99 lines
2.9 KiB
JavaScript
99 lines
2.9 KiB
JavaScript
/*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998-1999 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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//Cancel() is in EdDialogCommon.js
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// Note: This dialog
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var tagname;
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var element;
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// dialog initialization code
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function Startup()
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{
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// This is the return value for the parent,
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// who only needs to know if OK was clicked
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window.opener.AdvancedEditOK = false;
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if (!InitEditorShell())
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return;
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doSetOKCancel(onOK, null);
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// Element to edit is passed in
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element = window.arguments[1];
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if (!element || element == "undefined") {
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dump("Advanced Edit: Element to edit not supplied\n");
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window.close();
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}
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dump("*** Element passed into Advanced Edit: "+element+" ***\n");
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// Append tagname of element we are editing after the message text
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// above the attribute editing treewidget
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var msgParent = document.getElementById("AttributeMsgParent");
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// Remove temporary place holder text:
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// TODO: REMOVE THIS WHEN WE CAN RESIZE DIALOG AFTER CREATION
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msgParent.removeChild(msgParent.firstChild);
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var msg = GetString("AttributesFor");
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dump("Tagname Msg = "+msg+"\n");
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msg +=(" "+element.nodeName);
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dump("Tagname Msg = "+msg+"\n");
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textNode = editorShell.editorDocument.createTextNode(msg);
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if (textNode) {
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msgParent.appendChild(textNode);
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}
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// Create dialog object to store controls for easy access
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dialog = new Object;
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dialog.AddAttributeNameInput = document.getElementById("AddAttributeNameInput");
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//TODO: We should disable this button if the AddAttributeNameInput editbox is empty
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dialog.AddAttribute = document.getElementById("AddAttribute");
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//TODO: Get the list of attribute nodes,
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// read each one, and use to build a text + editbox
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// in a treewidget row for each attribute
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var nodeMap = element.attributes;
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var nodeMapCount = nodeMap.length;
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// SET FOCUS TO FIRST CONTROL
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}
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function onAddAttribute()
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{
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var name = dialog.AddAttributeNameInput.value;
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// TODO: Add a new text + editbox to the treewidget editing list
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}
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function onOK()
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{
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//TODO: Get all children of the treewidget to get all
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// name, value strings for all attributes.
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// Set those attributes on "element" we are editing.
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window.opener.AdvancedEditOK = true;
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return true; // do close the window
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}
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