170 lines
4.8 KiB
C++
170 lines
4.8 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
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* "License"); you may not use this file except in compliance with the License. You may obtain
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* a copy of the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
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* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
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* language governing rights and limitations under the License.
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*
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* The Original Code is [Open Source Virtual Machine.]
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*
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* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
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* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
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* Reserved.
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*
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* Contributor(s): Adobe AS3 Team
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*
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* Alternatively, the contents of this file may be used under the terms of either the GNU
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* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
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* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
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* LGPL are applicable instead of those above. If you wish to allow use of your version of this
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* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
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* version of this file under the terms of the MPL, indicate your decision by deleting provisions
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* above and replace them with the notice and other provisions required by the GPL or the
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* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
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* under the terms of any one of the MPL, the GPL or the LGPL.
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*
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***** END LICENSE BLOCK ***** */
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#ifndef BYTEARRAYGLUE_INCLUDED
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#define BYTEARRAYGLUE_INCLUDED
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namespace avmshell
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{
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class ByteArray
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{
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public:
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ByteArray();
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ByteArray(const ByteArray &lhs);
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~ByteArray();
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U8 operator [] (uint32 index) const;
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U8& operator [] (uint32 index);
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void Push(U8 value);
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void Push(const U8 *buffer, uint32 count);
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uint32 GetLength() const { return m_length; }
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void SetLength(uint32 newLength);
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bool Grow(uint32 newCapacity);
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U8 *GetBuffer() const { return m_array; }
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protected:
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void ThrowMemoryError();
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uint32 m_capacity;
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uint32 m_length;
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U8 *m_array;
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enum { kGrowthIncr = 4096 };
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};
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class ByteArrayFile : public ByteArray, public DataInput, public DataOutput
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{
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public:
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ByteArrayFile(Toplevel *toplevel);
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virtual ~ByteArrayFile()
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{
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m_filePointer = 0;
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}
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uint32 GetFilePointer() { return m_filePointer; }
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void Seek(uint32 filePointer) { m_filePointer = filePointer; }
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void SetLength(uint32 newLength);
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uint32 Available();
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void Read(void *buffer, uint32 count);
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void Write(const void *buffer, uint32 count);
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private:
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uint32 m_filePointer;
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};
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class ByteArrayObject : public ScriptObject
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{
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public:
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ByteArrayObject(VTable *ivtable, ScriptObject *delegate);
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void fill(const void *b, int len);
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void checkNull(void *instance, const char *name);
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uint32 getLength() { return m_byteArray.GetLength(); }
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void setLength(uint32 newLength);
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virtual bool hasAtomProperty(Atom name) const;
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virtual void setAtomProperty(Atom name, Atom value);
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virtual Atom getAtomProperty(Atom name) const;
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virtual Atom getUintProperty(uint32 i) const;
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virtual void setUintProperty(uint32 i, Atom value);
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void readBytes(ByteArrayObject *bytes, uint32 offset, uint32 length);
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void writeBytes(ByteArrayObject *bytes, uint32 offset, uint32 length);
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String* _toString();
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// renamed to avoid preprocessor conflict with mozilla's zlib, which #define's compress and uncompress
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void zlib_compress();
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void zlib_uncompress();
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void writeBoolean(bool value);
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void writeByte(int value);
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void writeShort(int value);
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void writeInt(int value);
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void writeUnsignedInt(uint32 value);
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void writeFloat(double value);
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void writeDouble(double value);
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void writeUTF(String *value);
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void writeUTFBytes(String *value);
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bool readBoolean();
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int readByte();
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int readUnsignedByte();
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int readShort();
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int readUnsignedShort();
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int readInt();
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uint32 readUnsignedInt();
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double readFloat();
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double readDouble();
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String* readUTF();
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String* readUTFBytes(uint32 length);
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int available();
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int getFilePointer();
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void seek(int offset);
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uint32 get_length();
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void set_length(uint32 value);
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Stringp get_endian();
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void set_endian(Stringp type);
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ByteArray& GetByteArray() { return m_byteArray; }
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void writeFile(Stringp filename);
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private:
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MMgc::Cleaner c;
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ByteArrayFile m_byteArray;
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};
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//
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// ByteArrayClass
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//
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class ByteArrayClass : public ClassClosure
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{
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public:
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ByteArrayClass(VTable *vtable);
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ScriptObject *createInstance(VTable *ivtable, ScriptObject *delegate);
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ByteArrayObject *readFile(Stringp filename);
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DECLARE_NATIVE_MAP(ByteArrayClass)
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};
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}
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#endif /* BYTEARRAYGLUE_INCLUDED */
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