bhearsum%mozilla.com 6397c1b029 bug 393092: try server v2.0, buildbot configs. r=rhelmer, patch=me
git-svn-id: svn://10.0.0.236/trunk@237935 18797224-902f-48f8-a5cc-f745e15eee43
2007-10-19 19:28:22 +00:00

575 lines
21 KiB
Python

# -*- test-case-name: buildbot.test.test_step -*-
import types
from twisted.python import log
from twisted.python.failure import Failure
from twisted.internet import reactor, defer, error
from buildbot import interfaces
from buildbot.twcompat import implements
from buildbot.status.builder import SUCCESS, WARNINGS, FAILURE, EXCEPTION
from buildbot.status.builder import Results, BuildRequestStatus
from buildbot.status.progress import BuildProgress
class BuildRequest:
"""I represent a request to a specific Builder to run a single build.
I have a SourceStamp which specifies what sources I will build. This may
specify a specific revision of the source tree (so source.branch,
source.revision, and source.patch are used). The .patch attribute is
either None or a tuple of (patchlevel, diff), consisting of a number to
use in 'patch -pN', and a unified-format context diff.
Alternatively, the SourceStamp may specify a set of Changes to be built,
contained in source.changes. In this case, I may be mergeable with other
BuildRequests on the same branch.
I may be part of a BuildSet, in which case I will report status results
to it.
I am paired with a BuildRequestStatus object, to which I feed status
information.
@type source: a L{buildbot.sourcestamp.SourceStamp} instance.
@ivar source: the source code that this BuildRequest use
@type reason: string
@ivar reason: the reason this Build is being requested. Schedulers
provide this, but for forced builds the user requesting the
build will provide a string.
@ivar status: the IBuildStatus object which tracks our status
@ivar submittedAt: a timestamp (seconds since epoch) when this request
was submitted to the Builder. This is used by the CVS
step to compute a checkout timestamp.
"""
source = None
builder = None
startCount = 0 # how many times we have tried to start this build
if implements:
implements(interfaces.IBuildRequestControl)
else:
__implements__ = interfaces.IBuildRequestControl,
def __init__(self, reason, source, builderName=None):
# TODO: remove the =None on builderName, it is there so I don't have
# to change a lot of tests that create BuildRequest objects
assert interfaces.ISourceStamp(source, None)
self.reason = reason
self.source = source
self.start_watchers = []
self.finish_watchers = []
self.status = BuildRequestStatus(source, builderName)
def canBeMergedWith(self, other):
return self.source.canBeMergedWith(other.source)
def mergeWith(self, others):
return self.source.mergeWith([o.source for o in others])
def mergeReasons(self, others):
"""Return a reason for the merged build request."""
reasons = []
for req in [self] + others:
if req.reason and req.reason not in reasons:
reasons.append(req.reason)
return ", ".join(reasons)
def waitUntilFinished(self):
"""Get a Deferred that will fire (with a
L{buildbot.interfaces.IBuildStatus} instance when the build
finishes."""
d = defer.Deferred()
self.finish_watchers.append(d)
return d
# these are called by the Builder
def requestSubmitted(self, builder):
# the request has been placed on the queue
self.builder = builder
def buildStarted(self, build, buildstatus):
"""This is called by the Builder when a Build has been started in the
hopes of satifying this BuildRequest. It may be called multiple
times, since interrupted builds and lost buildslaves may force
multiple Builds to be run until the fate of the BuildRequest is known
for certain."""
for o in self.start_watchers[:]:
# these observers get the IBuildControl
o(build)
# while these get the IBuildStatus
self.status.buildStarted(buildstatus)
def finished(self, buildstatus):
"""This is called by the Builder when the BuildRequest has been
retired. This happens when its Build has either succeeded (yay!) or
failed (boo!). TODO: If it is halted due to an exception (oops!), or
some other retryable error, C{finished} will not be called yet."""
for w in self.finish_watchers:
w.callback(buildstatus)
self.finish_watchers = []
# IBuildRequestControl
def subscribe(self, observer):
self.start_watchers.append(observer)
def unsubscribe(self, observer):
self.start_watchers.remove(observer)
def cancel(self):
"""Cancel this request. This can only be successful if the Build has
not yet been started.
