jband%netscape.com 948f6f521c (not part of client build) initial checkin of mozilla/js/jsdj (migrated from ns/js/jsdj)
git-svn-id: svn://10.0.0.236/trunk@10115 18797224-902f-48f8-a5cc-f745e15eee43
1998-09-16 02:07:50 +00:00

135 lines
4.1 KiB
Java

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
package com.netscape.jsdebugging.api;
/**
* When a hook is hit, the debugger records the state of the
* thread before the hook in a ThreadState object. This object
* is then passed to any hook methods that are called, and can
* be used to change the state of the thread when it resumes from the
* hook.
*/
public interface ThreadStateBase
{
/**
* Return true if the Thread hasn't been resumed since this ThreadState
* was made.
*/
public boolean isValid();
/**
* partial list of thread states from sun.debug.ThreadInfo.
* XXX some of these don't apply.
*/
public int THR_STATUS_UNKNOWN = 0x01;
public int THR_STATUS_ZOMBIE = 0x02;
public int THR_STATUS_RUNNING = 0x03;
public int THR_STATUS_SLEEPING = 0x04;
public int THR_STATUS_MONWAIT = 0x05;
public int THR_STATUS_CONDWAIT = 0x06;
public int THR_STATUS_SUSPENDED = 0x07;
public int THR_STATUS_BREAK = 0x08;
/**
* Get the state of the thread at the time it entered debug mode.
* This can't be modified directly.
*/
public int getStatus();
public int countStackFrames()
throws InvalidInfoException;
public StackFrameInfo getCurrentFrame()
throws InvalidInfoException;
/**
* Get the thread's stack as an array. stack[stack.length-1] is the
* current frame, and stack[0] is the beginning of the stack.
*/
public StackFrameInfo[] getStack()
throws InvalidInfoException;
/**
* Return true if the thread is currently running a hook
* for this ThreadState
*/
public boolean isRunningHook();
/**
* Return true if the hook on this thread has already completed
* and we are waiting for a call to resume()
*/
public boolean isWaitingForResume();
/**
* Leave the thread in a suspended state when the hook method(s)
* finish. This can be undone by calling resume().
*/
public void leaveSuspended();
/**
* Resume the thread.
* Two cases:
* 1) Hook is still running, this will undo the leaveSuspended
* and the thread will still be waiting for the hook to
* return.
* 2) Hook has already returned and we are in an event loop
* waiting to contine the suspended thread, this will
* force completion of events pending on the suspended
* thread and resume it.
*/
public void resume();
/**
* if the continueState is DEAD, the thread cannot
* be restarted.
*/
public int DEBUG_STATE_DEAD = 0x01;
/**
* if the continueState is RUN, the thread will
* proceed to the next program counter value when it resumes.
*/
public int DEBUG_STATE_RUN = 0x02;
/**
* if the continueState is RETURN, the thread will
* return from the current method with the value in getReturnValue()
* when it resumes.
*/
public int DEBUG_STATE_RETURN = 0x03;
/**
* if the continueState is THROW, the thread will
* throw an exception (accessible with getException()) when it
* resumes.
*/
public int DEBUG_STATE_THROW = 0x04;
/**
* This gets the current continue state of the debug frame, which
* will be one of the DEBUG_STATE_* values above.
*/
public int getContinueState();
public int setContinueState(int state);
}