Mozilla/mozilla/layout/html/forms/src/nsCheckboxControlFrame.cpp
kmcclusk%netscape.com 4f4f08da7c Changes to actually print checkbox's and radiobuttons under Windows.
No longer need special offset's during printing. nsFormControlFrame now detects
when to gfx render the widgets.


git-svn-id: svn://10.0.0.236/trunk@16153 18797224-902f-48f8-a5cc-f745e15eee43
1998-12-10 17:29:13 +00:00

453 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsICheckButton.h"
#include "nsFormControlFrame.h"
#include "nsFormFrame.h"
#include "nsIContent.h"
#include "prtypes.h"
#include "nsIFrame.h"
#include "nsIAtom.h"
#include "nsIPresContext.h"
#include "nsIHTMLContent.h"
#include "nsHTMLIIDs.h"
#include "nsWidgetsCID.h"
#include "nsIView.h"
#include "nsHTMLAtoms.h"
#include "nsIStyleContext.h"
#include "nsStyleUtil.h"
#include "nsIFormControl.h"
#include "nsIDOMHTMLInputElement.h"
#ifdef XP_PC
#define NS_PC_DESIRED_CHECKBOX_SIZE 20
#define NS_PC_ABSOLUTE_CHECKBOX_SIZE 12
#endif
static NS_DEFINE_IID(kICheckButtonIID, NS_ICHECKBUTTON_IID);
static NS_DEFINE_IID(kIDOMHTMLInputElementIID, NS_IDOMHTMLINPUTELEMENT_IID);
class nsCheckboxControlFrame : public nsFormControlFrame {
public:
virtual void PostCreateWidget(nsIPresContext* aPresContext,
nscoord& aWidth,
nscoord& aHeight);
NS_IMETHOD AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
nsIAtom* aAttribute,
PRInt32 aHint);
NS_IMETHOD GetFrameName(nsString& aResult) const {
return MakeFrameName("CheckboxControl", aResult);
}
virtual const nsIID& GetCID();
virtual const nsIID& GetIID();
virtual void MouseClicked(nsIPresContext* aPresContext);
virtual PRInt32 GetMaxNumValues();
virtual PRBool GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues,
nsString* aValues, nsString* aNames);
virtual void Reset();
NS_IMETHOD GetChecked(PRBool* aResult);
//
// XXX: The following methods are TEMPORARY. They are being used to get printing working
// under windows. Later it may be used to GFX-render the controls to the display.
// Expect this code to repackaged and moved to a new location in the future.
virtual void GetCurrentCheckState(PRBool* aState);
virtual void PaintFixedSizeCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips);
virtual void PaintCheckBox(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect);
virtual void PaintFixedSizeCheckMarkBorder(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips);
NS_IMETHOD Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect);
//XXX: End of the temporary methods
protected:
virtual void GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredLayoutSize,
nsSize& aDesiredWidgetSize);
};
nsresult
NS_NewCheckboxControlFrame(nsIFrame*& aResult)
{
aResult = new nsCheckboxControlFrame;
if (nsnull == aResult) {
return NS_ERROR_OUT_OF_MEMORY;
}
return NS_OK;
}
const nsIID&
nsCheckboxControlFrame::GetIID()
{
static NS_DEFINE_IID(kCheckboxIID, NS_ICHECKBUTTON_IID);
return kCheckboxIID;
}
const nsIID&
nsCheckboxControlFrame::GetCID()
{
static NS_DEFINE_IID(kCheckboxCID, NS_CHECKBUTTON_CID);
return kCheckboxCID;
}
void