@return: a boolean indicating if the cancel was successful."""
if self.builder:
return self.builder.cancelBuildRequest(self)
return False
class Build:
"""I represent a single build by a single bot. Specialized Builders can
use subclasses of Build to hold status information unique to those build
processes.
I control B{how} the build proceeds. The actual build is broken up into a
series of steps, saved in the .buildSteps[] array as a list of
L{buildbot.process.step.BuildStep} objects. Each step is a single remote
command, possibly a shell command.
During the build, I put status information into my C{BuildStatus}
gatherer.
After the build, I go away.
I can be used by a factory by setting buildClass on
L{buildbot.process.factory.BuildFactory}
@ivar request: the L{BuildRequest} that triggered me
@ivar build_status: the L{buildbot.status.builder.BuildStatus} that
collects our status
"""
if implements:
implements(interfaces.IBuildControl)
else:
__implements__ = interfaces.IBuildControl,
workdir = "build"
build_status = None
reason = "changes"
finished = False
results = None
def __init__(self, requests):
self.requests = requests
for req in self.requests:
req.startCount += 1
self.locks = []
# build a source stamp
self.source = requests[0].mergeWith(requests[1:])
self.reason = requests[0].mergeReasons(requests[1:])
#self.abandoned = False
self.progress = None
self.currentStep = None
self.slaveEnvironment = {}
def setBuilder(self, builder):
"""
Set the given builder as our builder.
@type builder: L{buildbot.process.builder.Builder}
"""
self.builder = builder
def setLocks(self, locks):
self.locks = locks
def getSourceStamp(self):
return self.source
def setProperty(self, propname, value):
"""Set a property on this build. This may only be called after the
build has started, so that it has a BuildStatus object where the
properties can live."""
self.build_status.setProperty(propname, value)
def getProperty(self, propname):
return self.build_status.properties[propname]
def allChanges(self):
return self.source.changes
def allFiles(self):
# return a list of all source files that were changed
files = []
havedirs = 0
for c in self.allChanges():
for f in c.files:
files.append(f)
if c.isdir:
havedirs = 1
return files
def __repr__(self):
return "<Build %s>" % (self.builder.name,)
def __getstate__(self):
d = self.__dict__.copy()
if d.has_key('remote'):
del d['remote']
return d
def blamelist(self):
blamelist = []
for c in self.allChanges():
if c.who not in blamelist:
blamelist.append(c.who)
blamelist.sort()
return blamelist
def changesText(self):
changetext = ""
for c in self.allChanges():
changetext += "-" * 60 + "\n\n" + c.asText() + "\n"
# consider sorting these by number
return changetext
def setSteps(self, steps):
"""Set a list of StepFactories, which are generally just class
objects which derive from step.BuildStep . These are used to create
the Steps themselves when the Build starts (as opposed to when it is
first created). By creating the steps later, their __init__ method
will have access to things like build.allFiles() ."""
self.stepFactories = steps # tuples of (factory, kwargs)
for s in steps:
pass
useProgress = True
def getSlaveCommandVersion(self, command, oldversion=None):
return self.slavebuilder.getSlaveCommandVersion(command, oldversion)
def getSlaveName(self):
return self.slavebuilder.slave.slavename
def setupStatus(self, build_status):
self.build_status = build_status
self.setProperty("buildername", self.builder.name)
self.setProperty("buildnumber", self.build_status.number)
self.setProperty("branch", self.source.branch)
self.setProperty("revision", self.source.revision)
def setupSlaveBuilder(self, slavebuilder):
self.slavebuilder = slavebuilder
self.slavename = slavebuilder.slave.slavename
self.build_status.setSlavename(self.slavename)
self.setProperty("slavename", self.slavename)
def startBuild(self, build_status, expectations, slavebuilder):
"""This method sets up the build, then starts it by invoking the
first Step. It returns a Deferred which will fire when the build
finishes. This Deferred is guaranteed to never errback."""
