Files
Mozilla/mozilla/webshell/embed/ActiveX/tests/cbrowse/cbrowse.cpp
locka%iol.ie e65e3b7805 Updated CBrowse into a mini-test app
git-svn-id: svn://10.0.0.236/trunk@24116 18797224-902f-48f8-a5cc-f745e15eee43
1999-03-14 17:44:01 +00:00

95 lines
2.2 KiB
C++

// cbrowse.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "cbrowse.h"
#include "CBrowseDlg.h"
#include "PickerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CComModule _Module;
/////////////////////////////////////////////////////////////////////////////
// CBrowseApp
BEGIN_MESSAGE_MAP(CBrowseApp, CWinApp)
//{{AFX_MSG_MAP(CBrowseApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBrowseApp construction
CBrowseApp::CBrowseApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CBrowseApp object
CBrowseApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CBrowseApp initialization
BOOL CBrowseApp::InitInstance()
{
// Initialize OLE libraries
if (!AfxOleInit())
{
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
int nResponse;
CPickerDlg pickerDlg;
nResponse = pickerDlg.DoModal();
if (nResponse != IDOK)
{
return FALSE;
}
CBrowseDlg dlg;
dlg.m_clsid = pickerDlg.m_clsid;
m_pMainWnd = &dlg;
nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}