PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect)
{
Invalidate(PR_FALSE);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Scroll the bits of a window
//
//-------------------------------------------------------------------------
PRBool nsWindow::ConvertStatus(nsEventStatus aStatus)
{
switch (aStatus)
{
case nsEventStatus_eIgnore: return(PR_FALSE);
case nsEventStatus_eConsumeNoDefault: return(PR_TRUE); // don't do default processing
case nsEventStatus_eConsumeDoDefault: return(PR_FALSE);
default:
NS_ASSERTION(0, "Illegal nsEventStatus enumeration value");
break;
}
return(PR_FALSE);
}
//-------------------------------------------------------------------------
//
// Invokes callback and ProcessEvent method on Event Listener object
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::DispatchEvent(nsGUIEvent* event, nsEventStatus& aStatus)
{
nsIWidget* aWidget = event->widget;
NS_IF_ADDREF(aWidget);
aStatus = nsEventStatus_eIgnore;
if (mEventCallback)
aStatus = (*mEventCallback)(event);
// Dispatch to event listener if event was not consumed
if ((aStatus != nsEventStatus_eIgnore) && (mEventListener != nsnull))
aStatus = mEventListener->ProcessEvent(*event);
NS_IF_RELEASE(aWidget);
return NS_OK;
}
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchWindowEvent(nsGUIEvent &event)
{
nsEventStatus status;
DispatchEvent(&event, status);
return ConvertStatus(status);
}
//-------------------------------------------------------------------------
//
// Deal with all sort of mouse event
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchMouseEvent(nsMouseEvent &aEvent)
{
PRBool result = PR_FALSE;
if (nsnull == mEventCallback && nsnull == mMouseListener) {
return result;
}
// call the event callback
if (nsnull != mEventCallback)
{
result = (DispatchWindowEvent(aEvent));
return result;
}
if (nsnull != mMouseListener) {
switch (aEvent.message) {
case NS_MOUSE_MOVE: {
result = ConvertStatus(mMouseListener->MouseMoved(aEvent));
nsRect rect;
GetBounds(rect);
if (rect.Contains(aEvent.point.x, aEvent.point.y))
{
//if (mWindowPtr == NULL || mWindowPtr != this)
//{
printf("Mouse enter");
//mCurrentWindow = this;
//}
}
else
{
printf("Mouse exit");
}
} break;
case NS_MOUSE_LEFT_BUTTON_DOWN:
case NS_MOUSE_MIDDLE_BUTTON_DOWN:
case NS_MOUSE_RIGHT_BUTTON_DOWN:
result = ConvertStatus(mMouseListener->MousePressed(aEvent));
break;
case NS_MOUSE_LEFT_BUTTON_UP:
case NS_MOUSE_MIDDLE_BUTTON_UP:
case NS_MOUSE_RIGHT_BUTTON_UP:
result = ConvertStatus(mMouseListener->MouseReleased(aEvent));
result = ConvertStatus(mMouseListener->MouseClicked(aEvent));
break;
} // switch
}
return result;
}
#pragma mark -
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
PRBool nsWindow::ReportDestroyEvent()
{
// nsEvent
nsGUIEvent moveEvent;
moveEvent.eventStructType = NS_GUI_EVENT;
moveEvent.message = NS_DESTROY;
moveEvent.point.x = 0;
moveEvent.point.y = 0;
moveEvent.time = PR_IntervalNow();
// nsGUIEvent
moveEvent.widget = this;
moveEvent.nativeMsg = nsnull;
// dispatch event