# we are taking responsibility for watching the connection to the
# remote. This responsibility was held by the Builder until our
# startBuild was called, and will not return to them until we fire
# the Deferred returned by this method.
log.msg("%s.startBuild" % self)
self.setupStatus(build_status)
# now that we have a build_status, we can set properties
self.setupSlaveBuilder(slavebuilder)
# convert all locks into their real forms
self.locks = [self.builder.botmaster.getLockByID(l)
for l in self.locks]
# then narrow SlaveLocks down to the right slave
self.locks = [l.getLock(self.slavebuilder) for l in self.locks]
self.remote = slavebuilder.remote
self.remote.notifyOnDisconnect(self.lostRemote)
d = self.deferred = defer.Deferred()
def _release_slave(res):
self.slavebuilder.buildFinished()
return res
d.addCallback(_release_slave)
try:
self.setupBuild(expectations) # create .steps
except:
# the build hasn't started yet, so log the exception as a point
# event instead of flunking the build. TODO: associate this
# failure with the build instead. this involves doing
# self.build_status.buildStarted() from within the exception
# handler
log.msg("Build.setupBuild failed")
log.err(Failure())
self.builder.builder_status.addPointEvent(["setupBuild",
"exception"],
color="purple")
self.finished = True
self.results = FAILURE
self.deferred = None
d.callback(self)
return d
self.acquireLocks().addCallback(self._startBuild_2)
return d
def acquireLocks(self, res=None):
log.msg("acquireLocks(step %s, locks %s)" % (self, self.locks))
if not self.locks:
return defer.succeed(None)
for lock in self.locks:
if not lock.isAvailable():
log.msg("Build %s waiting for lock %s" % (self, lock))
d = lock.waitUntilMaybeAvailable(self)
d.addCallback(self.acquireLocks)
return d
# all locks are available, claim them all
for lock in self.locks:
lock.claim(self)
return defer.succeed(None)
def _startBuild_2(self, res):
self.build_status.buildStarted(self)
self.startNextStep()
def setupBuild(self, expectations):
# create the actual BuildSteps. If there are any name collisions, we
# add a count to the loser until it is unique.
self.steps = []
self.stepStatuses = {}
stepnames = []
sps = []
for factory, args in self.stepFactories:
args = args.copy()
if not args.has_key("workdir"):
args['workdir'] = self.workdir
try:
step = factory(build=self, **args)
except:
log.msg("error while creating step, factory=%s, args=%s"
% (factory, args))
raise
name = step.name
count = 1
while name in stepnames and count < 100:
count += 1
name = step.name + "_%d" % count
if name in stepnames:
raise RuntimeError("duplicate step '%s'" % step.name)
step.name = name
stepnames.append(name)
self.steps.append(step)
# tell the BuildStatus about the step. This will create a
# BuildStepStatus and bind it to the Step.
step_status = self.build_status.addStepWithName(name)
step.setStepStatus(step_status)
sp = None
if self.useProgress:
# XXX: maybe bail if step.progressMetrics is empty? or skip
# progress for that one step (i.e. "it is fast"), or have a
# separate "variable" flag that makes us bail on progress
# tracking
sp = step.setupProgress()
if sp:
sps.append(sp)
# Create a buildbot.status.progress.BuildProgress object. This is
# called once at startup to figure out how to build the long-term
# Expectations object, and again at the start of each build to get a
# fresh BuildProgress object to track progress for that individual
# build. TODO: revisit at-startup call
if self.useProgress:
self.progress = BuildProgress(sps)
if self.progress and expectations:
self.progress.setExpectationsFrom(expectations)
# we are now ready to set up our BuildStatus.
self.build_status.setSourceStamp(self.source)
self.build_status.setReason(self.reason)
self.build_status.setBlamelist(self.blamelist())
self.build_status.setProgress(self.progress)
self.results = [] # list of FAILURE, SUCCESS, WARNINGS, SKIPPED
self.result = SUCCESS # overall result, may downgrade after each step
self.text = [] # list of text string lists (text2)
def getNextStep(self):
"""This method is called to obtain the next BuildStep for this build.
