Mozilla/mozilla/widget/src/os2/nsWindow.cpp
mkaply%us.ibm.com bb10caa33d #221651
r=mkaply,pedemonte, sr=blizzard (platform specific)
Code from Rich Walsh to make our drag drop rock!


git-svn-id: svn://10.0.0.236/trunk@149514 18797224-902f-48f8-a5cc-f745e15eee43
2003-11-18 22:39:46 +00:00

3841 lines
117 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the Mozilla OS/2 libraries.
*
* The Initial Developer of the Original Code is John Fairhurst,
* <john_fairhurst@iname.com>. Portions created by John Fairhurst are
* Copyright (C) 1999 John Fairhurst. All
* Rights Reserved.
*
* Contributor(s):
* Pierre Phaneuf <pp@ludusdesign.com>
* IBM Corp.
* Rich Walsh <dragtext@e-vertise.com>
*
*/
#include "nsWindow.h"
#include "nsIAppShell.h"
#include "nsIFontMetrics.h"
#include "nsFont.h"
#include "nsGUIEvent.h"
#include "nsIRenderingContext.h"
#include "nsIRenderingContextOS2.h"
#include "nsIDeviceContext.h"
#include "nsIScreenManager.h"
#include "nsRect.h"
#include "nsTransform2D.h"
#include "nsGfxCIID.h"
#include "prtime.h"
// #include "nsTooltipManager.h"
#include "nsISupportsArray.h"
#include "nsIMenuBar.h"
//#include "nsIMenuItem.h"
#include "nsHashtable.h"
//#include "nsMenu.h"
#include "nsDragService.h"
#include "nsILocalFile.h"
#include "nsNetUtil.h"
#include "nsIRollupListener.h"
#include "nsIMenuRollup.h"
#include "nsIRegion.h"
#include "nsIPref.h"
//~~~ windowless plugin support
#include "nsplugindefs.h"
#include "nsITimer.h"
#include "nsIServiceManager.h"
// For SetIcon
#include "nsAppDirectoryServiceDefs.h"
#include "nsXPIDLString.h"
#include "nsIFile.h"
#include "nsISupportsPrimitives.h"
#include "nsOS2Uni.h"
#include "nsPaletteOS2.h"
#include <stdlib.h>
#include <ctype.h>
#include "nsdefs.h"
#include "resource.h"
#ifdef DEBUG_sobotka
static int WINDOWCOUNT = 0;
#endif
static const char *sScreenManagerContractID = "@mozilla.org/gfx/screenmanager;1";
// The subclass proc (fnwpNSWindow) calls ProcessMessage() in the object.
// Decisions are taken here about what to do - the purpose of the OnFoo()
// methods is to generate an NS event to the various people who are
// listening, or not.
//
// OS/2 things: remember supplied coords are in the XP space. There are
// NS2PM methods for conversion of points & rectangles; position is a bit
// different in that it's the *parent* window whose height must be used.
//
// Deferred window positioning is emulated using WinSetMultWindowPos in
// the hopes that there was a good reason for adding it to nsIWidget.
//
// SetColorSpace() is not implemented on purpose. So there.
//
// John Fairhurst 17-09-98 first version
// Revised 01-12-98 to inherit from nsBaseWidget.
// Revised 24-01-99 to use hashtable
// Revised 15-03-99 for new menu classes
// Revised 05-06-99 to use pres-params
// Revised 19-06-99 drag'n'drop, etc.
nsWindow* nsWindow::gCurrentWindow = nsnull;
BOOL nsWindow::sIsRegistered = FALSE;
////////////////////////////////////////////////////
// Rollup Listener - global variable defintions
////////////////////////////////////////////////////
nsIRollupListener * gRollupListener = nsnull;
nsIWidget * gRollupWidget = nsnull;
PRBool gRollupConsumeRollupEvent = PR_FALSE;
////////////////////////////////////////////////////
PRBool gJustGotActivate = PR_FALSE;
PRBool gJustGotDeactivate = PR_FALSE;
PRBool gIsDestroyingAny = PR_FALSE;
////////////////////////////////////////////////////
// Mouse Clicks - static variable defintions
// for figuring out 1 - 3 Clicks
////////////////////////////////////////////////////
static POINTL gLastMousePoint;
static LONG gLastMsgTime = 0;
static LONG gLastClickCount = 0;
static POINTS gLastButton1Down = {0,0};
#define XFROMMP(m) (SHORT(LOUSHORT(m)))
#define YFROMMP(m) (SHORT(HIUSHORT(m)))
////////////////////////////////////////////////////
static PRBool gGlobalsInitialized = PR_FALSE;
static HPOINTER gPtrArray[IDC_COUNT];
static PRBool gIsTrackPoint = PR_FALSE;
static PRBool gIsDBCS = PR_FALSE;
// The last user input event time in milliseconds. If there are any pending
// native toolkit input events it returns the current time. The value is
// compatible with PR_IntervalToMicroseconds(PR_IntervalNow()).
static PRUint32 gLastInputEventTime = 0;
#ifdef DEBUG_FOCUS
static int currentWindowIdentifier = 0;
#endif
//-------------------------------------------------------------------------
// Drag and Drop flags and global data
// see the D&D section toward the end of this file for additional info
#define DispatchDragDropEvent(msg) DispatchStandardEvent(msg,NS_DRAGDROP_EVENT)
// actions that might cause problems during d&d
#define ACTION_PAINT 1
#define ACTION_DRAW 2
#define ACTION_SCROLL 3
#define ACTION_SHOW 4
#define ACTION_PTRPOS 5
// shorten these references a bit
#define DND_None (nsIDragSessionOS2::DND_NONE)
#define DND_NativeDrag (nsIDragSessionOS2::DND_NATIVEDRAG)
#define DND_MozDrag (nsIDragSessionOS2::DND_MOZDRAG)
#define DND_InDrop (nsIDragSessionOS2::DND_INDROP)
#define DND_DragStatus (nsIDragSessionOS2::DND_DRAGSTATUS)
#define DND_DispatchEnterEvent (nsIDragSessionOS2::DND_DISPATCHENTEREVENT)
#define DND_DispatchEvent (nsIDragSessionOS2::DND_DISPATCHEVENT)
#define DND_GetDragoverResult (nsIDragSessionOS2::DND_GETDRAGOVERRESULT)
#define DND_ExitSession (nsIDragSessionOS2::DND_EXITSESSION)
// set when any nsWindow is being dragged over
static PRUint32 gDragStatus = 0;
//-------------------------------------------------------------------------
//
// nsWindow constructor
//
//-------------------------------------------------------------------------
nsWindow::nsWindow() : nsBaseWidget()
{
mWnd = 0;
mFrameWnd = 0;
mPrevWndProc = NULL;
mParent = 0;
mNextID = 1;
mSWPs = 0;
mlHave = 0;
mlUsed = 0;
mFrameIcon = 0;
mDeadKey = 0;
mHaveDeadKey = FALSE;
// This is so that frame windows can be destroyed from their destructors.
mHackDestroyWnd = 0;
mPreferredWidth = 0;
mPreferredHeight = 0;
mWindowState = nsWindowState_ePrecreate;
mWindowType = eWindowType_child;
mBorderStyle = eBorderStyle_default;
mFont = nsnull;
mOS2Toolkit = nsnull;
mIsScrollBar = FALSE;
mInSetFocus = FALSE;
mChromeHidden = FALSE;
mDragHps = 0;
mDragStatus = 0;
mIsTopWidgetWindow = PR_FALSE;
if (!gGlobalsInitialized) {
gGlobalsInitialized = PR_TRUE;
HMODULE hModResources = NULLHANDLE;
DosQueryModFromEIP(&hModResources, NULL, 0, NULL, NULL, (ULONG) &gGlobalsInitialized);
for (int i = 0; i < IDC_COUNT; i++) {
gPtrArray[i] = ::WinLoadPointer(HWND_DESKTOP, hModResources, IDC_BASE+i);
}
// Work out if the system is DBCS
char buffer[CCHMAXPATH];
COUNTRYCODE cc = { 0 };
DosQueryDBCSEnv( CCHMAXPATH, &cc, buffer);
gIsDBCS = buffer[0] || buffer[1];
// This is ugly. The Thinkpad TrackPoint driver checks to see whether or not a window
// actually has a scroll bar as a child before sending it scroll messages. Needless to
// say, no Mozilla window has real scroll bars. So if you have the "os2.trackpoint"
// preference set, we put an invisible scroll bar on every child window so we can
// scroll. Woohoo!
nsresult rv;
nsCOMPtr<nsIPref> prefs(do_GetService(NS_PREF_CONTRACTID, &rv));
if (NS_SUCCEEDED(rv) && prefs)
prefs->GetBoolPref("os2.trackpoint", &gIsTrackPoint);
}
}
//-------------------------------------------------------------------------
//
// nsWindow destructor
//
//-------------------------------------------------------------------------
nsWindow::~nsWindow()
{
// How destruction works: A call of Destroy() destroys the PM window. This
// triggers an OnDestroy(), which frees resources. If not Destroy'd at
// delete time, Destroy() gets called anyway.
// NOTE: Calling virtual functions from destructors is bad; they always
// bind in the current object (ie. as if they weren't virtual). It
// may even be illegal to call them from here.
//
mIsDestroying = PR_TRUE;
if (gCurrentWindow == this) {
gCurrentWindow = nsnull;
}
if (mFrameIcon) {
WinFreeFileIcon(mFrameIcon);
mFrameIcon = NULLHANDLE;
}
// If the widget was released without calling Destroy() then the native
// window still exists, and we need to destroy it
if( !(mWindowState & nsWindowState_eDead) )
{
mWindowState |= nsWindowState_eDoingDelete;
mWindowState &= ~(nsWindowState_eLive|nsWindowState_ePrecreate|
nsWindowState_eInCreate);
// if( mWnd)
Destroy();
}
}
/* static */ void
nsWindow::ReleaseGlobals()
{
for (int i = 0; i < IDC_COUNT; i++) {
WinDestroyPointer(gPtrArray[i]);
}
}
NS_METHOD nsWindow::CaptureMouse(PRBool aCapture)
{
if (PR_TRUE == aCapture) {
WinSetCapture( HWND_DESKTOP, mWnd);
} else {
WinSetCapture( HWND_DESKTOP, NULLHANDLE);
}
// mIsInMouseCapture = aCapture;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Deferred Window positioning
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::BeginResizingChildren(void)
{
if( !mSWPs)
{
mlHave = 10;
mlUsed = 0;
mSWPs = (PSWP) malloc( 10 * sizeof( SWP));
}
return NS_OK;
}
void nsWindow::DeferPosition( HWND hwnd, HWND hwndInsertBehind,
long x, long y, long cx, long cy, ULONG flags)
{
if( mSWPs)
{
if( mlHave == mlUsed) // need more swps
{
mlHave += 10;
mSWPs = (PSWP) realloc( mSWPs, mlHave * sizeof( SWP));
}
mSWPs[ mlUsed].hwnd = hwnd;
mSWPs[ mlUsed].hwndInsertBehind = hwndInsertBehind;
mSWPs[ mlUsed].x = x;
mSWPs[ mlUsed].y = y;
mSWPs[ mlUsed].cx = cx;
mSWPs[ mlUsed].cy = cy;
mSWPs[ mlUsed].fl = flags;
mSWPs[ mlUsed].ulReserved1 = 0;
mSWPs[ mlUsed].ulReserved2 = 0;
mlUsed++;
}
}
NS_METHOD nsWindow::EndResizingChildren(void)
{
if( nsnull != mSWPs)
{
WinSetMultWindowPos( 0/*hab*/, mSWPs, mlUsed);
free( mSWPs);
mSWPs = nsnull;
mlUsed = mlHave = 0;
}
return NS_OK;
}
NS_METHOD nsWindow::WidgetToScreen(const nsRect &aOldRect, nsRect &aNewRect)
{
POINTL point = { aOldRect.x, aOldRect.y };
NS2PM( point);
WinMapWindowPoints( mWnd, HWND_DESKTOP, &point, 1);
aNewRect.x = point.x;
aNewRect.y = WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN) - point.y - 1;
aNewRect.width = aOldRect.width;
aNewRect.height = aOldRect.height;
return NS_OK;
}
NS_METHOD nsWindow::ScreenToWidget( const nsRect &aOldRect, nsRect &aNewRect)
{
POINTL point = { aOldRect.x,
WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN) - aOldRect.y - 1 };
WinMapWindowPoints( HWND_DESKTOP, mWnd, &point, 1);
PM2NS( point);
aNewRect.x = point.x;
aNewRect.y = point.y;
aNewRect.width = aOldRect.width;
aNewRect.height = aOldRect.height;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Convert nsEventStatus value to a windows boolean
//
//-------------------------------------------------------------------------
PRBool nsWindow::ConvertStatus(nsEventStatus aStatus)
{
switch(aStatus) {
case nsEventStatus_eIgnore:
return PR_FALSE;
case nsEventStatus_eConsumeNoDefault:
return PR_TRUE;
case nsEventStatus_eConsumeDoDefault:
return PR_FALSE;
default:
NS_ASSERTION(0, "Illegal nsEventStatus enumeration value");
break;
}
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Initialize an event to dispatch
//
//-------------------------------------------------------------------------
void nsWindow::InitEvent(nsGUIEvent& event, PRUint32 aEventType, nsPoint* aPoint)
{
event.widget = this;
NS_ADDREF(event.widget);
event.nativeMsg = 0;
if (nsnull == aPoint) { // use the point from the event
// for most events, get the message position; for drag events,
// msg position may be incorrect, so get the current position instead
POINTL ptl;
if (CheckDragStatus(ACTION_PTRPOS, 0))
WinQueryPointerPos( HWND_DESKTOP, &ptl);
else
WinQueryMsgPos( 0/*hab*/, &ptl);
WinMapWindowPoints( HWND_DESKTOP, mWnd, &ptl, 1);
#if 0
printf("++++++++++nsWindow::InitEvent (!pt) mapped point = %ld, %ld\n", ptl.x, ptl.y);
#endif
PM2NS( ptl);
event.point.x = ptl.x;
event.point.y = ptl.y;
#if 0
printf("++++++++++nsWindow::InitEvent (!pt) converted point = %ld, %ld\n", ptl.x, ptl.y);
#endif
}
else
{ // use the point override if provided
event.point.x = aPoint->x;
event.point.y = aPoint->y;
#if 0
printf("++++++++++nsWindow::InitEvent point = %ld, %ld\n", aPoint->x, aPoint->y);
#endif
}
event.time = WinQueryMsgTime( 0/*hab*/);
event.message = aEventType;
/* OS2TODO
mLastPoint.x = event.point.x;
mLastPoint.y = event.point.y;
*/
}
//-------------------------------------------------------------------------
//
// Invokes callback and ProcessEvent method on Event Listener object
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::DispatchEvent(nsGUIEvent* event, nsEventStatus & aStatus)
{
#if defined(TRACE_EVENTS) && defined(DEBUG_sobotka)
DebugPrintEvent(*event, mWnd);
#endif
aStatus = nsEventStatus_eIgnore;
// Filters: if state is eInCreate, only send out NS_CREATE
// if state is eDoingDelete, don't send out anything because,
// well, the object's being deleted...
