Mozilla/mozilla/widget/src/os2/nsWindow.cpp
mkaply%us.ibm.com 8d7beef6d9 #42637
r = mkaply, a = brendan
OS/2 bringup - remove obsolete widgets, begin font work, get filepicker working


git-svn-id: svn://10.0.0.236/trunk@73683 18797224-902f-48f8-a5cc-f745e15eee43
2000-07-05 19:53:21 +00:00

2517 lines
73 KiB
C++

/*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is the Mozilla OS/2 libraries.
*
* The Initial Developer of the Original Code is John Fairhurst,
* <john_fairhurst@iname.com>. Portions created by John Fairhurst are
* Copyright (C) 1999 John Fairhurst. All Rights Reserved.
*
* Contributor(s):
* Pierre Phaneuf <pp@ludusdesign.com>
*
* This Original Code has been modified by IBM Corporation.
* Modifications made by IBM described herein are
* Copyright (c) International Business Machines
* Corporation, 2000
*
* Modifications to Mozilla code or documentation
* identified per MPL Section 3.3
*
* Date Modified by Description of modification
* 03/23/2000 IBM Corp. Added InvalidateRegion method; keyboard (OnKey) handling; and
* fixed uninitialized event.isMeta.
* 04/12/2000 IBM Corp. DispatchMouseEvent changes.
* 04/14/2000 IBM Corp. Ported CaptureRollupEvents changes from Windows.
* 06/09/2000 IBM Corp. Added cases for more cursors in SetCursor.
* 06/14/2000 IBM Corp. Removed dead menu code to fix build break.
* 06/15/2000 IBM Corp. Created NS2PM for rectangles.
* 06/21/2000 IBM Corp. Corrected menu parentage; added CaptureMouse.
* 06/22/2000 IBM Corp. Corrected menu ownership
*
*/
#include "nsWindow.h"
#include "nsIAppShell.h"
#include "nsIFontMetrics.h"
#include "nsGUIEvent.h"
#include "nsIRenderingContext.h"
#include "nsIDeviceContext.h"
#include "nsTransform2D.h"
#include "nsGfxCIID.h"
#include "prtime.h"
#include "nsFont.h"
// #include "nsTooltipManager.h"
#include "nsISupportsArray.h"
#include "nsITimer.h"
#include "nsIMenuBar.h"
//#include "nsIMenuItem.h"
#include "nsHashtable.h"
//#include "nsMenu.h"
#include "nsDragService.h"
//#include "nsContextMenu.h"
#include "nsIRollupListener.h"
#include "nsIRegion.h"
//~~~ windowless plugin support
#include "nsplugindefs.h"
#include "tabapi.h" // !! TAB-FIX
#include <stdlib.h>
#include <ctype.h>
#include <unikbd.h>
#ifdef DEBUG_sobotka
static int WINDOWCOUNT = 0;
#endif
// HWNDs are mapped to nsWindow objects using a custom presentation parameter,
// which is registered in nsModule -- thanks to Cindy Ross for explaining how
// to do this.
//
// The subclass proc (fnwpNSWindow) calls ProcessMessage() in the object.
// Decisions are taken here about what to do - the purpose of the OnFoo()
// methods is to generate an NS event to the various people who are
// listening, or not.
//
// OS/2 things: remember supplied coords are in the XP space. There are
// NS2PM methods for conversion of points & rectangles; position is a bit
// different in that it's the *parent* window whose height must be used.
//
// Deferred window positioning is emulated using WinSetMultWindowPos in
// the hopes that there was a good reason for adding it to nsIWidget.
//
// SetColorSpace() is not implemented on purpose. So there.
//
// John Fairhurst 17-09-98 first version
// Revised 01-12-98 to inherit from nsBaseWidget.
// Revised 24-01-99 to use hashtable
// Revised 15-03-99 for new menu classes
// Revised 05-06-99 to use pres-params
// Revised 19-06-99 drag'n'drop, etc.
// XXX don't deliver click-events to obscured parents
BOOL g_bHandlingMouseClick = FALSE;
nsWindow* nsWindow::gCurrentWindow = nsnull;
nsIRollupListener * gRollupListener = nsnull;
nsIWidget * gRollupWidget = nsnull;
PRBool gRollupConsumeRollupEvent = PR_FALSE;
// --------------------------------------------------------------------------
// HWND -> (nsWindow *) conversion ------------------------------------------
nsWindow *NS_HWNDToWindow( HWND hwnd)
{
nsWindow *pWnd = nsnull;
WinQueryPresParam( hwnd, gModuleData.ppMozilla, 0, NULL,
sizeof pWnd, &pWnd, QPF_NOINHERIT);
return pWnd;
}
// --------------------------------------------------------------------------
// NSWindow create / destroy ------------------------------------------------
nsWindow::nsWindow() : nsBaseWidget()
{
NS_INIT_REFCNT();
mWnd = 0;
mFnWP = 0;
mParent = 0;
mNextID = 1;
mNextCmdID = 1;
mSWPs = 0;
mlHave = 0;
mlUsed = 0;
mPointer = 0;
mPS = 0;
mPSRefs = 0;
mDragInside = FALSE;
mDeadKey = 0;
mHaveDeadKey = FALSE;
// This is so that frame windows can be destroyed from their destructors.
mHackDestroyWnd = 0;
mPreferredWidth = 0;
mPreferredHeight = 0;
mWindowState = nsWindowState_ePrecreate;
mFont = nsnull;
mOS2Toolkit = nsnull;
mMenuBar = nsnull;
// mActiveMenu = nsnull;
}
// Do a little work in both create methods & call on to a common DoCreate()
nsresult nsWindow::Create( nsIWidget *aParent, const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext, nsIAppShell *aAppShell,
nsIToolkit *aToolkit, nsWidgetInitData *aInitData)
{
HWND hwndP = aParent ? (HWND)aParent->GetNativeData( NS_NATIVE_WINDOW)
: HWND_DESKTOP;
DoCreate( hwndP, (nsWindow*) aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData);
return NS_OK;
}
nsresult nsWindow::Create( nsNativeWidget aParent, const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext, nsIAppShell *aAppShell,
nsIToolkit *aToolkit, nsWidgetInitData *aInitData)
{
// We need to find the nsWindow that goes with the native window, or controls
// all get the ID of 0, and a zillion toolkits get created.
//
nsWindow *pParent = nsnull;
HWND hwndP = (HWND) aParent;
if( hwndP && hwndP != HWND_DESKTOP)
pParent = NS_HWNDToWindow( hwndP);
// XXX WC_MOZILLA will probably need a change here
//
if( !hwndP)
hwndP = HWND_DESKTOP;
DoCreate( hwndP, pParent, aRect, aHandleEventFunction, aContext,
aAppShell, aToolkit, aInitData);
return NS_OK;
}
void nsWindow::DoCreate( HWND hwndP, nsWindow *aParent, const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell, nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
mWindowState = nsWindowState_eInCreate;
// Must ensure toolkit before attempting to thread-switch!
if( !mToolkit)
{
if( aToolkit)
{
mToolkit = aToolkit;
NS_ADDREF(mToolkit);
}
else if( aParent)
mToolkit = aParent->GetToolkit();
else
{
// it's some top level window with no toolkit passed in.
// Create a default toolkit with the current thread
mToolkit = new nsToolkit;
NS_ADDREF(mToolkit);
mToolkit->Init( PR_GetCurrentThread());
}
mOS2Toolkit = (nsToolkit*) mToolkit;
}
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsPMThread())
{
ULONG args[7] = { hwndP, (ULONG) aParent, (ULONG) &aRect,
(ULONG) aHandleEventFunction,
(ULONG) aContext, (ULONG) aAppShell,
(ULONG) aInitData };
MethodInfo info( this, nsWindow::W_CREATE, 7, args);
mOS2Toolkit->CallMethod( &info);
}
else
// This is potentially virtual; overridden in nsFrameWindow
RealDoCreate( hwndP, aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aInitData);
mWindowState = nsWindowState_eLive;
}
void nsWindow::RealDoCreate( HWND hwndP,
nsWindow *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsWidgetInitData *aInitData,
HWND hwndOwner)
{
// XXXX TEST HACK to get rid of window bunnies
// if (!(aRect.height > 1) && !(aRect.width > 1))
// return;
// Set up parent data - don't addref to avoid circularity
mParent = aParent;
// Set up window style: first give subclass a chance to prepare
if( aInitData)
PreCreateWidget( aInitData);
ULONG style = WindowStyle();
if( aInitData)
{
if( aInitData->clipChildren)
style |= WS_CLIPCHILDREN;
#if 0
//
// Windows has a slightly different idea of what the implications are
// of a window having or not having the CLIPSIBLINGS style.
// All 'canvas' components we create must have clipsiblings, or
// strange things happen & performance actually degrades.
//
else
style &= ~WS_CLIPCHILDREN;
#endif
if( aInitData->clipSiblings)
style |= WS_CLIPSIBLINGS;
else
style &= ~WS_CLIPSIBLINGS;
}
// For pop-up menus, the parent is the desktop, but use the "parent" as owner
if( hwndP != HWND_DESKTOP && aInitData &&
aInitData->mWindowType == eWindowType_popup)
{
if( !hwndOwner)
{
hwndOwner = hwndP;
}
hwndP = HWND_DESKTOP;
}
// Create a window: create hidden & then size to avoid swp_noadjust problems
// owner == parent except for 'borderless top-level' -- see nsCanvas.cpp
mWnd = WinCreateWindow( hwndP,
WindowClass(),
0, // text
style,
0, 0, 0, 0, // pos/size
hwndOwner ? hwndOwner : hwndP,
HWND_TOP,
mParent ? mParent->GetNextID() : 0,
0, 0); // ctldata, presparams
NS_ASSERTION( mWnd, "Couldn't create window");
#if DEBUG_sobotka
printf("\n+++++++++++In nsWindow::RealDoCreate created 0x%lx, %d x %d\n",
mWnd, aRect.width, aRect.height);
printf("+++++++++++Location = %d x %d\n", aRect.x, aRect.y);
printf("+++++++++++Parent = 0x%lx\n", GetParentHWND());
printf("+++++++++++WINDOWCOUNT+ = %d\n", ++WINDOWCOUNT);
#endif
// Make sure we have a device context from somewhere
if( aContext)
{
mContext = aContext;
NS_ADDREF(mContext);
}
else
{
nsresult rc = NS_OK;
static NS_DEFINE_IID(kDeviceContextCID, NS_DEVICE_CONTEXT_CID);
rc = nsComponentManager::CreateInstance( kDeviceContextCID, nsnull,
NS_GET_IID(nsIDeviceContext),
(void **)&mContext);
if( NS_SUCCEEDED(rc))
mContext->Init( (nsNativeWidget) mWnd);
#ifdef DEBUG
else
printf( "Couldn't find DC instance for nsWindow\n");
#endif
}
WinSetPresParam( mWnd, PP_FONTNAMESIZE,
strlen( gModuleData.pszFontNameSize) + 1,
gModuleData.pszFontNameSize);
Resize( aRect.x, aRect.y, aRect.width, aRect.height, PR_FALSE);
// Record bounds. This is XP, the rect of the entire main window in
// parent space. Returned by GetBounds().
