Files
Mozilla/mozilla/js/tamarin/core/ScriptBuffer.h
stejohns%adobe.com 5c885420b3 Bug 360829: enabling new warnings and correcting code as necessary.
git-svn-id: svn://10.0.0.236/trunk@215325 18797224-902f-48f8-a5cc-f745e15eee43
2006-11-15 22:04:54 +00:00

144 lines
4.3 KiB
C++

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
#ifndef __avmplus_ScriptBuffer__
#define __avmplus_ScriptBuffer__
namespace avmplus
{
/**
* ScriptBufferImpl is the base class for script buffer
* implementations.
*
* This is a pure base class which must be subclassed to be used.
* Its methods are not virtual for performance reasons.
* For default script buffer behavior, use BasicScriptBufferImpl.
*/
class ScriptBufferImpl
{
public:
operator byte* () const { return buffer; }
size_t getSize() const { return size; }
byte* getBuffer() const { return (byte*)buffer; }
byte operator[] (int index) const {
return buffer[index];
}
byte& operator[] (int index) {
return buffer[index];
}
protected:
byte *buffer;
size_t size;
};
/**
* BasicScriptBufferImpl is a ScriptBuffer implementation that
* owns its own buffer and has no external dependencies.
*/
class BasicScriptBufferImpl : public ScriptBufferImpl
{
public:
BasicScriptBufferImpl(size_t _size) {
this->size = _size;
buffer = (byte*)(this+1);
}
// override to skip memset and prevent marking
static void *operator new(size_t size, MMgc::GC *gc, size_t extra = 0)
{
return gc->Alloc(size + extra, 0, 4);
}
};
/**
* ReadOnlyScriptBufferImpl is a ScriptBuffer implementation that
* points to an external buffer that must stay around longer than
* the script buffer itself.
*/
class ReadOnlyScriptBufferImpl : public ScriptBufferImpl
{
public:
ReadOnlyScriptBufferImpl(const byte * _buf, size_t _size) {
this->size = _size;
this->buffer = (byte*) _buf;
}
};
/**
* ScriptBuffer is a "handle" for ScriptBufferImpl which is more convenient
* to pass around and use than a ScriptBufferImpl pointer. It defines
* operator[] to make a ScriptBuffer look like an array.
*/
class ScriptBuffer
{
public:
ScriptBuffer() {
m_impl = NULL;
}
ScriptBuffer(ScriptBufferImpl* rep) {
m_impl = rep;
}
ScriptBuffer(const ScriptBuffer& toCopy) {
m_impl = toCopy.m_impl;
}
ScriptBuffer& operator= (const ScriptBuffer& toCopy) {
m_impl = toCopy.m_impl;
return *this;
}
ScriptBufferImpl* getImpl() const {
return m_impl;
}
operator ScriptBufferImpl*() const {
return m_impl;
}
operator byte* () const {
return m_impl->getBuffer();
}
size_t getSize() const {
return m_impl->getSize();
}
byte* getBuffer() const {
return m_impl->getBuffer();
}
byte operator[] (int index) const {
return (*m_impl)[index];
}
byte& operator[] (int index) {
return (*m_impl)[index];
}
private:
ScriptBufferImpl* m_impl;
};
}
#endif /* __avmplus_ScriptBuffer__ */