if( ((mWindowState == nsWindowState_eInCreate) && event->message == NS_CREATE)
|| (mWindowState & nsWindowState_eLive) )
{
if (nsnull != mEventCallback) {
aStatus = (*mEventCallback)( event);
}
// Dispatch to event listener if event was not consumed
if ((aStatus != nsEventStatus_eIgnore) && (nsnull != mEventListener)) {
aStatus = mEventListener->ProcessEvent(*event);
}
}
return NS_OK;
}
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchWindowEvent(nsGUIEvent* event)
{
nsEventStatus status;
DispatchEvent(event, status);
return ConvertStatus(status);
}
PRBool nsWindow::DispatchWindowEvent(nsGUIEvent*event, nsEventStatus &aStatus) {
DispatchEvent(event, aStatus);
return ConvertStatus(aStatus);
}
//-------------------------------------------------------------------------
//
// Dispatch standard event
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchStandardEvent(PRUint32 aMsg, PRUint8 aEST)
{
nsGUIEvent event;
event.eventStructType = aEST;
InitEvent(event, aMsg);
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::CaptureRollupEvents(nsIRollupListener * aListener,
PRBool aDoCapture,
PRBool aConsumeRollupEvent)
{
if (aDoCapture) {
/* we haven't bothered carrying a weak reference to gRollupWidget because
we believe lifespan is properly scoped. this next assertion helps
assure that remains true. */
NS_ASSERTION(!gRollupWidget, "rollup widget reassigned before release");
gRollupConsumeRollupEvent = aConsumeRollupEvent;
NS_IF_RELEASE(gRollupListener);
NS_IF_RELEASE(gRollupWidget);
gRollupListener = aListener;
NS_ADDREF(aListener);
gRollupWidget = this;
NS_ADDREF(this);
} else {
NS_IF_RELEASE(gRollupListener);
//gRollupListener = nsnull;
NS_IF_RELEASE(gRollupWidget);
}
return NS_OK;
}
PRBool
nsWindow::EventIsInsideWindow(nsWindow* aWindow)
{
RECTL r;
POINTL mp;
if (WinQueryMsgPos( 0/*hab*/, &mp)) {
WinMapWindowPoints( HWND_DESKTOP, aWindow->mWnd, &mp, 1);
WinQueryWindowRect( aWindow->mWnd, &r);
// now make sure that it wasn't one of our children
if (mp.x < r.xLeft || mp.x > r.xRight ||
mp.y > r.yTop || mp.y < r.yBottom) {
return PR_FALSE;
}
}
return PR_TRUE;
}
static PCSZ GetNSWindowPropName() {
static ATOM atom = 0;
// this is threadsafe, even without locking;
// even if there's a race, GlobalAddAtom("nsWindowPtr")
// will just return the same value
if (!atom) {
atom = WinAddAtom(WinQuerySystemAtomTable(), "nsWindowPtr");
}
return (PCSZ)atom;
}
nsWindow * nsWindow::GetNSWindowPtr(HWND aWnd) {
return (nsWindow *) ::WinQueryProperty(aWnd, GetNSWindowPropName());
}
BOOL nsWindow::SetNSWindowPtr(HWND aWnd, nsWindow * ptr) {
if (ptr == NULL) {
::WinRemoveProperty(aWnd, GetNSWindowPropName());
return TRUE;
} else {
return ::WinSetProperty(aWnd, GetNSWindowPropName(), (PVOID)ptr, 0);
}
}
//
// DealWithPopups
//
// Handle events that may cause a popup (combobox, XPMenu, etc) to need to rollup.
//
BOOL
nsWindow :: DealWithPopups ( ULONG inMsg, MRESULT* outResult )
{
if ( gRollupListener && gRollupWidget) {
if(inMsg == WM_BUTTON1DOWN ||
inMsg == WM_BUTTON2DOWN || inMsg == WM_BUTTON3DOWN) {
// Rollup if the event is outside the popup.
PRBool rollup = !nsWindow::EventIsInsideWindow((nsWindow*)gRollupWidget);
// If we're dealing with menus, we probably have submenus and we don't
// want to rollup if the click is in a parent menu of the current submenu.
if (rollup) {
nsCOMPtr<nsIMenuRollup> menuRollup ( do_QueryInterface(gRollupListener) );
if ( menuRollup ) {
nsCOMPtr<nsISupportsArray> widgetChain;
menuRollup->GetSubmenuWidgetChain ( getter_AddRefs(widgetChain) );
if ( widgetChain ) {
PRUint32 count = 0;
widgetChain->Count(&count);
for ( PRUint32 i = 0; i < count; ++i ) {
nsCOMPtr<nsISupports> genericWidget;
widgetChain->GetElementAt ( i, getter_AddRefs(genericWidget) );
nsCOMPtr<nsIWidget> widget ( do_QueryInterface(genericWidget) );
if ( widget ) {
nsIWidget* temp = widget.get();
if ( nsWindow::EventIsInsideWindow((nsWindow*)temp) ) {
rollup = PR_FALSE;
break;
}
}
} // foreach parent menu widget
}
} // if rollup listener knows about menus
}
// if we've determined that we should still rollup everything, do it.
if ( rollup ) {
gRollupListener->Rollup();
// return TRUE tells Windows that the event is consumed,
// false allows the event to be dispatched
//
// So if we are NOT supposed to be consuming events, let it go through
if (gRollupConsumeRollupEvent) {
*outResult = (MRESULT)TRUE;
return TRUE;
}
}
} // if event that might trigger a popup to rollup
} // if rollup listeners registered
return FALSE;
} // DealWithPopups
// Are both windows from this app?
BOOL bothFromSameWindow( HWND hwnd1, HWND hwnd2 )
{
HWND hwnd1Chain = WinQueryWindow( hwnd1, QW_OWNER );
if (!hwnd1Chain)
hwnd1Chain = WinQueryWindow( hwnd1, QW_PARENT );
HWND hwnd1GChain = WinQueryWindow( hwnd1Chain, QW_OWNER );
if (!hwnd1GChain)
hwnd1GChain = WinQueryWindow( hwnd1Chain, QW_PARENT );
HWND hwnd2Chain = WinQueryWindow( hwnd2, QW_OWNER );
if (!hwnd2Chain)
hwnd2Chain = WinQueryWindow( hwnd2, QW_PARENT );
HWND hwnd2GChain = WinQueryWindow( hwnd2Chain, QW_OWNER );
if (!hwnd2GChain)
hwnd2GChain = WinQueryWindow( hwnd2Chain, QW_PARENT );
while( hwnd1GChain) {
hwnd1 = hwnd1Chain;
hwnd1Chain = hwnd1GChain;
hwnd1GChain = WinQueryWindow( hwnd1Chain, QW_OWNER );
if (!hwnd1GChain)
hwnd1GChain = WinQueryWindow( hwnd1Chain, QW_PARENT );
}
while( hwnd2GChain) {
hwnd2 = hwnd2Chain;
hwnd2Chain = hwnd2GChain;
hwnd2GChain = WinQueryWindow( hwnd2Chain, QW_OWNER );
if (!hwnd2GChain)
hwnd2GChain = WinQueryWindow( hwnd2Chain, QW_PARENT );
}
return (hwnd1 == hwnd2);
}
//-------------------------------------------------------------------------
//
// the nsWindow procedure for all nsWindows in this toolkit
//
//-------------------------------------------------------------------------
MRESULT EXPENTRY fnwpNSWindow( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2)
{
MRESULT popupHandlingResult;
if( nsWindow::DealWithPopups(msg, &popupHandlingResult) )
return popupHandlingResult;
// Get the nsWindow for this hwnd
nsWindow *wnd = nsWindow::GetNSWindowPtr(hwnd);
// check to see if we have a rollup listener registered
if( nsnull != gRollupListener && nsnull != gRollupWidget) {
if( msg == WM_ACTIVATE || msg == WM_BUTTON1DOWN ||
msg == WM_BUTTON2DOWN || msg == WM_BUTTON3DOWN) {
// Rollup if the event is outside the popup.
PRBool rollup = !nsWindow::EventIsInsideWindow((nsWindow*)gRollupWidget);
// If we're dealing with menus, we probably have submenus and we don't
// want to rollup if the click is in a parent menu of the current submenu.
if (rollup) {
nsCOMPtr<nsIMenuRollup> menuRollup ( do_QueryInterface(gRollupListener) );
if ( menuRollup ) {
nsCOMPtr<nsISupportsArray> widgetChain;
menuRollup->GetSubmenuWidgetChain ( getter_AddRefs(widgetChain) );
if ( widgetChain ) {
PRUint32 count = 0;
widgetChain->Count(&count);
for ( PRUint32 i = 0; i < count; ++i ) {
nsCOMPtr<nsISupports> genericWidget;
widgetChain->GetElementAt ( i, getter_AddRefs(genericWidget) );
nsCOMPtr<nsIWidget> widget ( do_QueryInterface(genericWidget) );
if ( widget ) {
nsIWidget* temp = widget.get();
if ( nsWindow::EventIsInsideWindow((nsWindow*)temp) ) {
rollup = PR_FALSE;
break;
}
}
} // foreach parent menu widget
}
} // if rollup listener knows about menus
}
}
else if( msg == WM_SETFOCUS) {
if( !mp2 &&
!bothFromSameWindow( ((nsWindow*)gRollupWidget)->GetMainWindow(),
(HWND)mp1) ) {
gRollupListener->Rollup();
}
}
}
// Messages which get re-routed if their source was an nsWindow
// (it's very bad to reroute messages whose source isn't an nsWindow,
// listboxes with scrollbars for example would break)
switch( msg)
{
case WM_CONTROL:
case WM_HSCROLL:
case WM_VSCROLL: // !! potential problems here if canvas children
{
// assume parent == owner, true for our creations
HWND hwndChild = WinWindowFromID( hwnd, SHORT1FROMMP( mp1));
if( hwndChild)
{
nsWindow *w = nsWindow::GetNSWindowPtr(hwndChild);
if( w)
wnd = w;
}
break;
}
}
// hold on to the window for the life of this method, in case it gets
// deleted during processing. yes, it's a double hack, since someWindow
// is not really an interface.
nsCOMPtr<nsISupports> kungFuDeathGrip;
if (!wnd->mIsDestroying) // not if we're in the destructor!
kungFuDeathGrip = do_QueryInterface((nsBaseWidget*)wnd);
MRESULT mRC = 0;
if( wnd)
{
if( PR_FALSE == wnd->ProcessMessage( msg, mp1, mp2, mRC) &&
WinIsWindow( (HAB)0, hwnd) && wnd->GetPrevWP())
{
mRC = (wnd->GetPrevWP())( hwnd, msg, mp1, mp2);
}
}
else
/* erm */ mRC = WinDefWindowProc( hwnd, msg, mp1, mp2);
return mRC;
}
//-------------------------------------------------------------------------
//
// Utility method for implementing both Create(nsIWidget ...) and
// Create(nsNativeWidget...)
//-------------------------------------------------------------------------
void nsWindow::DoCreate( HWND hwndP, nsWindow *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
mWindowState = nsWindowState_eInCreate;
if( aInitData && (aInitData->mWindowType == eWindowType_dialog ||
aInitData->mWindowType == eWindowType_toplevel ||
aInitData->mWindowType == eWindowType_invisible))
mIsTopWidgetWindow = PR_TRUE;
else
mIsTopWidgetWindow = PR_FALSE;
if( aInitData != nsnull) {
SetWindowType(aInitData->mWindowType);
SetBorderStyle(aInitData->mBorderStyle);
}
// Must ensure toolkit before attempting to thread-switch!
if( !mToolkit)
{
if( aToolkit)
{
mToolkit = aToolkit;
NS_ADDREF(mToolkit);
}
else if( aParent)
mToolkit = aParent->GetToolkit();
else
{
// it's some top level window with no toolkit passed in.
// Create a default toolkit with the current thread
mToolkit = new nsToolkit;
NS_ADDREF(mToolkit);
mToolkit->Init( PR_GetCurrentThread());
}
mOS2Toolkit = (nsToolkit*) mToolkit;
}
// Switch to the PM thread if necessary...
if(mOS2Toolkit && !mOS2Toolkit->IsGuiThread())
{
ULONG args[7] = { hwndP, (ULONG) aParent, (ULONG) &aRect,
(ULONG) aHandleEventFunction,
(ULONG) aContext, (ULONG) aAppShell,
(ULONG) aInitData };
MethodInfo info( this, nsWindow::CREATE, 7, args);
mOS2Toolkit->CallMethod( &info);
}
else
// This is potentially virtual; overridden in nsFrameWindow
RealDoCreate( hwndP, aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aInitData);
mWindowState = nsWindowState_eLive;
}
void nsWindow::RealDoCreate( HWND hwndP,
nsWindow *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsWidgetInitData *aInitData,
HWND hwndOwner)
{
// XXXX TEST HACK to get rid of window bunnies
// if (!(aRect.height > 1) && !(aRect.width > 1))
// return;
// Set up parent data - don't addref to avoid circularity
mParent = aParent;
ULONG style = WindowStyle();
if( aInitData)
{
if( aInitData->clipChildren)
style |= WS_CLIPCHILDREN;
#if 0
//
// Windows has a slightly different idea of what the implications are
// of a window having or not having the CLIPSIBLINGS style.
// All 'canvas' components we create must have clipsiblings, or
// strange things happen & performance actually degrades.
//
else
style &= ~WS_CLIPCHILDREN;
#endif
if( aInitData->clipSiblings)
style |= WS_CLIPSIBLINGS;
else
style &= ~WS_CLIPSIBLINGS;
}
mIsScrollBar = (!(strcmp( WindowClass(), WC_SCROLLBAR_STRING )));
if( hwndP != HWND_DESKTOP)
{
// For pop-up menus, the parent is the desktop, but use the "parent" as owner
if( aInitData && aInitData->mWindowType == eWindowType_popup)
{
if( !hwndOwner)
{
hwndOwner = hwndP;
}
hwndP = HWND_DESKTOP;
}
// For scrollbars, the parent is the owner, for notification purposes
else if(!hwndOwner )
{
if( mIsScrollBar )
{
hwndOwner = hwndP;
}
}
}
#ifdef DEBUG_FOCUS
mWindowIdentifier = currentWindowIdentifier;
currentWindowIdentifier++;
if (aInitData && (aInitData->mWindowType == eWindowType_toplevel)) {
printf("[%x] Create Frame Window (%d)\n", this, mWindowIdentifier);
} else {
printf("[%x] Create Window (%d)\n", this, mWindowIdentifier);
}
#endif
// Create a window: create hidden & then size to avoid swp_noadjust problems
// owner == parent except for 'borderless top-level' -- see nsCanvas.cpp
mWnd = WinCreateWindow( hwndP,
WindowClass(),
0, // text
style,
0, 0, 0, 0, // pos/size
hwndOwner,
HWND_TOP,
mParent ? mParent->GetNextID() : 0,
0, 0); // ctldata, presparams
NS_ASSERTION( mWnd, "Couldn't create window");
if (gIsTrackPoint && mWindowType == eWindowType_child && !mIsScrollBar) {
WinCreateWindow(mWnd, WC_SCROLLBAR, 0, SBS_VERT,
0, 0, 0, 0, mWnd, HWND_TOP,
FID_VERTSCROLL, NULL, NULL);
}
#if DEBUG_sobotka
printf("\n+++++++++++In nsWindow::RealDoCreate created 0x%lx, %d x %d\n",
mWnd, aRect.width, aRect.height);
printf("+++++++++++Location = %d x %d\n", aRect.x, aRect.y);
printf("+++++++++++Parent = 0x%lx\n", GetParentHWND());
printf("+++++++++++WINDOWCOUNT+ = %d\n", ++WINDOWCOUNT);
#endif
// Make sure we have a device context from somewhere
if( aContext)
{
mContext = aContext;
NS_ADDREF(mContext);
}
else
{
nsresult rc = NS_OK;
static NS_DEFINE_IID(kDeviceContextCID, NS_DEVICE_CONTEXT_CID);
rc = nsComponentManager::CreateInstance( kDeviceContextCID, nsnull,
NS_GET_IID(nsIDeviceContext),
(void **)&mContext);
if( NS_SUCCEEDED(rc))
mContext->Init( (nsNativeWidget) mWnd);
#ifdef DEBUG
else
printf( "Couldn't find DC instance for nsWindow\n");
#endif
}
Resize( aRect.x, aRect.y, aRect.width, aRect.height, PR_FALSE);
// Record bounds. This is XP, the rect of the entire main window in
// parent space. Returned by GetBounds().