// NB: We haven't subclassed yet, so callbacks to change mBounds won't
// have happened!
mBounds = aRect;
mBounds.height = GetHeight( aRect.height);
// Record passed in things
mAppShell = aAppShell;
// NS_IF_ADDREF( mAppShell);
GetAppShell(); // Let the base widget class update the refcount for us....
mEventCallback = aHandleEventFunction;
if( mParent)
mParent->AddChild( this);
// call the event callback to notify about creation
DispatchStandardEvent( NS_CREATE);
SubclassWindow( PR_TRUE);
PostCreateWidget();
}
// How destruction works: A call of Destroy() destroys the PM window. This
// triggers an OnDestroy(), which frees resources. If not Destroy'd at
// delete time, Destroy() gets called anyway.
// NOTE: Calling virtual functions from destructors is bad; they always bind
// in the current object (ie. as if they weren't virtual). It may even
// be illegal to call them from here.
//
nsWindow::~nsWindow()
{
if (gCurrentWindow == this) {
gCurrentWindow = nsnull;
}
// If the widget was released without calling Destroy() then the native
// window still exists, and we need to destroy it.
if( mWindowState != nsWindowState_eDead)
{
mWindowState = nsWindowState_eDoingDelete;
if( mWnd);
Destroy();
}
}
// Close this nsWindow
nsresult nsWindow::Destroy()
{
// Switch to the PM thread if necessary...
if( mToolkit && !mOS2Toolkit->IsPMThread())
{
MethodInfo info( this, nsWindow::W_DESTROY);
mOS2Toolkit->CallMethod( &info);
}
else
{
#if DEBUG_sobotka
printf("\n++++++++++nsWindow::Destroy trashing 0x%lx\n\n", mHackDestroyWnd ? mHackDestroyWnd : mWnd);
printf("+++++++++++WINDOWCOUNT- = %d\n\n", --WINDOWCOUNT);
#endif
// avoid calling into other objects if we're being deleted, 'cos
// they must have no references to us.
if( mWindowState == nsWindowState_eLive && mParent)
nsBaseWidget::Destroy();
if( mWnd)
WinDestroyWindow( mHackDestroyWnd ? mHackDestroyWnd : mWnd);
}
return NS_OK;
}
// WM_DESTROY has been received
void nsWindow::OnDestroy()
{
SubclassWindow( PR_FALSE);
mWnd = 0;
// if we were in the middle of deferred window positioning then free up
if( mSWPs) free( mSWPs);
mSWPs = 0;
mlHave = mlUsed = 0;
// release any ps (erm, probably an error if this is necessary)
if( mPS)
WinReleasePS( mPS);
mPS = 0;
// release references to context, toolkit, appshell, children
nsBaseWidget::OnDestroy();
// kill font
delete mFont;
// release menubar
// NS_IF_RELEASE(mMenuBar);
// dispatching of the event may cause the reference count to drop to 0
// and result in this object being deleted. To avoid that, add a
// reference and then release it after dispatching the event.
//
// It's important *not* to do this if we're being called from the
// destructor -- this would result in our destructor being called *again*
// from the Release() below. This is very bad...
if( nsWindowState_eDoingDelete != mWindowState)
{
AddRef();
DispatchStandardEvent( NS_DESTROY);
Release();
}
// dead widget
mWindowState = nsWindowState_eDead;
}
PRBool
nsWindow::EventIsInsideWindow(nsWindow* aWindow)
{
RECTL r;
POINTL ptl;
if (WinQueryMsgPos( 0/*hab*/, &ptl)) {
WinMapWindowPoints( HWND_DESKTOP, aWindow->mWnd, &ptl, 1);
WinQueryWindowRect( aWindow->mWnd, &r);
// now make sure that it wasn't one of our children
if (ptl.x < r.xLeft || ptl.x > r.xRight ||
ptl.y > r.yTop || ptl.y < r.yBottom) {
return PR_FALSE;
}
}
return PR_TRUE;
}
NS_METHOD nsWindow::CaptureMouse(PRBool aCapture)
{
if (PR_TRUE == aCapture) {
WinSetCapture( HWND_DESKTOP, mWnd);
} else {
WinSetCapture( HWND_DESKTOP, NULLHANDLE);
}
// mIsInMouseCapture = aCapture;
return NS_OK;
}
// --------------------------------------------------------------------------
// PM messaging layer - wndproc, subclasser, default handler ----------------
// the nsWindow procedure for all nsWindows in this toolkit
MRESULT EXPENTRY fnwpNSWindow( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2)
{
#if DEBUG_sobotka
if (msg == WM_BUTTON1DOWN || msg == WM_BUTTON1DBLCLK)
printf("\n++++++++++fnwpNSWindow processing click for 0x%lx <-------CLICK\n", hwnd);
#endif
// Get the nsWindow for this hwnd
nsWindow *wnd = NS_HWNDToWindow( hwnd);
// check to see if we have a rollup listener registered
if (nsnull != gRollupListener && nsnull != gRollupWidget) {
if (msg == WM_ACTIVATE || msg == WM_BUTTON1DOWN ||
msg == WM_BUTTON2DOWN || msg == WM_BUTTON3DOWN) {
// Rollup if the event is outside the popup
if (PR_FALSE == nsWindow::EventIsInsideWindow((nsWindow*)gRollupWidget)) {
gRollupListener->Rollup();
// if we are supposed to be consuming events and it is
// a Mouse Button down, let it go through
// if (gRollupConsumeRollupEvent && msg != WM_BUTTON1DOWN) {
// return FALSE;
// }
}
}
else if (msg == WM_SETFOCUS) {
if (!mp2 && hwnd != WinQueryWindow((HWND)mp1, QW_OWNER)) {
gRollupListener->Rollup();
}
}
}
// Messages which get re-routed if their source was an nsWindow
// (it's very bad to reroute messages whose source isn't an nsWindow,
// listboxes with scrollbars for example would break)
switch( msg)
{
case WM_CONTROL:
case WM_HSCROLL:
case WM_VSCROLL: // !! potential problems here if canvas children
{
// assume parent == owner, true for our creations
HWND hwndChild = WinWindowFromID( hwnd, SHORT1FROMMP( mp1));
if( hwndChild)
{
nsWindow *w = NS_HWNDToWindow( hwndChild);
if( w)
wnd = w;
}
break;
}
}
MRESULT mRC = 0;
if( wnd)
{
BOOL bPreHandling = g_bHandlingMouseClick;
if( PR_FALSE == wnd->ProcessMessage( msg, mp1, mp2, mRC) &&
wnd->GetPrevWP())
{
mRC = (wnd->GetPrevWP())( hwnd, msg, mp1, mp2);
}
if( !bPreHandling)
g_bHandlingMouseClick = FALSE;
}
else
/* erm */ mRC = WinDefWindowProc( hwnd, msg, mp1, mp2);
return mRC;
}
// Subclass (or remove the subclass)
void nsWindow::SubclassWindow( PRBool bState)
{
NS_PRECONDITION(WinIsWindow( 0/*hab*/, mWnd), "Invalid window handle");
if( PR_TRUE == bState)
{
mFnWP = WinSubclassWindow( mWnd, fnwpNSWindow);
// connect the this pointer to the window handle
nsWindow *pWin = this; // learn something new about C++ every day...
WinSetPresParam( mWnd, gModuleData.ppMozilla, sizeof pWin, &pWin);
}
else
{
WinSubclassWindow( mWnd, mFnWP);
WinRemovePresParam( mWnd, gModuleData.ppMozilla);
mFnWP = nsnull;
}
}
// 'Window procedure'
PRBool nsWindow::ProcessMessage( ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT &rc)
{
PRBool result = PR_FALSE; // call the default window procedure
switch( msg)
{
#if 0
case WM_COMMAND: // fire off menu selections
{
USHORT usSrc = SHORT1FROMMP( mp2);
if( usSrc == CMDSRC_MENU || usSrc == CMDSRC_ACCELERATOR)
result = OnMenuClick( SHORT1FROMMP(mp1));
break;
}
case WM_INITMENU:
result = OnActivateMenu( HWNDFROMMP(mp2), TRUE);
break;
case WM_MENUEND:
result = OnActivateMenu( HWNDFROMMP(mp2), FALSE);
break;
#endif
#if 0 // Tooltips appear to be gone
case WMU_SHOW_TOOLTIP:
{
nsTooltipEvent event;
InitEvent( event, NS_SHOW_TOOLTIP);
event.tipIndex = LONGFROMMP(mp1);
event.eventStructType = NS_TOOLTIP_EVENT;
result = DispatchEventInternal(&event);
// NS_RELEASE(event.widget);
break;
}
case WMU_HIDE_TOOLTIP:
result = DispatchStandardEvent( NS_HIDE_TOOLTIP);
break;
#endif
case WM_CONTROL: // remember this is resent to the orginator...
result = OnControl( mp1, mp2);
break;
case WM_HSCROLL:
case WM_VSCROLL:
result = OnScroll( mp1, mp2);
break;
case WM_DESTROY: // clean up object
OnDestroy();
break;
case WM_CLOSE:
{
// for now... eventually there'll be an nsIFrameWindow which will
// generate 'close' events which will be veto-able. Hopefully.
