886 lines
21 KiB
Makefile
886 lines
21 KiB
Makefile
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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!IF "$(CFG)" == ""
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CFG=WizardMachine - Win32 Debug
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!MESSAGE No configuration specified. Defaulting to WizardMachine - Win32\
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Debug.
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!ENDIF
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!IF "$(CFG)" != "WizardMachine - Win32 Release" && "$(CFG)" !=\
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"WizardMachine - Win32 Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE on this makefile
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "WizardMachine.mak" CFG="WizardMachine - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "WizardMachine - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "WizardMachine - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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################################################################################
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# Begin Project
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# PROP Target_Last_Scanned "WizardMachine - Win32 Debug"
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RSC=rc.exe
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CPP=cl.exe
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MTL=mktyplib.exe
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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OUTDIR=.\Release
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INTDIR=.\Release
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ALL : "$(OUTDIR)\WizardMachine.exe"
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CLEAN :
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-@erase "$(INTDIR)\HelpDlg.obj"
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-@erase "$(INTDIR)\ImageDialog.obj"
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-@erase "$(INTDIR)\ImgDlg.obj"
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-@erase "$(INTDIR)\NavText.obj"
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-@erase "$(INTDIR)\NewConfigDialog.obj"
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-@erase "$(INTDIR)\NewDialog.obj"
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-@erase "$(INTDIR)\ProgDlgThread.obj"
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-@erase "$(INTDIR)\ProgressDialog.obj"
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-@erase "$(INTDIR)\PropSheet.obj"
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-@erase "$(INTDIR)\StdAfx.obj"
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-@erase "$(INTDIR)\SumDlg.obj"
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-@erase "$(INTDIR)\WizardMachine.obj"
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-@erase "$(INTDIR)\WizardMachine.pch"
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-@erase "$(INTDIR)\WizardMachine.res"
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-@erase "$(INTDIR)\WizardMachineDlg.obj"
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-@erase "$(INTDIR)\WizardUI.obj"
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-@erase "$(INTDIR)\WizHelp.obj"
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-@erase "$(INTDIR)\wizshell.obj"
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-@erase "$(OUTDIR)\WizardMachine.exe"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
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CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
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"_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/WizardMachine.pch" /Yu"stdafx.h"\
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/Fo"$(INTDIR)/" /c
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CPP_OBJS=.\Release/
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CPP_SBRS=.\.
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
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# ADD MTL /nologo /D "NDEBUG" /win32
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MTL_PROJ=/nologo /D "NDEBUG" /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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RSC_PROJ=/l 0x409 /fo"$(INTDIR)/WizardMachine.res" /d "NDEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/WizardMachine.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /machine:I386
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LINK32_FLAGS=/nologo /subsystem:windows /incremental:no\
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/pdb:"$(OUTDIR)/WizardMachine.pdb" /machine:I386\
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/out:"$(OUTDIR)/WizardMachine.exe"
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LINK32_OBJS= \
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"$(INTDIR)\HelpDlg.obj" \
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"$(INTDIR)\ImageDialog.obj" \
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"$(INTDIR)\ImgDlg.obj" \
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"$(INTDIR)\NavText.obj" \
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"$(INTDIR)\NewConfigDialog.obj" \
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"$(INTDIR)\NewDialog.obj" \
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"$(INTDIR)\ProgDlgThread.obj" \
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"$(INTDIR)\ProgressDialog.obj" \
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"$(INTDIR)\PropSheet.obj" \
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"$(INTDIR)\StdAfx.obj" \
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"$(INTDIR)\SumDlg.obj" \
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"$(INTDIR)\WizardMachine.obj" \
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"$(INTDIR)\WizardMachine.res" \
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"$(INTDIR)\WizardMachineDlg.obj" \
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"$(INTDIR)\WizardUI.obj" \
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"$(INTDIR)\WizHelp.obj" \
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"$(INTDIR)\wizshell.obj"
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"$(OUTDIR)\WizardMachine.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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OUTDIR=.\Debug
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INTDIR=.\Debug
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ALL : "$(OUTDIR)\WizardMachine.exe" "$(OUTDIR)\WizardMachine.bsc"
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CLEAN :
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-@erase "$(INTDIR)\HelpDlg.obj"
