Mozilla/mozilla/layout/html/base/src/nsHRFrame.cpp
peterl%netscape.com 9b94d90eca moved attribute change code to style sheete
cleaned up content change api


git-svn-id: svn://10.0.0.236/trunk@11490 18797224-902f-48f8-a5cc-f745e15eee43
1998-09-29 23:48:07 +00:00

343 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsHTMLParts.h"
#include "nsIHTMLContent.h"
#include "nsLeafFrame.h"
#include "nsIRenderingContext.h"
#include "nsGlobalVariables.h"
#include "nsIStyleContext.h"
#include "nsColor.h"
#include "nsIPresContext.h"
#include "nsIStyleContext.h"
#include "nsHTMLIIDs.h"
#include "nsHTMLAtoms.h"
#include "nsIFontMetrics.h"
#include "nsIHTMLAttributes.h"
#include "nsStyleConsts.h"
#include "nsCSSRendering.h"
#include "nsCSSLayout.h"
#include "nsIDOMHTMLHRElement.h"
static NS_DEFINE_IID(kIDOMHTMLHRElementIID, NS_IDOMHTMLHRELEMENT_IID);
// default hr thickness in pixels
#define DEFAULT_THICKNESS 3
class HRuleFrame : public nsLeafFrame {
public:
HRuleFrame(nsIContent* aContent,
nsIFrame* aParentFrame);
NS_IMETHOD Reflow(nsIPresContext& aPresContext,
nsReflowMetrics& aDesiredSize,
const nsReflowState& aReflowState,
nsReflowStatus& aStatus);
NS_IMETHOD Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect);
protected:
virtual ~HRuleFrame();
virtual void GetDesiredSize(nsIPresContext* aPresContext,
const nsReflowState& aReflowState,
nsReflowMetrics& aDesiredSize);
PRBool GetNoShade();
PRInt32 GetThickness();
nscoord mComputedWidth;
};
nsresult
NS_NewHRFrame(nsIContent* aContent, nsIFrame* aParentFrame,
nsIFrame*& aResult)
{
nsIFrame* frame = new HRuleFrame(aContent, aParentFrame);
if (nsnull == frame) {
return NS_ERROR_OUT_OF_MEMORY;
}
aResult = frame;
return NS_OK;
}
HRuleFrame::HRuleFrame(nsIContent* aContent,
nsIFrame* aParentFrame)
: nsLeafFrame(aContent, aParentFrame)
{
}
HRuleFrame::~HRuleFrame()
{
}
NS_METHOD
HRuleFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
const nsStyleDisplay* disp =
(const nsStyleDisplay*)mStyleContext->GetStyleData(eStyleStruct_Display);
if (PR_FALSE == disp->mVisible) {
return NS_OK;
}
float p2t = aPresContext.GetPixelsToTwips();
nscoord thickness = NSIntPixelsToTwips(GetThickness(), p2t);
// Get style data
const nsStyleSpacing* spacing = (const nsStyleSpacing*)
mStyleContext->GetStyleData(eStyleStruct_Spacing);
const nsStyleColor* color = (const nsStyleColor*)
mStyleContext->GetStyleData(eStyleStruct_Color);
nsMargin borderPadding;
spacing->CalcBorderPaddingFor(this, borderPadding);
nscoord x0 = borderPadding.left;
nscoord y0 = borderPadding.top;
nscoord width = mRect.width -
(borderPadding.left + borderPadding.right);
nscoord height = mRect.height -
(borderPadding.top + borderPadding.bottom);
nscoord newWidth = mComputedWidth;
if (newWidth < width) {
// center or right align rule within the extra space
const nsStyleText* text =
(const nsStyleText*) mStyleContext->GetStyleData(eStyleStruct_Text);
switch (text->mTextAlign) {
case NS_STYLE_TEXT_ALIGN_RIGHT:
x0 += width - newWidth;
break;
case NS_STYLE_TEXT_ALIGN_LEFT:
break;
default:
case NS_STYLE_TEXT_ALIGN_CENTER:
x0 += (width - newWidth) / 2;
break;
}
}
width = newWidth;
// Center hrule vertically within the available space
y0 += (height - thickness) / 2;
height = thickness;
// To shade or not to shade, that is the question. Begin by collecting the
// three decision criteria: rendering to the printer or the display, is the
// "Beveled Lines" checkbox set in the page setup dialog, and does the tag
// have the NOSHADE attribute set.
PRBool printing = nsGlobalVariables::Instance()->GetPrinting(&aPresContext);
PRBool bevel = nsGlobalVariables::Instance()->GetBeveledLines();
PRBool noShadeAttribute = GetNoShade();
// Now that we have the data to make the shading criteria, we next
// collect the decision criteria for rending in solid black:
// printing (which we already have) and the "Black Lines" setting in
// the page setup dialog
PRBool blackLines = nsGlobalVariables::Instance()->GetBlackLines();
nscolor colors[2];
// Get the background color that applies to this HR
if (printing && blackLines)
{
colors[0] = NS_RGB(0,0,0);
colors[1] = colors[0];
}
else
{
// XXX Get correct color by finding the first parent that actually
// specifies a color.