When it returns None (or raises a StopIteration exception), the build
is complete."""
if not self.steps:
return None
return self.steps.pop(0)
def startNextStep(self):
try:
s = self.getNextStep()
except StopIteration:
s = None
if not s:
return self.allStepsDone()
self.currentStep = s
d = defer.maybeDeferred(s.startStep, self.remote)
d.addCallback(self._stepDone, s)
d.addErrback(self.buildException)
def _stepDone(self, results, step):
self.currentStep = None
if self.finished:
return # build was interrupted, don't keep building
terminate = self.stepDone(results, step) # interpret/merge results
if terminate:
return self.allStepsDone()
self.startNextStep()
def stepDone(self, result, step):
"""This method is called when the BuildStep completes. It is passed a
status object from the BuildStep and is responsible for merging the
Step's results into those of the overall Build."""
terminate = False
text = None
if type(result) == types.TupleType:
result, text = result
assert type(result) == type(SUCCESS)
log.msg(" step '%s' complete: %s" % (step.name, Results[result]))
self.results.append(result)
if text:
self.text.extend(text)
if not self.remote:
terminate = True
if result == FAILURE:
if step.warnOnFailure:
if self.result != FAILURE:
self.result = WARNINGS
if step.flunkOnFailure:
self.result = FAILURE
if step.haltOnFailure:
self.result = FAILURE
terminate = True
elif result == WARNINGS:
if step.warnOnWarnings:
if self.result != FAILURE:
self.result = WARNINGS
if step.flunkOnWarnings:
self.result = FAILURE
elif result == EXCEPTION:
self.result = EXCEPTION
terminate = True
return terminate
def lostRemote(self, remote=None):
# the slave went away. There are several possible reasons for this,
# and they aren't necessarily fatal. For now, kill the build, but
# TODO: see if we can resume the build when it reconnects.
log.msg("%s.lostRemote" % self)
self.remote = None
if self.currentStep:
# this should cause the step to finish.
log.msg(" stopping currentStep", self.currentStep)
self.currentStep.interrupt(Failure(error.ConnectionLost()))
def stopBuild(self, reason="<no reason given>"):
# the idea here is to let the user cancel a build because, e.g.,
# they realized they committed a bug and they don't want to waste
# the time building something that they know will fail. Another
# reason might be to abandon a stuck build. We want to mark the
# build as failed quickly rather than waiting for the slave's
# timeout to kill it on its own.
log.msg(" %s: stopping build: %s" % (self, reason))
if self.finished:
return
# TODO: include 'reason' in this point event
self.builder.builder_status.addPointEvent(['interrupt'])
self.currentStep.interrupt(reason)
if 0:
# TODO: maybe let its deferred do buildFinished
if self.currentStep and self.currentStep.progress:
# XXX: really .fail or something
self.currentStep.progress.finish()
text = ["stopped", reason]
self.buildFinished(text, "red", FAILURE)
def allStepsDone(self):
if self.result == FAILURE:
color = "red"
text = ["failed"]
elif self.result == WARNINGS:
color = "orange"
text = ["warnings"]
elif self.result == EXCEPTION:
color = "purple"
text = ["exception"]
else:
color = "green"
text = ["build", "successful"]
text.extend(self.text)
return self.buildFinished(text, color, self.result)
def buildException(self, why):
log.msg("%s.buildException" % self)
log.err(why)
self.buildFinished(["build", "exception"], "purple", FAILURE)
def buildFinished(self, text, color, results):
"""This method must be called when the last Step has completed. It
marks the Build as complete and returns the Builder to the 'idle'
state.
It takes three arguments which describe the overall build status:
text, color, results. 'results' is one of SUCCESS, WARNINGS, or
FAILURE.
If 'results' is SUCCESS or WARNINGS, we will permit any dependant
builds to start. If it is 'FAILURE', those builds will be
abandoned."""
self.finished = True
if self.remote:
self.remote.dontNotifyOnDisconnect(self.lostRemote)
self.results = results
log.msg(" %s: build finished" % self)
self.build_status.setText(text)
self.build_status.setColor(color)
self.build_status.setResults(results)
self.build_status.buildFinished()
if self.progress:
# XXX: also test a 'timing consistent' flag?
log.msg(" setting expectations for next time")
self.builder.setExpectations(self.progress)
reactor.callLater(0, self.releaseLocks)
self.deferred.callback(self)
self.deferred = None
def releaseLocks(self):
log.msg("releaseLocks(%s): %s" % (self, self.locks))
for lock in self.locks:
lock.release(self)
# IBuildControl
def getStatus(self):
return self.build_status
# stopBuild is defined earlier