// NB: We haven't subclassed yet, so callbacks to change mBounds won't
// have happened!
mBounds = aRect;
mBounds.height = GetHeight( aRect.height);
// Record passed in things
mAppShell = aAppShell;
// NS_IF_ADDREF( mAppShell);
GetAppShell(); // Let the base widget class update the refcount for us....
mEventCallback = aHandleEventFunction;
if( mParent)
mParent->AddChild( this);
mContentType = aInitData? aInitData->mContentType : eContentTypeInherit;
if (mContentType == eContentTypeInherit && aParent) {
mContentType = aParent->mContentType;
}
// call the event callback to notify about creation
DispatchStandardEvent( NS_CREATE );
SubclassWindow(TRUE);
PostCreateWidget();
}
//-------------------------------------------------------------------------
//
// Create the proper widget
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Create(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
HWND hwndP = aParent ? (HWND)aParent->GetNativeData( NS_NATIVE_WINDOW)
: HWND_DESKTOP;
DoCreate( hwndP, (nsWindow*) aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// create with a native parent
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Create(nsNativeWidget aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
// We need to find the nsWindow that goes with the native window, or controls
// all get the ID of 0, and a zillion toolkits get created.
//
nsWindow *pParent = nsnull;
HWND hwndP = (HWND) aParent;
if( hwndP && hwndP != HWND_DESKTOP)
pParent = GetNSWindowPtr(hwndP);
// XXX WC_MOZILLA will probably need a change here
//
if( !hwndP)
hwndP = HWND_DESKTOP;
DoCreate( hwndP, pParent, aRect, aHandleEventFunction, aContext,
aAppShell, aToolkit, aInitData);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Close this nsWindow
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Destroy()
{
// Switch to the "main gui thread" if necessary... This method must
// be executed on the "gui thread"...
// Switch to the PM thread if necessary...
if( mToolkit && !mOS2Toolkit->IsGuiThread())
{
MethodInfo info( this, nsWindow::DESTROY);
mOS2Toolkit->CallMethod( &info);
}
else
{
#if DEBUG_sobotka
printf("\n++++++++++nsWindow::Destroy trashing 0x%lx\n\n", mHackDestroyWnd ? mHackDestroyWnd : mWnd);
printf("+++++++++++WINDOWCOUNT- = %d\n\n", --WINDOWCOUNT);
#endif
// avoid calling into other objects if we're being deleted, 'cos
// they must have no references to us.
if( (mWindowState & nsWindowState_eLive) && mParent )
nsBaseWidget::Destroy();
// just to be safe. If we're going away and for some reason we're still
// the rollup widget, rollup and turn off capture.
if (this == gRollupWidget) {
if (gRollupListener)
gRollupListener->Rollup();
CaptureRollupEvents(nsnull, PR_FALSE, PR_TRUE);
}
if( mWnd)
{
HWND hwndBeingDestroyed = mFrameWnd ? mFrameWnd : mWnd;
gIsDestroyingAny = PR_TRUE;
#ifdef DEBUG_FOCUS
printf("[%x] Destroy (%d)\n", this, mWindowIdentifier);
#endif
if (hwndBeingDestroyed == WinQueryFocus(HWND_DESKTOP)) {
WinSetFocus(HWND_DESKTOP, WinQueryWindow(hwndBeingDestroyed, QW_PARENT));
}
WinDestroyWindow(hwndBeingDestroyed);
gIsDestroyingAny = PR_FALSE;
}
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this nsWindow parent
//
//-------------------------------------------------------------------------
nsIWidget* nsWindow::GetParent(void)
{
if (mIsTopWidgetWindow) {
// Must use a flag instead of mWindowType to tell if the window is the
// owned by the topmost widget, because a child window can be embedded inside
// a HWND which is not associated with a nsIWidget.
return nsnull;
}
nsWindow *widget = nsnull;
if( nsnull != mParent)
{
NS_ADDREF(mParent);
widget = mParent;
}
return widget;
}
// Now, OS/2 methods
HWND nsWindow::GetParentHWND() const
{
HWND hwnd = 0;
if( nsnull != mParent)
hwnd = mParent->mWnd;
else
hwnd = WinQueryWindow( GetMainWindow(), QW_PARENT);
return hwnd;
}
// ptl is in parent's space
void nsWindow::NS2PM_PARENT( POINTL &ptl)
{
if( mParent)
mParent->NS2PM( ptl);
else
{
HWND hwndp = WinQueryWindow( GetMainWindow(), QW_PARENT);
SWP swp = { 0 };
WinQueryWindowPos( hwndp, &swp);
ptl.y = swp.cy - ptl.y - 1;
}
}
// ptl is in this window's space
void nsWindow::NS2PM( POINTL &ptl)
{
ptl.y = GetClientHeight() - ptl.y - 1;
#if 0
printf("+++++++++In NS2PM client height = %ld\n", GetClientHeight());
#endif
}
// rcl is in this window's space
void nsWindow::NS2PM( RECTL &rcl)
{
LONG height = rcl.yTop - rcl.yBottom;
rcl.yTop = GetClientHeight() - rcl.yBottom;
rcl.yBottom = rcl.yTop - height;
}
//-------------------------------------------------------------------------
//
// Hide or show this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Show(PRBool bState)
{
// doesn't seem to require a message queue.
if( mWnd)
{
HWND hwnd = GetMainWindow();
if( bState == PR_TRUE)
{
// don't try to show new windows (e.g. the Bookmark menu)
// during a native dragover because they'll remain invisible;
if (CheckDragStatus(ACTION_SHOW, 0))
WinShowWindow( hwnd, TRUE);
}
else
WinShowWindow( hwnd, FALSE);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Return PR_TRUE if the whether the component is visible, PR_FALSE otherwise
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::IsVisible(PRBool & bState)
{
// I guess this means visible & not showing...
bState = WinIsWindowVisible( mWnd) ? PR_TRUE : PR_FALSE;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Position the window behind the given window
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget *aWidget, PRBool aActivate)
{
HWND behind = aWidget ? (HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW) : HWND_TOP;
UINT flags = SWP_ZORDER;
if (aActivate)
flags |= SWP_ACTIVATE;
WinSetWindowPos(mWnd, behind, 0, 0, 0, 0, flags);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Maximize, minimize or restore the window.
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::SetSizeMode(PRInt32 aMode) {
nsresult rv;
PRBool visible;
// save the requested state
rv = nsBaseWidget::SetSizeMode(aMode);
IsVisible( visible);
if (NS_SUCCEEDED(rv) && visible) {
ULONG mode;
switch (aMode) {
case nsSizeMode_Maximized :
mode = SWP_MAXIMIZE;
break;
case nsSizeMode_Minimized :
mode = SWP_MINIMIZE;
break;
default :
mode = SWP_RESTORE;
}
::WinSetWindowPos(GetMainWindow(), NULLHANDLE, 0L, 0L, 0L, 0L, mode);
}
return rv;
}
//-------------------------------------------------------------------------
// Return PR_TRUE in aForWindow if the given event should be processed
// assuming this is a modal window.
//-------------------------------------------------------------------------
NS_METHOD nsWindow::ModalEventFilter(PRBool aRealEvent, void *aEvent,
PRBool *aForWindow)
{
if( PR_FALSE == aRealEvent) {
*aForWindow = PR_FALSE;
return NS_OK;
}
#if 0
// Set aForWindow if either:
// * the message is for a descendent of the given window
// * the message is for another window, but is a message which
// should be allowed for a disabled window.
PRBool isMouseEvent = PR_FALSE;
PRBool isInWindow = PR_FALSE;
// Examine the target window & find the frame
// XXX should GetNativeData() use GetMainWindow() ?
HWND hwnd = (HWND)GetNativeData(NS_NATIVE_WINDOW);
hwnd = WinQueryWindow(hwnd, QW_PARENT);
if( hwnd == mQmsg.hwnd || WinIsChild( mQmsg.hwnd, hwnd))
isInWindow = PR_TRUE;
else if (!isInWindow && gRollupWidget &&
EventIsInsideWindow((nsWindow*)gRollupWidget))
// include for consideration any popup menu which may be active at the moment
isInWindow = PR_TRUE;
// XXX really ought to do something about focus here
if( !isInWindow)
{
// Block mouse messages for non-modal windows
if( mQmsg.msg >= WM_MOUSEFIRST && mQmsg.msg <= WM_MOUSELAST)
isMouseEvent = PR_TRUE;
else if( mQmsg.msg >= WM_MOUSETRANSLATEFIRST &&
mQmsg.msg <= WM_MOUSETRANSLATELAST)
isMouseEvent = PR_TRUE;
else if( mQmsg.msg == WM_MOUSEENTER || mQmsg.msg == WM_MOUSELEAVE)
isMouseEvent = PR_TRUE;
}
// set dispatch indicator
*aForWindow = isInWindow || !isMouseEvent;
#else
*aForWindow = PR_TRUE;
#endif
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Constrain a potential move to fit onscreen
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::ConstrainPosition(PRBool aAllowSlop,
PRInt32 *aX, PRInt32 *aY)
{
if (!mIsTopWidgetWindow) // only a problem for top-level windows
return NS_OK;
PRBool doConstrain = PR_FALSE; // whether we have enough info to do anything
/* get our playing field. use the current screen, or failing that
for any reason, use device caps for the default screen. */
RECTL screenRect;
nsCOMPtr<nsIScreenManager> screenmgr = do_GetService(sScreenManagerContractID);
if (screenmgr) {
nsCOMPtr<nsIScreen> screen;
PRInt32 left, top, width, height;
// zero size rects confuse the screen manager
width = mBounds.width > 0 ? mBounds.width : 1;
height = mBounds.height > 0 ? mBounds.height : 1;
screenmgr->ScreenForRect(*aX, *aY, width, height,
getter_AddRefs(screen));
if (screen) {
screen->GetAvailRect(&left, &top, &width, &height);
screenRect.xLeft = left;
screenRect.xRight = left+width;
screenRect.yTop = top;
screenRect.yBottom = top+height;
doConstrain = PR_TRUE;
}
}
#define kWindowPositionSlop 100
if (doConstrain) {
if (aAllowSlop) {
if (*aX < screenRect.xLeft - mBounds.width + kWindowPositionSlop)
*aX = screenRect.xLeft - mBounds.width + kWindowPositionSlop;
else if (*aX >= screenRect.xRight - kWindowPositionSlop)
*aX = screenRect.xRight - kWindowPositionSlop;
if (*aY < screenRect.yTop)
*aY = screenRect.yTop;
else if (*aY >= screenRect.yBottom - kWindowPositionSlop)
*aY = screenRect.yBottom - kWindowPositionSlop;
} else {
if (*aX < screenRect.xLeft)
*aX = screenRect.xLeft;
else if (*aX >= screenRect.xRight - mBounds.width)
*aX = screenRect.xRight - mBounds.width;
if (*aY < screenRect.yTop)
*aY = screenRect.yTop;
else if (*aY >= screenRect.yBottom - mBounds.height)
*aY = screenRect.yBottom - mBounds.height;
}
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Move this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Move(PRInt32 aX, PRInt32 aY)
{
Resize( aX, aY, mBounds.width, mBounds.height, PR_FALSE);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Resize this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Resize(PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
Resize( mBounds.x, mBounds.y, aWidth, aHeight, aRepaint);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Resize this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Resize(PRInt32 aX,
PRInt32 aY,
PRInt32 w,
PRInt32 h,
PRBool aRepaint)
{
// NS_ASSERTION((w >=0 ), "Negative width passed to nsWindow::Resize");
// NS_ASSERTION((h >=0 ), "Negative height passed to nsWindow::Resize");
// WinSetWindowPos() appears not to require a msgq
if( mWnd)
{
// need to keep top-left corner in the same place
// work out real coords of top left
POINTL ptl= { aX, aY };
NS2PM_PARENT( ptl);
// work out real coords of bottom left
ptl.y -= GetHeight( h) - 1;
if( mParent)
{
WinMapWindowPoints( mParent->mWnd, WinQueryWindow(mWnd, QW_PARENT), &ptl, 1);
}
PRInt32 height = GetHeight(h);
PRInt32 width = w;
if (mChromeHidden) {
height += WinQuerySysValue(HWND_DESKTOP, SV_CYTITLEBAR);
height += 2*WinQuerySysValue(HWND_DESKTOP, SV_CYBORDER);
ptl.y -= WinQuerySysValue(HWND_DESKTOP, SV_CYBORDER);
width += 2*WinQuerySysValue(HWND_DESKTOP, SV_CXBORDER);
ptl.x -= WinQuerySysValue(HWND_DESKTOP, SV_CXBORDER);
}
if( !SetWindowPos( 0, ptl.x, ptl.y, width, height, SWP_MOVE | SWP_SIZE))
if( aRepaint)
Invalidate(PR_FALSE);
#if DEBUG_sobotka
printf("+++++++++++Resized 0x%lx at %ld, %ld to %ld x %ld\n\n", mWnd, ptl.x, ptl.y, w, GetHeight(h));
#endif
}
else
{
mBounds.x = aX;
mBounds.y = aY;
mBounds.width = w;
mBounds.height = h;
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Enable/disable this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Enable(PRBool bState)
{
if (mWnd) {
WinEnableWindow( GetMainWindow(), !!bState);
}
return NS_OK;
}
NS_METHOD nsWindow::IsEnabled(PRBool *aState)
{
NS_ENSURE_ARG_POINTER(aState);
*aState = !mWnd || ::WinIsWindowEnabled(mWnd);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Give the focus to this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetFocus(PRBool aRaise)
{
//
// Switch to the "main gui thread" if necessary... This method must
// be executed on the "gui thread"...
