fur%netscape.com 8a43aa3ae0 Initial check-in of ElectricalFire, a Java JIT compiler.
git-svn-id: svn://10.0.0.236/trunk@15719 18797224-902f-48f8-a5cc-f745e15eee43
1998-12-03 21:10:47 +00:00

12131 lines
483 KiB
Makefile

# Microsoft Developer Studio Generated NMAKE File, Based on electricalfire.dsp
!IF "$(CFG)" == ""
CFG=electricalfire - Win32 Debug
!MESSAGE No configuration specified. Defaulting to electricalfire - Win32\
Debug.
!ENDIF
!IF "$(CFG)" != "electricalfire - Win32 Release" && "$(CFG)" !=\
"electricalfire - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "electricalfire.mak" CFG="electricalfire - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "electricalfire - Win32 Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "electricalfire - Win32 Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "electricalfire - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "genfiles\$(InputName).nad.burg.h" "genfiles\$(InputName).nad.burg.cpp"\
"$(OUTDIR)\electricalfire.dll" "$(OUTDIR)\electricalfire.bsc"
!ELSE
ALL : "genfiles\PrimitiveOperations.h" "genfiles\PrimitiveOperations.cpp"\
"genfiles\$(InputName).nad.burg.h" "genfiles\$(InputName).nad.burg.cpp"\
"$(OUTDIR)\electricalfire.dll" "$(OUTDIR)\electricalfire.bsc"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"Burg - Win32 ReleaseCLEAN" "DebuggerChannel - Win32 ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\Address.obj"
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"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\..\..\Exports" /I "..\..\..\Exports\md"\
/I "..\..\..\Utilities\General" /I "..\..\..\Utilities\General\md" /I\
"..\..\..\Compiler\FrontEnd" /I "..\..\..\Compiler\PrimitiveGraph" /I\
"..\..\..\Runtime\System\md\x86" /I "..\..\..\..\dist\WINNT4.0_DBG.OBJ\include"\
/I "..\..\..\Utilities\zlib" /I "..\..\..\Runtime\ClassInfo" /I\
"..\..\..\Runtime\ClassReader" /I "..\..\..\Runtime\FileReader" /I\
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"..\..\..\Compiler\CodeGenerator\md\x86\x86dis" /I\
"..\..\..\Compiler\CodeGenerator\md\x86" /I\
"..\..\..\Compiler\CodeGenerator\md" /I ".\\" /I ".\genfiles" /I\
"..\..\..\Compiler\Optimizer" /I "..\..\..\Driver\StandAloneJava" /I\
"..\..\..\Runtime\System" /I "..\..\..\Debugger" /I\
"..\..\..\Runtime\System\md" /I "..\..\..\Debugger\Communication" /D "NDEBUG"\
/D "EF_WINDOWS" /D "GENERATE_FOR_X86" /D "XP_PC" /D "DLL_BUILD" /D "WIN32" /D\
"_CONSOLE" /D "_MBCS" /D "GENERATE_NATIVE_STUBS" /FR"$(INTDIR)\\"\
/Fp"$(INTDIR)\electricalfire.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Release/
CPP_SBRS=.\Release/
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\electricalfire.bsc"
BSC32_SBRS= \
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$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=electric\DebuggerChannel.lib\
..\..\..\..\dist\WINNT4.0_OPT.OBJ\lib\libnspr20.lib\
..\..\..\..\dist\WINNT4.0_OPT.OBJ\lib\libplc20_s.lib kernel32.lib user32.lib\
gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib\
oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo\
/subsystem:console /dll /incremental:no /pdb:"$(OUTDIR)\electricalfire.pdb"\
/machine:I386 /nodefaultlib:"MSVCRT" /out:"$(OUTDIR)\electricalfire.dll"\
/implib:"$(OUTDIR)\electricalfire.lib"
LINK32_OBJS= \
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"$(INTDIR)\FileReader.obj" \
"$(INTDIR)\FloatUtils.obj" \
"$(INTDIR)\gzio.obj" \
"$(INTDIR)\HTMLMethodDump.obj" \
"$(INTDIR)\IGVisualizer.obj" \
"$(INTDIR)\infblock.obj" \
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"$(OUTDIR)\electricalfire.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "electricalfire - Win32 Debug"
OUTDIR=.\electric
INTDIR=.\electric
# Begin Custom Macros
OutDir=.\electric
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "genfiles\$(InputName).h" "genfiles\$(InputName).cpp"\
"$(OUTDIR)\electricalfire.dll" "$(OUTDIR)\electricalfire.bsc"
!ELSE
ALL : "genfiles\$(InputName).h" "genfiles\$(InputName).cpp"\