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-@erase "$(INTDIR)\HelpDlg.sbr"
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-@erase "$(INTDIR)\ImageDialog.obj"
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-@erase "$(INTDIR)\ImageDialog.sbr"
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-@erase "$(INTDIR)\ImgDlg.obj"
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-@erase "$(INTDIR)\ImgDlg.sbr"
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-@erase "$(INTDIR)\NavText.obj"
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-@erase "$(INTDIR)\NavText.sbr"
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-@erase "$(INTDIR)\NewConfigDialog.obj"
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-@erase "$(INTDIR)\NewConfigDialog.sbr"
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-@erase "$(INTDIR)\NewDialog.obj"
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-@erase "$(INTDIR)\NewDialog.sbr"
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-@erase "$(INTDIR)\ProgDlgThread.obj"
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-@erase "$(INTDIR)\ProgDlgThread.sbr"
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-@erase "$(INTDIR)\ProgressDialog.obj"
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-@erase "$(INTDIR)\ProgressDialog.sbr"
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-@erase "$(INTDIR)\PropSheet.obj"
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-@erase "$(INTDIR)\PropSheet.sbr"
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-@erase "$(INTDIR)\StdAfx.obj"
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-@erase "$(INTDIR)\StdAfx.sbr"
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-@erase "$(INTDIR)\SumDlg.obj"
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-@erase "$(INTDIR)\SumDlg.sbr"
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-@erase "$(INTDIR)\vc40.idb"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase "$(INTDIR)\WizardMachine.obj"
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-@erase "$(INTDIR)\WizardMachine.pch"
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-@erase "$(INTDIR)\WizardMachine.res"
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-@erase "$(INTDIR)\WizardMachine.sbr"
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-@erase "$(INTDIR)\WizardMachineDlg.obj"
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-@erase "$(INTDIR)\WizardMachineDlg.sbr"
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-@erase "$(INTDIR)\WizardUI.obj"
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-@erase "$(INTDIR)\WizardUI.sbr"
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-@erase "$(INTDIR)\WizHelp.obj"
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-@erase "$(INTDIR)\WizHelp.sbr"
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-@erase "$(INTDIR)\wizshell.obj"
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-@erase "$(INTDIR)\wizshell.sbr"
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-@erase "$(OUTDIR)\WizardMachine.bsc"
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-@erase "$(OUTDIR)\WizardMachine.exe"
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-@erase "$(OUTDIR)\WizardMachine.ilk"
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-@erase "$(OUTDIR)\WizardMachine.pdb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /c
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CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
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/D "_AFXDLL" /D "_MBCS" /FR"$(INTDIR)/" /Fp"$(INTDIR)/WizardMachine.pch"\
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/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
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CPP_OBJS=.\Debug/
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CPP_SBRS=.\Debug/
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
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# ADD MTL /nologo /D "_DEBUG" /win32
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MTL_PROJ=/nologo /D "_DEBUG" /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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RSC_PROJ=/l 0x409 /fo"$(INTDIR)/WizardMachine.res" /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/WizardMachine.bsc"
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BSC32_SBRS= \
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"$(INTDIR)\HelpDlg.sbr" \
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"$(INTDIR)\ImageDialog.sbr" \
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"$(INTDIR)\ImgDlg.sbr" \
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"$(INTDIR)\NavText.sbr" \
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"$(INTDIR)\NewConfigDialog.sbr" \
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"$(INTDIR)\NewDialog.sbr" \
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"$(INTDIR)\ProgDlgThread.sbr" \
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"$(INTDIR)\ProgressDialog.sbr" \
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"$(INTDIR)\PropSheet.sbr" \
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"$(INTDIR)\StdAfx.sbr" \
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"$(INTDIR)\SumDlg.sbr" \
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"$(INTDIR)\WizardMachine.sbr" \
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"$(INTDIR)\WizardMachineDlg.sbr" \
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"$(INTDIR)\WizardUI.sbr" \
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"$(INTDIR)\WizHelp.sbr" \
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"$(INTDIR)\wizshell.sbr"
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"$(OUTDIR)\WizardMachine.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
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$(BSC32) @<<
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$(BSC32_FLAGS) $(BSC32_SBRS)
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<<
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386
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LINK32_FLAGS=/nologo /subsystem:windows /incremental:yes\
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/pdb:"$(OUTDIR)/WizardMachine.pdb" /debug /machine:I386\
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/out:"$(OUTDIR)/WizardMachine.exe"
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LINK32_OBJS= \
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"$(INTDIR)\HelpDlg.obj" \
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"$(INTDIR)\ImageDialog.obj" \
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"$(INTDIR)\ImgDlg.obj" \
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"$(INTDIR)\NavText.obj" \
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"$(INTDIR)\NewConfigDialog.obj" \
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"$(INTDIR)\NewDialog.obj" \