return (DispatchWindowEvent(moveEvent));
}
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
PRBool nsWindow::ReportMoveEvent()
{
// nsEvent
nsGUIEvent moveEvent;
moveEvent.eventStructType = NS_GUI_EVENT;
moveEvent.message = NS_MOVE;
moveEvent.point.x = mBounds.x;
moveEvent.point.y = mBounds.y;
moveEvent.time = PR_IntervalNow();
// nsGUIEvent
moveEvent.widget = this;
moveEvent.nativeMsg = nsnull;
// dispatch event
return (DispatchWindowEvent(moveEvent));
}
//-------------------------------------------------------------------------
//
//
//-------------------------------------------------------------------------
PRBool nsWindow::ReportSizeEvent()
{
// nsEvent
nsSizeEvent sizeEvent;
sizeEvent.eventStructType = NS_SIZE_EVENT;
sizeEvent.message = NS_SIZE;
sizeEvent.point.x = 0;
sizeEvent.point.y = 0;
sizeEvent.time = PR_IntervalNow();
// nsGUIEvent
sizeEvent.widget = this;
sizeEvent.nativeMsg = nsnull;
// nsSizeEvent
sizeEvent.windowSize = &mBounds;
sizeEvent.mWinWidth = mBounds.width;
sizeEvent.mWinHeight = mBounds.height;
// dispatch event
return(DispatchWindowEvent(sizeEvent));
}
#pragma mark -
//-------------------------------------------------------------------------
/*
* @update dc 08/28/98
* @param aTheRegion -- The region to intersect with for this widget
* @return PR_TRUE if the these regions intersect
*/
PRBool nsWindow::RgnIntersects(RgnHandle aTheRegion, RgnHandle aIntersectRgn)
{
::SectRgn(aTheRegion, this->mWindowRegion, aIntersectRgn);
return (::EmptyRgn(aIntersectRgn) != false);
}
//-------------------------------------------------------------------------
/* Calculate the x and y offsets for this particular widget
* @update ps 09/22/98
* @param aX -- x offset amount
* @param aY -- y offset amount
* @return NOTHING
*/
NS_IMETHODIMP nsWindow::CalcOffset(PRInt32 &aX,PRInt32 &aY)
{
aX = aY = 0;
nsIWidget* grandParent;
nsIWidget* theParent = this->GetParent();
while (theParent)
{
nsRect theRect;
theParent->GetBounds(theRect);
aX += theRect.x;
aY += theRect.y;
grandParent = theParent->GetParent();
NS_IF_RELEASE(theParent);
theParent = grandParent;
}
return NS_OK;
}
//-------------------------------------------------------------------------
// PointInWidget
// Find if a point in local coordinates is inside this object
//-------------------------------------------------------------------------
PRBool nsWindow::PointInWidget(Point aThePoint)
{
// get the origin in local coordinates
nsPoint widgetOrigin(0, 0);
LocalToWindowCoordinate(widgetOrigin);
// get rectangle relatively to the parent
nsRect widgetRect;
GetBounds(widgetRect);
// convert the topLeft corner to local coordinates
widgetRect.MoveBy(widgetOrigin.x, widgetOrigin.y);
// finally tell whether it's a hit
return(widgetRect.Contains(aThePoint.h, aThePoint.v));
}
//-------------------------------------------------------------------------
// FindWidgetHit
// Recursively look for the widget hit
// @param aParent -- parent widget.
// @param aThePoint -- a point in local coordinates to test for the hit.
