gerv%gerv.net 0a3a70857a Bug 236613: fix formatting of MPL/LGPL/GPL tri-license.
git-svn-id: svn://10.0.0.236/trunk@220064 18797224-902f-48f8-a5cc-f745e15eee43
2007-02-13 18:05:02 +00:00

252 lines
7.6 KiB
ActionScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [Open Source Virtual Machine.].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2004-2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package
{
public final class String extends Object
{
// String.length = 1 per ES3
// E262 {ReadOnly, DontDelete, DontEnum }
public static const length:int = 1
AS3 native static function fromCharCode(... arguments):String
String.fromCharCode = function(... arguments) {
return AS3::fromCharCode.apply(String,arguments)
}
// E262 {DontEnum, DontDelete, ReadOnly}
public native function get length():int
// indexOf and other _ functions get early bound by MIR
private native function _indexOf(s:String, i:int=0):int
AS3 native function indexOf(s:String="undefined", i:Number=0):int
prototype.indexOf = function(s:String="undefined", i:Number=0):int
{
return String(this).AS3::indexOf(s, i)
}
// lastIndexOf
private native function _lastIndexOf(s:String, i:int=0x7fffffff):int
AS3 native function lastIndexOf(s:String="undefined", i:Number=0x7FFFFFFF):int
prototype.lastIndexOf = function(s:String="undefined", i:Number=0x7fffffff):int
{
return String(this).AS3::lastIndexOf(s, i)
}
// charAt
private native function _charAt(i:int=0):String
AS3 native function charAt(i:Number=0):String
prototype.charAt = function(i:Number=0):String
{
return String(this).AS3::charAt(i)
}
// charCodeAt
private native function _charCodeAt(i:int=0):Number
AS3 native function charCodeAt(i:Number=0):Number
prototype.charCodeAt = function(i:Number=0):Number
{
return String(this).AS3::charCodeAt(i)
}
// concat
AS3 function concat(...args):String
{
var s:String = this
for (var i:uint = 0, n:uint = args.length; i < n; i++)
s = s + String(args[i])
return s
}
prototype.concat = function(... args):String
{
// todo: use function.apply or array.join?
var s:String = String(this)
for (var i:uint = 0, n:uint = args.length; i < n; i++)
s = s + String(args[i])
return s
}
AS3 native function localeCompare(other:String=void 0):int
prototype.localeCompare = function(other:String=void 0):int
{
return String(this).AS3::localeCompare(other)
}
// match
// P can be a RegEx or is coerced to a string (and then RegEx constructor is called)
private static native function _match(s:String, p):Array
AS3 function match(p=void 0):Array
{
return _match(this, p)
}
prototype.match = function(p=void 0):Array
{
return _match(String(this), p)
}
// replace
// p is a RegEx or string
// repl is a function or coerced to a string
private static native function _replace(s:String, p, repl):String
AS3 function replace(p=void 0, repl=void 0):String
{
return _replace(this, p, repl)
}
prototype.replace = function(p=void 0, repl=void 0):String
{
return _replace(String(this), p, repl)
}
// search
// P can be a RegEx or is coerced to a string (and then RegEx constructor is called)
private static native function _search(s:String, p):int
AS3 function search(p=void 0):int
{
return _search(this, p)
}
prototype.search = function(p=void 0):int
{
return _search(String(this), p)
}
// slice
private native function _slice(start:int=0, end:int=0x7fffffff):String
AS3 native function slice(start:Number=0, end:Number=0x7fffffff):String
prototype.slice = function(start:Number=0, end:Number=0x7fffffff):String
{
return String(this).AS3::slice(start, end)
}
// This is a static helper since it depends on AvmCore which String objects
// don't have access to.
// delim can be a RegEx or is coerced to a string (and then RegEx constructor is called)
private static native function _split(s:String, delim, limit:uint):Array
AS3 function split(delim=void 0, limit=0xffffffff):Array
{
// ECMA compatibility - limit can be undefined
if (limit == undefined)
limit = 0xffffffff;
return _split(this, delim, limit)
}
prototype.split = function(delim=void 0, limit=0xffffffff):Array
{
// ECMA compatibility - limit can be undefined
if (limit == undefined)
limit = 0xffffffff;
return _split(String(this), delim, limit)
}
// substring
private native function _substring(start:int=0, end:int=0x7fffffff):String
AS3 native function substring(start:Number=0, end:Number=0x7fffffff):String
prototype.substring = function(start:Number=0, end:Number=0x7fffffff):String
{
return String(this).AS3::substring(start, end)
}
// substr
private native function _substr(start:int=0, end:int=0x7fffffff):String
AS3 native function substr(start:Number=0, len:Number=0x7fffffff):String
prototype.substr = function(start:Number=0, len:Number=0x7fffffff):String
{
return String(this).AS3::substr(start, len)
}
AS3 native function toLowerCase():String
AS3 function toLocaleLowerCase():String
{
return this.AS3::toLowerCase();
}
prototype.toLowerCase = prototype.toLocaleLowerCase =
function():String
{
return String(this).AS3::toLowerCase()
}
AS3 native function toUpperCase():String
AS3 function toLocaleUpperCase():String
{
return this.AS3::toUpperCase();
}
prototype.toUpperCase = prototype.toLocaleUpperCase =
function():String
{
return String(this).AS3::toUpperCase()
}
AS3 function toString():String { return this }
AS3 function valueOf():String { return this }
prototype.toString = function():String
{
if (this === prototype)
return ""
if (!(this is String))
Error.throwError( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "String.prototype.toString" );
return this
}
prototype.valueOf = function()
{
if (this === prototype)
return ""
if (!(this is String))
Error.throwError( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "String.prototype.valueOf" );
return this
}
// Dummy constructor function - This is neccessary so the compiler can do arg # checking for the ctor in strict mode
// The code for the actual ctor is in StringClass::construct in the avmplus
public function String(value = "")
{}
_dontEnumPrototype(prototype);
}
}