Mozilla/mozilla/view/src/nsView.cpp

1689 lines
40 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsView.h"
#include "nsIWidget.h"
#include "nsIViewManager.h"
#include "nsIFrame.h"
#include "nsIPresContext.h"
#include "nsIWidget.h"
#include "nsIButton.h"
#include "nsIScrollbar.h"
#include "nsGUIEvent.h"
#include "nsIDeviceContext.h"
#include "nsIComponentManager.h"
#include "nsIRenderingContext.h"
#include "nsTransform2D.h"
#include "nsIScrollableView.h"
#include "nsVoidArray.h"
#include "nsGfxCIID.h"
#include "nsIBlender.h"
#include "nsIRegion.h"
#include "nsIClipView.h"
static NS_DEFINE_IID(kRegionCID, NS_REGION_CID);
//mmptemp
static nsEventStatus PR_CALLBACK HandleEvent(nsGUIEvent *aEvent);
//#define SHOW_VIEW_BORDERS
//#define HIDE_ALL_WIDGETS
//
// Main events handler
//
nsEventStatus PR_CALLBACK HandleEvent(nsGUIEvent *aEvent)
{
//printf(" %d %d %d (%d,%d) \n", aEvent->widget, aEvent->widgetSupports,
// aEvent->message, aEvent->point.x, aEvent->point.y);
nsEventStatus result = nsEventStatus_eIgnore;
nsIView *view = nsView::GetViewFor(aEvent->widget);
if (nsnull != view)
{
nsIViewManager *vm;
view->GetViewManager(vm);
vm->DispatchEvent(aEvent, &result);
NS_RELEASE(vm);
}
return result;
}
MOZ_DECL_CTOR_COUNTER(nsView);
nsView :: nsView()
{
MOZ_COUNT_CTOR(nsView);
mVis = nsViewVisibility_kShow;
mXForm = nsnull;
mVFlags = 0;
mOpacity = 1.0f;
mViewManager = nsnull;
mCompositorFlags = 0;
}
nsView :: ~nsView()
{
MOZ_COUNT_DTOR(nsView);
mVFlags |= NS_VIEW_PUBLIC_FLAG_DYING;
PRInt32 numKids;
GetChildCount(numKids);
if (numKids > 0)
{
nsIView *kid;
//nuke the kids
do {
GetChild(0, kid);
if (nsnull != kid)
kid->Destroy();
} while (nsnull != kid);
}
if (mXForm != nsnull)
{
delete mXForm;
mXForm = nsnull;
}
if (nsnull != mViewManager)
{
nsIView *rootView;
mViewManager->GetRootView(rootView);
if (nsnull != rootView)
{
if (rootView == this)
{
// Inform the view manager that the root view has gone away...
mViewManager->SetRootView(nsnull);
}
else
{
if (nsnull != mParent)
{
mViewManager->RemoveChild(mParent, this);
}
}
}
else if (nsnull != mParent)
{
mParent->RemoveChild(this);
}
nsIView* grabbingView; //check to see if we are capturing!!!
mViewManager->GetMouseEventGrabber(grabbingView);
if (grabbingView == this)
{
PRBool boolResult;//not used
mViewManager->GrabMouseEvents(nsnull,boolResult);
}
mViewManager = nsnull;
}
else if (nsnull != mParent)
{
mParent->RemoveChild(this);
}
// Destroy and release the widget
if (nsnull != mWindow)
{
mWindow->SetClientData(nsnull);
mWindow->Destroy();
NS_RELEASE(mWindow);
}
NS_IF_RELEASE(mDirtyRegion);
}
nsresult nsView::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
if (nsnull == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
*aInstancePtr = nsnull;
if (aIID.Equals(NS_GET_IID(nsIView)) || (aIID.Equals(NS_GET_IID(nsISupports)))) {
*aInstancePtr = (void*)(nsIView*)this;
return NS_OK;
}
return NS_NOINTERFACE;
}
nsrefcnt nsView::AddRef()
{
NS_WARNING("not supported for views");
return 1;
}
nsrefcnt nsView::Release()
{
NS_WARNING("not supported for views");
return 1;
}
nsIView* nsView::GetViewFor(nsIWidget* aWidget)
{
nsIView* view = nsnull;
void* clientData;
NS_PRECONDITION(nsnull != aWidget, "null widget ptr");
// The widget's client data points back to the owning view
if (aWidget && NS_SUCCEEDED(aWidget->GetClientData(clientData))) {
view = (nsIView*)clientData;
if (nsnull != view) {
#ifdef NS_DEBUG
// Verify the pointer is really a view
nsView* widgetView;
NS_ASSERTION((NS_SUCCEEDED(view->QueryInterface(NS_GET_IID(nsIView), (void **)&widgetView))) &&
(widgetView == view), "bad client data");
#endif
}
}
return view;
}
NS_IMETHODIMP nsView :: Init(nsIViewManager* aManager,
const nsRect &aBounds,
const nsIView *aParent,
nsViewVisibility aVisibilityFlag)
{
//printf(" \n callback=%d data=%d", aWidgetCreateCallback, aCallbackData);
NS_PRECONDITION(nsnull != aManager, "null ptr");
if (nsnull == aManager) {
return NS_ERROR_NULL_POINTER;
}
if (nsnull != mViewManager) {
return NS_ERROR_ALREADY_INITIALIZED;
}
// we don't hold a reference to the view manager
mViewManager = aManager;
mChildClip.mLeft = 0;
mChildClip.mRight = 0;
mChildClip.mTop = 0;
mChildClip.mBottom = 0;
SetBounds(aBounds);
//temporarily set it...