// (that'll be `re-write the hierarchy' time for us...)
Destroy();
result = PR_TRUE;
break;
}
case WM_PAINT:
result = OnPaint();
break;
case WM_CHAR:
result = OnKey( mp1, mp2);
break;
// Mouseclicks: we don't dispatch CLICK events because they just cause
// trouble: gecko seems to expect EITHER buttondown/up OR click events
// and so that's what we give it.
//
// Plus we make WM_CHORD do a button3down in order to get warp-4 paste
// behaviour (see nsEditorEventListeners.cpp)
case WM_BUTTON1DOWN:
result = DispatchMouseEvent( NS_MOUSE_LEFT_BUTTON_DOWN, mp1, mp2);
break;
case WM_BUTTON1UP:
result = DispatchMouseEvent( NS_MOUSE_LEFT_BUTTON_UP, mp1, mp2);
break;
case WM_BUTTON1DBLCLK:
result = DispatchMouseEvent( NS_MOUSE_LEFT_DOUBLECLICK, mp1, mp2);
break;
case WM_BUTTON2DOWN:
result = DispatchMouseEvent( NS_MOUSE_RIGHT_BUTTON_DOWN, mp1, mp2);
break;
case WM_BUTTON2UP:
result = DispatchMouseEvent( NS_MOUSE_RIGHT_BUTTON_UP, mp1, mp2);
break;
case WM_BUTTON2DBLCLK:
result = DispatchMouseEvent( NS_MOUSE_RIGHT_DOUBLECLICK, mp1, mp2);
break;
case WM_CHORD:
result = DispatchMouseEvent( 0, mp1, mp2);
break;
case WM_BUTTON3DOWN:
result = DispatchMouseEvent( NS_MOUSE_MIDDLE_BUTTON_DOWN, mp1, mp2);
break;
case WM_BUTTON3UP:
result = DispatchMouseEvent( NS_MOUSE_MIDDLE_BUTTON_UP, mp1, mp2);
break;
case WM_BUTTON3DBLCLK:
result = DispatchMouseEvent( NS_MOUSE_MIDDLE_DOUBLECLICK, mp1, mp2);
break;
case WM_MOUSEMOVE:
result = DispatchMouseEvent( NS_MOUSE_MOVE, mp1, mp2);
break;
case WMU_MOUSEENTER:
result = DispatchMouseEvent( NS_MOUSE_ENTER, mp1, mp2);
break;
case WMU_MOUSELEAVE:
result = DispatchMouseEvent( NS_MOUSE_EXIT, mp1, mp2);
break;
case WM_SETFOCUS:
result = DispatchStandardEvent( SHORT1FROMMP( mp2) ? NS_GOTFOCUS
: NS_LOSTFOCUS);
break;
case WM_WINDOWPOSCHANGED:
result = OnReposition( (PSWP) mp1);
break;
case WM_REALIZEPALETTE: // hopefully only nsCanvas & nsFrame
result = OnRealizePalette(); // will need this
break;
case WM_PRESPARAMCHANGED:
// This is really for font-change notifies. Do that first.
rc = GetPrevWP()( mWnd, msg, mp1, mp2);
OnPresParamChanged( mp1, mp2);
result = PR_TRUE;
break;
case DM_DRAGOVER:
result = OnDragOver( mp1, mp2, rc);
break;
case DM_DRAGLEAVE:
result = OnDragLeave( mp1, mp2);
break;
case DM_DROP:
result = OnDrop( mp1, mp2);
break;
// Need to handle this method in order to keep track of whether there
// is a drag inside the window; we need to do *this* so that we can
// generate DRAGENTER messages [which os/2 doesn't provide].
case DM_DROPHELP:
mDragInside = FALSE;
break;
}
return result;
}
// --------------------------------------------------------------------------
// Local methods to dispatch NS events --------------------------------------
// Convert nsEventStatus value to a ProcessEvents() return code
PRBool nsWindow::ConvertStatus( nsEventStatus aStatus)
{
PRBool rc = PR_FALSE;
switch( aStatus)
{
case nsEventStatus_eIgnore:
case nsEventStatus_eConsumeDoDefault:
break;
case nsEventStatus_eConsumeNoDefault:
rc = PR_TRUE;
break;
default:
NS_ASSERTION(0, "Illegal nsEventStatus enumeration value");
break;
}
return rc;
}
//-------------------------------------------------------------------------
//
// Initialize an event to dispatch
//
//-------------------------------------------------------------------------
void nsWindow::InitEvent( nsGUIEvent &event, PRUint32 aEventType, nsPoint * aPoint)
{
event.widget = this;
// OS2TODO NS_ADDREF(event.widget);
event.nativeMsg = nsnull;
if (nsnull == aPoint) // use the point from the event
{
// get the message position in client coordinates
POINTL ptl;
WinQueryMsgPos( 0/*hab*/, &ptl);
WinMapWindowPoints( HWND_DESKTOP, mWnd, &ptl, 1);
#if 0
printf("++++++++++nsWindow::InitEvent (!pt) mapped point = %ld, %ld\n", ptl.x, ptl.y);
#endif
PM2NS( ptl);
event.point.x = ptl.x;
event.point.y = ptl.y;
#if 0
printf("++++++++++nsWindow::InitEvent (!pt) converted point = %ld, %ld\n", ptl.x, ptl.y);
#endif
}
else
{ // use the point override if provided
event.point.x = aPoint->x;
event.point.y = aPoint->y;
#if 0
printf("++++++++++nsWindow::InitEvent point = %ld, %ld\n", aPoint->x, aPoint->y);
#endif
}
event.time = WinQueryMsgTime( 0/*hab*/);
event.message = aEventType;
/* OS2TODO
mLastPoint.x = event.point.x;
mLastPoint.y = event.point.y;
*/
}
// Invokes callback and ProcessEvent method on Event Listener object
PRBool nsWindow::DispatchEventInternal( nsGUIEvent *event)
{
PRBool result = PR_FALSE;
nsEventStatus status;
DispatchEvent( event, status);
result = ConvertStatus( status);
return result;
}
// NOTE that this is now part of the nsIWidget interface...
NS_IMETHODIMP nsWindow::DispatchEvent( nsGUIEvent *event,
nsEventStatus &aStatus)
{
#if defined(TRACE_EVENTS) && defined(DEBUG_sobotka)
DebugPrintEvent(*event, mWnd);
#endif
aStatus = nsEventStatus_eIgnore;
// Filters: if state is eInCreate, only send out NS_CREATE
// if state is eDoingDelete, don't send out anything because,
// well, the object's being deleted...
if( (mWindowState == nsWindowState_eInCreate && event->message == NS_CREATE)
|| (mWindowState == nsWindowState_eLive))
{
if( mEventCallback)
aStatus = (*mEventCallback)( event);
// Dispatch to event listener if event was not consumed
if( (aStatus != nsEventStatus_eIgnore) && mEventListener)
aStatus = mEventListener->ProcessEvent(*event);
}
return NS_OK;
}
// Dispatch a standard event
PRBool nsWindow::DispatchStandardEvent( PRUint32 aMsg, PRUint8 aEST)
{
PRBool result;
nsGUIEvent event;
event.eventStructType = aEST;
InitEvent( event, aMsg);
result = DispatchEventInternal( &event);
// NS_RELEASE(event.widget);
return result;
}
//-------------------------------------------------------------------------
//
// Deal with all sort of mouse event
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchMouseEvent( PRUint32 aEventType, MPARAM mp1, MPARAM mp2)
{
PRBool result = PR_FALSE;
if (nsnull == mEventCallback && nsnull == mMouseListener) {
return result;
}
nsMouseEvent event;
// Stop multiple messages for the same PM action
if( g_bHandlingMouseClick)
return result;
// Mouse leave & enter messages don't seem to have position built in.
if( aEventType && aEventType != NS_MOUSE_ENTER && aEventType != NS_MOUSE_EXIT)
{
POINTL ptl = { SHORT1FROMMP( mp1), SHORT2FROMMP( mp1) };
PM2NS( ptl);
nsPoint pt( ptl.x, ptl.y);
InitEvent( event, aEventType, &pt);
USHORT usFlags = SHORT2FROMMP( mp2);
event.isShift = (usFlags & KC_SHIFT) ? PR_TRUE : PR_FALSE;
event.isControl = (usFlags & KC_CTRL) ? PR_TRUE : PR_FALSE;
event.isAlt = (usFlags & KC_ALT) ? PR_TRUE : PR_FALSE;
}
else
{
if( !aEventType) aEventType = NS_MOUSE_MIDDLE_BUTTON_DOWN; // WM_CHORD hack
InitEvent( event, aEventType, nsnull);
event.isShift = WinIsKeyDown( VK_SHIFT);
event.isControl = WinIsKeyDown( VK_CTRL);
event.isAlt = WinIsKeyDown( VK_ALT) || WinIsKeyDown( VK_ALTGRAF);
}
event.isMeta = PR_FALSE;
event.eventStructType = NS_MOUSE_EVENT;
//Dblclicks are used to set the click count, then changed to mousedowns
if (aEventType == NS_MOUSE_LEFT_DOUBLECLICK ||
aEventType == NS_MOUSE_RIGHT_DOUBLECLICK) {
event.message = (aEventType == NS_MOUSE_LEFT_DOUBLECLICK) ?