"$(OUTDIR)\electricalfire.dll" "$(OUTDIR)\electricalfire.bsc"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"Burg - Win32 DebugCLEAN" "DebuggerChannel - Win32 DebugCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\Address.obj"
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-@erase "$(OUTDIR)\electricalfire.ilk"
-@erase "$(OUTDIR)\electricalfire.lib"
-@erase "$(OUTDIR)\electricalfire.pdb"
-@erase "genfiles\$(InputName).cpp"
-@erase "genfiles\$(InputName).h"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /I "..\..\..\Exports" /I\
"..\..\..\Exports\md" /I "..\..\..\Utilities\General" /I\
"..\..\..\Utilities\DisAssemblers\x86" /I "..\..\..\Utilities\General\md" /I\
"..\..\..\Compiler\FrontEnd" /I "..\..\..\Compiler\PrimitiveGraph" /I\
"..\..\..\Runtime\System\md\x86" /I\
"..\..\..\..\dist\WINNT4.0_x86_DBG.OBJ\include" /I "..\..\..\Utilities\zlib" /I\
"..\..\..\Runtime\ClassInfo" /I "..\..\..\Runtime\ClassReader" /I\
"..\..\..\Runtime\FileReader" /I "..\..\..\Runtime\NativeMethods" /I\
"..\..\..\Runtime\Systems" /I "..\..\..\Compiler\CodeGenerator" /I\
"..\..\..\Compiler\RegisterAllocator" /I\
"..\..\..\Compiler\CodeGenerator\md\x86\x86dis" /I\
"..\..\..\Compiler\CodeGenerator\md\x86" /I\
"..\..\..\Compiler\CodeGenerator\md" /I ".\\" /I ".\genfiles" /I\
"..\..\..\Compiler\Optimizer" /I "..\..\..\Driver\StandAloneJava" /I\
"..\..\..\Runtime\System" /I "..\..\..\Debugger" /I\
"..\..\..\Runtime\System\md" /I "..\..\..\Debugger\Communication" /D "DEBUG" /D\
"DEBUG_LOG" /D "_DEBUG" /D "DEBUG_DESANTIS" /D "DEBUG_kini" /D "EF_WINDOWS" /D\
"GENERATE_FOR_X86" /D "XP_PC" /D "DLL_BUILD" /D "WIN32" /D "_CONSOLE" /D\
"_MBCS" /D "GENERATE_NATIVE_STUBS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\electric/
CPP_SBRS=.\electric/
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\electricalfire.bsc"
BSC32_SBRS= \
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"$(INTDIR)\ZipFileReader.sbr" \
"$(INTDIR)\zutil.sbr"
"$(OUTDIR)\electricalfire.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=electric\DebuggerChannel.lib\
..\..\..\..\dist\WINNT4.0_x86_DBG.OBJ\lib\libnspr21.lib\
..\..\..\..\dist\WINNT4.0_x86_DBG.OBJ\lib\libplc21_s.lib wsock32.lib\
kernel32.lib user32.lib /nologo /subsystem:console /dll /incremental:yes\
/pdb:"$(OUTDIR)\electricalfire.pdb" /debug /machine:I386 /nodefaultlib:"MSVCRT"\
/out:"$(OUTDIR)\electricalfire.dll" /implib:"$(OUTDIR)\electricalfire.lib"\
/pdbtype:sept /libpath:"..\..\..\..\..\dist\WINNT4.0_DBG.OBJ\lib"
LINK32_OBJS= \
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"$(INTDIR)\deflate.obj" \
"$(INTDIR)\DiskFileReader.obj" \
"$(INTDIR)\ErrorHandling.obj" \
"$(INTDIR)\ExceptionTable.obj" \
"$(INTDIR)\FastBitMatrix.obj" \
"$(INTDIR)\FastBitSet.obj" \
"$(INTDIR)\FieldOrMethod.obj" \
"$(INTDIR)\FileReader.obj" \
"$(INTDIR)\FloatUtils.obj" \
"$(INTDIR)\gzio.obj" \
"$(INTDIR)\HTMLMethodDump.obj" \
"$(INTDIR)\IGVisualizer.obj" \
"$(INTDIR)\infblock.obj" \
"$(INTDIR)\infcodes.obj" \
"$(INTDIR)\inffast.obj" \
"$(INTDIR)\inflate.obj" \
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"$(INTDIR)\infutil.obj" \
"$(INTDIR)\Instruction.obj" \
"$(INTDIR)\InstructionEmitter.obj" \
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"$(INTDIR)\InterfaceDispatchTable.obj" \
"$(INTDIR)\JavaBytecodes.obj" \
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"$(INTDIR)\JavaVM.obj" \
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"$(INTDIR)\LogModule.obj" \
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"$(INTDIR)\ZipFileReader.obj" \
"$(INTDIR)\zutil.obj" \
"$(OUTDIR)\DebuggerChannel.lib"
"$(OUTDIR)\electricalfire.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=
!IF "$(CFG)" == "electricalfire - Win32 Release" || "$(CFG)" ==\
"electricalfire - Win32 Debug"
SOURCE=".\genfiles\x86-win32.nad.burg.cpp"
!IF "$(CFG)" == "electricalfire - Win32 Release"
DEP_CPP_X86_W=\
"..\..\..\Compiler\CodeGenerator\Burg.h"\
"..\..\..\Compiler\CodeGenerator\CodeGenerator.h"\
"..\..\..\Compiler\CodeGenerator\FormatStructures.h"\
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"..\..\..\Compiler\CodeGenerator\md\x86\x86Win32Emitter.h"\
"..\..\..\Compiler\FrontEnd\ErrorHandling.h"\