//
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsGuiThread())
{
MethodInfo info(this, nsWindow::SET_FOCUS);
mOS2Toolkit->CallMethod(&info);
}
else
if (mWnd) {
if (!mInSetFocus) {
#ifdef DEBUG_FOCUS
printf("[%x] SetFocus (%d)\n", this, mWindowIdentifier);
#endif
ULONG sessionID;
DosQuerySysInfo(QSV_FOREGROUND_FS_SESSION, QSV_FOREGROUND_FS_SESSION,
&sessionID, sizeof(ULONG));
if (sessionID <= 0xFF) {
mInSetFocus = TRUE;
WinSetFocus( HWND_DESKTOP, mWnd);
mInSetFocus = FALSE;
}
}
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component dimension
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::GetBounds(nsRect &aRect)
{
if (mFrameWnd) {
SWP swp;
WinQueryWindowPos(mFrameWnd, &swp);
aRect.width = swp.cx;
aRect.height = swp.cy;
aRect.x = swp.x;
aRect.y = WinQuerySysValue(HWND_DESKTOP, SV_CYSCREEN) - (swp.y+swp.cy);
} else {
aRect = mBounds;
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component dimension
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::GetClientBounds(nsRect &aRect)
{
// nsFrameWindow overrides this...
aRect.x = 0;
aRect.y = 0;
aRect.width = mBounds.width;
aRect.height = mBounds.height;
return NS_OK;
}
//get the bounds, but don't take into account the client size
void nsWindow::GetNonClientBounds(nsRect &aRect)
{
if (mWnd) {
RECTL r;
WinQueryWindowRect(mWnd, &r);
// assign size
aRect.width = r.xRight - r.xLeft;
aRect.height = r.yBottom - r.yTop;
// convert coordinates if parent exists
HWND parent = WinQueryWindow(mWnd, QW_PARENT);
if (parent) {
RECTL pr;
WinQueryWindowRect(parent, &pr);
r.xLeft -= pr.xLeft;
r.yTop -= pr.yTop;
}
aRect.x = r.xLeft;
aRect.y = r.yTop;
} else {
aRect.SetRect(0,0,0,0);
}
}
//-------------------------------------------------------------------------
//
// Get this component font
//
//-------------------------------------------------------------------------
nsIFontMetrics *nsWindow::GetFont(void)
{
nsIFontMetrics *metrics = nsnull;
if( mToolkit)
{
char buf[2][128];
int ptSize;
WinQueryPresParam( mWnd, PP_FONTNAMESIZE, 0, 0, 128, buf[0], 0);
if( 2 == sscanf( buf[0], "%d.%s", &ptSize, buf[1])) // mmm, scanf()...
{
float twip2dev, twip2app;
mContext->GetTwipsToDevUnits( twip2dev);
mContext->GetDevUnitsToAppUnits( twip2app);
twip2app *= twip2dev;
nscoord appSize = (nscoord) (twip2app * ptSize * 20);
nsFont font( buf[1], NS_FONT_STYLE_NORMAL, NS_FONT_VARIANT_NORMAL,
NS_FONT_WEIGHT_NORMAL, 0 /*decoration*/, appSize);
mContext->GetMetricsFor( font, metrics);
}
}
return metrics;
}
//-------------------------------------------------------------------------
//
// Set this component font
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetFont(const nsFont &aFont)
{
if( mToolkit) // called from print-routine (XXX check)
{
// jump through hoops to convert the size in the font (in app units)
// into points.
float dev2twip, app2twip;
mContext->GetDevUnitsToTwips( dev2twip);
mContext->GetAppUnitsToDevUnits( app2twip);
app2twip *= dev2twip;
int points = NSTwipsToFloorIntPoints( nscoord( aFont.size * app2twip));
int length = aFont.name.Length() * 2 + 1;
char * fontname = new char[length];
if (fontname) {
int outlen = ::WideCharToMultiByte( 0,
aFont.name.get(), aFont.name.Length(),
fontname, length);
if ( outlen >= 0) {
fontname[outlen] = '\0';
}
char *buffer = new char [ strlen( fontname) + 6];
if (buffer) {
sprintf( buffer, "%d.%s", points, fontname);
BOOL rc = WinSetPresParam( mWnd, PP_FONTNAMESIZE,
strlen( buffer) + 1, buffer);
delete [] buffer;
}
delete [] fontname;
}
}
if( !mFont)
mFont = new nsFont( aFont);
else
*mFont = aFont;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Set this component cursor
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetCursor(nsCursor aCursor)
{
HPOINTER newPointer = NULLHANDLE;
switch(aCursor) {
case eCursor_select:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_TEXT, FALSE);
break;
case eCursor_wait:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_WAIT, FALSE);
break;
case eCursor_hyperlink:
newPointer = gPtrArray[IDC_SELECTANCHOR-IDC_BASE];
break;
case eCursor_standard:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_ARROW, FALSE);
break;
case eCursor_sizeWE:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_SIZEWE, FALSE);
break;
case eCursor_sizeNS:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_SIZENS, FALSE);
break;
case eCursor_sizeNW:
case eCursor_sizeSE:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_SIZENWSE, FALSE);
break;
case eCursor_sizeNE:
case eCursor_sizeSW:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_SIZENESW, FALSE);
break;
case eCursor_arrow_north:
newPointer = gPtrArray[IDC_ARROWNORTH-IDC_BASE];
break;
case eCursor_arrow_north_plus:
newPointer = gPtrArray[IDC_ARROWNORTHPLUS-IDC_BASE];
break;
case eCursor_arrow_south:
newPointer = gPtrArray[IDC_ARROWSOUTH-IDC_BASE];
break;
case eCursor_arrow_south_plus:
newPointer = gPtrArray[IDC_ARROWSOUTHPLUS-IDC_BASE];
break;
case eCursor_arrow_east:
newPointer = gPtrArray[IDC_ARROWEAST-IDC_BASE];
break;
case eCursor_arrow_east_plus:
newPointer = gPtrArray[IDC_ARROWEASTPLUS-IDC_BASE];
break;
case eCursor_arrow_west:
newPointer = gPtrArray[IDC_ARROWWEST-IDC_BASE];
break;
case eCursor_arrow_west_plus:
newPointer = gPtrArray[IDC_ARROWWESTPLUS-IDC_BASE];
break;
case eCursor_crosshair:
newPointer = gPtrArray[IDC_CROSS-IDC_BASE];
break;
case eCursor_move:
newPointer = ::WinQuerySysPointer(HWND_DESKTOP, SPTR_MOVE, FALSE);
break;
case eCursor_help:
newPointer = gPtrArray[IDC_HELP-IDC_BASE];
break;
case eCursor_copy: // CSS3
newPointer = gPtrArray[IDC_COPY-IDC_BASE];
break;
case eCursor_alias:
newPointer = gPtrArray[IDC_ALIAS-IDC_BASE];
break;
case eCursor_cell:
newPointer = gPtrArray[IDC_CELL-IDC_BASE];
break;
case eCursor_grab:
newPointer = gPtrArray[IDC_GRAB-IDC_BASE];
break;
case eCursor_grabbing:
newPointer = gPtrArray[IDC_GRABBING-IDC_BASE];
break;
case eCursor_spinning:
newPointer = gPtrArray[IDC_ARROWWAIT-IDC_BASE];
break;
case eCursor_context_menu:
case eCursor_count_up:
case eCursor_count_down:
case eCursor_count_up_down:
break;
case eCursor_zoom_in:
newPointer = gPtrArray[IDC_ZOOMIN-IDC_BASE];
break;
case eCursor_zoom_out:
newPointer = gPtrArray[IDC_ZOOMOUT-IDC_BASE];
break;
default:
NS_ASSERTION(0, "Invalid cursor type");
break;
}
if (newPointer) {
WinSetPointer(HWND_DESKTOP, newPointer);
}
return NS_OK;
}
NS_IMETHODIMP nsWindow::HideWindowChrome(PRBool aShouldHide)
{
HWND hwndFrame = NULLHANDLE;
HWND hwndTitleBar = NULLHANDLE;
HWND hwndParent;
ULONG ulStyle;
char className[19];
HWND hwnd = (HWND)GetNativeData(NS_NATIVE_WINDOW);
for ( ; hwnd != NULLHANDLE; hwnd = WinQueryWindow(hwnd, QW_PARENT)) {
::WinQueryClassName(hwnd, 19, className);
if (strcmp(className, WC_FRAME_STRING) == 0)
{
hwndFrame = hwnd;
break;
}
}
if (aShouldHide) {
hwndParent = HWND_OBJECT;
mChromeHidden = TRUE;
} else {
hwndParent = hwndFrame;
mChromeHidden = FALSE;
}
hwndTitleBar = (HWND)WinQueryProperty(hwndFrame, "hwndTitleBar");
if (hwndTitleBar)
WinSetParent(hwndTitleBar, hwndParent, TRUE);
if (aShouldHide) {
ulStyle = (ULONG)WinQueryWindowULong(hwndFrame, QWL_STYLE);
WinSetWindowULong(hwndFrame, QWL_STYLE, ulStyle & ~FS_SIZEBORDER);
WinSetProperty(hwndFrame, "ulStyle", (PVOID)ulStyle, 0);
WinSendMsg(hwndFrame, WM_UPDATEFRAME, 0, 0);
} else {
ulStyle = (ULONG)WinQueryProperty(hwndFrame, "ulStyle");
WinSetWindowULong(hwndFrame, QWL_STYLE, ulStyle);
WinSendMsg(hwndFrame, WM_UPDATEFRAME, MPFROMLONG(FCF_TITLEBAR), 0);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Invalidate(PRBool aIsSynchronous)
{
if (mWnd)
{
WinInvalidateRect( mWnd, 0, FALSE);
#if 0
if( PR_TRUE == aIsSynchronous) {
Update();
}
#endif
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Invalidate(const nsRect &aRect, PRBool aIsSynchronous)
{
if (mWnd)
{
RECTL rcl = { aRect.x, aRect.y, aRect.x + aRect.width, aRect.y + aRect.height };
NS2PM( rcl);
WinInvalidateRect( mWnd, &rcl, FALSE);
#if 0
if( PR_TRUE == aIsSynchronous) {
Update();
}
#endif
}
return NS_OK;
}
NS_IMETHODIMP
nsWindow::InvalidateRegion(const nsIRegion *aRegion, PRBool aIsSynchronous)
{
nsresult rv = NS_OK;
if (mWnd) {
PRInt32 aX, aY, aWidth, aHeight;
((nsIRegion*)aRegion)->GetBoundingBox (&aX, &aY, &aWidth, &aHeight);
RECTL rcl = { aX, aY, aX + aWidth, aY + aHeight };
NS2PM (rcl);
WinInvalidateRect (mWnd, &rcl, FALSE);
#if 0
if( PR_TRUE == aIsSynchronous) {
Update();
}
#endif
}
return rv;
}
//-------------------------------------------------------------------------
//
// Force a synchronous repaint of the window
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Update()
{
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsGuiThread())
{
MethodInfo info(this, nsWindow::UPDATE_WINDOW);
mOS2Toolkit->CallMethod(&info);
}
else
if (mWnd)
WinUpdateWindow( mWnd);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Return some native data according to aDataType
//
//-------------------------------------------------------------------------
void* nsWindow::GetNativeData(PRUint32 aDataType)
{
switch(aDataType) {
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
return (void*)mWnd;
case NS_NATIVE_GRAPHIC: {
// during a native drag over the current window or any drag
// originating in Moz, return a drag HPS to avoid screen corruption;
HPS hps = 0;
CheckDragStatus(ACTION_DRAW, &hps);
if (!hps)
hps = WinGetPS(mWnd);
nsPaletteOS2::SelectGlobalPalette(hps, mWnd);
return (void*)hps;
}
case NS_NATIVE_COLORMAP:
default:
break;
}
return NULL;
}
//~~~
void nsWindow::FreeNativeData(void * data, PRUint32 aDataType)
{
switch(aDataType)
{
case NS_NATIVE_GRAPHIC:
if (data) {
if (!ReleaseIfDragHPS((HPS)data))
WinReleasePS((HPS)data);
}
break;
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
case NS_NATIVE_COLORMAP:
break;
default:
break;
}
}
//-------------------------------------------------------------------------
//
// Set the colormap of the window
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetColorMap(nsColorMap *aColorMap)
{
// SetColorMap - not implemented.
// Any palette lives in the device context & should be altered there.
// And shouldn't be altered at all, once libimg has decided what should
// be in it. So my opinion is this method shouldn't be called.
return NS_ERROR_NOT_IMPLEMENTED;
}
//-------------------------------------------------------------------------
//
// Scroll the bits of a window
//
//-------------------------------------------------------------------------
//XXX Scroll is obsolete and should go away soon
NS_METHOD nsWindow::Scroll(PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect)
{
RECTL rcl;
if (nsnull != aClipRect)
{
rcl.xLeft = aClipRect->x;
rcl.yBottom = aClipRect->y + aClipRect->height;
rcl.xRight = rcl.xLeft + aClipRect->width;
rcl.yTop = rcl.yBottom + aClipRect->height;
NS2PM( rcl);
// this rect is inex
}
// this prevents screen corruption while scrolling during a
// Moz-originated drag - during a native drag, the screen
// isn't updated until the drag ends. so there's no corruption
HPS hps = 0;
CheckDragStatus(ACTION_SCROLL, &hps);
WinScrollWindow( mWnd, aDx, -aDy, aClipRect ? &rcl : 0, 0, 0,
0, SW_SCROLLCHILDREN | SW_INVALIDATERGN);
Update();
if (hps)
ReleaseIfDragHPS(hps);
return NS_OK;
}
NS_IMETHODIMP nsWindow::ScrollWidgets(PRInt32 aDx, PRInt32 aDy)
{
// this prevents screen corruption while scrolling during a
// Moz-originated drag - during a native drag, the screen
// isn't updated until the drag ends. so there's no corruption
HPS hps = 0;
CheckDragStatus(ACTION_SCROLL, &hps);
// Scroll the entire contents of the window + change the offset of any child windows
WinScrollWindow( mWnd, aDx, -aDy, 0, 0, 0, 0,
SW_INVALIDATERGN | SW_SCROLLCHILDREN);
Update(); // Force synchronous generation of NS_PAINT
if (hps)
ReleaseIfDragHPS(hps);
return NS_OK;
}
NS_IMETHODIMP nsWindow::ScrollRect(nsRect &aRect, PRInt32 aDx, PRInt32 aDy)
{
RECTL rcl;
rcl.xLeft = aRect.x;
rcl.yBottom = aRect.y + aRect.height;
rcl.xRight = rcl.xLeft + aRect.width;
rcl.yTop = rcl.yBottom + aRect.height;
NS2PM( rcl);
// this prevents screen corruption while scrolling during a
// Moz-originated drag - during a native drag, the screen
// isn't updated until the drag ends. so there's no corruption
HPS hps = 0;
CheckDragStatus(ACTION_SCROLL, &hps);
// Scroll the bits in the window defined by trect.
// Child windows are not scrolled.
WinScrollWindow(mWnd, aDx, -aDy, &rcl, 0, 0, 0, SW_INVALIDATERGN);
Update(); // Force synchronous generation of NS_PAINT
if (hps)
ReleaseIfDragHPS(hps);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Every function that needs a thread switch goes through this function
// by calling SendMessage (..WM_CALLMETHOD..) in nsToolkit::CallMethod.
