49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef _nsAuth_h_
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#define _nsAuth_h_
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/*
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The nsAuth struct holds all the information about a site authentication.
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The username, password are needed here since a URI may not contain this
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information and the user may have entered those thru a interactive dialog
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box.
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-Gagan Saksena 08/17/1999
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*/
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class nsIURI;
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struct nsAuth
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{
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// Constructor and Destructor
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nsAuth(nsIURI* iURI);
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virtual ~nsAuth();
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char* encodedString;
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char* password;
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char* realm;
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char* username;
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// When we do proxy authentication this would be a union for the same.
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nsIURI* uri;
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};
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#endif // _nsAuth_h_
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