125 lines
3.8 KiB
ActionScript
125 lines
3.8 KiB
ActionScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is [Open Source Virtual Machine.].
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*
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* The Initial Developer of the Original Code is
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* Adobe System Incorporated.
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* Portions created by the Initial Developer are Copyright (C) 2004-2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Adobe AS3 Team
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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package
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{
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/*
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AS3 implementation constraint:
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Object cannot have any per-instance properties, because it is extended by Boolean, String,
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Number, Namespace, int, and uint, which cannot hold inherited state from Object because
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we represent these types more compactly than with ScriptObject.
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*/
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public dynamic class Object
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{
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// Object.length = 1 per ES3
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// E262 {ReadOnly, DontDelete, DontEnum }
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public static const length:int = 1
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private static native function _hasOwnProperty(o, V:String):Boolean
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private static native function _propertyIsEnumerable(o, V:String):Boolean
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protected static native function _setPropertyIsEnumerable(o, V:String, enumerable:Boolean):void
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private static native function _isPrototypeOf(o, V):Boolean
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private static native function _toString(o):String
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AS3 function isPrototypeOf(V=void 0):Boolean
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{
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return _isPrototypeOf(this,V)
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}
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AS3 function hasOwnProperty(V=void 0):Boolean
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{
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return _hasOwnProperty(this,V)
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}
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AS3 function propertyIsEnumerable(V=void 0):Boolean
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{
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return _propertyIsEnumerable(this, V)
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}
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protected static function _dontEnumPrototype(proto:Object):void
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{
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for (var name:String in proto)
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{
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_setPropertyIsEnumerable(proto, name, false);
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}
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}
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// delay proto functions until class Function is initialized.
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static function init()
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{
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prototype.hasOwnProperty =
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function(V=void 0):Boolean
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{
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return this.AS3::hasOwnProperty(V)
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}
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prototype.propertyIsEnumerable = function(V=void 0)
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{
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return this.AS3::propertyIsEnumerable(V)
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}
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prototype.setPropertyIsEnumerable = function(name:String,enumerable:Boolean):void
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{
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_setPropertyIsEnumerable(this, name, enumerable);
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}
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prototype.isPrototypeOf = function(V=void 0):Boolean
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{
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return this.AS3::isPrototypeOf(V)
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}
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prototype.toString = prototype.toLocaleString =
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function():String
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{
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return _toString(this)
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}
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prototype.valueOf = function()
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{
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return this
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}
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_dontEnumPrototype(prototype);
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}
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}
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// dont create proto functions until after class Function is initialized
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Object.init()
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}
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