Files
Mozilla/mozilla/layout/xul/base/src/nsStackLayout.cpp
evaughan%netscape.com 933f75ed4e disable gfx scrollbars #44576
grid fixes for tree bugs

-r Hyatt


git-svn-id: svn://10.0.0.236/trunk@73930 18797224-902f-48f8-a5cc-f745e15eee43
2000-07-10 20:10:27 +00:00

294 lines
7.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsStackLayout.h"
#include "nsIStyleContext.h"
#include "nsCOMPtr.h"
#include "nsBoxLayoutState.h"
#include "nsBox.h"
nsCOMPtr<nsIBoxLayout> nsStackLayout::gInstance = new nsStackLayout();
nsresult
NS_NewStackLayout( nsIPresShell* aPresShell, nsCOMPtr<nsIBoxLayout>& aNewLayout)
{
// we have not instance variables so just return our static one.
aNewLayout = nsStackLayout::gInstance;
return NS_OK;
}
nsStackLayout::nsStackLayout()
{
}
NS_IMETHODIMP
nsStackLayout::GetPrefSize(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState, nsSize& aSize)
{
aSize.width = 0;
aSize.height = 0;
// run through all the children and get there min, max, and preferred sizes
// return us the size of the box
nsIBox* child = nsnull;
aBox->GetChildBox(&child);
while (child)
{
// ignore collapsed children
// PRBool isCollapsed = PR_FALSE;
// child->IsCollapsed(aBoxLayoutState, isCollapsed);
// if (!isCollapsed)
// {
nsSize pref(0,0);
child->GetPrefSize(aBoxLayoutState, pref);
AddMargin(child, pref);
AddLargestSize(aSize, pref);
// }
child->GetNextBox(&child);
}
// now add our border and padding and insets
AddBorderAndPadding(aBox, aSize);
AddInset(aBox, aSize);
return NS_OK;
}
NS_IMETHODIMP
nsStackLayout::GetMinSize(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState, nsSize& aSize)
{
aSize.width = 0;
aSize.height = 0;
// run through all the children and get there min, max, and preferred sizes
// return us the size of the box
nsIBox* child = nsnull;
aBox->GetChildBox(&child);
while (child)
{
// ignore collapsed children
//PRBool isCollapsed = PR_FALSE;
//aBox->IsCollapsed(aBoxLayoutState, isCollapsed);
//if (!isCollapsed)
//{
nsSize min(0,0);
child->GetMinSize(aBoxLayoutState, min);
AddMargin(child, min);
AddLargestSize(aSize, min);
//}
child->GetNextBox(&child);
}
// now add our border and padding and insets
AddBorderAndPadding(aBox, aSize);
AddInset(aBox,aSize);
return NS_OK;
}
NS_IMETHODIMP
nsStackLayout::GetMaxSize(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState, nsSize& aSize)
{
aSize.width = NS_INTRINSICSIZE;
aSize.height = NS_INTRINSICSIZE;
// run through all the children and get there min, max, and preferred sizes
// return us the size of the box
nsIBox* child = nsnull;
aBox->GetChildBox(&child);
while (child)
{
// ignore collapsed children
//PRBool isCollapsed = PR_FALSE;
//aBox->IsCollapsed(aBoxLayoutState, isCollapsed);
//if (!isCollapsed)
//{
// if completely redefined don't even ask our child for its size.
nsSize max(NS_INTRINSICSIZE, NS_INTRINSICSIZE);
child->GetMaxSize(aBoxLayoutState, max);
AddMargin(child, max);
AddSmallestSize(aSize, max);
//}
child->GetNextBox(&child);
}
// now add our border and padding and insets
AddBorderAndPadding(aBox, aSize);
AddInset(aBox, aSize);
return NS_OK;
}
NS_IMETHODIMP
nsStackLayout::GetAscent(nsIBox* aBox, nsBoxLayoutState& aBoxLayoutState, nscoord& aAscent)
{
aAscent = 0;
// run through all the children and get there min, max, and preferred sizes
// return us the size of the box
nsIBox* child = nsnull;
aBox->GetChildBox(&child);
while (child)
{
// ignore collapsed children
//PRBool isCollapsed = PR_FALSE;
//aBox->IsCollapsed(aBoxLayoutState, isCollapsed);
//if (!isCollapsed)
//{
// if completely redefined don't even ask our child for its size.
nscoord ascent = 0;
child->GetAscent(aBoxLayoutState, ascent);
nsMargin margin;
child->GetMargin(margin);
ascent += margin.top + margin.bottom;
if (ascent > aAscent)
aAscent = ascent;
//}
child->GetNextBox(&child);
}
return NS_OK;
}
NS_IMETHODIMP
nsStackLayout::Layout(nsIBox* aBox, nsBoxLayoutState& aState)
{
nsRect clientRect;
aBox->GetClientRect(clientRect);
nsIBox* child = nsnull;
PRBool grow;
PRInt32 passes = 0;
do {
aBox->GetChildBox(&child);
grow = PR_FALSE;
while (child)
{
nsMargin margin;
child->GetMargin(margin);
nsRect childRect(clientRect);
childRect.Deflate(margin);
if (childRect.width < 0)
childRect.width = 0;
if (childRect.height < 0)
childRect.height = 0;
nsRect oldRect;
child->GetBounds(oldRect);
PRBool sizeChanged = (oldRect != childRect);
// only layout dirty children
PRBool isDirty = PR_FALSE;
PRBool hasDirtyChildren = PR_FALSE;
child->IsDirty(isDirty);
child->HasDirtyChildren(hasDirtyChildren);
if (sizeChanged || isDirty || hasDirtyChildren) {
child->SetBounds(aState, childRect);
child->Layout(aState);
child->GetBounds(childRect);
childRect.Inflate(margin);
// did the child push back on us and get bigger?
if (childRect.width > clientRect.width) {
clientRect.width = childRect.width;
grow = PR_TRUE;
}
if (childRect.height > clientRect.height) {
clientRect.height = childRect.height;
grow = PR_TRUE;
}
}
child->GetNextBox(&child);
}
NS_BOX_ASSERTION(aBox, passes < 10,"Infinite loop! Someone won't stop growing!!");
//if (passes > 3)
// printf("Growing!!!\n");
passes++;
} while(grow);
// if some HTML inside us got bigger we need to force ourselves to
// get bigger
nsRect bounds;
aBox->GetBounds(bounds);
nsMargin bp;
aBox->GetBorderAndPadding(bp);
clientRect.Inflate(bp);
aBox->GetInset(bp);
clientRect.Inflate(bp);
if (clientRect.width > bounds.width || clientRect.height > bounds.height)
{
if (clientRect.width > bounds.width)
bounds.width = clientRect.width;
if (clientRect.height > bounds.height)
bounds.height = clientRect.height;
aBox->SetBounds(aState, bounds);
}
return NS_OK;
}