NS_Get3DColors(colors, color->mBackgroundColor);
}
// Draw a "shadowed" box around the rule area
if (!noShadeAttribute && ((printing && bevel) || !printing)) {
// Lines render inclusively on the both the starting and ending
// coordinate, so reduce the end coordinates by one pixel.
nscoord x1 = nscoord(x0 + width - NSIntPixelsToTwips(1, p2t));
nscoord y1 = nscoord(y0 + height - NSIntPixelsToTwips(1, p2t));
// Draw bottom and right lines
aRenderingContext.SetColor (colors[1]);
aRenderingContext.DrawLine (x1, y0, x1, y1);
aRenderingContext.DrawLine (x1, y1, x0, y1);
// Draw top and left lines
aRenderingContext.SetColor (colors[0]);
aRenderingContext.DrawLine (x0, y1, x0, y0);
aRenderingContext.DrawLine (x0, y0, x1, y0);
} else {
// When a rule is not shaded, then we use a uniform color and
// draw half-circles on the end points.
aRenderingContext.SetColor (colors[0]);
nscoord diameter = height;
if ((diameter > width) || (diameter < NSIntPixelsToTwips(3, p2t))) {
// The half-circles on the ends of the rule aren't going to
// look right so don't bother drawing them.
aRenderingContext.FillRect(x0, y0, width, height);
} else {
aRenderingContext.FillArc(x0, y0, diameter, diameter, 90.0f, 270.0f);
aRenderingContext.FillArc(x0 + width - diameter, y0,
diameter, diameter, 270.0f, 180.0f);
aRenderingContext.FillRect(x0 + diameter/2, y0,
width - diameter, height);
}
}
return NS_OK;
}
NS_IMETHODIMP
HRuleFrame::Reflow(nsIPresContext& aPresContext,
nsReflowMetrics& aDesiredSize,
const nsReflowState& aReflowState,
nsReflowStatus& aStatus)
{
NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");
// XXX add in code to check for width/height being set via css
// and if set use them instead of calling GetDesiredSize.
GetDesiredSize(&aPresContext, aReflowState, aDesiredSize);
AddBordersAndPadding(&aPresContext, aDesiredSize);
// HR's do not impact the max-element-size, unless a width is specified
// otherwise tables behave badly. This makes sense they are springy.
if (nsnull != aDesiredSize.maxElementSize) {
nscoord onePixel = NSIntPixelsToTwips(1, aPresContext.GetPixelsToTwips());
nsSize size;
PRIntn ss = nsCSSLayout::GetStyleSize(&aPresContext, aReflowState, size);
if (NS_SIZE_HAS_WIDTH & ss) {
aDesiredSize.maxElementSize->width = size.width;
aDesiredSize.maxElementSize->height = onePixel;
}
else {
aDesiredSize.maxElementSize->width = onePixel;
aDesiredSize.maxElementSize->height = onePixel;
}
}
aStatus = NS_FRAME_COMPLETE;
return NS_OK;
}
void
HRuleFrame::GetDesiredSize(nsIPresContext* aPresContext,
const nsReflowState& aReflowState,
nsReflowMetrics& aDesiredSize)
{
nsSize size;
PRIntn ss = nsCSSLayout::GetStyleSize(aPresContext, aReflowState, size);
if (NS_SIZE_HAS_WIDTH & ss) {
aDesiredSize.width = size.width;
}
else {
if (NS_UNCONSTRAINEDSIZE == aReflowState.maxSize.width) {
aDesiredSize.width = nscoord(aPresContext->GetPixelsToTwips());
}
else {
aDesiredSize.width = aReflowState.maxSize.width;
}
}
mComputedWidth = aDesiredSize.width;
if (aReflowState.maxSize.width != NS_UNCONSTRAINEDSIZE) {
if (aDesiredSize.width < aReflowState.maxSize.width) {
aDesiredSize.width = aReflowState.maxSize.width;
}
}
// XXX should we interpret css's height property as thickness? or as
// line-height? In the meantime, ignore it...
nscoord lineHeight;
// Get the thickness of the rule (this is not css's height property)
float p2t = aPresContext->GetPixelsToTwips();
nscoord thickness = NSIntPixelsToTwips(GetThickness(), p2t);
// Compute height of "line" that hrule will layout within. Use the
// default font to do this.
lineHeight = thickness + NSIntPixelsToTwips(2, p2t);
const nsFont& defaultFont = aPresContext->GetDefaultFont();
nsIFontMetrics* fm = aPresContext->GetMetricsFor(defaultFont);
nscoord defaultLineHeight;
fm->GetHeight(defaultLineHeight);
NS_RELEASE(fm);
if (lineHeight < defaultLineHeight) {
lineHeight = defaultLineHeight;
}
aDesiredSize.height = lineHeight;
aDesiredSize.ascent = lineHeight;
aDesiredSize.descent = 0;
}
PRInt32
HRuleFrame::GetThickness()
{
PRInt32 result = DEFAULT_THICKNESS;
// See if the underlying content is an HR that also implements the
// nsIHTMLContent API.
// XXX the dependency on nsIHTMLContent is done to avoid reparsing
// the size value.
nsIDOMHTMLHRElement* hr = nsnull;
nsIHTMLContent* hc = nsnull;
mContent->QueryInterface(kIDOMHTMLHRElementIID, (void**) &hr);
mContent->QueryInterface(kIHTMLContentIID, (void**) &hc);
if ((nsnull != hr) && (nsnull != hc)) {
// Winner. Get the size attribute to determine how thick the HR
// should be.
nsHTMLValue value;
if (NS_CONTENT_ATTR_HAS_VALUE ==
hc->GetAttribute(nsHTMLAtoms::size, value)) {
if (value.GetUnit() == eHTMLUnit_Pixel) {
PRInt32 pixels = value.GetPixelValue();
switch (pixels) {
case 0:
case 1:
result = 1;
break;
default:
result = pixels + 1;
break;
}
}
}
}
NS_IF_RELEASE(hc);
NS_IF_RELEASE(hr);
return result;
}
PRBool
HRuleFrame::GetNoShade()
{
PRBool result = PR_FALSE;
nsIDOMHTMLHRElement* hr = nsnull;
mContent->QueryInterface(kIDOMHTMLHRElementIID, (void**) &hr);
if (nsnull != hr) {
hr->GetNoShade(&result);
NS_RELEASE(hr);
}
return result;
}