//
//-------------------------------------------------------------------------
BOOL nsWindow::CallMethod(MethodInfo *info)
{
BOOL bRet = TRUE;
switch (info->methodId) {
case nsWindow::CREATE:
NS_ASSERTION(info->nArgs == 7, "Wrong number of arguments to CallMethod Create");
DoCreate( (HWND) info->args[0],
(nsWindow*) info->args[1],
(const nsRect&)*(nsRect*) (info->args[2]),
(EVENT_CALLBACK) (info->args[3]),
(nsIDeviceContext*) (info->args[4]),
(nsIAppShell*) (info->args[5]),
nsnull, /* toolkit */
(nsWidgetInitData*) (info->args[6]));
break;
case nsWindow::DESTROY:
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod Destroy");
Destroy();
break;
case nsWindow::SET_FOCUS:
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod SetFocus");
SetFocus(PR_FALSE);
break;
case nsWindow::UPDATE_WINDOW:
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod UpdateWindow");
Update();
break;
case nsWindow::SET_TITLE:
NS_ASSERTION(info->nArgs == 1, "Wrong number of arguments to CallMethod SetTitle");
SetTitle( (const nsString &) info->args[0]);
break;
case nsWindow::GET_TITLE:
NS_ASSERTION(info->nArgs == 2, "Wrong number of arguments to CallMethod GetTitle");
GetWindowText( *((nsString*) info->args[0]),
(PRUint32*)info->args[1]);
break;
default:
bRet = FALSE;
break;
}
return bRet;
}
//-------------------------------------------------------------------------
//
// OnKey
//
//-------------------------------------------------------------------------
// Key handler. Specs for the various text messages are really confused;
// see other platforms for best results of how things are supposed to work.
//
// Perhaps more importantly, the main man listening to these events (besides
// random bits of javascript) is ender -- see
// mozilla/editor/base/nsEditorEventListeners.cpp.
//
PRBool nsWindow::OnKey( MPARAM mp1, MPARAM mp2)
{
nsKeyEvent event, pressEvent;
USHORT fsFlags = SHORT1FROMMP(mp1);
USHORT usVKey = SHORT2FROMMP(mp2);
USHORT usChar = SHORT1FROMMP(mp2);
UCHAR uchScan = CHAR4FROMMP(mp1);
int unirc = ULS_SUCCESS;
// It appears we're not supposed to transmit shift, control & alt events
// to gecko. Shrug.
//
// XXX this may be wrong, but is what gtk is doing...
if( fsFlags & KC_VIRTUALKEY &&
(usVKey == VK_SHIFT || usVKey == VK_CTRL ||
usVKey == VK_ALTGRAF)) return PR_FALSE;
// My gosh this is ugly
// Workaround bug where using Alt+Esc let an Alt key creep through
// Only handle alt by itself if the LONEKEY bit is set
if ((fsFlags & KC_VIRTUALKEY) &&
(usVKey == VK_ALT) &&
!usChar &&
((fsFlags & KC_LONEKEY) == 0) &&
(fsFlags & KC_KEYUP)) {
return PR_FALSE;
}
// Now check if it's a dead-key
if( fsFlags & KC_DEADKEY)
{
// XXX CUA says we're supposed to give some kind of feedback `display the
// dead key glyph'. I'm not sure if we can use the COMPOSE messages
// to do this -- it should really be done by someone who can test it
// & has some idea what `ought' to happen...
return PR_TRUE;
}
// Now dispatch a keyup/keydown event. This one is *not* meant to
// have the unicode charcode in.
nsPoint point(0,0);
InitEvent( event, (fsFlags & KC_KEYUP) ? NS_KEY_UP : NS_KEY_DOWN, &point);
event.keyCode = WMChar2KeyCode( mp1, mp2);
event.isShift = (fsFlags & KC_SHIFT) ? PR_TRUE : PR_FALSE;
event.isControl = (fsFlags & KC_CTRL) ? PR_TRUE : PR_FALSE;
event.isAlt = (fsFlags & KC_ALT) ? PR_TRUE : PR_FALSE;
event.isMeta = PR_FALSE;
event.eventStructType = NS_KEY_EVENT;
event.charCode = 0;
if (((event.keyCode == NS_VK_UP) || (event.keyCode == NS_VK_DOWN)) && (!(fsFlags & KC_KEYUP))) {
if (!(WinGetPhysKeyState(HWND_DESKTOP, CHAR4FROMMP(mp1)) & 0x8000)) {
/* This isn't a real keyboard event - assume it is a scroll mouse */
MPARAM mp2;
if (event.keyCode == NS_VK_UP)
mp2 = MPFROM2SHORT(0, SB_LINEUP);
else
mp2 = MPFROM2SHORT(0, SB_LINEDOWN);
WinSendMsg(mWnd, WM_VSCROLL, 0, mp2);
return FALSE;
}
}
pressEvent = event;
PRBool rc = DispatchWindowEvent( &event);
// Break off now if this was a key-up.
if( fsFlags & KC_KEYUP)
{
NS_RELEASE( event.widget);
return rc;
}
// Break off if we've got an "invalid composition" -- that is, the user
// typed a deadkey last time, but has now typed something that doesn't
// make sense in that context.
if( fsFlags & KC_INVALIDCOMP)
{
mHaveDeadKey = FALSE;
// XXX actually, not sure whether we're supposed to abort the keypress
// or process it as though the dead key has been pressed.
NS_RELEASE( event.widget);
return rc;
}
// Now we need to dispatch a keypress event which has the unicode char.
pressEvent.message = NS_KEY_PRESS;
if( usChar)
{
USHORT inbuf[2];
PRUnichar outbuf[4];
inbuf[0] = usChar;
inbuf[1] = '\0';
outbuf[0] = (PRUnichar)0;
MultiByteToWideChar(0, (const char*)inbuf, 2, outbuf, 4);
pressEvent.charCode = outbuf[0];
if (pressEvent.isControl && !(fsFlags & (KC_VIRTUALKEY | KC_DEADKEY))) {
if (!pressEvent.isShift && (pressEvent.charCode >= 'A' && pressEvent.charCode <= 'Z'))
{
pressEvent.charCode = tolower(pressEvent.charCode);
}
if (pressEvent.isShift && (pressEvent.charCode >= 'a' && pressEvent.charCode <= 'z'))
{
pressEvent.charCode = toupper(pressEvent.charCode);
}
pressEvent.keyCode = 0;
} else if( !pressEvent.isControl && !pressEvent.isAlt && pressEvent.charCode != 0)
{
if ( !(fsFlags & KC_VIRTUALKEY) ||
((fsFlags & KC_CHAR) && (pressEvent.keyCode == 0)) )
{
pressEvent.isShift = PR_FALSE;
pressEvent.keyCode = 0;
}
else if (usVKey == VK_SPACE)
{
// pressEvent.isShift = PR_FALSE;
}
else // Real virtual key
{
pressEvent.charCode = 0;
}
}
}
rc = DispatchWindowEvent( &pressEvent);
NS_RELEASE( pressEvent.widget);
return rc;
}
void nsWindow::ConstrainZLevel(HWND *aAfter) {
nsZLevelEvent event;
nsWindow *aboveWindow = 0;
event.eventStructType = NS_ZLEVEL_EVENT;
InitEvent(event, NS_SETZLEVEL);
if (*aAfter == HWND_BOTTOM)
event.mPlacement = nsWindowZBottom;
else if (*aAfter == HWND_TOP)
event.mPlacement = nsWindowZTop;
else {
event.mPlacement = nsWindowZRelative;
aboveWindow = GetNSWindowPtr(*aAfter);
}
event.mReqBelow = aboveWindow;
event.mActualBelow = nsnull;
event.mImmediate = PR_FALSE;
event.mAdjusted = PR_FALSE;
DispatchWindowEvent(&event);
if (event.mAdjusted) {
if (event.mPlacement == nsWindowZBottom)
*aAfter = HWND_BOTTOM;
else if (event.mPlacement == nsWindowZTop)
*aAfter = HWND_TOP;
else {
*aAfter = (HWND)event.mActualBelow->GetNativeData(NS_NATIVE_WINDOW);
/* If we have a client window, use the frame */
if (WinQueryWindowUShort(*aAfter, QWS_ID) == FID_CLIENT) {
*aAfter = WinQueryWindow(*aAfter, QW_PARENT);
}
}
}
NS_IF_RELEASE(event.mActualBelow);
NS_RELEASE(event.widget);
}
// 'Window procedure'
PRBool nsWindow::ProcessMessage( ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT &rc)
{
PRBool result = PR_FALSE; // call the default window procedure
PRBool isMozWindowTakingFocus = PR_TRUE;
switch (msg) {
//#if 0
case WM_COMMAND: // fire off menu selections
{
nsMenuEvent event;
event.mCommand = SHORT1FROMMP(mp1);
event.eventStructType = NS_MENU_EVENT;
InitEvent(event, NS_MENU_SELECTED);
result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
}
#if 0
USHORT usSrc = SHORT1FROMMP( mp2);
if( usSrc == CMDSRC_MENU || usSrc == CMDSRC_ACCELERATOR)
result = OnMenuClick( SHORT1FROMMP(mp1));
break;
}
case WM_INITMENU:
result = OnActivateMenu( HWNDFROMMP(mp2), TRUE);
break;
case WM_MENUEND:
result = OnActivateMenu( HWNDFROMMP(mp2), FALSE);
break;
#endif
#if 0 // Tooltips appear to be gone
case WMU_SHOW_TOOLTIP:
{
nsTooltipEvent event;
InitEvent( event, NS_SHOW_TOOLTIP);
event.tipIndex = LONGFROMMP(mp1);
event.eventStructType = NS_TOOLTIP_EVENT;
result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
break;
}
case WMU_HIDE_TOOLTIP:
result = DispatchStandardEvent( NS_HIDE_TOOLTIP );
break;
#endif
case WM_CONTROL: // remember this is resent to the orginator...
result = OnControl( mp1, mp2);
break;
case WM_CLOSE: // close request
mWindowState |= nsWindowState_eClosing;
DispatchStandardEvent( NS_XUL_CLOSE );
result = PR_TRUE; // abort window closure
break;
case WM_DESTROY:
// clean up.
OnDestroy();
result = PR_TRUE;
break;
case WM_PAINT:
result = OnPaint();
break;
case WM_TRANSLATEACCEL:
{
PQMSG pQmsg = (PQMSG)mp1;
if (pQmsg->msg == WM_CHAR)
{
LONG mp1 = (LONG)pQmsg->mp1;
LONG mp2 = (LONG)pQmsg->mp2;
// If we have a shift+enter combination, return false
// immediately. OS/2 considers the shift+enter
// combination an accelerator and will translate it into
// a WM_OPEN message. When this happens we do not get a
// WM_CHAR for the down transition of the enter key when
// shift is also pressed and OnKeyDown will not be called.
if (((SHORT1FROMMP(mp1) & (KC_VIRTUALKEY | KC_SHIFT)) &&
(SHORT2FROMMP(mp2) == VK_ENTER)) ||
// Let Mozilla handle standalone F10, not the OS
((SHORT1FROMMP(mp1) & KC_VIRTUALKEY) &&
((SHORT1FROMMP(mp1) & (KC_SHIFT | KC_ALT | KC_CTRL)) == 0) &&
(SHORT2FROMMP(mp2) == VK_F10)) ||
// Let Mozilla handle standalone Alt, not the OS
((SHORT1FROMMP(mp1) & KC_KEYUP) && (SHORT1FROMMP(mp1) & KC_LONEKEY) &&
(SHORT2FROMMP(mp2) == VK_ALT)) ||
// Let Mozilla handle Alt+Enter, not the OS
((SHORT1FROMMP(mp1) & (KC_VIRTUALKEY | KC_ALT)) &&
(SHORT2FROMMP(mp2) == VK_NEWLINE))
)
{
return(PR_TRUE);
}
}
}
break;
case WM_CHAR:
result = OnKey( mp1, mp2);
break;
case WM_QUERYCONVERTPOS:
{
PRECTL pCursorRect = (PRECTL)mp1;
nsCompositionEvent event;
nsPoint point;
point.x = 0;
point.y = 0;
InitEvent(event,NS_COMPOSITION_QUERY,&point);
event.widget = NS_STATIC_CAST(nsIWidget *, this);
event.eventStructType = NS_COMPOSITION_QUERY;
event.compositionMessage = NS_COMPOSITION_QUERY;
DispatchWindowEvent(&event);
if ((event.theReply.mCursorPosition.x) ||
(event.theReply.mCursorPosition.y))
{
pCursorRect->xLeft = event.theReply.mCursorPosition.x + 1;
pCursorRect->xRight = pCursorRect->xLeft + event.theReply.mCursorPosition.width - 1;
pCursorRect->yTop = GetClientHeight() - event.theReply.mCursorPosition.y;
pCursorRect->yBottom = pCursorRect->yTop - event.theReply.mCursorPosition.height;
point.x = 0;
point.y = 0;
rc = (MRESULT)QCP_CONVERT;
}
else
rc = (MRESULT)QCP_NOCONVERT;
result = PR_TRUE;
break;
}
// Mouseclicks: we don't dispatch CLICK events because they just cause
// trouble: gecko seems to expect EITHER buttondown/up OR click events
// and so that's what we give it.
case WM_BUTTON1DOWN:
if (!mIsScrollBar)
WinSetCapture( HWND_DESKTOP, mWnd);
result = DispatchMouseEvent( NS_MOUSE_LEFT_BUTTON_DOWN, mp1, mp2);
// there's no need to clear this on button-up
gLastButton1Down.x = XFROMMP(mp1);
gLastButton1Down.y = YFROMMP(mp1);
break;
case WM_BUTTON1UP:
if (!mIsScrollBar)
WinSetCapture( HWND_DESKTOP, 0); // release
result = DispatchMouseEvent( NS_MOUSE_LEFT_BUTTON_UP, mp1, mp2);
break;
case WM_BUTTON1DBLCLK:
result = DispatchMouseEvent( NS_MOUSE_LEFT_DOUBLECLICK, mp1, mp2);
break;
case WM_BUTTON2DOWN:
if (!mIsScrollBar)
WinSetCapture( HWND_DESKTOP, mWnd);
result = DispatchMouseEvent( NS_MOUSE_RIGHT_BUTTON_DOWN, mp1, mp2);
break;
case WM_BUTTON2UP:
if (!mIsScrollBar)
WinSetCapture( HWND_DESKTOP, 0); // release
result = DispatchMouseEvent( NS_MOUSE_RIGHT_BUTTON_UP, mp1, mp2);
break;
case WM_BUTTON2DBLCLK:
result = DispatchMouseEvent( NS_MOUSE_RIGHT_DOUBLECLICK, mp1, mp2);
break;
case WM_CONTEXTMENU:
if (SHORT2FROMMP(mp2) == TRUE) {
HWND hwndCurrFocus = WinQueryFocus(HWND_DESKTOP);
if (hwndCurrFocus != mWnd) {
WinSendMsg(hwndCurrFocus, msg, mp1, mp2);
} else {
result = DispatchMouseEvent( NS_CONTEXTMENU_KEY, mp1, mp2);
}
} else {
result = DispatchMouseEvent( NS_CONTEXTMENU, mp1, mp2);
}
break;
// if MB1 & MB2 are both pressed, perform a copy or paste;
// see how far the mouse has moved since MB1-down to determine
// the operation (this really ought to look for selected content)
case WM_CHORD:
if (WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &
WinGetKeyState(HWND_DESKTOP, VK_BUTTON2) &
0x8000) {
PRBool isCopy = FALSE;
if (abs(XFROMMP(mp1) - gLastButton1Down.x) >
(WinQuerySysValue(HWND_DESKTOP, SV_CXMOTIONSTART) / 2) ||
abs(YFROMMP(mp1) - gLastButton1Down.y) >
(WinQuerySysValue(HWND_DESKTOP, SV_CYMOTIONSTART) / 2))
isCopy = TRUE;
nsKeyEvent event;
nsPoint point(0,0);
InitEvent( event, NS_KEY_PRESS, &point);
event.keyCode = NS_VK_INSERT;
if (isCopy) {
event.isShift = PR_FALSE;
event.isControl = PR_TRUE;
} else {
event.isShift = PR_TRUE;
event.isControl = PR_FALSE;
}
event.isAlt = PR_FALSE;
event.isMeta = PR_FALSE;
event.eventStructType = NS_KEY_EVENT;
event.charCode = 0;
result = DispatchWindowEvent( &event);
}
break;
case WM_BUTTON3DOWN:
result = DispatchMouseEvent( NS_MOUSE_MIDDLE_BUTTON_DOWN, mp1, mp2);
break;
case WM_BUTTON3UP:
result = DispatchMouseEvent( NS_MOUSE_MIDDLE_BUTTON_UP, mp1, mp2);
break;
case WM_BUTTON3DBLCLK:
result = DispatchMouseEvent( NS_MOUSE_MIDDLE_DOUBLECLICK, mp1, mp2);
break;
case WM_MOUSEMOVE:
{
static POINTL ptlLastPos = { -1, -1 };
// See if mouse has actually moved.