NS_MOUSE_LEFT_BUTTON_DOWN : NS_MOUSE_RIGHT_BUTTON_DOWN;
event.clickCount = 2;
}
else {
event.clickCount = 1;
}
nsPluginEvent pluginEvent;
switch (aEventType)//~~~
{
case NS_MOUSE_LEFT_BUTTON_DOWN:
pluginEvent.event = WM_BUTTON1DOWN;
break;
case NS_MOUSE_LEFT_BUTTON_UP:
pluginEvent.event = WM_BUTTON1UP;
break;
case NS_MOUSE_LEFT_DOUBLECLICK:
pluginEvent.event = WM_BUTTON1DBLCLK;
break;
case NS_MOUSE_RIGHT_BUTTON_DOWN:
pluginEvent.event = WM_BUTTON2DOWN;
break;
case NS_MOUSE_RIGHT_BUTTON_UP:
pluginEvent.event = WM_BUTTON2UP;
break;
case NS_MOUSE_RIGHT_DOUBLECLICK:
pluginEvent.event = WM_BUTTON2DBLCLK;
break;
case NS_MOUSE_MIDDLE_BUTTON_DOWN:
pluginEvent.event = WM_BUTTON3DOWN;
break;
case NS_MOUSE_MIDDLE_BUTTON_UP:
pluginEvent.event = WM_BUTTON3UP;
break;
case NS_MOUSE_MIDDLE_DOUBLECLICK:
pluginEvent.event = WM_BUTTON3DBLCLK;
break;
case NS_MOUSE_MOVE:
pluginEvent.event = WM_MOUSEMOVE;
break;
default:
break;
}
pluginEvent.wParam = 0;
/* OS2TODO
pluginEvent.wParam |= (event.isShift) ? MK_SHIFT : 0;
pluginEvent.wParam |= (event.isControl) ? MK_CONTROL : 0;
*/
pluginEvent.lParam = MAKELONG(event.point.x, event.point.y);
event.nativeMsg = (void *)&pluginEvent;
// call the event callback
if (nsnull != mEventCallback) {
// result = DispatchWindowEvent(&event);
result = DispatchEventInternal(&event); // OS2TODO change to DispatchWindowEvent
#if 0 // OS2TODO
if (aEventType == NS_MOUSE_MOVE) {
// if we are not in mouse capture mode (mouse down and hold)
// then use "this" window
// if we are in mouse capture, then all events are being directed
// back to the nsWindow doing the capture. So therefore, the detection
// of whether we are in a new nsWindow is wrong. Meaning this MOUSE_MOVE
// event hold the captured windows pointer not the one the mouse is over.
//
// So we use "WindowFromPoint" to find what window we are over and
// set that window into the mouse trailer timer.
if (!mIsInMouseCapture) {
MouseTrailer * mouseTrailer = MouseTrailer::GetMouseTrailer(0);
MouseTrailer::SetMouseTrailerWindow(this);
mouseTrailer->CreateTimer();
} else {
POINT mp;
DWORD pos = ::GetMessagePos();
mp.x = LOWORD(pos);
mp.y = HIWORD(pos);
// OK, now find out if we are still inside
// the captured native window
POINT cpos;
cpos.x = LOWORD(pos);
cpos.y = HIWORD(pos);
nsWindow * someWindow = NULL;
HWND hWnd = ::WindowFromPoint(mp);
if (hWnd != NULL) {
::ScreenToClient(hWnd, &cpos);
RECT r;
VERIFY(::GetWindowRect(hWnd, &r));
if (cpos.x >= r.left && cpos.x <= r.right &&
cpos.y >= r.top && cpos.y <= r.bottom) {
// yes we are so we should be able to get a valid window
// although, strangley enough when we are on the frame part of the
// window we get right here when in capture mode
// but this window won't match the capture mode window so
// we are ok
someWindow = (nsWindow*)::GetWindowLong(hWnd, GWL_USERDATA);
}
}
// only set the window into the mouse trailer if we have a good window
if (nsnull != someWindow) {
MouseTrailer * mouseTrailer = MouseTrailer::GetMouseTrailer(0);
MouseTrailer::SetMouseTrailerWindow(someWindow);
mouseTrailer->CreateTimer();
}
}
nsRect rect;
GetBounds(rect);
rect.x = 0;
rect.y = 0;
if (rect.Contains(event.point.x, event.point.y)) {
if (gCurrentWindow == NULL || gCurrentWindow != this) {
if ((nsnull != gCurrentWindow) && (!gCurrentWindow->mIsDestroying)) {
MouseTrailer::IgnoreNextCycle();
gCurrentWindow->DispatchMouseEvent(NS_MOUSE_EXIT, gCurrentWindow->GetLastPoint());
}
gCurrentWindow = this;
if (!mIsDestroying) {
gCurrentWindow->DispatchMouseEvent(NS_MOUSE_ENTER);
}
}
}
} else if (aEventType == NS_MOUSE_EXIT) {
if (gCurrentWindow == this) {
gCurrentWindow = nsnull;
}
}
#endif //OS2TODO
g_bHandlingMouseClick = TRUE;
// NS_RELEASE(event.widget);
return result;
}
if (nsnull != mMouseListener) {
switch (aEventType) {
case NS_MOUSE_MOVE:
{
result = ConvertStatus( mMouseListener->MouseMoved( event));
nsRect rect;
GetBounds(rect);
if (rect.Contains(event.point.x, event.point.y)) {
if (gCurrentWindow == NULL || gCurrentWindow != this) {
gCurrentWindow = this;
}
} else {
//printf("Mouse exit");
}
} break;
case NS_MOUSE_LEFT_BUTTON_DOWN:
case NS_MOUSE_MIDDLE_BUTTON_DOWN:
case NS_MOUSE_RIGHT_BUTTON_DOWN:
result = ConvertStatus( mMouseListener->MousePressed( event));
break;
case NS_MOUSE_LEFT_BUTTON_UP:
case NS_MOUSE_MIDDLE_BUTTON_UP:
case NS_MOUSE_RIGHT_BUTTON_UP:
result = ConvertStatus( mMouseListener->MouseReleased( event));
// result = ConvertStatus( mMouseListener->MouseClicked( event));
break;
case NS_MOUSE_LEFT_CLICK:
case NS_MOUSE_MIDDLE_CLICK:
case NS_MOUSE_RIGHT_CLICK:
result = ConvertStatus( mMouseListener->MouseClicked( event));
break;
} // switch
}
g_bHandlingMouseClick = TRUE;
// NS_RELEASE(event.widget);
return result;
}
// --------------------------------------------------------------------------
// Overridable OnMessage() methods ------------------------------------------
// Key handler. Specs for the various text messages are really confused;
// see other platforms for best results of how things are supposed to work.
//
// Perhaps more importantly, the main man listening to these events (besides
// random bits of javascript) is ender -- see
// mozilla/editor/base/nsEditorEventListeners.cpp.
//
PRBool nsWindow::OnKey( MPARAM mp1, MPARAM mp2)
{
nsKeyEvent event;
USHORT fsFlags = SHORT1FROMMP(mp1);
USHORT usVKey = SHORT2FROMMP(mp2);
UCHAR uchScan = CHAR4FROMMP(mp1);
int unirc = ULS_SUCCESS;
// It appears we're not supposed to transmit shift, control & alt events
// to gecko. Shrug.
//
// XXX this may be wrong, but is what gtk is doing...
if( fsFlags & KC_VIRTUALKEY &&
(usVKey == VK_SHIFT || usVKey == VK_CTRL ||
usVKey == VK_ALT || usVKey == VK_ALTGRAF)) return PR_FALSE;
// Now check if it's a dead-key
if( fsFlags & KC_DEADKEY)
{
UniChar tmp;
unirc = gModuleData.TranslateKey( uchScan, &tmp, &mDeadKey);
if( unirc == ULS_SUCCESS)
mHaveDeadKey = TRUE;
else
printf( "Couldn't translate dead key\n");
// XXX CUA says we're supposed to give some kind of feedback `display the
// dead key glyph'. I'm not sure if we can use the COMPOSE messages
// to do this -- it should really be done by someone who can test it
// & has some idea what `ought' to happen...
return PR_TRUE;
}
// Now dispatch a keyup/keydown event. This one is *not* meant to
// have the unicode charcode in.
nsPoint point(0,0);
InitEvent( event, (fsFlags & KC_KEYUP) ? NS_KEY_UP : NS_KEY_DOWN, &point);
event.keyCode = WMChar2KeyCode( mp1, mp2);
event.isShift = (fsFlags & KC_SHIFT) ? PR_TRUE : PR_FALSE;
event.isControl = (fsFlags & KC_CTRL) ? PR_TRUE : PR_FALSE;
event.isAlt = (fsFlags & KC_ALT) ? PR_TRUE : PR_FALSE;
event.isMeta = PR_FALSE;
event.eventStructType = NS_KEY_EVENT;
event.charCode = 0;
PRBool rc = DispatchEventInternal( &event);
// NS_RELEASE(event.widget);
// Break off now if this was a key-up.
if( fsFlags & KC_KEYUP) return rc;
// Break off if we've got an "invalid composition" -- that is, the user
// typed a deadkey last time, but has now typed something that doesn't
// make sense in that context.
if( fsFlags & KC_INVALIDCOMP)
{
mHaveDeadKey = FALSE;
// XXX actually, not sure whether we're supposed to abort the keypress
// or process it as though the dead key has been pressed.
return rc;
}
// Now we need to dispatch a keypress event which has the unicode char.
event.message = NS_KEY_PRESS;
VDKEY vdkeyTmp;
unirc = gModuleData.TranslateKey( uchScan, (UniChar*) &event.charCode,
&vdkeyTmp);
if( mHaveDeadKey && (fsFlags & KC_COMPOSITE) && unirc == ULS_SUCCESS)
{
unirc = UniTranslateDeadkey( gModuleData.hKeyboard,
#ifdef XP_OS2_VACPP
mDeadKey,
#else
&mDeadKey,
#endif
(UniChar) event.charCode,
(UniChar*) &event.charCode,
&mDeadKey);
mHaveDeadKey = FALSE;
}
if( unirc != ULS_SUCCESS)
{
printf( "UniTranslate[Dead]Key returned %u\n", unirc);
event.charCode = CHAR2FROMMP(mp2);
}
if( !event.isControl && !event.isAlt && event.charCode != 0)
{
if (!(fsFlags & KC_VIRTUALKEY))
{
event.isShift = PR_FALSE;
event.keyCode = 0;
}
}
return DispatchEventInternal( &event);
}
PRBool nsWindow::OnReposition( PSWP pSwp)
{
PRBool result = PR_FALSE;
if( pSwp->fl & SWP_MOVE && !(pSwp->fl & SWP_MINIMIZE))
{
// need screen coords.
