119 lines
3.2 KiB
C++
119 lines
3.2 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is [Open Source Virtual Machine.].
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*
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* The Initial Developer of the Original Code is
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* Adobe System Incorporated.
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* Portions created by the Initial Developer are Copyright (C) 2004-2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Adobe AS3 Team
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef __avmshell_SystemClass__
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#define __avmshell_SystemClass__
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namespace avmshell
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{
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/**
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* A simple class that has some native methods.
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* Included as an example for writers of native methods,
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* and also to provide some useful QA instrumentation.
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*/
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class SystemClass : public ClassClosure
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{
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//#define PERFORMANCE_GETTIMER
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#ifdef PERFORMANCE_GETTIMER
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uint64 initialTime;
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#else
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double initialTime;
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#endif
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public:
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SystemClass(VTable* cvtable);
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~SystemClass();
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// set by shell
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static int user_argc;
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static char **user_argv;
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/**
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* Implementation of System.exit
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* AS usage: System.exit(status);
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* Exits the VM with OS exit code specified by status.
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*/
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void exit(int status);
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/**
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* Implementation of System.getAvmplusVersion
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* AS usage: System.getAvmplusVersion();
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* Returns the current version of AVM+ in the form
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* "1.0 d100"
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*/
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Stringp getAvmplusVersion();
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/**
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* Implementation of System.exec
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* AS usage: exitCode = System.exec("command");
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* Executes the specified command line and returns
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* the status code
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*/
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int exec(Stringp command);
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void trace(ArrayObject* a);
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void write(Stringp s);
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/**
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* @name Debugging Extensions
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*/
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/*@{*/
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void debugger();
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bool isDebugger();
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/*@}*/
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/**
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* @name ActionScript Extensions
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* ActionScript extensions to ECMAScript
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*/
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/*@{*/
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unsigned getTimer();
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/*@}*/
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ArrayObject * getArgv();
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Stringp readLine();
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DECLARE_NATIVE_MAP(SystemClass)
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};
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}
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#endif /* __avmshell_SystemClass__ */
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