nsCheckboxControlFrame::GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredLayoutSize,
nsSize& aDesiredWidgetSize)
{
float p2t;
aPresContext->GetScaledPixelsToTwips(p2t);
#ifdef XP_PC
aDesiredWidgetSize.width = NSIntPixelsToTwips(NS_PC_DESIRED_CHECKBOX_SIZE, p2t);
aDesiredWidgetSize.height = NSIntPixelsToTwips(NS_PC_DESIRED_CHECKBOX_SIZE, p2t);
#endif
aDesiredLayoutSize.width = aDesiredWidgetSize.width;
aDesiredLayoutSize.height = aDesiredWidgetSize.height;
aDesiredLayoutSize.ascent = aDesiredLayoutSize.height;
aDesiredLayoutSize.descent = 0;
}
NS_IMETHODIMP
nsCheckboxControlFrame::GetChecked(PRBool* aResult)
{
nsresult result = NS_FORM_NOTOK;
*aResult = PR_FALSE;
if (mContent) {
nsIHTMLContent* iContent = nsnull;
result = mContent->QueryInterface(kIHTMLContentIID, (void**)&iContent);
if ((NS_OK == result) && iContent) {
nsHTMLValue value;
result = iContent->GetAttribute(nsHTMLAtoms::checked, value);
if (NS_CONTENT_ATTR_HAS_VALUE == result) {
*aResult = PR_TRUE;
}
NS_RELEASE(iContent);
}
}
return result;
}
void
nsCheckboxControlFrame::PostCreateWidget(nsIPresContext* aPresContext, nscoord& aWidth, nscoord& aHeight)
{
if (!mWidget) {
return;
}
SetColors(*aPresContext);
mWidget->Enable(!nsFormFrame::GetDisabled(this));
// set the widget to the initial state
nsICheckButton* checkbox = nsnull;
if (NS_OK == mWidget->QueryInterface(GetIID(),(void**)&checkbox)) {
PRBool checked;
nsresult result = GetChecked(&checked);
if (NS_CONTENT_ATTR_HAS_VALUE == result) {
checkbox->SetState(checked);
}
NS_RELEASE(checkbox);
}
}
NS_IMETHODIMP
nsCheckboxControlFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
nsIAtom* aAttribute,
PRInt32 aHint)
{
nsresult result = NS_OK;
if (mWidget) {
if (nsHTMLAtoms::checked == aAttribute) {
nsICheckButton* button = nsnull;
result = mWidget->QueryInterface(GetIID(), (void**)&button);
if ((NS_SUCCEEDED(result)) && (nsnull != button)) {
PRBool checkedAttr;
GetChecked(&checkedAttr);
PRBool checkedPrevState;
button->GetState(checkedPrevState);
if (checkedAttr != checkedPrevState) {
button->SetState(checkedAttr);
}
NS_RELEASE(button);
}
}
}
return result;
}
void nsCheckboxControlFrame::GetCurrentCheckState(PRBool *aState)
{
nsIDOMHTMLInputElement* inputElement;
if (NS_OK == mContent->QueryInterface(kIDOMHTMLInputElementIID, (void**)&inputElement)) {
inputElement->GetChecked(aState);
NS_RELEASE(inputElement);
}
}
//XXX: This may be needed later when we actually need the correct state for the checkbox
//void nsCheckboxControlFrame::SetCurrentCheckState(PRBool aState)
//{
// nsIDOMHTMLInputElement* inputElement;
// if (NS_OK == mContent->QueryInterface(kIDOMHTMLInputElementIID, (void**)&inputElement)) {
// inputElement->SetDefaultChecked(aState); //XXX: TEMPORARY this should be GetChecked but it get's it's state from the widget instead
// NS_RELEASE(inputElement);
// }
//}
void
nsCheckboxControlFrame::MouseClicked(nsIPresContext* aPresContext)
{
nsICheckButton* checkbox = nsnull;
if (mWidget && (NS_OK == mWidget->QueryInterface(GetIID(),(void**)&checkbox))) {
PRBool oldState;
checkbox->GetState(oldState);
PRBool newState = oldState ? PR_FALSE : PR_TRUE;