POINTL ptl = { pSwp->x, pSwp->y + pSwp->cy - 1 };
WinMapWindowPoints( WinQueryWindow( mWnd, QW_PARENT), GetParentHWND(), &ptl, 1);
PM2NS_PARENT( ptl);
mBounds.x = ptl.x;
mBounds.y = ptl.y;
WinMapWindowPoints( GetParentHWND(), HWND_DESKTOP, &ptl, 1);
result = OnMove( ptl.x, ptl.y);
}
if( pSwp->fl & SWP_SIZE && !(pSwp->fl & SWP_MINIMIZE))
result = OnResize( pSwp->cx, pSwp->cy);
return result;
}
// Params here are in XP-space for the desktop
PRBool nsWindow::OnMove( PRInt32 aX, PRInt32 aY)
{
PRBool result;
nsGUIEvent event;
InitEvent( event, NS_MOVE);
event.point.x = aX;
event.point.y = aY;
event.eventStructType = NS_GUI_EVENT;
result = DispatchEventInternal( &event);
// NS_RELEASE(event.widget);
return result;
}
PRBool nsWindow::OnPaint()
{
return PR_FALSE;
}
PRBool nsWindow::OnResize( PRInt32 aX, PRInt32 aY)
{
mBounds.width = aX;
mBounds.height = aY;
return DispatchResizeEvent( aX, aY);
}
PRBool nsWindow::DispatchResizeEvent( PRInt32 aX, PRInt32 aY)
{
PRBool result;
// call the event callback
nsSizeEvent event;
nsRect rect( 0, 0, aX, aY);
InitEvent( event, NS_SIZE);
event.eventStructType = NS_SIZE_EVENT;
event.windowSize = &rect; // this is the *client* rectangle
event.mWinWidth = mBounds.width;
event.mWinHeight = mBounds.height;
result = DispatchEventInternal( &event);
// NS_RELEASE(event.widget);
return result;
}
PRBool nsWindow::OnScroll( MPARAM mp1, MPARAM mp2)
{
return PR_FALSE;
}
PRBool nsWindow::OnRealizePalette()
{
return PR_FALSE;
}
PRBool nsWindow::OnPresParamChanged( MPARAM mp1, MPARAM mp2)
{
return PR_FALSE;
}
// This is necessary because notification codes are defined from 1 for each
// control: thus we cannot tell the difference between an EN_SELECT and
// a TABN_SELECT, etc.
// So delegate to those classes who actually want to handle the thing.
PRBool nsWindow::OnControl( MPARAM mp1, MPARAM mp2)
{
return PR_TRUE; // default to speed things up a bit...
}
// --------------------------------------------------------------------------
// Menus --------------------------------------------------------------------
// wm_commands generated from menus
// XXX should this only be in nsFrameWindow?
// Probably worth trying for abstraction reasons.
//
#if 0
PRBool nsWindow::OnMenuClick( USHORT aCmd)
{
PRBool result = PR_TRUE;
// find if this is a menuitem being clicked or a submenu
// (actually I don't think submenu items generate wm_commands...)
MENUITEM mI = { 0 };
#ifdef SUPPORT_NON_XPFE
if( mMenuBar || mActiveMenu)
#endif
{
void *hwndMenu = 0;
// context menu takes precedence over menubar
if( mActiveMenu)
{
mActiveMenu->GetNativeData( &hwndMenu);
mActiveMenu = 0; // now forget it
}
else
mMenuBar->GetNativeData( hwndMenu);
mOS2Toolkit->SendMsg( (HWND) hwndMenu, MM_QUERYITEM,
MPFROM2SHORT(aCmd,TRUE), MPFROMP(&mI));
}
if( !(mI.afStyle & MIS_SUBMENU))
{
// Find the nsIMenuItem for this selection
nsISupports *aThing = (nsISupports*) mI.hItem;
nsIMenuItem *aItem = nsnull;
nsIMenuListener *aListener = nsnull;
#ifndef SUPPORT_NON_XPFE
NS_ASSERTION( aThing, "Disconnected menuitem");
#else
// viewer.exe uses pure native menus, and so aThing will be null there.
if( aThing)
#endif
{
aThing->QueryInterface( NS_GET_IID(nsIMenuItem),
(void**) &aItem);
}
// Fill out a menu event
nsMenuEvent event;
event.eventStructType = NS_MENU_EVENT;
InitEvent(event, NS_MENU_SELECTED);
event.mMenuItem = aItem;
#ifdef SUPPORT_NON_XPFE
if( !aItem)
event.mCommand = aCmd;
else
#endif
aItem->GetCommand( event.mCommand);
#ifdef SUPPORT_NON_XPFE
// Notify those interested
result = DispatchEventInternal( &event); // XXX just for viewer.exe
if( aThing)
#endif
{
aThing->QueryInterface( NS_GET_IID(nsIMenuListener),
(void**) &aListener);
result = ConvertStatus( aListener->MenuItemSelected( event));
}
// Clean up
NS_IF_RELEASE(aItem);
NS_IF_RELEASE(aListener);
// NS_RELEASE(event.widget);
}
return result;
}
PRBool nsWindow::OnActivateMenu( HWND hwndMenu, BOOL aActivate)
{
nsMenuBase *pBase = (nsMenuBase*) WinQueryWindowPtr( hwndMenu, QWL_USER);
PRBool result = PR_FALSE;
if( nsnull != pBase)
{
nsMenu *aMenu = (nsMenu*) pBase; // XXX yeargh
// Fill out a menu event
nsMenuEvent event;
event.eventStructType = NS_MENU_EVENT;
// even if this is a deselect, same event type.
InitEvent( event, NS_MENU_SELECTED);
event.mMenuItem = nsnull; // XXX I guess
event.mCommand = 0; // XXX I guess
#ifdef SUPPORT_NON_XPFE
// not sure if this is necessary, but can't do any harm.
DispatchEventInternal( &event);
#endif
// dispatch to listener
nsEventStatus es;
if( aActivate)
es = aMenu->MenuSelected( event);
else
es = aMenu->MenuDeselected( event);
result = ConvertStatus( es);
// NS_RELEASE(event.widget);
}
return result;
}
#endif
#if 0
// (there needs to be a distinct nsTopLevelWindow class)
nsresult nsWindow::SetMenuBar( nsIMenuBar *aMenuBar)
{
NS_IF_RELEASE(mMenuBar);
mMenuBar = aMenuBar;
NS_ADDREF(mMenuBar);
return NS_OK;
}
nsresult nsWindow::ShowMenuBar( PRBool bShow)
{
if( mMenuBar)
{
HWND hwndMenu = 0;
mMenuBar->GetNativeData( (void*&)hwndMenu);
if( WinIsWindowVisible(hwndMenu) != (BOOL)bShow)
{
WinSetWindowUShort( mWnd, QWS_ID, bShow ? FID_MENU : 0);
mOS2Toolkit->SendMsg( GetMainWindow(), WM_UPDATEFRAME,
MPFROMLONG(FCF_MENU));
}
}
return NS_OK;
}
void nsWindow::SetContextMenu( nsContextMenu *aMenu)
{
mActiveMenu = aMenu;
}
#endif
// --------------------------------------------------------------------------
// Hierarchy - children & parent --------------------------------------------
// We keep a pointer to our parent because we need parent a lot for doing
// positioning things. We don't hold a reference to it, though. This should
// be okay 'cos there's no scope for reparenting in this library and we
// can't live longer than it.
// First, nsIWidget methods
nsIWidget* nsWindow::GetParent()
{
nsWindow *widget = nsnull;
if( nsnull != mParent)
{
NS_ADDREF(mParent);
widget = mParent;
}
return widget;
}
// Now, OS/2 methods
HWND nsWindow::GetParentHWND() const
{
HWND hwnd = 0;
if( nsnull != mParent)
hwnd = mParent->mWnd;
else
hwnd = WinQueryWindow( GetMainWindow(), QW_PARENT);
return hwnd;
}
// ptl is in parent's space
void nsWindow::NS2PM_PARENT( POINTL &ptl)
{
if( mParent)
mParent->NS2PM( ptl);
else
{
HWND hwndp = WinQueryWindow( GetMainWindow(), QW_PARENT);
SWP swp = { 0 };
WinQueryWindowPos( hwndp, &swp);
ptl.y = swp.cy - ptl.y - 1;
}
}
// ptl is in this window's space
void nsWindow::NS2PM( POINTL &ptl)
{
ptl.y = GetClientHeight() - ptl.y - 1;
#if 0
printf("+++++++++In NS2PM client height = %ld\n", GetClientHeight());
#endif
}
// rcl is in this window's space
void nsWindow::NS2PM( RECTL &rcl)
{
LONG height = rcl.yTop - rcl.yBottom;
rcl.yTop = GetClientHeight() - rcl.yBottom;
rcl.yBottom = rcl.yTop - height;
}
// --------------------------------------------------------------------------
// Physical properties - size, position, visibility
// Hide or show this window
nsresult nsWindow::Show( PRBool bState)
{
// doesn't seem to require a message queue.
if( mWnd)
WinShowWindow( GetMainWindow(), !!bState);
return NS_OK;
}
// Move this component (WinSetWindowPos() appears not to require a msgq)
nsresult nsWindow::Move( PRInt32 aX, PRInt32 aY)
{
Resize( aX, aY, mBounds.width, mBounds.height, PR_FALSE);
return NS_OK;
}
// Resize this component: need to keep top-left corner in the same place
nsresult nsWindow::Resize( PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
Resize( mBounds.x, mBounds.y, aWidth, aHeight, aRepaint);
return NS_OK;
}
// Resize this component
nsresult nsWindow::Resize( PRInt32 aX, PRInt32 aY, PRInt32 w, PRInt32 h,
PRBool aRepaint)
{
// NS_ASSERTION((w >=0 ), "Negative width passed to nsWindow::Resize");
// NS_ASSERTION((h >=0 ), "Negative height passed to nsWindow::Resize");
if( mWnd)
{
// work out real coords of top left
POINTL ptl= { aX, aY };
NS2PM_PARENT( ptl);
// work out real coords of bottom left
ptl.y -= GetHeight( h) - 1;
if( mParent)
{
WinMapWindowPoints( mParent->mWnd, WinQueryWindow(mWnd, QW_PARENT), &ptl, 1);
}
if( !SetWindowPos( 0, ptl.x, ptl.y, w, GetHeight(h), SWP_MOVE | SWP_SIZE))
if( aRepaint)
Update();
#if DEBUG_sobotka
printf("+++++++++++Resized 0x%lx at %ld, %ld to %ld x %ld\n\n", mWnd, ptl.x, ptl.y, w, GetHeight(h));
#endif
}
else
{
mBounds.x = aX;
mBounds.y = aY;
mBounds.width = w;
mBounds.height = h;
}
return NS_OK;
}
BOOL nsWindow::SetWindowPos( HWND ib, long x, long y, long cx, long cy, ULONG flags)
{
BOOL bDeferred = FALSE;
if( mParent && mParent->mSWPs) // XXX bit implicit...