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"$(INTDIR)\ProgDlgThread.obj" \
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"$(INTDIR)\ProgressDialog.obj" \
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"$(INTDIR)\PropSheet.obj" \
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"$(INTDIR)\StdAfx.obj" \
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"$(INTDIR)\SumDlg.obj" \
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"$(INTDIR)\WizardMachine.obj" \
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"$(INTDIR)\WizardMachine.res" \
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"$(INTDIR)\WizardMachineDlg.obj" \
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"$(INTDIR)\WizardUI.obj" \
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"$(INTDIR)\WizHelp.obj" \
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"$(INTDIR)\wizshell.obj"
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"$(OUTDIR)\WizardMachine.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ENDIF
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.c{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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################################################################################
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# Begin Target
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# Name "WizardMachine - Win32 Release"
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# Name "WizardMachine - Win32 Debug"
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
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!ENDIF
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################################################################################
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# Begin Source File
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SOURCE=.\ReadMe.txt
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\WizardMachine.cpp
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DEP_CPP_WIZAR=\
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".\HelpDlg.h"\
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".\ProgressDialog.h"\
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".\PropSheet.h"\
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".\StdAfx.h"\
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".\WizardMachine.h"\
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".\WizardMachineDlg.h"\
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".\WizardUI.h"\
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".\WizHelp.h"\
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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"$(INTDIR)\WizardMachine.obj" : $(SOURCE) $(DEP_CPP_WIZAR) "$(INTDIR)"\
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"$(INTDIR)\WizardMachine.pch"
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!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
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"$(INTDIR)\WizardMachine.obj" : $(SOURCE) $(DEP_CPP_WIZAR) "$(INTDIR)"\
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"$(INTDIR)\WizardMachine.pch"
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"$(INTDIR)\WizardMachine.sbr" : $(SOURCE) $(DEP_CPP_WIZAR) "$(INTDIR)"\
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"$(INTDIR)\WizardMachine.pch"
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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DEP_CPP_STDAF=\
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".\StdAfx.h"\
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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# ADD CPP /Yc"stdafx.h"
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BuildCmds= \
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$(CPP) /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
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"_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/WizardMachine.pch" /Yc"stdafx.h"\
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/Fo"$(INTDIR)/" /c $(SOURCE) \
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"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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"$(INTDIR)\WizardMachine.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
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# ADD CPP /Yc"stdafx.h"
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BuildCmds= \
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$(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
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/D "_AFXDLL" /D "_MBCS" /FR"$(INTDIR)/" /Fp"$(INTDIR)/WizardMachine.pch"\
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/Yc"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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"$(INTDIR)\StdAfx.sbr" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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"$(INTDIR)\WizardMachine.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
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$(BuildCmds)
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\WizardMachine.rc
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DEP_RSC_WIZARD=\
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".\res\WizardMachine.ico"\
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".\res\WizardMachine.rc2"\
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"$(INTDIR)\WizardMachine.res" : $(SOURCE) $(DEP_RSC_WIZARD) "$(INTDIR)"
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$(RSC) $(RSC_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\NavText.cpp
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DEP_CPP_NAVTE=\
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".\NavText.h"\
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".\ProgressDialog.h"\
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".\PropSheet.h"\
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".\StdAfx.h"\
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".\WizardMachine.h"\
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".\WizardMachineDlg.h"\
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".\WizardUI.h"\
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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"$(INTDIR)\NavText.obj" : $(SOURCE) $(DEP_CPP_NAVTE) "$(INTDIR)"\
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"$(INTDIR)\WizardMachine.pch"
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|
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!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
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"$(INTDIR)\NavText.obj" : $(SOURCE) $(DEP_CPP_NAVTE) "$(INTDIR)"\