checkbox->SetState(newState);
// SetCurrentCheckState(newState); // Let content model know about the change
NS_IF_RELEASE(checkbox);
}
}
PRInt32
nsCheckboxControlFrame::GetMaxNumValues()
{
return 1;
}
PRBool
nsCheckboxControlFrame::GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues,
nsString* aValues, nsString* aNames)
{
nsAutoString name;
nsresult nameResult = GetName(&name);
if ((aMaxNumValues <= 0) || (NS_CONTENT_ATTR_HAS_VALUE != nameResult)) {
return PR_FALSE;
}
PRBool result = PR_TRUE;
nsAutoString value;
nsresult valueResult = GetValue(&value);
nsICheckButton* checkBox = nsnull;
if ((nsnull != mWidget) &&
(NS_OK == mWidget->QueryInterface(kICheckButtonIID,(void**)&checkBox))) {
PRBool state = PR_FALSE;
checkBox->GetState(state);
if (PR_TRUE != state) {
result = PR_FALSE;
} else {
if (NS_CONTENT_ATTR_HAS_VALUE == valueResult) {
aValues[0] = "on";
} else {
aValues[0] = value;
}
aNames[0] = name;
aNumValues = 1;
}
NS_RELEASE(checkBox);
}
return result;
}
void
nsCheckboxControlFrame::Reset()
{
nsICheckButton* checkBox = nsnull;
if ((mWidget != nsnull) &&
(NS_OK == mWidget->QueryInterface(kICheckButtonIID,(void**)&checkBox))) {
PRBool checked;
GetChecked(&checked);
checkBox->SetState(checked);
NS_RELEASE(checkBox);
}
}
//
// XXX: The following paint code is TEMPORARY. It is being used to get printing working
// under windows. Later it may be used to GFX-render the controls to the display.
// Expect this code to repackaged and moved to a new location in the future.
//
void
nsCheckboxControlFrame::PaintFixedSizeCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips)
{
//XXX: Check mark is always draw in black. If the this code is used to Render the widget
//to the screen the color should be set using the CSS style color instead.
aRenderingContext.SetColor(NS_RGB(0, 0, 0));
// Offsets to x,y location, These offsets are used to place the checkmark in the middle
// of it's 12X12 pixel box.
const PRUint32 ox = 3;
const PRUint32 oy = 3;
nscoord onePixel = NSIntPixelsToTwips(1, aPixelsToTwips);
// Draw checkmark using a series of rectangles. This builds an replica of the
// way the checkmark looks under Windows. Using a polygon does not correctly
// represent a checkmark under Windows. This is due to round-off error in the
// Twips to Pixel conversions.
DrawLine(aRenderingContext, 0 + ox, 2 + oy, 0 + ox, 4 + oy, PR_FALSE, 1, onePixel);
DrawLine(aRenderingContext, 1 + ox, 3 + oy, 1 + ox, 5 + oy, PR_FALSE, 1, onePixel);
DrawLine(aRenderingContext, 2 + ox, 4 + oy, 2 + ox, 6 + oy, PR_FALSE, 1, onePixel);
DrawLine(aRenderingContext, 3 + ox, 3 + oy, 3 + ox, 5 + oy, PR_FALSE, 1, onePixel);
DrawLine(aRenderingContext, 4 + ox, 2 + oy, 4 + ox, 4 + oy, PR_FALSE, 1, onePixel);
DrawLine(aRenderingContext, 5 + ox, 1 + oy, 5 + ox, 3 + oy, PR_FALSE, 1, onePixel);
DrawLine(aRenderingContext, 6 + ox, 0 + oy, 6 + ox, 2 + oy, PR_FALSE, 1, onePixel);
}
void
nsCheckboxControlFrame::PaintFixedSizeCheckMarkBorder(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips)
{
//XXX: Future, use CSS to paint border instead of painting it ourselves here.