SetParent((nsIView *)aParent);
SetVisibility(aVisibilityFlag);
// XXX Don't clear this or we hork the scrolling view when creating the clip
// view's widget. It needs to stay set and later the view manager will reset it
// when the view is inserted into the view hierarchy...
#if 0
//clear this again...
SetParent(nsnull);
#endif
return NS_OK;
}
NS_IMETHODIMP nsView :: Destroy()
{
delete this;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetViewManager(nsIViewManager *&aViewMgr) const
{
NS_IF_ADDREF(mViewManager);
aViewMgr = mViewManager;
return NS_OK;
}
NS_IMETHODIMP nsView :: Paint(nsIRenderingContext& rc, const nsRect& rect,
PRUint32 aPaintFlags, PRBool &aResult)
{
if (aPaintFlags & NS_VIEW_FLAG_JUST_PAINT) {
// Just paint, assume compositor knows what it's doing.
if (nsnull != mClientData) {
nsCOMPtr<nsIViewObserver> observer;
if (NS_OK == mViewManager->GetViewObserver(*getter_AddRefs(observer))) {
observer->Paint((nsIView *)this, rc, rect);
}
}
} else {
nsIView *pRoot;
PRBool clipres = PR_FALSE;
PRBool clipwasset = PR_FALSE;
float opacity;
mViewManager->GetRootView(pRoot);
rc.PushState();
GetOpacity(opacity);
if (aPaintFlags & NS_VIEW_FLAG_CLIP_SET)
{
clipwasset = PR_TRUE;
aPaintFlags &= ~NS_VIEW_FLAG_CLIP_SET;
} else if (mVis == nsViewVisibility_kShow) {
if (opacity == 1.0f)
{
nsRect brect;
GetBounds(brect);
rc.SetClipRect(brect, nsClipCombine_kIntersect, clipres);
}
}
if (clipres == PR_FALSE)
{
nscoord posx, posy;
if (nsnull == mWindow)
{
GetPosition(&posx, &posy);
rc.Translate(posx, posy);
}
if (nsnull != mXForm)
{
nsTransform2D *pXForm;
rc.GetCurrentTransform(pXForm);
pXForm->Concatenate(mXForm);
}
//if we are not doing a two pass render,
//render the kids...
if (!(aPaintFlags & (NS_VIEW_FLAG_FRONT_TO_BACK | NS_VIEW_FLAG_BACK_TO_FRONT))) {
PRInt32 numkids;
GetChildCount(numkids);
for (PRInt32 cnt = 0; cnt < numkids; cnt++) {
nsIView *kid;
GetChild(cnt, kid);
if (nsnull != kid) {
// Don't paint child views that have widgets. They'll get their own
// native paint requests
nsIWidget *widget;
PRBool hasWidget;
kid->GetWidget(widget);
hasWidget = (widget != nsnull);
if (nsnull != widget) {
void *thing;
thing = widget->GetNativeData(NS_NATIVE_WIDGET);
NS_RELEASE(widget);
if (nsnull == thing)
hasWidget = PR_FALSE;
}
if (!hasWidget) {
nsRect kidRect;
kid->GetBounds(kidRect);
nsRect damageArea;
PRBool overlap = damageArea.IntersectRect(rect, kidRect);
if (overlap == PR_TRUE) {
// Translate damage area into kid's coordinate system
nsRect kidDamageArea(damageArea.x - kidRect.x, damageArea.y - kidRect.y,
damageArea.width, damageArea.height);
kid->Paint(rc, kidDamageArea, aPaintFlags, clipres);
if (clipres == PR_TRUE)
break;
}
}
}
}
}
if ((clipres == PR_FALSE) && (mVis == nsViewVisibility_kShow)) {
//don't render things that can't be seen...
if ((opacity > 0.0f) && (mBounds.width > 1) && (mBounds.height > 1)) {
nsCOMPtr<nsIRenderingContext> localcx;
nsDrawingSurface surf = nsnull;
nsDrawingSurface redsurf = nsnull;
PRBool hasTransparency;
PRBool clipState; //for when we want to throw away the clip state
rc.PushState();
HasTransparency(hasTransparency);
if (opacity < 1.0f)
{
nsIDeviceContext *dx = nsnull;
nsIView *rootview = nsnull;
//create offscreen bitmap to render view into
mViewManager->GetDeviceContext(dx);
mViewManager->GetRootView(rootview);
if ((nsnull != dx) && (nsnull != rootview))
{
dx->CreateRenderingContext(rootview, *getter_AddRefs(localcx));
if (nsnull != localcx) {
float t2p;
nscoord width, height;
//create offscreen buffer for blending...
dx->GetAppUnitsToDevUnits(t2p);
width = NSToCoordRound(mBounds.width * t2p);
height = NSToCoordRound(mBounds.height * t2p);
nsRect bitrect = nsRect(0, 0, width, height);
localcx->CreateDrawingSurface(&bitrect, NS_CREATEDRAWINGSURFACE_FOR_PIXEL_ACCESS, surf);
localcx->CreateDrawingSurface(&bitrect, NS_CREATEDRAWINGSURFACE_FOR_PIXEL_ACCESS, redsurf);
if (nsnull != surf)
localcx->SelectOffScreenDrawingSurface(surf);
}
NS_RELEASE(dx);
}
}
if (nsnull == localcx)
localcx = &rc;
if (hasTransparency || (opacity < 1.0f)) {
//overview of algorithm:
//1. clip is set to intersection of this view and whatever is
// left of the damage region in the rc.
//2. walk tree from this point down through the view list,
// rendering and clipping out opaque views encountered until
// there is nothing left in the clip area or the bottommost
// view is reached.