if ( ptlLastPos.x == (SHORT)SHORT1FROMMP(mp1) &&
ptlLastPos.y == (SHORT)SHORT2FROMMP(mp1)) {
return PR_TRUE;
} else {
// Yes, remember new position.
ptlLastPos.x = (SHORT)SHORT1FROMMP(mp1);
ptlLastPos.y = (SHORT)SHORT2FROMMP(mp1);
}
}
result = DispatchMouseEvent( NS_MOUSE_MOVE, mp1, mp2);
// don't propogate mouse move or the OS will change the pointer
if (!mIsScrollBar)
result = PR_TRUE;
break;
case WM_MOUSEENTER:
result = DispatchMouseEvent( NS_MOUSE_ENTER, mp1, mp2);
break;
case WM_MOUSELEAVE:
result = DispatchMouseEvent( NS_MOUSE_EXIT, mp1, mp2);
break;
case WM_HSCROLL:
case WM_VSCROLL:
result = OnScroll( msg, mp1, mp2);
break;
case WM_ACTIVATE:
#ifdef DEBUG_FOCUS
printf("[%x] WM_ACTIVATE (%d)\n", this, mWindowIdentifier);
#endif
if (mp1) {
/* The window is being activated */
gJustGotActivate = PR_TRUE;
} else {
/* The window is being deactivated */
gJustGotDeactivate = PR_TRUE;
}
break;
case WM_FOCUSCHANGED:
#ifdef DEBUG_FOCUS
printf("[%x] WM_FOCUSCHANGED (%d)\n", this, mWindowIdentifier);
#endif
if (SHORT1FROMMP(mp2)) {
/* We are receiving focus */
if (!gIsDestroyingAny) {
#ifdef DEBUG_FOCUS
printf("[%x] NS_GOTFOCUS (%d)\n", this, mWindowIdentifier);
#endif
result = DispatchFocus(NS_GOTFOCUS, isMozWindowTakingFocus);
if (gJustGotActivate) {
gJustGotActivate = PR_FALSE;
gJustGotDeactivate = PR_FALSE;
#ifdef DEBUG_FOCUS
printf("[%x] NS_ACTIVATE (%d)\n", this, mWindowIdentifier);
#endif
result = DispatchFocus(NS_ACTIVATE, isMozWindowTakingFocus);
}
if ( WinIsChild( mWnd, HWNDFROMMP(mp1)) && mNextID == 1) {
#ifdef DEBUG_FOCUS
printf("[%x] NS_PLUGIN_ACTIVATE (%d)\n", this, mWindowIdentifier);
#endif
result = DispatchFocus(NS_PLUGIN_ACTIVATE, isMozWindowTakingFocus);
WinSetFocus(HWND_DESKTOP, mWnd);
}
} else {
nsToolkit *toolkit = NS_STATIC_CAST(nsToolkit *, mToolkit);
WinPostMsg(toolkit->GetDispatchWindow(), WM_FOCUSCHANGED, mp1, mp2);
}
} else {
/* We are losing focus */
char className[19];
::WinQueryClassName((HWND)mp1, 19, className);
if (strcmp(className, WindowClass()) != 0 &&
strcmp(className, WC_SCROLLBAR_STRING) != 0) {
isMozWindowTakingFocus = PR_FALSE;
}
if (gJustGotDeactivate) {
gJustGotDeactivate = PR_FALSE;
#ifdef DEBUG_FOCUS
printf("[%x] NS_DEACTIVATE (%d)\n", this, mWindowIdentifier);
#endif
result = DispatchFocus(NS_DEACTIVATE, isMozWindowTakingFocus);
}
#ifdef DEBUG_FOCUS
printf("[%x] NS_LOSTFOCUS (%d)\n", this, mWindowIdentifier);
#endif
result = DispatchFocus(NS_LOSTFOCUS, isMozWindowTakingFocus);
}
break;
case WM_WINDOWPOSCHANGED:
result = OnReposition( (PSWP) mp1);
break;
case WM_REALIZEPALETTE: // hopefully only nsCanvas & nsFrame
result = OnRealizePalette(); // will need this
break;
case WM_PRESPARAMCHANGED:
// This is really for font-change notifies. Do that first.
rc = GetPrevWP()( mWnd, msg, mp1, mp2);
OnPresParamChanged( mp1, mp2);
result = PR_TRUE;
break;
// all msgs that occur when this window is the target of a drag
case DM_DRAGOVER:
case DM_DRAGLEAVE:
case DM_DROP:
case DM_RENDERCOMPLETE:
case DM_DROPHELP:
OnDragDropMsg(msg, mp1, mp2, rc);
result = PR_TRUE;
break;
}
return result;
}
// -----------------------------------------------------------------------
//
// Subclass (or remove the subclass from) this component's nsWindow
//
// -----------------------------------------------------------------------
void nsWindow::SubclassWindow(BOOL bState)
{
if (NULL != mWnd) {
NS_PRECONDITION(::WinIsWindow(0, mWnd), "Invalid window handle");
if (bState) {
// change the nsWindow proc
mPrevWndProc = WinSubclassWindow(mWnd, fnwpNSWindow);
NS_ASSERTION(mPrevWndProc, "Null standard window procedure");
// connect the this pointer to the nsWindow handle
SetNSWindowPtr(mWnd, this);
}
else {
WinSubclassWindow(mWnd, mPrevWndProc);
SetNSWindowPtr(mWnd, NULL);
mPrevWndProc = NULL;
}
}
}
// Overridable OnMessage() methods ------------------------------------------
PRBool nsWindow::OnReposition( PSWP pSwp)
{
PRBool result = PR_FALSE;
if( pSwp->fl & SWP_MOVE && !(pSwp->fl & SWP_MINIMIZE))
{
// need screen coords.
POINTL ptl = { pSwp->x, pSwp->y + pSwp->cy - 1 };
WinMapWindowPoints( WinQueryWindow( mWnd, QW_PARENT), GetParentHWND(), &ptl, 1);
PM2NS_PARENT( ptl);
mBounds.x = ptl.x;
mBounds.y = ptl.y;
WinMapWindowPoints( GetParentHWND(), HWND_DESKTOP, &ptl, 1);
result = OnMove( ptl.x, ptl.y);
}
if( pSwp->fl & SWP_SIZE && !(pSwp->fl & SWP_MINIMIZE))
result = OnResize( pSwp->cx, pSwp->cy);
return result;
}
PRBool nsWindow::OnRealizePalette()
{
if (WinQueryWindowUShort(mWnd, QWS_ID) == FID_CLIENT) {
HWND hwndFocus = WinQueryFocus(HWND_DESKTOP);
if (WinIsChild(hwndFocus, mWnd)) {
/* We are getting the focus */
HPS hps = WinGetPS(hwndFocus);
nsPaletteOS2::SelectGlobalPalette(hps, hwndFocus);
WinReleasePS(hps);
WinInvalidateRect( mWnd, 0, TRUE);
} else {
/* We are losing the focus */
WinInvalidateRect( mWnd, 0, TRUE);
}
}
// Always call the default window procedure
return PR_TRUE;
}
PRBool nsWindow::OnPresParamChanged( MPARAM mp1, MPARAM mp2)
{
return PR_FALSE;
}
// This is necessary because notification codes are defined from 1 for each
// control: thus we cannot tell the difference between an EN_SELECT and
// a TABN_SELECT, etc.
// So delegate to those classes who actually want to handle the thing.
PRBool nsWindow::OnControl( MPARAM mp1, MPARAM mp2)
{
return PR_TRUE; // default to speed things up a bit...
}
//-------------------------------------------------------------------------
//
// WM_DESTROY has been called
//
//-------------------------------------------------------------------------
void nsWindow::OnDestroy()
{
SubclassWindow( PR_FALSE);
mWnd = 0;
// if we were in the middle of deferred window positioning then free up
if( mSWPs) free( mSWPs);
mSWPs = 0;
mlHave = mlUsed = 0;
// release references to context, toolkit, appshell, children
nsBaseWidget::OnDestroy();
// kill font
delete mFont;
// dispatching of the event may cause the reference count to drop to 0
// and result in this object being deleted. To avoid that, add a
// reference and then release it after dispatching the event.
//
// It's important *not* to do this if we're being called from the
// destructor -- this would result in our destructor being called *again*
// from the Release() below. This is very bad...
if( !(nsWindowState_eDoingDelete & mWindowState) )
{
AddRef();
DispatchStandardEvent( NS_DESTROY );
Release();
}
// dead widget
mWindowState |= nsWindowState_eDead;
mWindowState &= ~(nsWindowState_eLive|nsWindowState_ePrecreate|
nsWindowState_eInCreate);
}
//-------------------------------------------------------------------------
//
// Move
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnMove(PRInt32 aX, PRInt32 aY)
{
// Params here are in XP-space for the desktop
nsGUIEvent event;
InitEvent( event, NS_MOVE);
event.point.x = aX;
event.point.y = aY;
event.eventStructType = NS_GUI_EVENT;
PRBool result = DispatchWindowEvent( &event);
NS_RELEASE(event.widget);
return result;
}
//-------------------------------------------------------------------------
//
// Paint
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnPaint()
{
PRBool rc = PR_FALSE;
if( mContext && (mEventCallback || mEventListener))
{
// Get rect to redraw and validate window
RECTL rcl = { 0 };
// get the current drag status; if we're currently in a Moz-originated
// drag, get the special drag HPS then pass it to WinBeginPaint();
// if there is no hpsDrag, WinBeginPaint() will return a normal HPS
HPS hpsDrag = 0;
CheckDragStatus(ACTION_PAINT, &hpsDrag);
HPS hPS = WinBeginPaint(mWnd, hpsDrag, &rcl);
nsPaletteOS2::SelectGlobalPalette(hPS, mWnd);
// if the update rect is empty, suppress the paint event
if (!WinIsRectEmpty(0, &rcl))
{
// call the event callback
if (mEventCallback)
{
nsPaintEvent event;
InitEvent(event, NS_PAINT);
// build XP rect from in-ex window rect
nsRect rect;
rect.x = rcl.xLeft;
rect.y = GetClientHeight() - rcl.yTop;
rect.width = rcl.xRight - rcl.xLeft;
rect.height = rcl.yTop - rcl.yBottom;
event.rect = &rect;
event.region = nsnull;
event.eventStructType = NS_PAINT_EVENT;
#ifdef NS_DEBUG
debug_DumpPaintEvent(stdout,
this,
&event,
nsCAutoString("noname"),
(PRInt32) mWnd);
#endif // NS_DEBUG
//nsresult res;
static NS_DEFINE_CID(kRenderingContextCID, NS_RENDERING_CONTEXT_CID);
if( NS_OK == nsComponentManager::CreateInstance(kRenderingContextCID, nsnull,
NS_GET_IID(nsIRenderingContext),
(void **)&event.renderingContext) )
{
nsIRenderingContextOS2 *winrc;
if (NS_OK == event.renderingContext->QueryInterface(NS_GET_IID(nsIRenderingContextOS2), (void **)&winrc))
{
nsDrawingSurface surf;
//i know all of this seems a little backwards. i'll fix it, i swear. MMP
if (NS_OK == winrc->CreateDrawingSurface(hPS, surf, event.widget))
{
event.renderingContext->Init(mContext, surf);
rc = DispatchWindowEvent(&event);
event.renderingContext->DestroyDrawingSurface(surf);
}
NS_RELEASE(winrc);
}
}
NS_RELEASE(event.renderingContext);
NS_RELEASE(event.widget);
}
}
WinEndPaint(hPS);
if (hpsDrag)
ReleaseIfDragHPS(hpsDrag);
}
return rc;
}
//-------------------------------------------------------------------------
//
// Send a resize message to the listener
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnResize(PRInt32 aX, PRInt32 aY)
{
mBounds.width = aX;
mBounds.height = aY;
return DispatchResizeEvent( aX, aY);
}
PRBool nsWindow::DispatchResizeEvent( PRInt32 aX, PRInt32 aY)
{
PRBool result;
// call the event callback
nsSizeEvent event;
nsRect rect( 0, 0, aX, aY);
InitEvent( event, NS_SIZE);
event.eventStructType = NS_SIZE_EVENT;
event.windowSize = &rect; // this is the *client* rectangle
event.mWinWidth = mBounds.width;
event.mWinHeight = mBounds.height;
result = DispatchWindowEvent( &event);
NS_RELEASE(event.widget);
return result;
}
//-------------------------------------------------------------------------
//
// Deal with all sort of mouse event
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchMouseEvent( PRUint32 aEventType, MPARAM mp1, MPARAM mp2)
{
PRBool result = PR_FALSE;
if (nsnull == mEventCallback && nsnull == mMouseListener) {
return result;
}
nsMouseEvent event;
// Mouse leave & enter messages don't seem to have position built in.
if( aEventType && aEventType != NS_MOUSE_ENTER && aEventType != NS_MOUSE_EXIT)
{
POINTL ptl;
if (aEventType == NS_CONTEXTMENU_KEY) {
WinQueryPointerPos(HWND_DESKTOP, &ptl);
WinMapWindowPoints( HWND_DESKTOP, mWnd, &ptl, 1 );
} else {
ptl.x = (SHORT)SHORT1FROMMP(mp1);
ptl.y = (SHORT)SHORT2FROMMP(mp1);
}
PM2NS(ptl);
nsPoint pt( ptl.x, ptl.y);
InitEvent( event, aEventType, &pt);
USHORT usFlags = SHORT2FROMMP( mp2);
event.isShift = (usFlags & KC_SHIFT) ? PR_TRUE : PR_FALSE;
event.isControl = (usFlags & KC_CTRL) ? PR_TRUE : PR_FALSE;
event.isAlt = (usFlags & KC_ALT) ? PR_TRUE : PR_FALSE;
}
else
{
InitEvent( event, aEventType, nsnull);
event.isShift = WinIsKeyDown( VK_SHIFT);
event.isControl = WinIsKeyDown( VK_CTRL);
event.isAlt = WinIsKeyDown( VK_ALT) || WinIsKeyDown( VK_ALTGRAF);
}
event.isMeta = PR_FALSE;
event.eventStructType = NS_MOUSE_EVENT;
//Dblclicks are used to set the click count, then changed to mousedowns
if (aEventType == NS_MOUSE_LEFT_DOUBLECLICK ||
aEventType == NS_MOUSE_RIGHT_DOUBLECLICK) {
event.message = (aEventType == NS_MOUSE_LEFT_DOUBLECLICK) ?
