Mozilla/mozilla/gfx/src/os2/nsRenderingContextOS2.h
tor%cs.brown.edu b8025de88e Bug 53597 - consistent gamma correction. r=dbaron, sr=brendan
git-svn-id: svn://10.0.0.236/trunk@118919 18797224-902f-48f8-a5cc-f745e15eee43
2002-04-13 10:03:59 +00:00

270 lines
11 KiB
C++

/*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is the Mozilla OS/2 libraries.
*
* The Initial Developer of the Original Code is John Fairhurst,
* <john_fairhurst@iname.com>. Portions created by John Fairhurst are
* Copyright (C) 1999 John Fairhurst. All Rights Reserved.
*
* Contributor(s): Henry Sobotka <sobotka@axess.com>
*
* This Original Code has been modified by IBM Corporation. Modifications made by IBM
* described herein are Copyright (c) International Business Machines Corporation, 2000.
* Modifications to Mozilla code or documentation identified per MPL Section 3.3
*
* Date Modified by Description of modification
* 05/11/2000 IBM Corp. Make more like Windows.
*/
#ifndef _nsRenderingContextOS2_h
#define _nsRenderingContextOS2_h
#include "nsIRenderingContext.h"
#include "nsUnitConversion.h"
#include "nsFont.h"
#include "nsIFontMetrics.h"
#include "nsPoint.h"
#include "nsString.h"
#include "nsCRT.h"
#include "nsTransform2D.h"
#include "nsIWidget.h"
#include "nsRect.h"
#include "nscoord.h"
#include "nsImageOS2.h"
#include "nsIDeviceContext.h"
#include "nsVoidArray.h"
#include "nsIRenderingContextOS2.h"
#include "nsDrawingSurfaceOS2.h"
#include "nsRenderingContextImpl.h"
class GraphicsState;
class nsDrawingSurfaceOS2;
class nsRenderingContextOS2 : public nsRenderingContextImpl,
nsIRenderingContextOS2
{
public:
nsRenderingContextOS2();
NS_DECL_AND_IMPL_ZEROING_OPERATOR_NEW
NS_DECL_ISUPPORTS
NS_IMETHOD Init(nsIDeviceContext* aContext, nsIWidget *aWindow);
NS_IMETHOD Init(nsIDeviceContext* aContext, nsDrawingSurface aSurface);
NS_IMETHOD Reset(void);
NS_IMETHOD GetDeviceContext(nsIDeviceContext *&aContext);
NS_IMETHOD LockDrawingSurface(PRInt32 aX, PRInt32 aY, PRUint32 aWidth, PRUint32 aHeight,
void **aBits, PRInt32 *aStride, PRInt32 *aWidthBytes,
PRUint32 aFlags);
NS_IMETHOD UnlockDrawingSurface(void);
NS_IMETHOD SelectOffScreenDrawingSurface(nsDrawingSurface aSurface);
NS_IMETHOD GetDrawingSurface(nsDrawingSurface *aSurface);
NS_IMETHOD GetHints(PRUint32& aResult);
NS_IMETHOD PushState(void);
NS_IMETHOD PopState(PRBool &aClipState);
NS_IMETHOD IsVisibleRect(const nsRect& aRect, PRBool &aClipState);
NS_IMETHOD SetClipRect(const nsRect& aRect, nsClipCombine aCombine, PRBool &aCilpState);
NS_IMETHOD GetClipRect(nsRect &aRect, PRBool &aClipState);
NS_IMETHOD SetClipRegion(const nsIRegion& aRegion, nsClipCombine aCombine, PRBool &aClipState);
NS_IMETHOD CopyClipRegion(nsIRegion &aRegion);
NS_IMETHOD GetClipRegion(nsIRegion **aRegion);
NS_IMETHOD SetLineStyle(nsLineStyle aLineStyle);
NS_IMETHOD GetLineStyle(nsLineStyle &aLineStyle);
NS_IMETHOD SetColor(nscolor aColor);
NS_IMETHOD GetColor(nscolor &aColor) const;
NS_IMETHOD SetFont(const nsFont& aFont);
NS_IMETHOD SetFont(nsIFontMetrics *aFontMetrics);
NS_IMETHOD GetFontMetrics(nsIFontMetrics *&aFontMetrics);