//3. walk back up through view list restoring clips and painting
// or blending any non-opaque views encountered until we reach the
// view that started the whole process
//walk down rendering only views within this clip
//clip is already set to this view in rendering context...
nsIView *curview, *preview = this;
nsVoidArray *views = (nsVoidArray *)new nsVoidArray();
nsVoidArray *rects = (nsVoidArray *)new nsVoidArray();
// nscoord posx, posy;
nsRect damRect = rect;
localcx->PushState();
GetPosition(&posx, &posy);
//we need to go back to the coordinate system that was there
//before we came along... XXX xform not accounted for. MMP
damRect.x += posx;
damRect.y += posy;
localcx->Translate(-posx, -posy);
GetNextSibling(curview);
if (nsnull == curview)
{
preview->GetParent(curview);
if (nsnull != curview)
{
nsRect prect;
curview->GetBounds(prect);
damRect.x += prect.x;
damRect.y += prect.y;
localcx->Translate(-prect.x, -prect.y);
}
}
while (nsnull != curview)
{
nsRect kidRect;
curview->GetBounds(kidRect);
nsRect damageArea;
PRBool overlap = damageArea.IntersectRect(damRect, kidRect);
if (overlap == PR_TRUE)
{
// Translate damage area into kid's coordinate system
// nsRect kidDamageArea(damageArea.x - kidRect.x, damageArea.y - kidRect.y,
// damageArea.width, damageArea.height);
nsRect kidDamageArea(damRect.x - kidRect.x, damRect.y - kidRect.y,
damRect.width, damRect.height);
//we will pop the states on the back to front pass...
localcx->PushState();
if (nsnull != views)
views->AppendElement(curview);
rects->AppendElement(new nsRect(kidDamageArea));
curview->Paint(*localcx, kidDamageArea, aPaintFlags | NS_VIEW_FLAG_FRONT_TO_BACK, clipres);
}
if (clipres == PR_TRUE)
break;
preview = curview;
curview->GetNextSibling(curview);
if (nsnull == curview)
{
preview->GetParent(curview);
if (nsnull != curview)
{
nsRect prect;
curview->GetBounds(prect);
damRect.x += prect.x;
damRect.y += prect.y;
localcx->Translate(-prect.x, -prect.y);
}
}
}
//walk backwards, rendering views
if (nsnull != views) {
PRInt32 idx = views->Count();
PRBool isfirst = PR_TRUE;
while (idx > 0) {
if (PR_TRUE == isfirst) {
//we just rendered the last view at the
//end of the first pass, so there is no need
//to do so again.
nsRect *trect = (nsRect *)rects->ElementAt(--idx);
delete trect;
localcx->PopState(clipState);
isfirst = PR_FALSE;
} else {
curview = (nsIView *)views->ElementAt(--idx);
nsRect *trect = (nsRect *)rects->ElementAt(idx);
curview->Paint(*localcx, *trect, aPaintFlags | NS_VIEW_FLAG_BACK_TO_FRONT, clipres);
delete trect;
//pop the state pushed on the front to back pass...
localcx->PopState(clipState);
}
}
delete rects;
delete views;
}
localcx->PopState(clipState);
}
if (nsnull != redsurf)
localcx->SelectOffScreenDrawingSurface(redsurf);
//now draw ourself...
if (nsnull != mClientData) {
nsCOMPtr<nsIViewObserver> observer;
if (NS_OK == mViewManager->GetViewObserver(*getter_AddRefs(observer))) {
observer->Paint((nsIView *)this, *localcx, rect);
}
}
#if 1
// release whatever hold we had on the context.
localcx = nsnull;
#else
if (localcx != &rc) {
// localcx->SelectOffScreenDrawingSurface(nsnull);
NS_RELEASE(localcx);
} else
localcx = nsnull;
#endif
//kill offscreen buffer
if ((nsnull != surf) && (nsnull != redsurf))
{
nsRect brect;
brect.x = brect.y = 0;
brect.width = mBounds.width;
brect.height = mBounds.height;
static NS_DEFINE_IID(kBlenderCID, NS_BLENDER_CID);
static NS_DEFINE_IID(kIBlenderIID, NS_IBLENDER_IID);
nsIBlender *blender = nsnull;
nsresult rv;
rv = nsComponentManager::CreateInstance(kBlenderCID, nsnull, kIBlenderIID, (void **)&blender);
if (NS_OK == rv)
{
nsIDeviceContext *dx;
mViewManager->GetDeviceContext(dx);
float t2p;
nscoord width, height;
dx->GetAppUnitsToDevUnits(t2p);
width = NSToCoordRound(mBounds.width * t2p);
height = NSToCoordRound(mBounds.height * t2p);
blender->Init(dx);
blender->Blend(0, 0, width, height,redsurf,surf, 0, 0, opacity);
NS_RELEASE(blender);
NS_RELEASE(dx);
rc.CopyOffScreenBits(surf, 0, 0, brect, NS_COPYBITS_XFORM_DEST_VALUES);
}
rc.DestroyDrawingSurface(surf);
rc.DestroyDrawingSurface(redsurf);
surf = nsnull;
redsurf = nsnull;
}
#ifdef SHOW_VIEW_BORDERS
{
nscoord x, y, w, h;
if ((mClip.mLeft != mClip.mRight) && (mClip.mTop != mClip.mBottom))
{
x = mClip.mLeft;
y = mClip.mTop;
w = mClip.mRight - mClip.mLeft;
h = mClip.mBottom - mClip.mTop;
rc.SetColor(NS_RGB(255, 255, 0));
}
else
{
x = y = 0;
GetDimensions(&w, &h);
if (nsnull != mWindow)
rc.SetColor(NS_RGB(0, 255, 0));
else
rc.SetColor(NS_RGB(0, 0, 255));
}
rc.DrawRect(x, y, w, h);
}
#endif
rc.PopState(clipState);
}
}
}
rc.PopState(clipres);
//now we need to exclude this view from the rest of the
//paint process. only do this if this view is actually
//visible and if there is no widget (like a scrollbar) here.
