193 lines
4.4 KiB
C++
193 lines
4.4 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is [Open Source Virtual Machine.].
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*
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* The Initial Developer of the Original Code is
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* Adobe System Incorporated.
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* Portions created by the Initial Developer are Copyright (C) 2004-2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Adobe AS3 Team
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef DATAIO_INCLUDED
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#define DATAIO_INCLUDED
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namespace avmshell
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{
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template <class T>
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inline void CoreSwap(T& a, T& b)
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{
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T t = a;
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a = b;
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b = t;
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}
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inline void FlipU16(uint16& value)
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{
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uint8 *pa = (uint8 *)&(value);
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CoreSwap(pa[0], pa[1]);
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}
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inline void FlipU64(uint64& value)
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{
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uint8 *pa = (uint8 *)&(value);
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CoreSwap(pa[0], pa[7]);
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CoreSwap(pa[1], pa[6]);
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CoreSwap(pa[2], pa[5]);
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CoreSwap(pa[3], pa[4]);
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}
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inline void FlipU32(uint32& value)
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{
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uint8 *pa = (uint8 *)&(value);
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CoreSwap(pa[0], pa[3]);
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CoreSwap(pa[1], pa[2]);
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}
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enum ObjectEncoding {
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kAMF0 = 0,
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kAMF3 = 3,
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kEncodeDefault = kAMF3
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};
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enum Endian
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{
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kBigEndian = 0,
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kLittleEndian = 1
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};
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class DataIOBase
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{
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public:
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DataIOBase() { m_endian = kBigEndian; }
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virtual ~DataIOBase()
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{
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m_endian = kBigEndian;
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}
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Endian GetEndian() const { return m_endian; }
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void SetEndian(Endian endian) { m_endian = endian; }
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void ConvertU16(uint16& value)
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{
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if (GetEndian() != GetNativeEndian())
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{
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FlipU16(value);
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}
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}
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void ConvertU32(uint32& value)
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{
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if (GetEndian() != GetNativeEndian())
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{
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FlipU32(value);
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}
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}
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void ConvertU64(uint64& value)
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{
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if (GetEndian() != GetNativeEndian())
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{
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FlipU64(value);
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}
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}
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Endian GetNativeEndian() const
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{
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#ifdef WIN32
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return kLittleEndian;
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#else
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return kBigEndian;
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#endif
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}
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private:
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Endian m_endian;
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};
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typedef unsigned char U8;
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class DataInput : virtual public DataIOBase
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{
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public:
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DataInput(Toplevel *toplevel) : m_toplevel(toplevel) {}
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virtual uint32 Available() = 0;
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virtual void Read(void *buffer, uint32 count) = 0;
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bool ReadBoolean();
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U8 ReadU8();
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unsigned short ReadU16();
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uint32 ReadU32();
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float ReadFloat();
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double ReadDouble();
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String* ReadUTF();
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String* ReadUTFBytes(uint32 length);
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void ReadByteArray(ByteArray& buffer, uint32 offset, uint32 count);
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protected:
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// FIXME: make const
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DRC(Toplevel *) m_toplevel;
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void ThrowEOFError();
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void ThrowMemoryError();
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void CheckEOF(uint32 count);
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};
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class DataOutput : virtual public DataIOBase
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{
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public:
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DataOutput(Toplevel *toplevel) : m_toplevel(toplevel) { }
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virtual void Write(const void *buffer, uint32 count) = 0;
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void WriteBoolean(bool value);
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void WriteU8(U8 value);
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void WriteU16(unsigned short value);
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void WriteU32(uint32 value);
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void WriteFloat(float value);
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void WriteDouble(double value);
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void WriteUTF(String *str);
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void WriteUTFBytes(String *str);
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void WriteByteArray(ByteArray& buffer, uint32 offset, uint32 count);
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protected:
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// FIXME: make const
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DRC(Toplevel *) m_toplevel;
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void ThrowRangeError();
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};
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}
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#endif /* DATAIO_INCLUDED */
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