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Mozilla/mozilla/js/tamarin/shell/DataIO.h
brendan%mozilla.org 3e65a5ddd4 Tamarin (AVM2 open source) initial revision.
git-svn-id: svn://10.0.0.236/trunk@214853 18797224-902f-48f8-a5cc-f745e15eee43
2006-11-07 05:35:54 +00:00

187 lines
4.4 KiB
C++

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
#ifndef DATAIO_INCLUDED
#define DATAIO_INCLUDED
namespace avmshell
{
template <class T>
inline void CoreSwap(T& a, T& b)
{
T t = a;
a = b;
b = t;
}
inline void FlipU16(uint16& value)
{
uint8 *pa = (uint8 *)&(value);
CoreSwap(pa[0], pa[1]);
}
inline void FlipU64(uint64& value)
{
uint8 *pa = (uint8 *)&(value);
CoreSwap(pa[0], pa[7]);
CoreSwap(pa[1], pa[6]);
CoreSwap(pa[2], pa[5]);
CoreSwap(pa[3], pa[4]);
}
inline void FlipU32(uint32& value)
{
uint8 *pa = (uint8 *)&(value);
CoreSwap(pa[0], pa[3]);
CoreSwap(pa[1], pa[2]);
}
enum ObjectEncoding {
kAMF0 = 0,
kAMF3 = 3,
kEncodeDefault = kAMF3
};
enum Endian
{
kBigEndian = 0,
kLittleEndian = 1
};
class DataIOBase
{
public:
DataIOBase() { m_endian = kBigEndian; }
virtual ~DataIOBase()
{
m_endian = kBigEndian;
}
Endian GetEndian() const { return m_endian; }
void SetEndian(Endian endian) { m_endian = endian; }
void ConvertU16(uint16& value)
{
if (GetEndian() != GetNativeEndian())
{
FlipU16(value);
}
}
void ConvertU32(uint32& value)
{
if (GetEndian() != GetNativeEndian())
{
FlipU32(value);
}
}
void ConvertU64(uint64& value)
{
if (GetEndian() != GetNativeEndian())
{
FlipU64(value);
}
}
Endian GetNativeEndian() const
{
#ifdef WIN32
return kLittleEndian;
#else
return kBigEndian;
#endif
}
private:
Endian m_endian;
};
typedef unsigned char U8;
class DataInput : virtual public DataIOBase
{
public:
DataInput(Toplevel *toplevel) : m_toplevel(toplevel) {}
virtual uint32 Available() = 0;
virtual void Read(void *buffer, uint32 count) = 0;
bool ReadBoolean();
U8 ReadU8();
unsigned short ReadU16();
uint32 ReadU32();
float ReadFloat();
double ReadDouble();
String* ReadUTF();
String* ReadUTFBytes(uint32 length);
void ReadByteArray(ByteArray& buffer, uint32 offset, uint32 count);
protected:
// FIXME: make const
DRC(Toplevel *) m_toplevel;
void ThrowEOFError();
void ThrowMemoryError();
void CheckEOF(uint32 count);
};
class DataOutput : virtual public DataIOBase
{
public:
DataOutput(Toplevel *toplevel) : m_toplevel(toplevel) { }
virtual void Write(const void *buffer, uint32 count) = 0;
void WriteBoolean(bool value);
void WriteU8(U8 value);
void WriteU16(unsigned short value);
void WriteU32(uint32 value);
void WriteFloat(float value);
void WriteDouble(double value);
void WriteUTF(String *str);
void WriteUTFBytes(String *str);
void WriteByteArray(ByteArray& buffer, uint32 offset, uint32 count);
protected:
// FIXME: make const
DRC(Toplevel *) m_toplevel;
void ThrowRangeError();
};
}
#endif /* DATAIO_INCLUDED */