Files
Mozilla/mozilla/layout/xul/base/src/nsScrollbarButtonFrame.cpp
roc+%cs.cmu.edu a70c7ce7b7 Bug 174049. Smooth scrolling. Original patch by Neil cronin. r+sr=kin
git-svn-id: svn://10.0.0.236/trunk@140133 18797224-902f-48f8-a5cc-f745e15eee43
2003-03-24 05:29:45 +00:00

283 lines
8.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsScrollbarButtonFrame.h"
#include "nsIPresContext.h"
#include "nsIContent.h"
#include "nsCOMPtr.h"
#include "nsUnitConversion.h"
#include "nsINameSpaceManager.h"
#include "nsHTMLAtoms.h"
#include "nsXULAtoms.h"
#include "nsSliderFrame.h"
#include "nsIScrollbarFrame.h"
#include "nsIScrollbarMediator.h"
#include "nsRepeatService.h"
#include "nsGUIEvent.h"
//
// NS_NewToolbarFrame
//
// Creates a new Toolbar frame and returns it in |aNewFrame|
//
nsresult
NS_NewScrollbarButtonFrame ( nsIPresShell* aPresShell, nsIFrame** aNewFrame )
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsScrollbarButtonFrame* it = new (aPresShell) nsScrollbarButtonFrame (aPresShell);
if (nsnull == it)
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
return NS_OK;
} // NS_NewScrollBarButtonFrame
nsScrollbarButtonFrame::nsScrollbarButtonFrame(nsIPresShell* aPresShell)
:nsButtonBoxFrame(aPresShell)
{
}
NS_IMETHODIMP
nsScrollbarButtonFrame::QueryInterface(REFNSIID aIID, void** aInstancePtr)
{
if (aIID.Equals(NS_GET_IID(nsITimerCallback))) {
*aInstancePtr = (void*)(nsITimerCallback*) this;
NS_ADDREF_THIS();
return NS_OK;
}
return nsButtonBoxFrame::QueryInterface(aIID, aInstancePtr);
}
NS_IMETHODIMP
nsScrollbarButtonFrame::HandleEvent(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
// XXX hack until handle release is actually called in nsframe.
if (aEvent->message == NS_MOUSE_EXIT_SYNTH|| aEvent->message == NS_MOUSE_RIGHT_BUTTON_UP || aEvent->message == NS_MOUSE_LEFT_BUTTON_UP)
HandleRelease(aPresContext, aEvent, aEventStatus);
return nsButtonBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}
NS_IMETHODIMP
nsScrollbarButtonFrame::HandlePress(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
MouseClicked();
nsRepeatService::GetInstance()->Start(this);
return NS_OK;
}
NS_IMETHODIMP
nsScrollbarButtonFrame::HandleRelease(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
nsRepeatService::GetInstance()->Stop();
return NS_OK;
}
NS_IMETHODIMP nsScrollbarButtonFrame::Notify(nsITimer *timer)
{
MouseClicked();
return NS_OK;
}
void
nsScrollbarButtonFrame::MouseClicked(nsIPresContext* aPresContext, nsGUIEvent* aEvent)
{
nsButtonBoxFrame::MouseClicked(aPresContext, aEvent);
//MouseClicked();
}
void
nsScrollbarButtonFrame::MouseClicked()
{
// when we are clicked either increment or decrement the slider position.
// get the scrollbar control
nsIFrame* scrollbar;
GetParentWithTag(nsXULAtoms::scrollbar, this, scrollbar);
if (scrollbar == nsnull)
return;
// get the scrollbars content node
nsCOMPtr<nsIContent> content;
scrollbar->GetContent(getter_AddRefs(content));
// get the current pos
PRInt32 curpos = nsSliderFrame::GetCurrentPosition(content);
PRInt32 oldpos = curpos;
// get the max pos
PRInt32 maxpos = nsSliderFrame::GetMaxPosition(content);
// get the increment amount
PRInt32 increment = nsSliderFrame::GetIncrement(content);
#ifdef MOZ_WIDGET_COCOA
// Emulate the Mac IE behavior of scrolling 2 lines instead of 1
// on a button press. This makes scrolling appear smoother and
// keeps us competitive with IE.
increment *= 2;
#endif
nsString value;
if (NS_CONTENT_ATTR_HAS_VALUE == mContent->GetAttr(kNameSpaceID_None, nsHTMLAtoms::type, value))
{
// if our class is DecrementButton subtract the current pos by increment amount
// if our class is IncrementButton increment the current pos by the decrement amount
if (value.Equals(NS_LITERAL_STRING("decrement")))
curpos -= increment;
else if (value.Equals(NS_LITERAL_STRING("increment")))
curpos += increment;
// make sure the current positon is between the current and max positions
if (curpos < 0)
curpos = 0;
else if (curpos > maxpos)
curpos = maxpos;
nsCOMPtr<nsIScrollbarFrame> sb(do_QueryInterface(scrollbar));
if (sb) {
nsCOMPtr<nsIScrollbarMediator> m;
sb->GetScrollbarMediator(getter_AddRefs(m));
if (m) {
m->ScrollbarButtonPressed(oldpos, curpos);
return;
}
}
// set the current position of the slider.
nsAutoString curposStr;
curposStr.AppendInt(curpos);
content->SetAttr(kNameSpaceID_None, nsXULAtoms::smooth, NS_LITERAL_STRING("true"), PR_FALSE);
content->SetAttr(kNameSpaceID_None, nsXULAtoms::curpos, curposStr, PR_TRUE);
content->UnsetAttr(kNameSpaceID_None, nsXULAtoms::smooth, PR_FALSE);
}
}
nsresult
nsScrollbarButtonFrame::GetChildWithTag(nsIPresContext* aPresContext,
nsIAtom* atom, nsIFrame* start, nsIFrame*& result)
{
// recursively search our children
nsIFrame* childFrame;
start->FirstChild(aPresContext, nsnull, &childFrame);
while (nsnull != childFrame)
{
// get the content node
nsCOMPtr<nsIContent> child;
childFrame->GetContent(getter_AddRefs(child));
if (child) {
// see if it is the child
nsCOMPtr<nsIAtom> tag;
child->GetTag(*getter_AddRefs(tag));
if (atom == tag.get())
{
result = childFrame;
return NS_OK;
}
}
// recursive search the child
GetChildWithTag(aPresContext, atom, childFrame, result);
if (result != nsnull)
return NS_OK;
nsresult rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
}
result = nsnull;
return NS_OK;
}
nsresult
nsScrollbarButtonFrame::GetParentWithTag(nsIAtom* toFind, nsIFrame* start, nsIFrame*& result)
{
while(nsnull != start)
{
start->GetParent(&start);
if (start) {
// get the content node
nsCOMPtr<nsIContent> child;
start->GetContent(getter_AddRefs(child));
nsCOMPtr<nsIAtom> atom;
if (child && child->GetTag(*getter_AddRefs(atom)) == NS_OK && atom.get() == toFind) {
result = start;
return NS_OK;
}
}
}
result = nsnull;
return NS_OK;
}
NS_IMETHODIMP
nsScrollbarButtonFrame::Destroy(nsIPresContext* aPresContext)
{
// Ensure our repeat service isn't going... it's possible that a scrollbar can disappear out
// from under you while you're in the process of scrolling.
nsRepeatService::GetInstance()->Stop();
return nsButtonBoxFrame::Destroy(aPresContext);
}