if (!clipwasset && (clipres == PR_FALSE) &&
(mVis == nsViewVisibility_kShow) && (nsnull == mWindow) &&
(opacity > 0.0f))
{
nsRect brect;
GetBounds(brect);
if (this != pRoot)
rc.SetClipRect(brect, nsClipCombine_kSubtract, clipres);
}
aResult = clipres;
}
return NS_OK;
}
NS_IMETHODIMP nsView :: Paint(nsIRenderingContext& rc, const nsIRegion& region,
PRUint32 aPaintFlags, PRBool &aResult)
{
// XXX apply region to rc
// XXX get bounding rect from region
//if (nsnull != mClientData)
//{
// nsIViewObserver *obs;
//
// if (NS_OK == mViewManager->GetViewObserver(obs))
// {
// obs->Paint((nsIView *)this, rc, rect, aPaintFlags);
// NS_RELEASE(obs);
// }
//}
aResult = PR_FALSE;
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP nsView :: HandleEvent(nsGUIEvent *event, PRUint32 aEventFlags,
nsEventStatus* aStatus, PRBool& aHandled)
{
NS_ENSURE_ARG_POINTER(aStatus);
//printf(" %d %d %d %d (%d,%d) \n", this, event->widget, event->widgetSupports,
// event->message, event->point.x, event->point.y);
// Hold a refcount to the observer. The continued existence of the observer will
// delay deletion of this view hierarchy should the event want to cause its
// destruction in, say, some JavaScript event handler.
nsIViewObserver *obs;
if (NS_FAILED(mViewManager->GetViewObserver(obs)))
obs = nsnull;
*aStatus = nsEventStatus_eIgnore;
//see if any of this view's children can process the event
if (*aStatus == nsEventStatus_eIgnore && !(mVFlags & NS_VIEW_PUBLIC_FLAG_DONT_CHECK_CHILDREN)) {
PRInt32 numkids;
nsRect trect;
nscoord x, y;
GetChildCount(numkids);
x = event->point.x;
y = event->point.y;
for (PRInt32 cnt = 0; cnt < numkids && !aHandled; cnt++)
{
nsIView *pKid;
GetChild(cnt, pKid);
if (!pKid) break;
pKid->GetBounds(trect);
if (PointIsInside(*pKid, x, y))
{
//the x, y position of the event in question
//is inside this child view, so give it the
//opportunity to handle the event
event->point.x -= trect.x;
event->point.y -= trect.y;
pKid->HandleEvent(event, NS_VIEW_FLAG_CHECK_CHILDREN, aStatus, aHandled);
event->point.x += trect.x;
event->point.y += trect.y;
}
}
}
// if the child handled the event(Ignore) or it handled the event but still wants
// default behavor(ConsumeDoDefault) and we are visible then pass the event down the view's
// frame hierarchy. -EDV
if (!aHandled && mVis == nsViewVisibility_kShow)
{
//if no child's bounds matched the event or we consumed but still want
//default behavior check the view itself. -EDV
if (nsnull != mClientData && nsnull != obs) {
obs->HandleEvent((nsIView *)this, event, aStatus, aHandled);
}
}
/* XXX Just some debug code to see what event are being thrown away because
we are not visible. -EDV
else if (mVis == nsViewVisibility_kHide) {
nsIFrame* frame = (nsIFrame*)mClientData;
printf("Throwing away=%d %d %d (%d,%d) \n", this, event->widget,
event->message, event->point.x, event->point.y);
}
*/
NS_IF_RELEASE(obs);
return NS_OK;
}
// XXX Start Temporary fix for Bug #19416
NS_IMETHODIMP nsView :: IgnoreSetPosition(PRBool aShouldIgnore)
{
mShouldIgnoreSetPosition = aShouldIgnore;
// resync here
if (!mShouldIgnoreSetPosition) {
SetPosition(mBounds.x, mBounds.y);
}
return NS_OK;
}
// XXX End Temporary fix for Bug #19416
NS_IMETHODIMP nsView :: SetPosition(nscoord aX, nscoord aY)
{
nscoord x = aX;
nscoord y = aY;
if (IsRoot()) {
// Add view manager's coordinate offset to the root view
// This allows the view manager to offset it's coordinate space
// while allowing layout to assume it's coordinate space origin is (0,0)
nscoord offsetX;
nscoord offsetY;
mViewManager->GetOffset(&offsetX, &offsetY);
x += offsetX;
y += offsetY;
}
mBounds.MoveTo(x, y);
// XXX Start Temporary fix for Bug #19416
if (mShouldIgnoreSetPosition) {
return NS_OK;
}
// XXX End Temporary fix for Bug #19416
if (nsnull != mWindow)
{
// see if we are caching our widget changes. Yes?
// mark us as changed. Later we will actually move the
// widget.