NS_MOUSE_LEFT_BUTTON_DOWN : NS_MOUSE_RIGHT_BUTTON_DOWN;
event.clickCount = 2;
}
else {
event.clickCount = 1;
}
nsPluginEvent pluginEvent;
switch (aEventType)//~~~
{
case NS_MOUSE_LEFT_BUTTON_DOWN:
pluginEvent.event = WM_BUTTON1DOWN;
break;
case NS_MOUSE_LEFT_BUTTON_UP:
pluginEvent.event = WM_BUTTON1UP;
break;
case NS_MOUSE_LEFT_DOUBLECLICK:
pluginEvent.event = WM_BUTTON1DBLCLK;
break;
case NS_MOUSE_RIGHT_BUTTON_DOWN:
pluginEvent.event = WM_BUTTON2DOWN;
break;
case NS_MOUSE_RIGHT_BUTTON_UP:
pluginEvent.event = WM_BUTTON2UP;
break;
case NS_MOUSE_RIGHT_DOUBLECLICK:
pluginEvent.event = WM_BUTTON2DBLCLK;
break;
case NS_MOUSE_MIDDLE_BUTTON_DOWN:
pluginEvent.event = WM_BUTTON3DOWN;
break;
case NS_MOUSE_MIDDLE_BUTTON_UP:
pluginEvent.event = WM_BUTTON3UP;
break;
case NS_MOUSE_MIDDLE_DOUBLECLICK:
pluginEvent.event = WM_BUTTON3DBLCLK;
break;
case NS_MOUSE_MOVE:
pluginEvent.event = WM_MOUSEMOVE;
break;
default:
break;
}
pluginEvent.wParam = 0;
/* OS2TODO
pluginEvent.wParam |= (event.isShift) ? MK_SHIFT : 0;
pluginEvent.wParam |= (event.isControl) ? MK_CONTROL : 0;
*/
pluginEvent.lParam = MAKELONG(event.point.x, event.point.y);
event.nativeMsg = (void *)&pluginEvent;
// call the event callback
if (nsnull != mEventCallback) {
result = DispatchWindowEvent(&event);
#if 0 // OS2TODO
if (aEventType == NS_MOUSE_MOVE) {
// if we are not in mouse capture mode (mouse down and hold)
// then use "this" window
// if we are in mouse capture, then all events are being directed
// back to the nsWindow doing the capture. So therefore, the detection
// of whether we are in a new nsWindow is wrong. Meaning this MOUSE_MOVE
// event hold the captured windows pointer not the one the mouse is over.
//
// So we use "WindowFromPoint" to find what window we are over and
// set that window into the mouse trailer timer.
if (!mIsInMouseCapture) {
MouseTrailer * mouseTrailer = MouseTrailer::GetMouseTrailer(0);
MouseTrailer::SetMouseTrailerWindow(this);
mouseTrailer->CreateTimer();
} else {
POINT mp;
DWORD pos = ::GetMessagePos();
mp.x = LOWORD(pos);
mp.y = HIWORD(pos);
// OK, now find out if we are still inside
// the captured native window
POINT cpos;
cpos.x = LOWORD(pos);
cpos.y = HIWORD(pos);
nsWindow * someWindow = NULL;
HWND hWnd = ::WindowFromPoint(mp);
if (hWnd != NULL) {
::ScreenToClient(hWnd, &cpos);
RECT r;
VERIFY(::GetWindowRect(hWnd, &r));
if (cpos.x >= r.left && cpos.x <= r.right &&
cpos.y >= r.top && cpos.y <= r.bottom) {
// yes we are so we should be able to get a valid window
// although, strangley enough when we are on the frame part of the
// window we get right here when in capture mode
// but this window won't match the capture mode window so
// we are ok
someWindow = (nsWindow*)::GetWindowLong(hWnd, GWL_USERDATA);
}
}
// only set the window into the mouse trailer if we have a good window
if (nsnull != someWindow) {
MouseTrailer * mouseTrailer = MouseTrailer::GetMouseTrailer(0);
MouseTrailer::SetMouseTrailerWindow(someWindow);
mouseTrailer->CreateTimer();
}
}
nsRect rect;
GetBounds(rect);
rect.x = 0;
rect.y = 0;
if (rect.Contains(event.point.x, event.point.y)) {
if (gCurrentWindow == NULL || gCurrentWindow != this) {
if ((nsnull != gCurrentWindow) && (!gCurrentWindow->mIsDestroying)) {
MouseTrailer::IgnoreNextCycle();
gCurrentWindow->DispatchMouseEvent(NS_MOUSE_EXIT, gCurrentWindow->GetLastPoint());
}
gCurrentWindow = this;
if (!mIsDestroying) {
gCurrentWindow->DispatchMouseEvent(NS_MOUSE_ENTER);
}
}
}
} else if (aEventType == NS_MOUSE_EXIT) {
if (gCurrentWindow == this) {
gCurrentWindow = nsnull;
}
}
#endif //OS2TODO
NS_RELEASE(event.widget);
return result;
}
if (nsnull != mMouseListener) {
switch (aEventType) {
case NS_MOUSE_MOVE: {
result = ConvertStatus(mMouseListener->MouseMoved(event));
nsRect rect;
GetBounds(rect);
if (rect.Contains(event.point.x, event.point.y)) {
if (gCurrentWindow == NULL || gCurrentWindow != this) {
gCurrentWindow = this;
}
} else {
//printf("Mouse exit");
}
} break;
case NS_MOUSE_LEFT_BUTTON_DOWN:
case NS_MOUSE_MIDDLE_BUTTON_DOWN:
case NS_MOUSE_RIGHT_BUTTON_DOWN:
result = ConvertStatus(mMouseListener->MousePressed(event));
break;
case NS_MOUSE_LEFT_BUTTON_UP:
case NS_MOUSE_MIDDLE_BUTTON_UP:
case NS_MOUSE_RIGHT_BUTTON_UP:
result = ConvertStatus(mMouseListener->MouseReleased(event));
// result = ConvertStatus(mMouseListener->MouseClicked(event));
break;
case NS_MOUSE_LEFT_CLICK:
case NS_MOUSE_MIDDLE_CLICK:
case NS_MOUSE_RIGHT_CLICK:
result = ConvertStatus(mMouseListener->MouseClicked(event));
break;
} // switch
}
NS_RELEASE(event.widget);
return result;
}
//-------------------------------------------------------------------------
//
// Deal with focus messages
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchFocus(PRUint32 aEventType, PRBool isMozWindowTakingFocus)
{
// call the event callback
if (mEventCallback) {
nsFocusEvent event;
event.eventStructType = NS_FOCUS_EVENT;
InitEvent(event, aEventType);
//focus and blur event should go to their base widget loc, not current mouse pos
event.point.x = 0;
event.point.y = 0;
event.isMozWindowTakingFocus = isMozWindowTakingFocus;
nsPluginEvent pluginEvent;
switch (aEventType)//~~~
{
case NS_GOTFOCUS:
pluginEvent.event = WM_SETFOCUS;
break;
case NS_LOSTFOCUS:
pluginEvent.event = WM_FOCUSCHANGED;
break;
case NS_PLUGIN_ACTIVATE:
pluginEvent.event = WM_FOCUSCHANGED;
break;
default:
break;
}
event.nativeMsg = (void *)&pluginEvent;
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Deal with scrollbar messages
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnScroll( ULONG msgid, MPARAM mp1, MPARAM mp2)
{
return( (msgid == WM_HSCROLL) ? OnHScroll(mp1, mp2) : OnVScroll(mp1, mp2) );
}
PRBool nsWindow::OnVScroll( MPARAM mp1, MPARAM mp2)
{
if (nsnull != mEventCallback) {
nsMouseScrollEvent scrollEvent;
scrollEvent.eventStructType = NS_MOUSE_SCROLL_EVENT;
InitEvent(scrollEvent, NS_MOUSE_SCROLL);
scrollEvent.isShift = WinIsKeyDown( VK_SHIFT);
scrollEvent.isControl = WinIsKeyDown( VK_CTRL);
scrollEvent.isAlt = WinIsKeyDown( VK_ALT) || WinIsKeyDown( VK_ALTGRAF);
scrollEvent.isMeta = PR_FALSE;
scrollEvent.scrollFlags = nsMouseScrollEvent::kIsVertical;
switch (SHORT2FROMMP(mp2)) {
case SB_LINEUP:
scrollEvent.delta = -1;
break;
case SB_LINEDOWN:
scrollEvent.delta = 1;
break;
case SB_PAGEUP:
scrollEvent.scrollFlags |= nsMouseScrollEvent::kIsFullPage;
scrollEvent.delta = -1;
break;
case SB_PAGEDOWN:
scrollEvent.scrollFlags |= nsMouseScrollEvent::kIsFullPage;
scrollEvent.delta = 1;
break;
default:
scrollEvent.delta = 0;
break;
}
DispatchWindowEvent(&scrollEvent);
NS_RELEASE(scrollEvent.widget);
}
return PR_FALSE;
}
PRBool nsWindow::OnHScroll( MPARAM mp1, MPARAM mp2)
{
if (nsnull != mEventCallback) {
nsMouseScrollEvent scrollEvent;
scrollEvent.eventStructType = NS_MOUSE_SCROLL_EVENT;
InitEvent(scrollEvent, NS_MOUSE_SCROLL);
scrollEvent.isShift = WinIsKeyDown( VK_SHIFT);
scrollEvent.isControl = WinIsKeyDown( VK_CTRL);
scrollEvent.isAlt = WinIsKeyDown( VK_ALT) || WinIsKeyDown( VK_ALTGRAF);
scrollEvent.isMeta = PR_FALSE;
scrollEvent.scrollFlags = nsMouseScrollEvent::kIsHorizontal;
switch (SHORT2FROMMP(mp2)) {
case SB_LINELEFT:
scrollEvent.delta = -1;
break;
case SB_LINERIGHT:
scrollEvent.delta = 1;
break;
case SB_PAGELEFT:
scrollEvent.scrollFlags |= nsMouseScrollEvent::kIsFullPage;
scrollEvent.delta = -1;
break;
case SB_PAGERIGHT:
scrollEvent.scrollFlags |= nsMouseScrollEvent::kIsFullPage;
scrollEvent.delta = 1;
break;
default:
scrollEvent.delta = 0;
break;
}
DispatchWindowEvent(&scrollEvent);
NS_RELEASE(scrollEvent.widget);
}
return PR_FALSE;
}
/* On OS/2, if you pass a titlebar > 512 characters, it doesn't display at all. */
/* We are going to limit our titlebars to 256 just to be on the safe side */
#define MAX_TITLEBAR_LENGTH 256
NS_METHOD nsWindow::SetTitle(const nsString& aTitle)
{
// Switch to the PM thread if necessary...
if( mOS2Toolkit && !mOS2Toolkit->IsGuiThread())
{
ULONG ulong = (ULONG) &aTitle;
MethodInfo info( this, nsWindow::SET_TITLE, 1, &ulong);
mOS2Toolkit->CallMethod( &info);
}
else if( mWnd)
{
int length = aTitle.Length() * 2 + 1;
char * title = new char[length];
if (title)
{
PRUnichar* uchtemp = ToNewUnicode(aTitle);
for (int i=0;i<aTitle.Length();i++) {
switch (uchtemp[i]) {
case 0x2018:
case 0x2019:
uchtemp[i] = 0x0027;
break;
case 0x201C:
case 0x201D:
uchtemp[i] = 0x0022;
break;
case 0x2014:
uchtemp[i] = 0x002D;
break;
}
}
int outlen = ::WideCharToMultiByte( 0,
uchtemp, aTitle.Length(),
title, length);
if ( outlen >= 0) {
if (outlen > MAX_TITLEBAR_LENGTH) {
title[MAX_TITLEBAR_LENGTH] = '\0';
} else {
title[outlen] = '\0';
}
}
WinSetWindowText( GetMainWindow(), title );
if (mChromeHidden) {
/* If the chrome is hidden, set the text of the titlebar directly */
if (mFrameWnd) {
HWND hwndTitleBar = (HWND)WinQueryProperty(mFrameWnd, "hwndTitleBar");
WinSetWindowText( hwndTitleBar, title );
}
}
nsMemory::Free(uchtemp);
delete [] title;
}
}
return NS_OK;
}
NS_METHOD nsWindow::SetIcon(const nsAString& anIconSpec)
{
// Start at app chrome directory.
nsCOMPtr<nsIFile> chromeDir;
if ( NS_FAILED( NS_GetSpecialDirectory( NS_APP_CHROME_DIR,
getter_AddRefs( chromeDir ) ) ) ) {
return NS_ERROR_FAILURE;
}
// Get native file name of that directory.
nsAutoString iconPath;
chromeDir->GetPath( iconPath );
// Now take input path...
nsAutoString iconSpec( anIconSpec );
// ...append ".ico" to that.
iconSpec.Append( NS_LITERAL_STRING(".ico") );
// ...and figure out where /chrome/... is within that
// (and skip the "resource:///chrome" part).
nsAutoString key(NS_LITERAL_STRING("/chrome/"));
PRInt32 n = iconSpec.Find( key ) + key.Length();
// Convert / to \.
nsAutoString slash(NS_LITERAL_STRING("/"));
nsAutoString bslash(NS_LITERAL_STRING("\\"));
iconSpec.ReplaceChar( *(slash.get()), *(bslash.get()) );
// Append that to icon resource path.
iconPath.Append( iconSpec.get() + n - 1 );
nsCOMPtr<nsILocalFile> pathConverter;
if ( NS_SUCCEEDED( NS_NewLocalFile( iconPath,
PR_FALSE,
getter_AddRefs( pathConverter ) ) ) ) {
// Now try the char* path.
nsCAutoString aPath;
pathConverter->GetNativePath( aPath );
if (mFrameIcon) {
WinFreeFileIcon(mFrameIcon);
mFrameIcon = NULLHANDLE;
}
mFrameIcon = WinLoadFileIcon(aPath.get(), FALSE);
if (mFrameIcon)
WinSendMsg(mFrameWnd, WM_SETICON, (MPARAM)mFrameIcon, (MPARAM)0);
}
return NS_OK;
}
NS_METHOD nsWindow::GetPreferredSize(PRInt32& aWidth, PRInt32& aHeight)
{
aWidth = mPreferredWidth;
aHeight = mPreferredHeight;
return NS_OK;
}
NS_METHOD nsWindow::SetPreferredSize(PRInt32 aWidth, PRInt32 aHeight)
{
mPreferredWidth = aWidth;
mPreferredHeight = aHeight;
return NS_OK;
}
NS_IMETHODIMP
nsWindow::GetLastInputEventTime(PRUint32& aTime)
{
ULONG ulStatus = WinQueryQueueStatus(HWND_DESKTOP);
// If there is pending input then return the current time.
if (ulStatus && (QS_KEY | QS_MOUSE | QS_MOUSEBUTTON | QS_MOUSEMOVE)) {
gLastInputEventTime = PR_IntervalToMicroseconds(PR_IntervalNow());
}
aTime = gLastInputEventTime;
return NS_OK;
}
// --------------------------------------------------------------------------
// OS2-specific routines to emulate Windows behaviors
// --------------------------------------------------------------------------
BOOL nsWindow::SetWindowPos( HWND ib, long x, long y, long cx, long cy, ULONG flags)
{
BOOL bDeferred = FALSE;
if( mParent && mParent->mSWPs) // XXX bit implicit...