{
mParent->DeferPosition( GetMainWindow(), ib, x, y, cx, cy, flags);
bDeferred = TRUE;
}
else // WinSetWindowPos appears not to need msgq (hmm)
WinSetWindowPos( GetMainWindow(), ib, x, y, cx, cy, GetSWPFlags(flags));
// When the window is actually sized, mBounds will be updated in the fnwp.
return bDeferred;
}
// Enable/disable this window
nsresult nsWindow::Enable( PRBool bState)
{
if( mWnd)
WinEnableWindow( GetMainWindow(), !!bState);
return NS_OK;
}
// Give the focus to this component
nsresult nsWindow::SetFocus()
{
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsPMThread())
{
MethodInfo info(this, nsWindow::W_SET_FOCUS);
mOS2Toolkit->CallMethod(&info);
}
else if( mWnd)
WinSetFocus( HWND_DESKTOP, mWnd);
return NS_OK;
}
nsresult nsWindow::IsVisible( PRBool &aState)
{
// I guess this means visible & not showing...
BOOL b = WinIsWindowVisible( mWnd);
aState = b ? PR_TRUE : PR_FALSE;
return NS_OK;
}
nsresult nsWindow::ModalEventFilter( PRBool aRealEvent,
void */*aEvent*/,
PRBool *aForWindow )
{
if( PR_FALSE == aRealEvent)
*aForWindow = PR_FALSE;
else
{
// Set aForWindow if either:
// * the message is for a descendent of the given window
// * the message is for another window, but is a message which
// should be allowed for a disabled window.
PRBool isMouseEvent = PR_FALSE;
PRBool isInWindow = PR_FALSE;
// Examine the target window & find the frame
// XXX should GetNativeData() use GetMainWindow() ?
HWND hwnd = (HWND)GetNativeData(NS_NATIVE_WINDOW);
hwnd = WinQueryWindow(hwnd, QW_PARENT);
if( hwnd == mQmsg.hwnd || WinIsChild( mQmsg.hwnd, hwnd))
isInWindow = PR_TRUE;
else if (!isInWindow && gRollupWidget &&
EventIsInsideWindow((nsWindow*)gRollupWidget))
// include for consideration any popup menu which may be active at the moment
isInWindow = PR_TRUE;
// XXX really ought to do something about focus here
if( !isInWindow)
{
// Block mouse messages for non-modal windows
if( mQmsg.msg >= WM_MOUSEFIRST && mQmsg.msg <= WM_MOUSELAST)
isMouseEvent = PR_TRUE;
else if( mQmsg.msg >= WM_MOUSETRANSLATEFIRST &&
mQmsg.msg <= WM_MOUSETRANSLATELAST)
isMouseEvent = PR_TRUE;
else if( mQmsg.msg == WMU_MOUSEENTER || mQmsg.msg == WMU_MOUSELEAVE)
isMouseEvent = PR_TRUE;
}
// set dispatch indicator
*aForWindow = isInWindow || !isMouseEvent;
}
return NS_OK;
}
// nsFrameWindow overrides this...
nsresult nsWindow::GetClientBounds( nsRect &aRect)
{
aRect.x = 0;
aRect.y = 0;
aRect.width = mBounds.width;
aRect.height = mBounds.height;
return NS_OK;
}
// We don' wan' no steekin' borda!
nsresult nsWindow::GetBorderSize( PRInt32 &aWidth, PRInt32 &aHeight)
{
aWidth = 0;
aHeight = 0;
return NS_OK;
}
// Preferred size; default here.
nsresult nsWindow::GetPreferredSize( PRInt32 &aWidth, PRInt32 &aHeight)
{
aWidth = mPreferredWidth;
aHeight = mPreferredHeight;
return NS_OK;
}
nsresult nsWindow::SetPreferredSize( PRInt32 aWidth, PRInt32 aHeight)
{
mPreferredWidth = aWidth;
mPreferredHeight = aHeight;
return NS_OK;
}
// Deferred window positioning
nsresult nsWindow::BeginResizingChildren()
{
if( !mSWPs)
{
mlHave = 10;
mlUsed = 0;
mSWPs = (PSWP) malloc( 10 * sizeof( SWP));
}
return NS_OK;
}
void nsWindow::DeferPosition( HWND hwnd, HWND hwndInsertBehind,
long x, long y, long cx, long cy, ULONG flags)
{
if( mSWPs)
{
if( mlHave == mlUsed) // need more swps
{
mlHave += 10;
mSWPs = (PSWP) realloc( mSWPs, mlHave * sizeof( SWP));
}
mSWPs[ mlUsed].hwnd = hwnd;
mSWPs[ mlUsed].hwndInsertBehind = hwndInsertBehind;
mSWPs[ mlUsed].x = x;
mSWPs[ mlUsed].y = y;
mSWPs[ mlUsed].cx = cx;
mSWPs[ mlUsed].cy = cy;
mSWPs[ mlUsed].fl = flags;
mSWPs[ mlUsed].ulReserved1 = 0;
mSWPs[ mlUsed].ulReserved2 = 0;
mlUsed++;
}
}
nsresult nsWindow::EndResizingChildren()
{
if( nsnull != mSWPs)
{
WinSetMultWindowPos( 0/*hab*/, mSWPs, mlUsed);
free( mSWPs);
mSWPs = nsnull;
mlUsed = mlHave = 0;
}
return NS_OK;
}
// Screen <--> window coordinate conversion
nsresult nsWindow::WidgetToScreen( const nsRect &aOldRect, nsRect &aNewRect)
{
POINTL pt = { aOldRect.x, aOldRect.y };
NS2PM( pt);
WinMapWindowPoints( mWnd, HWND_DESKTOP, &pt, 1);
aNewRect.x = pt.x;
aNewRect.y = WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN) - pt.y - 1;
aNewRect.width = aOldRect.width;
aNewRect.height = aOldRect.height;
return NS_OK;
}
nsresult nsWindow::ScreenToWidget( const nsRect &aOldRect, nsRect &aNewRect)
{
POINTL pt = { aOldRect.x,
WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN) - aOldRect.y - 1 };
WinMapWindowPoints( HWND_DESKTOP, mWnd, &pt, 1);
PM2NS( pt);
aNewRect.x = pt.x;
aNewRect.y = pt.y;
aNewRect.width = aOldRect.width;
aNewRect.height = aOldRect.height;
return NS_OK;
}
// --------------------------------------------------------------------------
// Colours, fonts, painting -------------------------------------------------
nsresult nsWindow::Paint( nsIRenderingContext &aRenderingContext,
const nsRect &aDirtyRect)
{
printf( "Yikes - nsWindow::Paint called. Run for the hills...\n");
#if 0 // XXX This is thankfully done in XP-land now.
// Get a proxy window
HWND hwndProxy = gModuleData.GetWindowForPrinting( WindowClass(),
WindowStyle());
// Size it correctly
WinSetWindowPos( hwndProxy, HWND_TOP, 0, 0, mBounds.width, mBounds.height,
SWP_SIZE | SWP_ZORDER);
// Set pres-params: colors..
// ..and font
// Subclass specific bits
SetupForPrint( hwndProxy);
// now get a HPS from the rc & do the WM_DRAW thing
// (via drawingsurface, QI/cast)
#endif
return NS_OK;
}
nscolor nsWindow::QueryPresParam( ULONG ppID)
{
nscolor col = 0;
RGB2 rgb;
ULONG found = 0;
WinQueryPresParam( mWnd, ppID, 0, &found,
sizeof( RGB2), &rgb, QPF_PURERGBCOLOR);
if( found == ppID)
col = NS_RGB( rgb.bRed, rgb.bGreen, rgb.bBlue);
return col;
}
void nsWindow::SetPresParam( ULONG ppID, const nscolor &c)
{
RGB2 rgb = { NS_GET_B( c), NS_GET_G( c), NS_GET_R( c), 0 };
WinSetPresParam( mWnd, ppID, sizeof( RGB2), &rgb);
}
nscolor nsWindow::GetForegroundColor()
{
return (mWnd ? QueryPresParam( PP_FOREGROUNDCOLOR) : mForeground);
}
nsresult nsWindow::SetForegroundColor( const nscolor &aColor)
{
if( mWnd)
SetPresParam( PP_FOREGROUNDCOLOR, aColor);
mForeground = aColor;
return NS_OK;
}
nscolor nsWindow::GetBackgroundColor()
{
return (mWnd ? QueryPresParam( PP_BACKGROUNDCOLOR) : mBackground);
}
nsresult nsWindow::SetBackgroundColor(const nscolor &aColor)
{
if( mWnd)
SetPresParam( PP_BACKGROUNDCOLOR, aColor);
mBackground = aColor;
return NS_OK;
}
// Well this should be interesting...
nsIFontMetrics *nsWindow::GetFont()
{
nsIFontMetrics *metrics = nsnull;
if( mToolkit)
{
char buf[2][128];
int ptSize;
WinQueryPresParam( mWnd, PP_FONTNAMESIZE, 0, 0, 128, buf[0], 0);
if( 2 == sscanf( buf[0], "%d.%s", &ptSize, buf[1])) // mmm, scanf()...