// nsLeafFrame::Paint(aPresContext, aRenderingContext, aDirtyRect);
// Offsets to x,y location
PRUint32 ox = 0;
PRUint32 oy = 0;
nscoord onePixel = NSIntPixelsToTwips(1, aPixelsToTwips);
nscoord twoPixels = NSIntPixelsToTwips(2, aPixelsToTwips);
nscoord ninePixels = NSIntPixelsToTwips(9, aPixelsToTwips);
nscoord twelvePixels = NSIntPixelsToTwips(12, aPixelsToTwips);
// Draw Background
nsRect rect(0, 0, twelvePixels, twelvePixels);
aRenderingContext.SetColor(NS_RGB(255, 255, 255));
aRenderingContext.FillRect(rect);
// Draw Border
aRenderingContext.SetColor(NS_RGB(128, 128, 128));
DrawLine(aRenderingContext, 0 + ox, 0 + oy, 11 + ox, 0 + oy, PR_TRUE, 1, onePixel);
DrawLine(aRenderingContext, 0 + ox, 0 + oy, 0 + ox, 11 + oy, PR_FALSE, 1, onePixel);
aRenderingContext.SetColor(NS_RGB(192, 192, 192));
DrawLine(aRenderingContext, 1 + ox, 11 + oy, 11 + ox, 11 + oy, PR_TRUE, 1, onePixel);
DrawLine(aRenderingContext, 11 + ox, 1 + oy, 11 + ox, 11 + oy, PR_FALSE, 1, onePixel);
aRenderingContext.SetColor(NS_RGB(0, 0, 0));
DrawLine(aRenderingContext, 1 + ox, 1 + oy, 10 + ox, 1 + oy, PR_TRUE, 1, onePixel);
DrawLine(aRenderingContext, 1 + ox, 1 + oy, 1 + ox, 10 + oy, PR_FALSE, 1, onePixel);
}
#if 0
//XXX: Future, use the following code to draw a checkmark in any size.
void
nsCheckboxControlFrame::PaintScaledCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, PRUint32 aWidth, PRUint32 aHeight)
{
#define NS_CHECKED_POINTS 7
// Points come from the coordinates on a 11X11 pixels rectangle with 0,0 at the lower
// left.
nscoord checkedPolygonDef[] = {0,2, 2,4, 6,0 , 6,2, 2,6, 0,4, 0,2 };
nsPoint checkedPolygon[NS_CHECKED_POINTS];
PRUint32 defIndex = 0;
PRUint32 polyIndex = 0;
PRBool scalable = PR_FALSE;
aRenderingContext.SetColor(color->mColor);
PRUint32 height = aHeight;
for (defIndex = 0; defIndex < (NS_CHECKED_POINTS * 2); defIndex++) {
checkedPolygon[polyIndex].x = nscoord(((checkedPolygonDef[defIndex])) * (height / 11.0) + (height / 11.0));
defIndex++;
checkedPolygon[polyIndex].y = nscoord((((checkedPolygonDef[defIndex]))) * (height / 11.0) + (height / 11.0));
polyIndex++;
}
aRenderingContext.FillPolygon(checkedPolygon, NS_CHECKED_POINTS);
}
#endif
void
nsCheckboxControlFrame::PaintCheckBox(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
#ifdef XP_PC
aRenderingContext.PushState();
float p2t;
aPresContext.GetScaledPixelsToTwips(p2t);
//Offset fixed size checkbox in to the middle of the area reserved for the checkbox
const int printOffsetX = (NS_PC_DESIRED_CHECKBOX_SIZE - NS_PC_ABSOLUTE_CHECKBOX_SIZE);
const int printOffsetY = (NS_PC_DESIRED_CHECKBOX_SIZE - NS_PC_ABSOLUTE_CHECKBOX_SIZE);
aRenderingContext.Translate(NSIntPixelsToTwips(printOffsetX, p2t),
NSIntPixelsToTwips(printOffsetY, p2t));
// Draw's background + border
PaintFixedSizeCheckMarkBorder(aRenderingContext, p2t);
PRBool checked = PR_TRUE;
GetCurrentCheckState(&checked); // Get check state from the content model
if (PR_TRUE == checked) {
PaintFixedSizeCheckMark(aRenderingContext, p2t);
}
PRBool clip;
aRenderingContext.PopState(clip);
#endif
}
NS_METHOD
nsCheckboxControlFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
#ifdef XP_PC
//XXX: This call and the Paint Methods could be moved to the Widget library instead of
// being done here. In the future, If we decide to have the Widgets GFX rendered and use
// CSS style to control all aspects of the widgets appearance, it may make sense to keep
// The rendering code for the widget here in the Frame.
PaintCheckBox(aPresContext, aRenderingContext, aDirtyRect);
#endif
return NS_OK;
}