//-------------------------------------------------------------------------
nsWindow* nsWindow::FindWidgetHit(Point aThePoint)
{
nsWindow* widgetHit;
if (PointInWidget(aThePoint))
{
widgetHit = this;
nsIEnumerator* children = GetChildren();
if (children)
{
children->First();
nsWindow* child;
do
{
if (NS_SUCCEEDED(children->CurrentItem((nsISupports **)&child)))
{
nsWindow* deeperHit = child->FindWidgetHit(aThePoint);
if (deeperHit)
{
widgetHit = deeperHit;
break;
}
}
}
while (NS_SUCCEEDED(children->Next()));
delete children;
}
}
else
widgetHit = nsnull;
return widgetHit;
}
#pragma mark -
#pragma mark - will be sorted -
//-------------------------------------------------------------------------
//
//
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::WidgetToScreen(const nsRect& aOldRect, nsRect& aNewRect)
{
return NS_OK;
}
//-------------------------------------------------------------------------
//
//
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::ScreenToWidget(const nsRect& aOldRect, nsRect& aNewRect)
{
return NS_OK;
}
/*
* Set a Mac Rect to the value of an nsRect
* The source rect is assumed to be in pixels not TWIPS
* @update gpk 08/27/98
* @param aRect -- The nsRect that is the source
* @param aMacRect -- The Mac Rect destination
*/
void nsWindow::nsRectToMacRect(const nsRect& aRect, Rect& aMacRect) const
{
aMacRect.left = aRect.x;
aMacRect.top = aRect.y;
aMacRect.right = aRect.x + aRect.width;
aMacRect.bottom = aRect.y + aRect.height;
}
//=================================================================
/* Convert the coordinates to some device coordinates so GFX can draw.
* @update dc 09/16/98
* @param nscoord -- X coordinate to convert
* @param nscoord -- Y coordinate to convert
* @return NONE
*/
void nsWindow::ConvertToDeviceCoordinates(nscoord &aX, nscoord &aY)
{
PRInt32 offX, offY;
this->CalcOffset(offX,offY);
aX += offX;
aY += offY;
}
/*
* Convert an nsPoint into mac local coordinates.
* The tree hierarchy is navigated upwards, changing
* the x,y offset by the parent's coordinates
*
*/
void nsWindow::LocalToWindowCoordinate(nsPoint& aPoint)
{
ConvertToDeviceCoordinates(aPoint.x, aPoint.y);
}
/*
* Convert widget local coordinates into mac local coordinates
*/
void nsWindow::LocalToWindowCoordinate(nscoord& aX, nscoord& aY)
{
ConvertToDeviceCoordinates(aX, aY);
}
/*
* Convert an nsRect into mac local coordinates
*/
void nsWindow::LocalToWindowCoordinate(nsRect& aRect)
{
ConvertToDeviceCoordinates(aRect.x, aRect.y);
}
//=================================================================
/* Convert the device coordinates to local coordinates.
* @update dc 09/16/98
* @param nscoord -- X coordinate to convert
* @param nscoord -- Y coordinate to convert
* @return NONE
*/
void nsWindow::ConvertToLocalCoordinates(nscoord &aX, nscoord &aY)
{
PRInt32 offX, offY;
this->CalcOffset(offX,offY);
aX -= offX;
aY -= offY;
}
/*
* Convert an nsPoint into mac local coordinates.
* The tree hierarchy is navigated upwards, changing
* the x,y offset by the parent's coordinates
*
*/
void nsWindow::WindowToLocalCoordinate(nsPoint& aPoint)
{
ConvertToLocalCoordinates(aPoint.x, aPoint.y);
}
/*
* Convert widget local coordinates into mac local coordinates
*/
void nsWindow::WindowToLocalCoordinate(nscoord& aX, nscoord& aY)
{
ConvertToLocalCoordinates(aX, aY);
}
/*
* Convert an nsRect into mac local coordinates
*/
void nsWindow::WindowToLocalCoordinate(nsRect& aRect)
{
ConvertToLocalCoordinates(aRect.x, aRect.y);
}
#pragma mark -
#pragma mark - will be gone -
/*
* Convert a nsString to a PascalStr255
*/
void nsWindow::StringToStr255(const nsString& aText, Str255& aStr255)
{
char buffer[256];
aText.ToCString(buffer,255);
PRInt32 len = strlen(buffer);
memcpy(&aStr255[1],buffer,len);
aStr255[0] = len;
}
/*
* Convert a nsString to a PascalStr255
*/
void nsWindow::Str255ToString(const Str255& aStr255, nsString& aText)
{
char buffer[256];
PRInt32 len = aStr255[0];
memcpy(buffer,&aStr255[1],len);
buffer[len] = 0;
aText = buffer;
}