post data to use this subclass. We'll now read in the post file asynchronously and write out the post data asynchronously to the server. When necessary, we'll pause and resume the file request for the incoming post data since that comes in faster than data goes out. sr=bienvenu r=ducarroz/varada git-svn-id: svn://10.0.0.236/trunk@91666 18797224-902f-48f8-a5cc-f745e15eee43
208 lines
9.3 KiB
C++
208 lines
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef nsMsgProtocol_h__
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#define nsMsgProtocol_h__
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#include "nsIStreamListener.h"
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#include "nsIInputStream.h"
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#include "nsIOutputStream.h"
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#include "nsIChannel.h"
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#include "nsIURL.h"
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#include "nsILoadGroup.h"
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#include "nsCOMPtr.h"
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#include "nsIFileSpec.h"
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#include "nsIInterfaceRequestor.h"
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#include "nsIStreamProvider.h"
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#include "nsIProgressEventSink.h"
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#include "nsITransport.h"
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class nsIPrompt;
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class nsIMsgMailNewsUrl;
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class nsMsgFilePostHelper;
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// This is a helper class used to encapsulate code shared between all of the
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// mailnews protocol objects (imap, news, pop, smtp, etc.) In particular,
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// it unifies the core networking code for the protocols. My hope is that
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// this will make unification with Necko easier as we'll only have to change
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// this class and not all of the mailnews protocols.
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class NS_MSG_BASE nsMsgProtocol
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: public nsIStreamListener,
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public nsIChannel
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{
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public:
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nsMsgProtocol(nsIURI * aURL);
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virtual ~nsMsgProtocol();
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NS_DECL_ISUPPORTS
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// nsIChannel support
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NS_DECL_NSICHANNEL
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NS_DECL_NSIREQUEST
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NS_DECL_NSISTREAMLISTENER
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NS_DECL_NSISTREAMOBSERVER
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// LoadUrl -- A protocol typically overrides this function, sets up any local state for the url and
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// then calls the base class which opens the socket if it needs opened. If the socket is
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// already opened then we just call ProcessProtocolState to start the churning process.
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// aConsumer is the consumer for the url. It can be null if this argument is not appropriate
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virtual nsresult LoadUrl(nsIURI * aURL, nsISupports * aConsumer = nsnull);
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virtual nsresult SetUrl(nsIURI * aURL); // sometimes we want to set the url before we load it
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// Flag manipulators
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virtual PRBool TestFlag (PRUint32 flag) {return flag & m_flags;}
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virtual void SetFlag (PRUint32 flag) { m_flags |= flag; }
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virtual void ClearFlag (PRUint32 flag) { m_flags &= ~flag; }
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protected:
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// methods for opening and closing a socket with core netlib....
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// mscott -okay this is lame. I should break this up into a file protocol and a socket based
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// protocool class instead of cheating and putting both methods here...
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// open a connection on this url
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virtual nsresult OpenNetworkSocket(nsIURI * aURL,
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const char *connectionType,
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nsIInterfaceRequestor* callbacks);
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// open a connection with a specific host and port
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virtual nsresult OpenNetworkSocketWithInfo(const char * aHostName,
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PRInt32 aGetPort,
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const char *connectionType,
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nsIInterfaceRequestor* callbacks);
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virtual nsresult OpenFileSocket(nsIURI * aURL, const nsFileSpec * aFileSpec, PRUint32 aStartPosition, PRInt32 aReadCount); // used to open a file socket connection
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// a Protocol typically overrides this method. They free any of their own connection state and then
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// they call up into the base class to free the generic connection objects
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virtual nsresult CloseSocket();
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virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket
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// ProcessProtocolState - This is the function that gets churned by calls to OnDataAvailable.
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// As data arrives on the socket, OnDataAvailable calls ProcessProtocolState.
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virtual nsresult ProcessProtocolState(nsIURI * url, nsIInputStream * inputStream,
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PRUint32 sourceOffset, PRUint32 length) = 0;
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// SendData -- Writes the data contained in dataBuffer into the current output stream.
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// It also informs the transport layer that this data is now available for transmission.
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// Returns a positive number for success, 0 for failure (not all the bytes were written to the
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// stream, etc).
