170 lines
4.4 KiB
C++
170 lines
4.4 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is [Open Source Virtual Machine.].
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*
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* The Initial Developer of the Original Code is
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* Adobe System Incorporated.
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* Portions created by the Initial Developer are Copyright (C) 1993-2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Adobe AS3 Team
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef __avmplus_NativeObjectHelpers__
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#define __avmplus_NativeObjectHelpers__
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namespace avmplus
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{
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namespace NativeObjectHelpers
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{
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// CN: ES3 compliance requires uint32 array and string indicies. The arguments to several
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// array methods are integral values held in a double (to allow for negative offsets from
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// the array length). To deal with this, ClampIndex replaces ClampA
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// i.e. instead of doing this:
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// int start = core->integer(argv[0]);
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// int end = core->integer(argv[1]]);
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// ClampA(start,end,a->getLength());
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//
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// do this:
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// uint32 start = ClampArrayIndex( core->toInteger(argv[0]), a->getLength() );
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// uint32 end = ClampArrayIndex( core->toInteger(argv[1]), a->getLength() );
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// if (end < start)
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// end == start;
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inline uint32 ClampIndex(double intValue, uint32 length)
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{
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uint32 result;
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if (intValue < 0.0)
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{
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if (intValue + length < 0.0)
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result = 0;
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else
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result = (uint32)(intValue + length);
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}
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else if (intValue > length)
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result = length;
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else if (intValue != intValue) // lookout for NaN. It converts to a 0 int value on Win, but as 0xffffffff on Mac
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result = 0;
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else
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result = (uint32)intValue;
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return result;
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}
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inline uint32 ClampIndexInt(int intValue, uint32 length)
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{
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uint32 result;
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if (intValue < 0)
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{
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if (intValue + length < 0)
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result = 0;
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else
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result = (uint32)(intValue + length);
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}
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else if (intValue > (int)length)
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result = length;
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else
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result = (uint32)intValue;
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return result;
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}
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inline void ClampB(double& start, double& end, int32 length)
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{
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AvmAssert(length >= 0);
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if (end < 0)
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end = 0;
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if (end >= length)
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end = length;
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if (start < 0)
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start = 0;
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if (start >= length)
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start = length;
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if (start > end)
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{
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double swap = start;
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start = end;
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end = swap;
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}
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// Have the indexes been successfully normalized?
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// Postconditions:
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AvmAssert(start >= 0 && start <= length);
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AvmAssert(end >= 0 && end <= length);
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AvmAssert(start <= end);
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}
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inline void ClampBInt(int& start, int& end, int32 length)
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{
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AvmAssert(length >= 0);
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if (end < 0)
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end = 0;
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if (end >= length)
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end = length;
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if (start < 0)
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start = 0;
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if (start >= length)
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start = length;
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if (start > end)
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{
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int swap = start;
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start = end;
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end = swap;
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}
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// Have the indexes been successfully normalized?
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// Postconditions:
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AvmAssert(start >= 0 && start <= length);
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AvmAssert(end >= 0 && end <= length);
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AvmAssert(start <= end);
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}
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inline void copyNarrowToWide(const char *src, wchar *dst)
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{
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while (*src) {
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*dst++ = *src++;
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}
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*dst = 0;
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}
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}
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}
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#endif /* __avmplus_NativeObjectHelpers__ */
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