{
float twip2dev, twip2app;
mContext->GetTwipsToDevUnits( twip2dev);
mContext->GetDevUnitsToAppUnits( twip2app);
twip2app *= twip2dev;
nscoord appSize = (nscoord) (twip2app * ptSize * 20);
nsFont font( buf[1], NS_FONT_STYLE_NORMAL, NS_FONT_VARIANT_NORMAL,
NS_FONT_WEIGHT_NORMAL, 0 /*decoration*/, appSize);
mContext->GetMetricsFor( font, metrics);
}
}
return metrics;
}
nsresult nsWindow::SetFont( const nsFont &aFont)
{
if( mToolkit) // called from print-routine (XXX check)
{
const char *fontname = gModuleData.ConvertFromUcs( aFont.name);
// jump through hoops to convert the size in the font (in app units)
// into points.
float dev2twip, app2twip;
mContext->GetDevUnitsToTwips( dev2twip);
mContext->GetAppUnitsToDevUnits( app2twip);
app2twip *= dev2twip;
int points = NSTwipsToFloorIntPoints( nscoord( aFont.size * app2twip));
char *buffer = new char [ strlen( fontname) + 6];
sprintf( buffer, "%d.%s", points, fontname);
BOOL rc = WinSetPresParam( mWnd, PP_FONTNAMESIZE,
strlen( buffer) + 1, buffer);
if( !rc)
printf( "WinSetPresParam PP_FONTNAMESIZE %s failed\n", buffer);
delete [] buffer;
}
if( !mFont)
mFont = new nsFont( aFont);
else
*mFont = aFont;
return NS_OK;
}
// SetColorMap - not implemented.
// Any palette lives in the device context & should be altered there.
// And shouldn't be altered at all, once libimg has decided what should
// be in it. So my opinion is this method shouldn't be called.
nsresult nsWindow::SetColorMap( nsColorMap *aColorMap)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
// Cursor - more bizarre types not implemented yet
nsresult nsWindow::SetCursor( nsCursor aCursor)
{
ULONG sptr = 0;
switch( aCursor)
{
// builtins
case eCursor_standard: sptr = SPTR_ARROW; break;
case eCursor_wait: sptr = SPTR_WAIT; break;
case eCursor_select: sptr = SPTR_TEXT; break;
case eCursor_sizeWE: sptr = SPTR_SIZEWE; break;
case eCursor_sizeNS: sptr = SPTR_SIZENS; break;
case eCursor_sizeNW: sptr = SPTR_SIZENWSE; break;
case eCursor_sizeSE: sptr = SPTR_SIZENWSE; break;
case eCursor_sizeNE: sptr = SPTR_SIZENESW; break;
case eCursor_sizeSW: sptr = SPTR_SIZENESW; break;
case eCursor_move: sptr = SPTR_MOVE; break;
// custom
case eCursor_hyperlink:
case eCursor_arrow_north:
case eCursor_arrow_north_plus:
case eCursor_arrow_south:
case eCursor_arrow_south_plus:
case eCursor_arrow_west:
case eCursor_arrow_west_plus:
case eCursor_arrow_east:
case eCursor_arrow_east_plus:
case eCursor_crosshair:
case eCursor_help:
case eCursor_copy:
case eCursor_alias:
case eCursor_context_menu:
case eCursor_cell:
case eCursor_grab:
case eCursor_grabbing:
case eCursor_spinning:
case eCursor_count_up:
case eCursor_count_down:
case eCursor_count_up_down:
break;
default:
NS_ASSERTION( 0, "Unknown cursor type");
break;
}
if( sptr)
mPointer = WinQuerySysPointer( HWND_DESKTOP, sptr, FALSE);
else
mPointer = gModuleData.GetPointer( aCursor);
WinSetPointer( HWND_DESKTOP, mPointer);
mCursor = aCursor;
return NS_OK;
}
// Invalidate and force a redraw
nsresult nsWindow::Invalidate( PRBool aIsSynchronous)
{
if( mWnd)
{
WinInvalidateRect( mWnd, 0, FALSE);
#if 0
if( PR_TRUE == aIsSynchronous)
Update();
#endif
}
return NS_OK;
}
nsresult nsWindow::Invalidate( const nsRect &aRect, PRBool aIsSynchronous)
{
if( mWnd)
{
RECTL rcl = { aRect.x, aRect.y, aRect.x + aRect.width, aRect.y + aRect.height };
NS2PM( rcl);
WinInvalidateRect( mWnd, &rcl, FALSE);
#if 0
if( PR_TRUE == aIsSynchronous)
Update();
#endif
}
return NS_OK;
}
nsresult nsWindow::InvalidateRegion(const nsIRegion *aRegion, PRBool aIsSynchronous)
{
nsresult rv = NS_OK;
if( mWnd) {
HRGN nativeRegion;
rv = aRegion->GetNativeRegion( (void *&)nativeRegion);
if( nativeRegion) {
if( NS_SUCCEEDED(rv)) {
RECTL rcl;
HPS hps = WinGetScreenPS( HWND_DESKTOP);
/* LONG lComplexity = */ GpiQueryRegionBox( hps, nativeRegion, &rcl);
WinReleasePS( hps);
NS2PM( rcl);
WinInvalidateRect( mWnd, &rcl, FALSE);
// WinInvalidateRegion( mWnd, nativeRegion, TRUE);
#if 0
if( PR_TRUE == aIsSynchronous)
Update();
#endif
}
} else {
rv = NS_ERROR_FAILURE;
}
}
return rv;
}
// force invalid areas to be updated
nsresult nsWindow::Update()
{
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsPMThread())
{
MethodInfo info(this, nsWindow::W_UPDATE_WINDOW);
mOS2Toolkit->CallMethod(&info);
}
else if( mWnd)
WinUpdateWindow( mWnd);
return NS_OK;
}
nsresult nsWindow::SetTitle( const nsString &aTitle)
{
// Switch to the PM thread if necessary...
if( mOS2Toolkit && !mOS2Toolkit->IsPMThread())
{
ULONG ulong = (ULONG) &aTitle;
MethodInfo info( this, nsWindow::W_SET_TITLE, 1, &ulong);
mOS2Toolkit->CallMethod( &info);
}
else if( mWnd)
{
WinSetWindowText( GetMainWindow(),
gModuleData.ConvertFromUcs( aTitle));
}
return NS_OK;
}
nsresult nsWindow::GetWindowText( nsString &aStr, PRUint32 *rc)
{
// Switch to the PM thread if necessary...
if( !mOS2Toolkit->IsPMThread())
{
ULONG args[] = { (ULONG) &aStr, (ULONG) rc };
MethodInfo info( this, nsWindow::W_GET_TITLE, 2, args);
mOS2Toolkit->CallMethod( &info);
}
else if( mWnd)
{
// XXX there must be some way to query the text straight into the string!
int length = WinQueryWindowTextLength( mWnd);
char *tmp = new char [ length + 1 ];
WinQueryWindowText( mWnd, length + 1, tmp);
aStr.AssignWithConversion( tmp);
delete [] tmp;
}
return NS_OK;
}
// Scroll the bits of a window - this may need to bye thread-switched
nsresult nsWindow::Scroll( PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect)
{
RECTL rcl;
if( aClipRect)
{
rcl.xLeft = aClipRect->x;
rcl.yBottom = aClipRect->y + aClipRect->height;
rcl.xRight = rcl.xLeft + aClipRect->width;
rcl.yTop = rcl.yBottom + aClipRect->height;
NS2PM( rcl);
// this rect is inex
}
WinScrollWindow( mWnd, aDx, -aDy, aClipRect ? &rcl : 0, 0, 0,
0, SW_SCROLLCHILDREN | SW_INVALIDATERGN);
Update();
return NS_OK;
}
// --------------------------------------------------------------------------
// Misc helpers -------------------------------------------------------------
// May need to thread-switch these...
void nsWindow::AddToStyle( ULONG style)
{
if( mWnd)
WinSetWindowBits( mWnd, QWL_STYLE, style, style);
}
void nsWindow::RemoveFromStyle( ULONG style)
{
if( mWnd)
{
ULONG oldStyle = WinQueryWindowULong( mWnd, QWL_STYLE);
oldStyle &= ~style;
WinSetWindowULong( mWnd, QWL_STYLE, oldStyle);
}
}
void nsWindow::GetStyle( ULONG &out)
{
if( mWnd)
out = WinQueryWindowULong( mWnd, QWL_STYLE);
}
#if 0 // Handled by XP code now
// --------------------------------------------------------------------------
// Tooltips -----------------------------------------------------------------
nsresult nsWindow::SetTooltips( PRUint32 cTips, nsRect *areas[])
{
nsTooltipManager::GetManager()->SetTooltips( this, cTips, areas);
return NS_OK;
}
nsresult nsWindow::UpdateTooltips( nsRect *aNewTips[])
{
nsTooltipManager::GetManager()->UpdateTooltips( this, aNewTips);
return NS_OK;
}
nsresult nsWindow::RemoveTooltips()
{
nsTooltipManager::GetManager()->RemoveTooltips( this);
return NS_OK;
}
#endif
// --------------------------------------------------------------------------
// Drag'n'drop --------------------------------------------------------------
#define DispatchDragDropEvent(msg) DispatchStandardEvent(msg,NS_DRAGDROP_EVENT)
// XXXX KNOCKED OUT UNTIL nsDragService.cpp is fixed
PRBool nsWindow::OnDragOver( MPARAM mp1, MPARAM mp2, MRESULT &mr)
{
// Drawing drop feedback should be fun, have to get DrgGetPS() involved
// somehow.
