gerv%gerv.net 0a3a70857a Bug 236613: fix formatting of MPL/LGPL/GPL tri-license.
git-svn-id: svn://10.0.0.236/trunk@220064 18797224-902f-48f8-a5cc-f745e15eee43
2007-02-13 18:05:02 +00:00

125 lines
3.8 KiB
ActionScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [Open Source Virtual Machine.].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2004-2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package
{
/*
AS3 implementation constraint:
Object cannot have any per-instance properties, because it is extended by Boolean, String,
Number, Namespace, int, and uint, which cannot hold inherited state from Object because
we represent these types more compactly than with ScriptObject.
*/
public dynamic class Object
{
// Object.length = 1 per ES3
// E262 {ReadOnly, DontDelete, DontEnum }
public static const length:int = 1
private static native function _hasOwnProperty(o, V:String):Boolean
private static native function _propertyIsEnumerable(o, V:String):Boolean
protected static native function _setPropertyIsEnumerable(o, V:String, enumerable:Boolean):void
private static native function _isPrototypeOf(o, V):Boolean
private static native function _toString(o):String
AS3 function isPrototypeOf(V=void 0):Boolean
{
return _isPrototypeOf(this,V)
}
AS3 function hasOwnProperty(V=void 0):Boolean
{
return _hasOwnProperty(this,V)
}
AS3 function propertyIsEnumerable(V=void 0):Boolean
{
return _propertyIsEnumerable(this, V)
}
protected static function _dontEnumPrototype(proto:Object):void
{
for (var name:String in proto)
{
_setPropertyIsEnumerable(proto, name, false);
}
}
// delay proto functions until class Function is initialized.
static function init()
{
prototype.hasOwnProperty =
function(V=void 0):Boolean
{
return this.AS3::hasOwnProperty(V)
}
prototype.propertyIsEnumerable = function(V=void 0)
{
return this.AS3::propertyIsEnumerable(V)
}
prototype.setPropertyIsEnumerable = function(name:String,enumerable:Boolean):void
{
_setPropertyIsEnumerable(this, name, enumerable);
}
prototype.isPrototypeOf = function(V=void 0):Boolean
{
return this.AS3::isPrototypeOf(V)
}
prototype.toString = prototype.toLocaleString =
function():String
{
return _toString(this)
}
prototype.valueOf = function()
{
return this
}
_dontEnumPrototype(prototype);
}
}
// dont create proto functions until after class Function is initialized
Object.init()
}