PRBool caching = PR_FALSE;
mViewManager->IsCachingWidgetChanges(&caching);
if (caching) {
mVFlags |= NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED;
return NS_OK;
}
nsIDeviceContext *dx;
float scale;
nsIWidget *pwidget = nsnull;
nscoord parx = 0, pary = 0;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(scale);
NS_RELEASE(dx);
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
mWindow->Move(NSTwipsToIntPixels((x + parx), scale),
NSTwipsToIntPixels((y + pary), scale));
}
return NS_OK;
}
NS_IMETHODIMP nsView :: SynchWidgetSizePosition()
{
// if the widget was moved or resized
if (mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED || mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED)
{
nsIDeviceContext *dx;
float t2p;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
NS_RELEASE(dx);
/* You would think that doing a move and resize all in one operation would
* be faster but its not. Something is really broken here. So I'm comenting
* this out for now
// if we moved and resized do it all in one shot
if (mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED && mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED)
{
nscoord parx = 0, pary = 0;
nsIWidget *pwidget = nsnull;
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
PRInt32 x = NSTwipsToIntPixels(mBounds.x + parx, t2p);
PRInt32 y = NSTwipsToIntPixels(mBounds.y + pary, t2p);
PRInt32 width = NSTwipsToIntPixels(mBounds.width, t2p);
PRInt32 height = NSTwipsToIntPixels(mBounds.height, t2p);
nsRect bounds;
mWindow->GetBounds(bounds);
if (bounds.x == x && bounds.y == y )
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED;
else if (bounds.width == width && bounds.height == bounds.height)
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED;
else {
printf("%d) SetBounds(%d,%d,%d,%d)\n", this, x, y, width, height);
mWindow->Resize(x,y,width,height, PR_TRUE);
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED;
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED;
return NS_OK;
}
}
*/
// if we just resized do it
if (mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED)
{
PRInt32 width = NSTwipsToIntPixels(mBounds.width, t2p);
PRInt32 height = NSTwipsToIntPixels(mBounds.height, t2p);
nsRect bounds;
mWindow->GetBounds(bounds);
if (bounds.width != width || bounds.height != bounds.height) {
printf("%d) Resize(%d,%d)\n", this, width, height);
mWindow->Resize(width,height, PR_TRUE);
}
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED;
}
if (mVFlags & NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED) {
// if we just moved do it.
nscoord parx = 0, pary = 0;
nsIWidget *pwidget = nsnull;
GetOffsetFromWidget(&parx, &pary, pwidget);
NS_IF_RELEASE(pwidget);
PRInt32 x = NSTwipsToIntPixels(mBounds.x + parx, t2p);
PRInt32 y = NSTwipsToIntPixels(mBounds.y + pary, t2p);
nsRect bounds;
mWindow->GetBounds(bounds);
if (bounds.x != x || bounds.y != y) {
printf("%d) Move(%d,%d)\n", this, x, y);
mWindow->Move(x,y);
}
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_WIDGET_MOVED;
}
}
return NS_OK;
}
NS_IMETHODIMP nsView :: GetPosition(nscoord *x, nscoord *y) const
{
nsIView *rootView;
mViewManager->GetRootView(rootView);
if (this == ((const nsView*)rootView))
*x = *y = 0;
else
{
*x = mBounds.x;
*y = mBounds.y;
}
return NS_OK;
}
NS_IMETHODIMP nsView :: SetDimensions(nscoord width, nscoord height, PRBool aPaint)
{
if ((mBounds.width == width) &&
(mBounds.height == height))
return NS_OK;
mBounds.SizeTo(width, height);
#if 0
if (nsnull != mParent)
{
nsIScrollableView *scroller;
static NS_DEFINE_IID(kscroller, NS_ISCROLLABLEVIEW_IID);
// XXX The scrolled view is a child of the clip view which is a child of
// the scrolling view. It's kind of yucky the way this works. A parent
// notification that the child's size changed would be cleaner.
nsIView *grandParent;
mParent->GetParent(grandParent);
if ((nsnull != grandParent) &&
(NS_OK == grandParent->QueryInterface(kscroller, (void **)&scroller)))
{
scroller->ComputeContainerSize();
}
}
#endif
if (nsnull != mWindow)
{
PRBool caching = PR_FALSE;
mViewManager->IsCachingWidgetChanges(&caching);
if (caching) {
mVFlags |= NS_VIEW_PUBLIC_FLAG_WIDGET_RESIZED;
return NS_OK;
}
nsIDeviceContext *dx;
float t2p;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
mWindow->Resize(NSTwipsToIntPixels(width, t2p), NSTwipsToIntPixels(height, t2p),
aPaint);
NS_RELEASE(dx);
}
return NS_OK;
}
NS_IMETHODIMP nsView :: GetDimensions(nscoord *width, nscoord *height) const
{
*width = mBounds.width;
*height = mBounds.height;
return NS_OK;
}
NS_IMETHODIMP nsView :: SetBounds(const nsRect &aBounds, PRBool aPaint)
{