NS_IMETHOD Translate(nscoord aX, nscoord aY);
NS_IMETHOD Scale(float aSx, float aSy);
NS_IMETHOD GetCurrentTransform(nsTransform2D *&aTransform);
NS_IMETHOD CreateDrawingSurface(nsRect *aBounds, PRUint32 aSurfFlags, nsDrawingSurface &aSurface);
NS_IMETHOD DestroyDrawingSurface(nsDrawingSurface aDS);
NS_IMETHOD DrawLine(nscoord aX0, nscoord aY0, nscoord aX1, nscoord aY1);
NS_IMETHOD DrawStdLine(nscoord aX0, nscoord aY0, nscoord aX1, nscoord aY1);
NS_IMETHOD DrawPolyline(const nsPoint aPoints[], PRInt32 aNumPoints);
NS_IMETHOD DrawRect(const nsRect& aRect);
NS_IMETHOD DrawRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight);
NS_IMETHOD FillRect(const nsRect& aRect);
NS_IMETHOD FillRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight);
NS_IMETHOD InvertRect(const nsRect& aRect);
NS_IMETHOD InvertRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight);
NS_IMETHOD DrawPolygon(const nsPoint aPoints[], PRInt32 aNumPoints);
NS_IMETHOD FillPolygon(const nsPoint aPoints[], PRInt32 aNumPoints);
NS_IMETHOD FillStdPolygon(const nsPoint aPoints[], PRInt32 aNumPoints);
NS_IMETHOD DrawEllipse(const nsRect& aRect);
NS_IMETHOD DrawEllipse(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight);
NS_IMETHOD FillEllipse(const nsRect& aRect);
NS_IMETHOD FillEllipse(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight);
NS_IMETHOD DrawArc(const nsRect& aRect,
float aStartAngle, float aEndAngle);
NS_IMETHOD DrawArc(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
float aStartAngle, float aEndAngle);
NS_IMETHOD FillArc(const nsRect& aRect,
float aStartAngle, float aEndAngle);
NS_IMETHOD FillArc(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
float aStartAngle, float aEndAngle);
NS_IMETHOD GetWidth(char aC, nscoord& aWidth);
NS_IMETHOD GetWidth(PRUnichar aC, nscoord& aWidth,
PRInt32 *aFontID);
NS_IMETHOD GetWidth(const nsString& aString, nscoord& aWidth,
PRInt32 *aFontID);
NS_IMETHOD GetWidth(const char* aString, nscoord& aWidth);
NS_IMETHOD GetWidth(const char* aString, PRUint32 aLength, nscoord& aWidth);
NS_IMETHOD GetWidth(const PRUnichar* aString, PRUint32 aLength,
nscoord& aWidth, PRInt32 *aFontID);
NS_IMETHOD GetTextDimensions(const char* aString, PRUint32 aLength,
nsTextDimensions& aDimensions);
NS_IMETHOD GetTextDimensions(const PRUnichar *aString, PRUint32 aLength,
nsTextDimensions& aDimensions, PRInt32 *aFontID);
NS_IMETHOD GetTextDimensions(const char* aString,
PRInt32 aLength,
PRInt32 aAvailWidth,
PRInt32* aBreaks,
PRInt32 aNumBreaks,
nsTextDimensions& aDimensions,
PRInt32& aNumCharsFit,
nsTextDimensions& aLastWordDimensions,
PRInt32* aFontID = nsnull);
NS_IMETHOD GetTextDimensions(const PRUnichar* aString,
PRInt32 aLength,
PRInt32 aAvailWidth,
PRInt32* aBreaks,
PRInt32 aNumBreaks,
nsTextDimensions& aDimensions,
PRInt32& aNumCharsFit,
nsTextDimensions& aLastWordDimensions,
PRInt32* aFontID = nsnull);
NS_IMETHOD DrawString(const char *aString, PRUint32 aLength,
nscoord aX, nscoord aY,
const nscoord* aSpacing);
NS_IMETHOD DrawString(const PRUnichar *aString, PRUint32 aLength,
