gerv%gerv.net ae1d5501a1 Oops.
git-svn-id: svn://10.0.0.236/trunk@103236 18797224-902f-48f8-a5cc-f745e15eee43
2001-09-20 00:02:59 +00:00

150 lines
4.0 KiB
JavaScript

/*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 2001 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
* Joe Hewitt <hewitt@netscape.com> (original author)
*/
/***************************************************************
* Flasher ---------------------------------------------------
* Object for controlling a timed flashing animation which
* paints a border around an element.
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* REQUIRED IMPORTS:
****************************************************************/
//////////// global variables /////////////////////
var gFlasherRegistry = [];
//////////// global constants ////////////////////
////////////////////////////////////////////////////////////////////////////
//// class Flasher
function Flasher(aColor, aThickness, aDuration, aSpeed)
{
this.mShell = XPCU.createInstance("@mozilla.org/inspector/flasher;1", "inIFlasher");;
this.color = aColor;
this.mThickness = aThickness;
this.duration = aDuration;
this.mSpeed = aSpeed;
this.register();
}
Flasher.prototype =
{
////////////////////////////////////////////////////////////////////////////
//// Initialization
mFlashTimeout: null,
mElement:null,
mRegistryId: null,
mFlashes: 0,
mStartTime: 0,
mColor: null,
mThickness: 0,
mDuration: 0,
mSpeed: 0,
////////////////////////////////////////////////////////////////////////////
//// Properties
get flashing() { return this.mFlashTimeout != null; },
get element() { return this.mElement; },
set element(val)
{
if (val && val.nodeType == 1) {
this.mElement = val;
} else
throw "Invalid node type.";
},
get color() { return this.mColor; },
set color(aVal) { if (aVal.charAt(0) == '#') aVal = aVal.substr(1); this.mColor = aVal; },
get thickness() { return this.mThickness; },
set thickness(aVal) { this.mThickness = aVal; },
get duration() { return this.mDuration; },
set duration(aVal) { this.mDuration = aVal*1000; /*seconds->milliseconds*/ },
get speed() { return this.mSpeed; },
set speed(aVal) { this.mSpeed = aVal; },
// :::::::::::::::::::::::::::::::::::::::::::::::::::::::::
// :::::::::::::::::::: Methods ::::::::::::::::::::::::::::
// :::::::::::::::::::::::::::::::::::::::::::::::::::::::::
register: function()
{
var length = gFlasherRegistry.length;
gFlasherRegistry[length] = this;
this.mRegistryId = length;
},
start: function(aDuration, aSpeed, aHold)
{
this.mUDuration = aDuration ? aDuration*1000 : this.mDuration;
this.mUSpeed = aSpeed ? aSpeed : this.mSpeed
this.mHold = aHold;
this.mFlashes = 0;
this.mStartTime = new Date();
this.doFlash();
},
doFlash: function()
{
if (this.mHold || this.mFlashes%2) {
this.paintOn();
} else {
this.paintOff();
}
this.mFlashes++;
if (this.mUDuration < 0 || new Date() - this.mStartTime < this.mUDuration) {
this.mFlashTimeout = window.setTimeout("gFlasherRegistry["+this.mRegistryId+"].doFlash()", this.mUSpeed);
} else {
this.stop();
}
},
stop: function()
{
if (this.flashing) {
window.clearTimeout(this.mFlashTimeout);
this.mFlashTimeout = null;
this.paintOff();
}
},
paintOn: function()
{
this.mShell.drawElementOutline(this.mElement, this.mColor, this.mThickness);
},
paintOff: function()
{
this.mShell.repaintElement(this.mElement);
}
};