SetPosition(aBounds.x, aBounds.y);
SetDimensions(aBounds.width, aBounds.height, aPaint);
return NS_OK;
}
NS_IMETHODIMP nsView :: SetBounds(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight, PRBool aPaint)
{
SetPosition(aX, aY);
SetDimensions(aWidth, aHeight, aPaint);
return NS_OK;
}
NS_IMETHODIMP nsView :: GetBounds(nsRect &aBounds) const
{
nsIView *rootView = nsnull;
NS_ASSERTION(mViewManager, "mViewManager is null!");
if (!mViewManager) {
aBounds.x = aBounds.y = 0;
return NS_ERROR_FAILURE;
}
mViewManager->GetRootView(rootView);
aBounds = mBounds;
if ((nsIView *)this == rootView)
aBounds.x = aBounds.y = 0;
return NS_OK;
}
NS_IMETHODIMP nsView :: SetChildClip(nscoord aLeft, nscoord aTop, nscoord aRight, nscoord aBottom)
{
NS_PRECONDITION(aLeft <= aRight && aTop <= aBottom, "bad clip values");
mChildClip.mLeft = aLeft;
mChildClip.mTop = aTop;
mChildClip.mRight = aRight;
mChildClip.mBottom = aBottom;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetChildClip(nscoord *aLeft, nscoord *aTop, nscoord *aRight, nscoord *aBottom) const
{
*aLeft = mChildClip.mLeft;
*aTop = mChildClip.mTop;
*aRight = mChildClip.mRight;
*aBottom = mChildClip.mBottom;
return NS_OK;
}
NS_IMETHODIMP nsView :: SetVisibility(nsViewVisibility aVisibility)
{
mVis = aVisibility;
if (nsnull != mWindow)
{
#ifndef HIDE_ALL_WIDGETS
if (mVis == nsViewVisibility_kShow)
mWindow->Show(PR_TRUE);
else
#endif
mWindow->Show(PR_FALSE);
}
return NS_OK;
}
NS_IMETHODIMP nsView :: GetVisibility(nsViewVisibility &aVisibility) const
{
aVisibility = mVis;
return NS_OK;
}
NS_IMETHODIMP nsView::SetZIndex(PRInt32 aZIndex)
{
mZindex = aZIndex;
if (nsnull != mWindow) {
mWindow->SetZIndex(aZIndex);
}
return NS_OK;
}
NS_IMETHODIMP nsView::GetZIndex(PRInt32 &aZIndex) const
{
aZIndex = mZindex;
return NS_OK;
}
NS_IMETHODIMP nsView::SetAutoZIndex(PRBool aAutoZIndex)
{
if (aAutoZIndex)
mVFlags |= NS_VIEW_PUBLIC_FLAG_AUTO_ZINDEX;
else
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_AUTO_ZINDEX;
return NS_OK;
}
NS_IMETHODIMP nsView::GetAutoZIndex(PRBool &aAutoZIndex) const
{
aAutoZIndex = ((mVFlags & NS_VIEW_PUBLIC_FLAG_AUTO_ZINDEX) != 0);
return NS_OK;
}
NS_IMETHODIMP nsView::SetFloating(PRBool aFloatingView)
{
if (aFloatingView)
mVFlags |= NS_VIEW_PUBLIC_FLAG_FLOATING;
else
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_FLOATING;
#if 0
// recursively make all sub-views "floating" grr.
nsIView *child = mFirstChild;
while (nsnull != child) {
child->SetFloating(aFloatingView);
child->GetNextSibling(child);
}
#endif
return NS_OK;
}
NS_IMETHODIMP nsView::GetFloating(PRBool &aFloatingView) const
{
aFloatingView = ((mVFlags & NS_VIEW_PUBLIC_FLAG_FLOATING) != 0);
return NS_OK;
}
NS_IMETHODIMP nsView :: SetParent(nsIView *aParent)
{
mParent = aParent;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetParent(nsIView *&aParent) const
{
aParent = mParent;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetNextSibling(nsIView *&aNextSibling) const
{
aNextSibling = mNextSibling;
return NS_OK;
}
NS_IMETHODIMP nsView::SetNextSibling(nsIView* aView)
{
mNextSibling = aView;
return NS_OK;
}
NS_IMETHODIMP nsView :: InsertChild(nsIView *child, nsIView *sibling)
{
NS_PRECONDITION(nsnull != child, "null ptr");
if (nsnull != child)
{
if (nsnull != sibling)
{
#ifdef NS_DEBUG
nsIView* siblingParent;
sibling->GetParent(siblingParent);
NS_ASSERTION(siblingParent == this, "tried to insert view with invalid sibling");
#endif
//insert after sibling
nsIView* siblingNextSibling;
sibling->GetNextSibling(siblingNextSibling);
child->SetNextSibling(siblingNextSibling);
sibling->SetNextSibling(child);
}
else
{
child->SetNextSibling(mFirstChild);
mFirstChild = child;
}
child->SetParent(this);
mNumKids++;
}
return NS_OK;
}
NS_IMETHODIMP nsView :: RemoveChild(nsIView *child)
{
NS_PRECONDITION(nsnull != child, "null ptr");
if (nsnull != child)
{
nsIView* prevKid = nsnull;
nsIView* kid = mFirstChild;
PRBool found = PR_FALSE;
while (nsnull != kid) {
if (kid == child) {
if (nsnull != prevKid) {
nsIView* kidNextSibling;
kid->GetNextSibling(kidNextSibling);
prevKid->SetNextSibling(kidNextSibling);
} else {
kid->GetNextSibling(mFirstChild);
}
child->SetParent(nsnull);
mNumKids--;
found = PR_TRUE;
break;
}
prevKid = kid;
kid->GetNextSibling(kid);
}
NS_ASSERTION(found, "tried to remove non child");
}
return NS_OK;
}
NS_IMETHODIMP nsView :: GetChildCount(PRInt32 &aCount) const
{
aCount = mNumKids;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetChild(PRInt32 index, nsIView *&aChild) const
{
NS_PRECONDITION(!(index > mNumKids), "bad index");
aChild = nsnull;
if (index < mNumKids)
{
aChild = mFirstChild;