// Tell drag service about the drag
// gModuleData.dragService->InitDragOver( (PDRAGINFO) mp1);
// Invoke gecko for enter if appropriate
// if( !mDragInside)
// {
// DispatchDragDropEvent( NS_DRAGDROP_ENTER);
// mDragInside = TRUE;
// }
// Invoke for 'over' to set candrop flag
// DispatchDragDropEvent( NS_DRAGDROP_OVER);
// Get action back from drag service
// mr = gModuleData.dragService->TermDragOver();
return PR_TRUE;
}
PRBool nsWindow::OnDragLeave( MPARAM mp1, MPARAM mp2)
{
// gModuleData.dragService->InitDragExit( (PDRAGINFO) mp1);
// DispatchDragDropEvent( NS_DRAGDROP_EXIT);
// gModuleData.dragService->TermDragExit();
// mDragInside = FALSE;
return PR_TRUE;
}
PRBool nsWindow::OnDrop( MPARAM mp1, MPARAM mp2)
{
// gModuleData.dragService->InitDrop( (PDRAGINFO) mp1);
// DispatchDragDropEvent( NS_DRAGDROP_DROP);
// gModuleData.dragService->TermDrop();
mDragInside = FALSE;
return PR_TRUE;
}
// --------------------------------------------------------------------------
// Raptor object access
// 'Native data'
void *nsWindow::GetNativeData( PRUint32 aDataType)
{
void *rc = 0;
switch( aDataType)
{
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
rc = (void*) mWnd;
break;
case NS_NATIVE_GRAPHIC:
if( !mPS)
{
if( mDragInside) mPS = DrgGetPS( mWnd);
else mPS = WinGetPS( mWnd);
}
mPSRefs++;
rc = (void*) mPS;
break;
case NS_NATIVE_COLORMAP:
case NS_NATIVE_DISPLAY:
case NS_NATIVE_REGION:
case NS_NATIVE_OFFSETX:
case NS_NATIVE_OFFSETY: // could do this, I suppose; but why?
// OTOH, this might make plugins work!
break;
default:
#ifdef DEBUG
printf( "*** Someone's added a new NS_NATIVE value...\n");
#endif
break;
}
return rc;
}
void nsWindow::FreeNativeData( void *aDatum, PRUint32 aDataType)
{
switch( aDataType)
{
case NS_NATIVE_GRAPHIC:
mPSRefs--;
if( !mPSRefs)
{
BOOL rc;
if( mDragInside) rc = DrgReleasePS( mPS);
else rc = WinReleasePS( mPS);
if( !rc)
printf( "Error from {Win/Drg}ReleasePS()\n");
mPS = 0;
}
break;
case NS_NATIVE_COLORMAP:
case NS_NATIVE_DISPLAY:
case NS_NATIVE_REGION:
case NS_NATIVE_OFFSETX:
case NS_NATIVE_OFFSETY:
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
break;
default:
#ifdef DEBUG
printf( "*** Someone's added a new NS_NATIVE value...\n");
#endif
break;
}
}
// Thread switch callback
nsresult nsWindow::CallMethod(MethodInfo *info)
{
nsresult rc = NS_ERROR_FAILURE;
switch( info->methodId)
{
case nsWindow::W_CREATE:
NS_ASSERTION(info->nArgs == 7, "Bad args to Create");
DoCreate( (HWND) info->args[0],
(nsWindow*) info->args[1],
(const nsRect&)*(nsRect*) (info->args[2]),
(EVENT_CALLBACK) (info->args[3]),
(nsIDeviceContext*) (info->args[4]),
(nsIAppShell*) (info->args[5]),
nsnull, /* toolkit */
(nsWidgetInitData*) (info->args[6]));
rc = NS_OK;
break;
#if 0
case nsWindow::W_CREATE:
Create((nsIWidget*)(info->args[0]),
(nsRect&)*(nsRect*)(info->args[1]),
(EVENT_CALLBACK)(info->args[2]),
(nsIDeviceContext*)(info->args[3]),
(nsIAppShell *)(info->args[4]),
(nsIToolkit*)(info->args[5]),
(nsWidgetInitData*)(info->args[6]));
rc = NS_OK;
break;
case nsWindow::W_CREATE_NATIVE:
Create((nsNativeWidget)(info->args[0]),
(nsRect&)*(nsRect*)(info->args[1]),
(EVENT_CALLBACK)(info->args[2]),
(nsIDeviceContext*)(info->args[3]),
(nsIAppShell *)(info->args[4]),
(nsIToolkit*)(info->args[5]),
(nsWidgetInitData*)(info->args[6]));
rc = NS_OK;
break;
#endif
case nsWindow::W_DESTROY:
NS_ASSERTION(info->nArgs == 0, "Bad args to Destroy");
Destroy();
rc = NS_OK;
break;
case nsWindow::W_SET_FOCUS:
NS_ASSERTION(info->nArgs == 0, "Bad args to SetFocus");
SetFocus();
rc = NS_OK;
break;
case nsWindow::W_UPDATE_WINDOW:
NS_ASSERTION(info->nArgs == 0, "Bad args to UpdateWindow");
Update();
rc = NS_OK;
break;
case nsWindow::W_SET_TITLE:
NS_ASSERTION(info->nArgs == 1, "Bad args to SetTitle");
SetTitle( (const nsString &) info->args[0]);
rc = NS_OK;
break;
case nsWindow::W_GET_TITLE:
NS_ASSERTION(info->nArgs == 2, "Bad args to GetTitle");
rc = GetWindowText( *((nsString*) info->args[0]),
(PRUint32*)info->args[1]);
break;
default:
break;
}
return rc;
}
// function to translate from a WM_CHAR to an NS VK_ constant ---------------
PRUint32 WMChar2KeyCode( MPARAM mp1, MPARAM mp2)
{
PRUint32 rc = 0;
USHORT flags = SHORT1FROMMP( mp1);
// First check for characters.
// This is complicated by keystrokes such as Ctrl+K not having the KC_CHAR
// bit set, but thankfully they do have the character actually there.
//
// So go on the assumption that `if not vkey or deadkey then char'
//
if( !(flags & (KC_VIRTUALKEY | KC_DEADKEY)))
{
rc = SHORT1FROMMP(mp2);
if( rc < 0xFF)
{
// Need nls-correct way of doing this...
if( isalnum( rc))
rc = toupper( rc); // no lower case
else switch( rc)
{
case ';': rc = NS_VK_SEMICOLON; break;
case '=': rc = NS_VK_EQUALS; break;
case '*': rc = NS_VK_MULTIPLY; break;
case '+': rc = NS_VK_ADD; break;
case '-': rc = NS_VK_SUBTRACT; break;
case '.': rc = NS_VK_PERIOD; break; // NS_VK_DECIMAL ?
case '|': rc = NS_VK_SEPARATOR; break;
case ',': rc = NS_VK_COMMA; break;
case '/': rc = NS_VK_SLASH; break; // NS_VK_DIVIDE ?
case '`': rc = NS_VK_BACK_QUOTE; break;
case '(': rc = NS_VK_OPEN_BRACKET; break;
case '\\': rc = NS_VK_BACK_SLASH; break;
case ')': rc = NS_VK_CLOSE_BRACKET; break;
case '\'': rc = NS_VK_QUOTE; break;
}
}
}
else if( flags & KC_VIRTUALKEY)
{
USHORT vk = SHORT2FROMMP( mp2);
if( vk >= VK_F1 && vk <= VK_F24)
rc = NS_VK_F1 + (vk - VK_F1);
else switch( vk)
{
case VK_NUMLOCK: rc = NS_VK_NUM_LOCK; break;
case VK_SCRLLOCK: rc = NS_VK_SCROLL_LOCK; break;
case VK_ESC: rc = NS_VK_ESCAPE; break; // NS_VK_CANCEL
case VK_BACKSPACE: rc = NS_VK_BACK; break;
case VK_TAB: rc = NS_VK_TAB; break;
case VK_BACKTAB: rc = NS_VK_TAB; break; // layout tests for isShift
case VK_CLEAR: rc = NS_VK_CLEAR; break;
case VK_NEWLINE: rc = NS_VK_RETURN; break;
case VK_ENTER: rc = NS_VK_ENTER; break;
case VK_SHIFT: rc = NS_VK_SHIFT; break;
case VK_CTRL: rc = NS_VK_CONTROL; break;
case VK_ALT: rc = NS_VK_ALT; break;
case VK_PAUSE: rc = NS_VK_PAUSE; break;
case VK_CAPSLOCK: rc = NS_VK_CAPS_LOCK; break;
case VK_SPACE: rc = NS_VK_SPACE; break;
case VK_PAGEUP: rc = NS_VK_PAGE_UP; break;
case VK_PAGEDOWN: rc = NS_VK_PAGE_DOWN; break;
case VK_END: rc = NS_VK_END; break;
case VK_HOME: rc = NS_VK_HOME; break;
case VK_LEFT: rc = NS_VK_LEFT; break;
case VK_UP: rc = NS_VK_UP; break;
case VK_RIGHT: rc = NS_VK_RIGHT; break;
case VK_DOWN: rc = NS_VK_DOWN; break;
case VK_PRINTSCRN: rc = NS_VK_PRINTSCREEN; break;
case VK_INSERT: rc = NS_VK_INSERT; break;
case VK_DELETE: rc = NS_VK_DELETE; break;
}
}
return rc;
}
NS_IMETHODIMP
nsWindow::CaptureRollupEvents(nsIRollupListener * aListener, PRBool aDoCapture, PRBool aConsumeRollupEvent)
{
if (aDoCapture) {
/* we haven't bothered carrying a weak reference to gRollupWidget because
we believe lifespan is properly scoped. this next assertion helps
assure that remains true. */
NS_ASSERTION(!gRollupWidget, "rollup widget reassigned before release");
gRollupConsumeRollupEvent = aConsumeRollupEvent;
NS_IF_RELEASE(gRollupListener);
NS_IF_RELEASE(gRollupWidget);
gRollupListener = aListener;
NS_ADDREF(aListener);
gRollupWidget = this;
NS_ADDREF(this);
} else {
NS_IF_RELEASE(gRollupListener);
//gRollupListener = nsnull;
NS_IF_RELEASE(gRollupWidget);
}
return NS_OK;
}