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"$(INTDIR)\WizardMachine.pch"
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"$(INTDIR)\NavText.sbr" : $(SOURCE) $(DEP_CPP_NAVTE) "$(INTDIR)"\
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"$(INTDIR)\WizardMachine.pch"
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\ImageDialog.cpp
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DEP_CPP_IMAGE=\
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".\ImageDialog.h"\
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".\ProgressDialog.h"\
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".\PropSheet.h"\
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".\StdAfx.h"\
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".\WizardMachine.h"\
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".\WizardMachineDlg.h"\
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".\WizardUI.h"\
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|
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!IF "$(CFG)" == "WizardMachine - Win32 Release"
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|
|
"$(INTDIR)\ImageDialog.obj" : $(SOURCE) $(DEP_CPP_IMAGE) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\ImageDialog.obj" : $(SOURCE) $(DEP_CPP_IMAGE) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\ImageDialog.sbr" : $(SOURCE) $(DEP_CPP_IMAGE) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\PropSheet.cpp
|
|
DEP_CPP_PROPS=\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\PropSheet.obj" : $(SOURCE) $(DEP_CPP_PROPS) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\PropSheet.obj" : $(SOURCE) $(DEP_CPP_PROPS) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\PropSheet.sbr" : $(SOURCE) $(DEP_CPP_PROPS) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\WizardMachineDlg.cpp
|
|
DEP_CPP_WIZARDM=\
|
|
".\ImgDlg.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\WizardMachineDlg.obj" : $(SOURCE) $(DEP_CPP_WIZARDM) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\WizardMachineDlg.obj" : $(SOURCE) $(DEP_CPP_WIZARDM) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\WizardMachineDlg.sbr" : $(SOURCE) $(DEP_CPP_WIZARDM) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ProgressDialog.cpp
|
|
DEP_CPP_PROGR=\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\ProgressDialog.obj" : $(SOURCE) $(DEP_CPP_PROGR) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\ProgressDialog.obj" : $(SOURCE) $(DEP_CPP_PROGR) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\ProgressDialog.sbr" : $(SOURCE) $(DEP_CPP_PROGR) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ProgDlgThread.cpp
|
|
DEP_CPP_PROGD=\
|
|
".\ProgDlgThread.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\ProgDlgThread.obj" : $(SOURCE) $(DEP_CPP_PROGD) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\ProgDlgThread.obj" : $(SOURCE) $(DEP_CPP_PROGD) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\ProgDlgThread.sbr" : $(SOURCE) $(DEP_CPP_PROGD) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\NewConfigDialog.cpp
|
|
DEP_CPP_NEWCO=\
|
|
".\NewConfigDialog.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\NewConfigDialog.obj" : $(SOURCE) $(DEP_CPP_NEWCO) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\NewConfigDialog.obj" : $(SOURCE) $(DEP_CPP_NEWCO) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\NewConfigDialog.sbr" : $(SOURCE) $(DEP_CPP_NEWCO) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\NewDialog.cpp
|
|
DEP_CPP_NEWDI=\
|
|
".\NewDialog.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\NewDialog.obj" : $(SOURCE) $(DEP_CPP_NEWDI) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\NewDialog.obj" : $(SOURCE) $(DEP_CPP_NEWDI) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\NewDialog.sbr" : $(SOURCE) $(DEP_CPP_NEWDI) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\WizardUI.cpp
|
|
DEP_CPP_WIZARDU=\
|
|
".\ImgDlg.h"\
|
|
".\NavText.h"\
|
|
".\NewConfigDialog.h"\
|
|
".\NewDialog.h"\
|
|
".\ProgDlgThread.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\SumDlg.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\WizardUI.obj" : $(SOURCE) $(DEP_CPP_WIZARDU) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\WizardUI.obj" : $(SOURCE) $(DEP_CPP_WIZARDU) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\WizardUI.sbr" : $(SOURCE) $(DEP_CPP_WIZARDU) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\wizshell.cpp
|
|
DEP_CPP_WIZSH=\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\wizshell.obj" : $(SOURCE) $(DEP_CPP_WIZSH) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\wizshell.obj" : $(SOURCE) $(DEP_CPP_WIZSH) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\wizshell.sbr" : $(SOURCE) $(DEP_CPP_WIZSH) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ImgDlg.cpp
|
|
DEP_CPP_IMGDL=\
|
|
".\HelpDlg.h"\
|
|
".\ImgDlg.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
".\WizHelp.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\ImgDlg.obj" : $(SOURCE) $(DEP_CPP_IMGDL) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\ImgDlg.obj" : $(SOURCE) $(DEP_CPP_IMGDL) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\ImgDlg.sbr" : $(SOURCE) $(DEP_CPP_IMGDL) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SumDlg.cpp
|
|
DEP_CPP_SUMDL=\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\SumDlg.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\SumDlg.obj" : $(SOURCE) $(DEP_CPP_SUMDL) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\SumDlg.obj" : $(SOURCE) $(DEP_CPP_SUMDL) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\SumDlg.sbr" : $(SOURCE) $(DEP_CPP_SUMDL) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\WizHelp.cpp
|
|
DEP_CPP_WIZHE=\
|
|
".\HelpDlg.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
".\WizHelp.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\WizHelp.obj" : $(SOURCE) $(DEP_CPP_WIZHE) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\WizHelp.obj" : $(SOURCE) $(DEP_CPP_WIZHE) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\WizHelp.sbr" : $(SOURCE) $(DEP_CPP_WIZHE) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\HelpDlg.cpp
|
|
DEP_CPP_HELPD=\
|
|
".\HelpDlg.h"\
|
|
".\ProgressDialog.h"\
|
|
".\PropSheet.h"\
|
|
".\StdAfx.h"\
|
|
".\WizardMachine.h"\
|
|
".\WizardMachineDlg.h"\
|
|
".\WizardUI.h"\
|
|
".\WizHelp.h"\
|
|
|
|
|
|
!IF "$(CFG)" == "WizardMachine - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\HelpDlg.obj" : $(SOURCE) $(DEP_CPP_HELPD) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "WizardMachine - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\HelpDlg.obj" : $(SOURCE) $(DEP_CPP_HELPD) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
"$(INTDIR)\HelpDlg.sbr" : $(SOURCE) $(DEP_CPP_HELPD) "$(INTDIR)"\
|
|
"$(INTDIR)\WizardMachine.pch"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|
|
################################################################################
|