for (PRInt32 cnt = 0; (cnt < index) && (nsnull != aChild); cnt++) {
aChild->GetNextSibling(aChild);
}
}
return NS_OK;
}
NS_IMETHODIMP nsView :: SetTransform(nsTransform2D &aXForm)
{
if (nsnull == mXForm)
mXForm = new nsTransform2D(&aXForm);
else
*mXForm = aXForm;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetTransform(nsTransform2D &aXForm) const
{
if (nsnull != mXForm)
aXForm = *mXForm;
else
aXForm.SetToIdentity();
return NS_OK;
}
NS_IMETHODIMP nsView :: SetOpacity(float opacity)
{
mOpacity = opacity;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetOpacity(float &aOpacity) const
{
aOpacity = mOpacity;
return NS_OK;
}
NS_IMETHODIMP nsView :: HasTransparency(PRBool &aTransparent) const
{
aTransparent = (mVFlags & NS_VIEW_PUBLIC_FLAG_TRANSPARENT) ? PR_TRUE : PR_FALSE;
return NS_OK;
}
NS_IMETHODIMP nsView :: SetContentTransparency(PRBool aTransparent)
{
if (aTransparent == PR_TRUE)
mVFlags |= NS_VIEW_PUBLIC_FLAG_TRANSPARENT;
else
mVFlags &= ~NS_VIEW_PUBLIC_FLAG_TRANSPARENT;
return NS_OK;
}
NS_IMETHODIMP nsView :: SetClientData(void *aData)
{
mClientData = aData;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetClientData(void *&aData) const
{
aData = mClientData;
return NS_OK;
}
NS_IMETHODIMP nsView :: CreateWidget(const nsIID &aWindowIID,
nsWidgetInitData *aWidgetInitData,
nsNativeWidget aNative,
PRBool aEnableDragDrop)
{
nsIDeviceContext *dx;
nsRect trect = mBounds;
float scale;
NS_IF_RELEASE(mWindow);
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(scale);
trect *= scale;
if (NS_OK == LoadWidget(aWindowIID))
{
PRBool usewidgets;
dx->SupportsNativeWidgets(usewidgets);
if (PR_TRUE == usewidgets)
{
if (aNative)
mWindow->Create(aNative, trect, ::HandleEvent, dx, nsnull, nsnull, aWidgetInitData);
else
{
nsIWidget *parent;
GetOffsetFromWidget(nsnull, nsnull, parent);
mWindow->Create(parent, trect, ::HandleEvent, dx, nsnull, nsnull, aWidgetInitData);
NS_IF_RELEASE(parent);
}
if (aEnableDragDrop) {
mWindow->EnableDragDrop(PR_TRUE);
}
// propagate the z-index to the widget.
mWindow->SetZIndex(mZindex);
}
}
//make sure visibility state is accurate
nsViewVisibility vis;
GetVisibility(vis);
SetVisibility(vis);
NS_RELEASE(dx);
return NS_OK;
}
NS_IMETHODIMP nsView :: SetWidget(nsIWidget *aWidget)
{
NS_IF_RELEASE(mWindow);
mWindow = aWidget;
if (nsnull != mWindow)
{
NS_ADDREF(mWindow);
mWindow->SetClientData((void *)this);
}
return NS_OK;
}
NS_IMETHODIMP nsView :: GetWidget(nsIWidget *&aWidget) const
{
NS_IF_ADDREF(mWindow);
aWidget = mWindow;
return NS_OK;
}
NS_IMETHODIMP nsView::HasWidget(PRBool *aHasWidget) const
{
*aHasWidget = (mWindow != nsnull);
return NS_OK;
}
//
// internal window creation functions
//
nsresult nsView :: LoadWidget(const nsCID &aClassIID)
{
nsresult rv = nsComponentManager::CreateInstance(aClassIID, nsnull, NS_GET_IID(nsIWidget), (void**)&mWindow);
if (NS_OK == rv) {
// Set the widget's client data
mWindow->SetClientData((void*)this);
}
return rv;
}
NS_IMETHODIMP nsView::List(FILE* out, PRInt32 aIndent) const
{
PRInt32 i;
for (i = aIndent; --i >= 0; ) fputs(" ", out);
fprintf(out, "%p ", this);
if (nsnull != mWindow) {
nsRect windowBounds;
nsRect nonclientBounds;
float p2t;
nsIDeviceContext *dx;
mViewManager->GetDeviceContext(dx);
dx->GetDevUnitsToAppUnits(p2t);
NS_RELEASE(dx);
mWindow->GetClientBounds(windowBounds);
windowBounds *= p2t;
mWindow->GetBounds(nonclientBounds);
nonclientBounds *= p2t;
nsrefcnt widgetRefCnt = mWindow->AddRef() - 1;
mWindow->Release();
fprintf(out, "(widget=%p[%d] pos={%d,%d,%d,%d}) ",
mWindow, widgetRefCnt,
nonclientBounds.x, nonclientBounds.y,
windowBounds.width, windowBounds.height);
}
nsRect brect;
GetBounds(brect);
fprintf(out, "{%d,%d,%d,%d}",
brect.x, brect.y, brect.width, brect.height);
PRBool hasTransparency;
HasTransparency(hasTransparency);
fprintf(out, " z=%d vis=%d opc=%1.3f tran=%d clientData=%p <\n", mZindex, mVis, mOpacity, hasTransparency, mClientData);
nsIView* kid = mFirstChild;
while (nsnull != kid) {
kid->List(out, aIndent + 1);
kid->GetNextSibling(kid);
}
for (i = aIndent; --i >= 0; ) fputs(" ", out);
fputs(">\n", out);
return NS_OK;
}
NS_IMETHODIMP nsView :: SetViewFlags(PRUint32 aFlags)
{
mVFlags |= aFlags;
return NS_OK;
}
NS_IMETHODIMP nsView :: ClearViewFlags(PRUint32 aFlags)
{
mVFlags &= ~aFlags;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetViewFlags(PRUint32 *aFlags) const
{
*aFlags = mVFlags;
return NS_OK;
}
NS_IMETHODIMP nsView :: GetOffsetFromWidget(nscoord *aDx, nscoord *aDy, nsIWidget *&aWidget)
{
nsIView *ancestor;
aWidget = nsnull;
// XXX aDx and aDy are OUT parameters and so we should initialize them
// to 0 rather than relying on the caller to do so...