nscoord aX, nscoord aY,
PRInt32 aFontID,
const nscoord* aSpacing);
NS_IMETHOD DrawString(const nsString& aString, nscoord aX, nscoord aY,
PRInt32 aFontID,
const nscoord* aSpacing);
NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY);
NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY,
nscoord aWidth, nscoord aHeight);
NS_IMETHOD DrawImage(nsIImage *aImage, const nsRect& aRect);
NS_IMETHOD DrawImage(nsIImage *aImage, const nsRect& aSRect, const nsRect& aDRect);
NS_IMETHOD CopyOffScreenBits(nsDrawingSurface aSrcSurf, PRInt32 aSrcX, PRInt32 aSrcY,
const nsRect &aDestBounds, PRUint32 aCopyFlags);
//~~~
NS_IMETHOD RetrieveCurrentNativeGraphicData(PRUint32 * ngd);
NS_IMETHOD CreateDrawingSurface(HPS aPS, nsDrawingSurface &aSurface, nsIWidget *aWidget);
#ifdef MOZ_MATHML
NS_IMETHOD
GetBoundingMetrics(const char* aString,
PRUint32 aLength,
nsBoundingMetrics& aBoundingMetrics);
NS_IMETHOD
GetBoundingMetrics(const PRUnichar* aString,
PRUint32 aLength,
nsBoundingMetrics& aBoundingMetrics,
PRInt32* aFontID);
#endif
private:
// ConditionRect is used to fix coordinate overflow problems for
// rectangles after they are transformed to screen coordinates
NS_IMETHOD ConditionRect( nscoord &x, nscoord &y, nscoord &w, nscoord &h );
nsresult CommonInit (void);
nsresult SetupPS (void);
LONG GetGPIColor (void);
void PushClipState(void);
// Colour/font setting; call before drawing things.
void SetupLineColorAndStyle (void);
void SetupFillColor (void);
void SetupFontAndColor (void);
// Primitive draw-ers
void PMDrawRect( nsRect &rect, BOOL fill);
void PMDrawPoly( const nsPoint aPoints[], PRInt32 aNumPoints, PRBool bFilled, PRBool bDoTransform = PR_TRUE);
void PMDrawArc( nsRect &rect, PRBool bFilled, PRBool bFull, float start=0, float end=0);
protected:
~nsRenderingContextOS2();
#if 0 // OS2TODO
/** ---------------------------------------------------
* See documentation in nsIRenderingContextImpl.h
* @update 4/01/00 dwc
*/
virtual PRBool CanTile(nscoord aWidth,nscoord aHeight);
#endif
nsIDeviceContext *mContext; // device context
nsDrawingSurfaceOS2 *mSurface; // draw things here
nsDrawingSurfaceOS2 *mMainSurface; // if offscreen selected, this is original one that was set on init time
nscolor mColor; // current colour
nsLineStyle mLineStyle; // current line style
nsTransform2D mTMatrix; // current xform matrix
float mP2T; // cache pix-2-app factor from DC
GraphicsState *mStates;
nsVoidArray *mStateCache;
nsIFontMetrics *mFontMetrics; // current font
nsIFontMetrics *mCurrFontMetrics; // currently selected font
nscolor mCurrTextColor; // currently selected text color
nscolor mCurrLineColor; // currently selected line color
nsLineStyle mCurrLineStyle; // currently selected line style
nscolor mCurrFillColor; // currently selected fill color
PRBool mPreservedInitialClipRegion;
PRBool mPaletteMode; // GPI colors are indexes into selected palette
HPS mPS; // GPI presentation space of current drawing surface
nsIWidget *mDCOwner; // Parent widget
FATTRS mCurrFont;
#ifdef IBMBIDI
PRBool mRightToLeftText;
#endif // IBMBIDI
};
#endif