{
mParent->DeferPosition( GetMainWindow(), ib, x, y, cx, cy, flags);
bDeferred = TRUE;
}
else // WinSetWindowPos appears not to need msgq (hmm)
WinSetWindowPos( GetMainWindow(), ib, x, y, cx, cy, GetSWPFlags(flags));
// When the window is actually sized, mBounds will be updated in the fnwp.
return bDeferred;
}
nsresult nsWindow::GetWindowText( nsString &aStr, PRUint32 *rc)
{
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsGuiThread())
{
ULONG args[] = { (ULONG) &aStr, (ULONG) rc };
MethodInfo info( this, nsWindow::GET_TITLE, 2, args);
mOS2Toolkit->CallMethod( &info);
}
else if( mWnd)
{
// XXX there must be some way to query the text straight into the string!
int length = WinQueryWindowTextLength( mWnd);
char *tmp = new char [ length + 1 ];
WinQueryWindowText( mWnd, length + 1, tmp);
aStr.AssignWithConversion( tmp);
delete [] tmp;
}
return NS_OK;
}
// --------------------------------------------------------------------------
// Misc helpers -------------------------------------------------------------
// May need to thread-switch these...
void nsWindow::AddToStyle( ULONG style)
{
if( mWnd)
WinSetWindowBits( mWnd, QWL_STYLE, style, style);
}
void nsWindow::RemoveFromStyle( ULONG style)
{
if( mWnd)
{
ULONG oldStyle = WinQueryWindowULong( mWnd, QWL_STYLE);
oldStyle &= ~style;
WinSetWindowULong( mWnd, QWL_STYLE, oldStyle);
}
}
// --------------------------------------------------------------------------
// Drag & Drop - Target methods
// --------------------------------------------------------------------------
//
// nsWindow knows almost nothing about d&d except that it can cause
// video corruption if the screen is updated during a drag. It relies
// on nsIDragSessionOS2 to handle native d&d messages and to return
// the status flags it uses to control screen updates.
//
// OnDragDropMsg() handles all of the DM_* messages messages nsWindow
// should ever receive. CheckDragStatus() determines if a screen update
// is safe and may return a drag HPS if doing so will avoid corruption.
// As far as its author (R.Walsh) can tell, every use is required.
//
// For Moz drags, all while-you-drag features should be fully enabled &
// corruption free; for native drags, popups & scrolling are suppressed
// but some niceties, e.g. moving the cursor in text fields, are enabled.
//
// --------------------------------------------------------------------------
// This method was designed to be totally ignorant of drag and drop.
// It gives nsIDragSessionOS2 (near) complete control over handling.
PRBool nsWindow::OnDragDropMsg(ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT &mr)
{
nsresult rv;
PRUint32 eventType = 0;
PRUint32 dragFlags = 0;
mr = 0;
nsCOMPtr<nsIDragService> dragService =
do_GetService("@mozilla.org/widget/dragservice;1", &rv);
if (dragService) {
nsCOMPtr<nsIDragSessionOS2> dragSession(
do_QueryInterface(dragService, &rv));
if (dragSession) {
// handle all possible input without regard to outcome
switch (msg) {
case DM_DRAGOVER:
rv = dragSession->DragOverMsg((PDRAGINFO)mp1, mr, &dragFlags);
eventType = NS_DRAGDROP_OVER;
break;
case DM_DRAGLEAVE:
rv = dragSession->DragLeaveMsg((PDRAGINFO)mp1, &dragFlags);
eventType = NS_DRAGDROP_EXIT;
break;
case DM_DROP:
rv = dragSession->DropMsg((PDRAGINFO)mp1, mWnd, &dragFlags);
eventType = NS_DRAGDROP_DROP;
break;
case DM_DROPHELP:
rv = dragSession->DropHelpMsg((PDRAGINFO)mp1, &dragFlags);
eventType = NS_DRAGDROP_EXIT;
break;
case DM_RENDERCOMPLETE:
rv = dragSession->RenderCompleteMsg((PDRAGTRANSFER)mp1,
SHORT1FROMMP(mp2), &dragFlags);
eventType = NS_DRAGDROP_DROP;
break;
default:
rv = NS_ERROR_FAILURE;
}
// handle all possible outcomes without regard to their source
if NS_SUCCEEDED(rv) {
mDragStatus = gDragStatus = (dragFlags & DND_DragStatus);
if (dragFlags & DND_DispatchEnterEvent)
DispatchDragDropEvent(NS_DRAGDROP_ENTER);
if (dragFlags & DND_DispatchEvent)
DispatchDragDropEvent(eventType);
if (dragFlags & DND_GetDragoverResult)
dragSession->GetDragoverResult(mr);
if (dragFlags & DND_ExitSession)
dragSession->ExitSession(&dragFlags);
}
}
}
// save final drag status
gDragStatus = mDragStatus = (dragFlags & DND_DragStatus);
return PR_TRUE;
}
// --------------------------------------------------------------------------
// CheckDragStatus() concentrates all the hacks needed to avoid video
// corruption during d&d into one place. The caller specifies an action
// that might be a problem; the method tells it whether to proceed and
// provides a Drg HPS if the situation calls for one.
PRBool nsWindow::CheckDragStatus(PRUint32 aAction, HPS * oHps)
{
PRBool rtn = PR_TRUE;
PRBool getHps = PR_FALSE;
switch (aAction) {
// OnPaint() & Scroll..() - only Moz drags get a Drg hps
case ACTION_PAINT:
case ACTION_SCROLL:
if (gDragStatus & DND_MozDrag)
getHps = PR_TRUE;
break;
// GetNativeData() - Moz drags + native drags over this nsWindow
case ACTION_DRAW:
if ((gDragStatus & DND_MozDrag) ||
(mDragStatus & DND_NativeDrag))
getHps = PR_TRUE;
break;
// Show() - don't show popups during a native dragover
case ACTION_SHOW:
if ((gDragStatus & (DND_NativeDrag | DND_InDrop)) == DND_NativeDrag)
rtn = PR_FALSE;
break;
// InitEvent() - use PtrPos while in drag, MsgPos otherwise
case ACTION_PTRPOS:
if (!gDragStatus)
rtn = PR_FALSE;
break;
default:
rtn = PR_FALSE;
}
// if the caller wants an HPS, and the current drag status
// calls for one, *and* a drag hps hasn't already been requested
// for this window, get the hps; otherwise, return zero;
// (if we provide a 2nd hps for a window, the cursor in text
// fields won't be erased when it's moved to another position)
if (oHps)
if (getHps && !mDragHps) {
mDragHps = DrgGetPS(mWnd);
*oHps = mDragHps;
}
else
*oHps = 0;
return rtn;
}
//-------------------------------------------------------------------------
// if there's an outstanding drag hps & it matches the one
// passed in, release it
PRBool nsWindow::ReleaseIfDragHPS(HPS aHps)
{
if (mDragHps && aHps == mDragHps) {
DrgReleasePS(mDragHps);
mDragHps = 0;
return PR_TRUE;
}
return PR_FALSE;
}
// --------------------------------------------------------------------------
// Raptor object access
// --------------------------------------------------------------------------
// 'Native data'
// function to translate from a WM_CHAR to an NS VK_ constant ---------------
PRUint32 WMChar2KeyCode( MPARAM mp1, MPARAM mp2)
{
PRUint32 rc = 0;
USHORT flags = SHORT1FROMMP( mp1);
// First check for characters.
// This is complicated by keystrokes such as Ctrl+K not having the KC_CHAR
// bit set, but thankfully they do have the character actually there.
//
// So go on the assumption that `if not vkey or deadkey then char'
//
if( !(flags & (KC_VIRTUALKEY | KC_DEADKEY)))
{
rc = SHORT1FROMMP(mp2);
if( rc < 0xFF)
{
switch( rc)
{
case ';': rc = NS_VK_SEMICOLON; break;
case '=': rc = NS_VK_EQUALS; break;
case '*': rc = NS_VK_MULTIPLY; break;
case '+': rc = NS_VK_ADD; break;
case '-': rc = NS_VK_SUBTRACT; break;
case '.': rc = NS_VK_PERIOD; break; // NS_VK_DECIMAL ?
case '|': rc = NS_VK_SEPARATOR; break;
case ',': rc = NS_VK_COMMA; break;
case '/': rc = NS_VK_SLASH; break; // NS_VK_DIVIDE ?
case '`': rc = NS_VK_BACK_QUOTE; break;
case '(': rc = NS_VK_OPEN_BRACKET; break;
case '\\': rc = NS_VK_BACK_SLASH; break;
case ')': rc = NS_VK_CLOSE_BRACKET; break;
case '\'': rc = NS_VK_QUOTE; break;
}
}
}
else if( flags & KC_VIRTUALKEY)
{
USHORT vk = SHORT2FROMMP( mp2);
if( isNumPadScanCode(CHAR4FROMMP(mp1)) &&
( ((flags & KC_ALT) && (CHAR4FROMMP(mp1) != PMSCAN_PADPERIOD)) ||
((flags & (KC_CHAR | KC_SHIFT)) == KC_CHAR) ) )
{
// No virtual key for Alt+NumPad or NumLock+NumPad
rc = 0;
}
else if( !(flags & KC_CHAR) || isNumPadScanCode(CHAR4FROMMP(mp1)) ||
(vk == VK_BACKSPACE) || (vk == VK_TAB) || (vk == VK_BACKTAB) ||
(vk == VK_ENTER) || (vk == VK_NEWLINE) || (vk == VK_SPACE) )
{
if( vk >= VK_F1 && vk <= VK_F24)
rc = NS_VK_F1 + (vk - VK_F1);
else switch( vk)
{
case VK_NUMLOCK: rc = NS_VK_NUM_LOCK; break;
case VK_SCRLLOCK: rc = NS_VK_SCROLL_LOCK; break;
case VK_ESC: rc = NS_VK_ESCAPE; break; // NS_VK_CANCEL
case VK_BACKSPACE: rc = NS_VK_BACK; break;
case VK_TAB: rc = NS_VK_TAB; break;
case VK_BACKTAB: rc = NS_VK_TAB; break; // layout tests for isShift
case VK_CLEAR: rc = NS_VK_CLEAR; break;
case VK_NEWLINE: rc = NS_VK_RETURN; break;
case VK_ENTER: rc = NS_VK_RETURN; break;
case VK_SHIFT: rc = NS_VK_SHIFT; break;
case VK_CTRL: rc = NS_VK_CONTROL; break;
case VK_ALT: rc = NS_VK_ALT; break;
case VK_PAUSE: rc = NS_VK_PAUSE; break;
case VK_CAPSLOCK: rc = NS_VK_CAPS_LOCK; break;
case VK_SPACE: rc = NS_VK_SPACE; break;
case VK_PAGEUP: rc = NS_VK_PAGE_UP; break;
case VK_PAGEDOWN: rc = NS_VK_PAGE_DOWN; break;
case VK_END: rc = NS_VK_END; break;
case VK_HOME: rc = NS_VK_HOME; break;
case VK_LEFT: rc = NS_VK_LEFT; break;
case VK_UP: rc = NS_VK_UP; break;
case VK_RIGHT: rc = NS_VK_RIGHT; break;
case VK_DOWN: rc = NS_VK_DOWN; break;
case VK_PRINTSCRN: rc = NS_VK_PRINTSCREEN; break;
case VK_INSERT: rc = NS_VK_INSERT; break;
case VK_DELETE: rc = NS_VK_DELETE; break;
}
}
}
return rc;
}
PCSZ nsWindow::WindowClass()
{
const PCSZ className = "MozillaWindowClass";
if (!nsWindow::sIsRegistered)
{
nsWindow::sIsRegistered = WinRegisterClass((HAB)0, className,
WinDefWindowProc, 0, 4);
}
return className;
}
ULONG nsWindow::WindowStyle()
{
return BASE_CONTROL_STYLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
}
ULONG nsWindow::GetFCFlags()
{
ULONG style = FCF_TITLEBAR | FCF_SYSMENU | FCF_TASKLIST |
FCF_CLOSEBUTTON | FCF_NOBYTEALIGN |
(gIsDBCS ? FCF_DBE_APPSTAT : 0);
if (mWindowType == eWindowType_dialog) {
style |= FCF_DIALOGBOX;
if (mBorderStyle == eBorderStyle_default) {
style |= FCF_DLGBORDER;
} else {
style |= FCF_SIZEBORDER | FCF_MINMAX;
}
}
else {
style |= FCF_SIZEBORDER | FCF_MINMAX;
}
if (mBorderStyle != eBorderStyle_default && mBorderStyle != eBorderStyle_all) {
if (mBorderStyle == eBorderStyle_none || !(mBorderStyle & eBorderStyle_resizeh)) {
style &= ~FCF_SIZEBORDER;
style |= FCF_DLGBORDER;
}
if (mBorderStyle == eBorderStyle_none || !(mBorderStyle & eBorderStyle_border))
style &= ~(FCF_DLGBORDER | FCF_SIZEBORDER);
if (mBorderStyle == eBorderStyle_none || !(mBorderStyle & eBorderStyle_title)) {
style &= ~(FCF_TITLEBAR | FCF_TASKLIST);
}
if (mBorderStyle == eBorderStyle_none || !(mBorderStyle & eBorderStyle_close))
style &= ~FCF_CLOSEBUTTON;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & (eBorderStyle_menu | eBorderStyle_close)))
style &= ~FCF_SYSMENU;
// Looks like getting rid of the system menu also does away with the
// close box. So, we only get rid of the system menu if you want neither it
// nor the close box. How does the Windows "Dialog" window class get just
// closebox and no sysmenu? Who knows.
if (mBorderStyle == eBorderStyle_none || !(mBorderStyle & eBorderStyle_minimize))
style &= ~FCF_MINBUTTON;
if (mBorderStyle == eBorderStyle_none || !(mBorderStyle & eBorderStyle_maximize))
style &= ~FCF_MAXBUTTON;
}
return style;
}