GetParent(ancestor);
while (nsnull != ancestor)
{
ancestor->GetWidget(aWidget);
if (nsnull != aWidget)
return NS_OK;
if ((nsnull != aDx) && (nsnull != aDy))
{
nscoord offx, offy;
ancestor->GetPosition(&offx, &offy);
*aDx += offx;
*aDy += offy;
}
ancestor->GetParent(ancestor);
}
if (nsnull == aWidget) {
// The root view doesn't have a widget
// but maybe the view manager does.
nsCOMPtr<nsIViewManager> vm;
GetViewManager(*getter_AddRefs(vm));
vm->GetWidget(&aWidget);
}
return NS_OK;
}
NS_IMETHODIMP nsView::GetDirtyRegion(nsIRegion *&aRegion) const
{
if (nsnull == mDirtyRegion) {
// The view doesn't have a dirty region so create one
nsresult rv = nsComponentManager::CreateInstance(kRegionCID,
nsnull,
NS_GET_IID(nsIRegion),
(void**) &mDirtyRegion);
if (NS_FAILED(rv))
return rv;
rv = mDirtyRegion->Init();
if (NS_FAILED(rv))
return rv;
}
aRegion = mDirtyRegion;
NS_ADDREF(aRegion);
return NS_OK;
}
NS_IMETHODIMP nsView::GetScratchPoint(nsPoint **aPoint)
{
NS_ASSERTION((aPoint != nsnull), "no point");
*aPoint = &mScratchPoint;
return NS_OK;
}
NS_IMETHODIMP nsView::SetCompositorFlags(PRUint32 aFlags)
{
mCompositorFlags = aFlags;
return NS_OK;
}
NS_IMETHODIMP nsView::GetCompositorFlags(PRUint32 *aFlags)
{
NS_ASSERTION((aFlags != nsnull), "no flags");
*aFlags = mCompositorFlags;
return NS_OK;
}
static void calc_extents(nsIView *view, nsRect *extents, nscoord ox, nscoord oy)
{
nsIView *kid;
PRInt32 numkids, cnt;
nsRect bounds;
nsIClipView *cview;
view->GetChildCount(numkids);
for (cnt = 0; cnt < numkids; cnt++)
{
view->GetChild(cnt, kid);
kid->GetBounds(bounds);
bounds.x += ox;
bounds.y += oy;
extents->UnionRect(*extents, bounds);
cview = nsnull;
kid->QueryInterface(NS_GET_IID(nsIClipView), (void **)&cview);
if (!cview)
calc_extents(kid, extents, bounds.x, bounds.y);
}
}
NS_IMETHODIMP nsView :: GetExtents(nsRect *aExtents)
{
GetBounds(*aExtents);
aExtents->x = 0;
aExtents->y = 0;
calc_extents(this, aExtents, 0, 0);
return NS_OK;
}
PRBool nsView :: IsRoot()
{
nsIView *rootView;
NS_ASSERTION(mViewManager != nsnull," View manager is null in nsView::IsRoot()");
mViewManager->GetRootView(rootView);
if (rootView == this) {
return PR_TRUE;
}
return PR_FALSE;
}
PRBool nsView::PointIsInside(nsIView& aView, nscoord x, nscoord y) const
{
nsRect clippedRect;
PRBool empty;
PRBool clipped;
aView.GetClippedRect(clippedRect, clipped, empty);
if (PR_TRUE == empty) {
// Rect is completely clipped out so point can not
// be inside it.
return PR_FALSE;
}
// Check to see if the point is within the clipped rect.
if (clippedRect.Contains(x, y)) {
return PR_TRUE;
} else {
return PR_FALSE;
}
}
NS_IMETHODIMP nsView::GetClippedRect(nsRect& aClippedRect, PRBool& aIsClipped, PRBool& aEmpty) const
{
// Keep track of the view's offset
// from its ancestor.
nscoord ancestorX = 0;
nscoord ancestorY = 0;
aEmpty = PR_FALSE;
aIsClipped = PR_FALSE;
GetBounds(aClippedRect);
nsIView* parentView;
GetParent(parentView);
// Walk all of the way up the views to see if any
// ancestor sets the NS_VIEW_PUBLIC_FLAG_CLIPCHILDREN
while (parentView) {
PRUint32 flags;
parentView->GetViewFlags(&flags);
if (flags & NS_VIEW_PUBLIC_FLAG_CLIPCHILDREN) {
aIsClipped = PR_TRUE;
// Adjust for clip specified by ancestor
nscoord clipLeft;
nscoord clipTop;
nscoord clipRight;
nscoord clipBottom;
parentView->GetChildClip(&clipLeft, &clipTop, &clipRight, &clipBottom);
nsRect clipRect;
//Offset the cliprect by the amount the child offsets from the parent
clipRect.x = clipLeft + ancestorX;
clipRect.y = clipTop + ancestorY;
clipRect.width = clipRight - clipLeft;
clipRect.height = clipBottom - clipTop;
PRBool overlap = aClippedRect.IntersectRect(clipRect, aClippedRect);
if (!overlap) {
aEmpty = PR_TRUE; // Does not intersect so the rect is empty.
return NS_OK;
}
}
nsRect bounds;
parentView->GetBounds(bounds);
ancestorX -= bounds.x;
ancestorY -= bounds.y;
parentView->GetParent(parentView);
}
return NS_OK;
}