"..\..\..\Compiler\PrimitiveGraph\Address.h"\
"..\..\..\Compiler\PrimitiveGraph\ControlNodes.h"\
"..\..\..\Compiler\PrimitiveGraph\PrimitiveOperations.h"\
"..\..\..\Compiler\PrimitiveGraph\Primitives.h"\
"..\..\..\Compiler\PrimitiveGraph\Value.h"\
"..\..\..\Compiler\RegisterAllocator\VirtualRegister.h"\
"..\..\..\Runtime\ClassReader\Attributes.h"\
"..\..\..\Runtime\ClassReader\ConstantPool.h"\
"..\..\..\Runtime\ClassReader\utils.h"\
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NODEP_CPP_X86WIN3=\
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CPP_SWITCHES=/nologo /ML /W3 /GX /I "..\..\..\Exports" /I "..\..\..\Exports\md"\
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$(DEP_CPP_X86WIN3) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "electricalfire - Win32 Debug"
DEP_CPP_X86WIN3=\
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CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /Zi /I "..\..\..\Exports" /I\
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$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
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SOURCE=..\..\..\Compiler\CodeGenerator\md\x86\x86Win32Emitter.cpp
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DEP_CPP_X86WIN32=\
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NODEP_CPP_X86WIN32=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "electricalfire - Win32 Debug"
DEP_CPP_X86WIN32=\
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SOURCE=..\..\..\Compiler\CodeGenerator\md\x86\x86Win32Instruction.cpp
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SOURCE=..\..\..\Debugger\Debugger.cpp
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DEP_CPP_DEBUGG=\
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DEP_CPP_DEBUGG=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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SOURCE=..\..\..\Debugger\jvmdi.cpp
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DEP_CPP_JVMDI=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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SOURCE=..\..\..\Debugger\Win32BreakPoint.cpp
!IF "$(CFG)" == "electricalfire - Win32 Release"
DEP_CPP_WIN32B=\
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NODEP_CPP_WIN32B=\
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"..\..\..\Utilities\General\prlog.h"\
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$(DEP_CPP_WIN32B) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "electricalfire - Win32 Debug"
DEP_CPP_WIN32B=\
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$(DEP_CPP_WIN32B) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
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!IF "$(CFG)" == "electricalfire - Win32 Release"
"Burg - Win32 Release" :
cd ".\Burg"
$(MAKE) /$(MAKEFLAGS) /F .\Burg.mak CFG="Burg - Win32 Release"
cd ".."
"Burg - Win32 ReleaseCLEAN" :
cd ".\Burg"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\Burg.mak CFG="Burg - Win32 Release"\
RECURSE=1
cd ".."
!ELSEIF "$(CFG)" == "electricalfire - Win32 Debug"
"Burg - Win32 Debug" :
cd ".\Burg"
$(MAKE) /$(MAKEFLAGS) /F .\Burg.mak CFG="Burg - Win32 Debug"
cd ".."
"Burg - Win32 DebugCLEAN" :
cd ".\Burg"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\Burg.mak CFG="Burg - Win32 Debug" RECURSE=1\
cd ".."
!ENDIF
!IF "$(CFG)" == "electricalfire - Win32 Release"
"DebuggerChannel - Win32 Release" :
cd "."
$(MAKE) /$(MAKEFLAGS) /F .\DebuggerChannel.mak\
CFG="DebuggerChannel - Win32 Release"
cd "."
"DebuggerChannel - Win32 ReleaseCLEAN" :
cd "."
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\DebuggerChannel.mak\
CFG="DebuggerChannel - Win32 Release" RECURSE=1
cd "."
!ELSEIF "$(CFG)" == "electricalfire - Win32 Debug"
"DebuggerChannel - Win32 Debug" :
cd "."
$(MAKE) /$(MAKEFLAGS) /F .\DebuggerChannel.mak\
CFG="DebuggerChannel - Win32 Debug"
cd "."
"DebuggerChannel - Win32 DebugCLEAN" :
cd "."
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\DebuggerChannel.mak\
CFG="DebuggerChannel - Win32 Debug" RECURSE=1
cd "."
!ENDIF
!ENDIF