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// aSuppressLogging is a hint that sensitive data is being sent and should not be logged
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virtual PRInt32 SendData(nsIURI * aURL, const char * dataBuffer, PRBool aSuppressLogging = PR_FALSE);
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virtual nsresult PostMessage(nsIURI* url, nsIFileSpec * fileSpec);
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virtual nsresult InitFromURI(nsIURI *aUrl);
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// Ouput stream for writing commands to the socket
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nsCOMPtr<nsIOutputStream> m_outputStream; // this will be obtained from the transport interface
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// Ouput stream for writing commands to the socket
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nsCOMPtr<nsITransport> m_transport;
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nsCOMPtr<nsIRequest> m_request;
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PRBool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport...
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// I'm using it to make sure I open the socket the first time a URL is loaded into the connection
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PRUint32 m_flags; // used to store flag information
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PRUint32 m_startPosition;
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PRInt32 m_readCount;
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nsFileSpec m_tempMsgFileSpec; // we currently have a hack where displaying a msg involves writing it to a temp file first
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// the following is a catch all for nsIChannel related data
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nsCOMPtr<nsIURI> m_originalUrl; // the original url
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nsCOMPtr<nsIURI> m_url; // the running url
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nsCOMPtr<nsIStreamListener> m_channelListener;
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nsCOMPtr<nsISupports> m_channelContext;
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nsCOMPtr<nsILoadGroup> m_loadGroup;
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nsLoadFlags mLoadAttributes;
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nsCOMPtr<nsIProgressEventSink> mProgressEventSink;
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nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
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nsCOMPtr<nsISupports> mOwner;
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nsCString m_ContentType;
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// private helper routine used by subclasses to quickly get a reference to the correct prompt dialog
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// for a mailnews url.
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nsresult GetPromptDialogFromUrl(nsIMsgMailNewsUrl * aMsgUrl, nsIPrompt ** aPromptDialog);
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// if a url isn't going to result in any content then we want to suppress calls to
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// OnStartRequest, OnDataAvailable and OnStopRequest
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PRBool mSuppressListenerNotifications;
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};
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// This is is a subclass of nsMsgProtocol extends the parent class with AsyncWrite support. Protocols like smtp
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// and news want to leverage aysnc write. We don't want everyone who inherits from nsMsgProtocol to have to
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// pick up the extra overhead.
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class NS_MSG_BASE nsMsgAsyncWriteProtocol : public nsMsgProtocol
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{
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public:
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NS_DECL_ISUPPORTS_INHERITED
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nsMsgAsyncWriteProtocol(nsIURI * aURL);
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virtual ~nsMsgAsyncWriteProtocol();
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// temporary over ride...
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virtual nsresult PostMessage(nsIURI* url, nsIFileSpec *fileSpec);
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// over ride the following methods from the base class
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virtual nsresult SetupTransportState();
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virtual PRInt32 SendData(nsIURI * aURL, const char * dataBuffer, PRBool aSuppressLogging = PR_FALSE);
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// if we suspended the asynch write while waiting for more data to write then this will be TRUE
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PRBool mSuspendedWrite;
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nsCOMPtr<nsIRequest> m_WriteRequest;
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// because we are reading the post data in asychronously, it's possible that we aren't sending it
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// out fast enough and the reading gets blocked. The following set of state variables are used to
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// track this.
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PRBool mSuspendedRead;
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PRBool mInsertPeriodRequired; // do we need to insert a '.' as part of the unblocking process
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nsresult ProcessIncomingPostData(nsIInputStream *inStr, PRUint32 count);
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nsresult UnblockPostReader();
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nsresult UpdateSuspendedReadBytes(PRUint32 aNewBytes, PRBool aAddToPostPeriodByteCount);
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nsresult PostDataFinished(); // this is so we'll send out a closing '.' and release any state related to the post
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// these two routines are used to pause and resume our loading of the file containing the contents
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// we are trying to post. We call these routines when we aren't sending the bits out fast enough
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// to keep up with the file read.
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nsresult SuspendPostFileRead();
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nsresult ResumePostFileRead();
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nsresult UpdateSuspendedReadBytes(PRUint32 aNewBytes);
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nsMsgFilePostHelper * mFilePostHelper; // needs to be a weak reference
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protected:
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// the streams for the pipe used to queue up data for the async write calls to the server.
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// we actually re-use the same mOutStream variable in our parent class for the output
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// stream to the socket channel. So no need for a new variable here.
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nsCOMPtr<nsIInputStream> mInStream;
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nsCOMPtr<nsIInputStream> mPostDataStream;
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PRUint32 mSuspendedReadBytes; // remaining # of bytes we need to read before
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// the input stream becomes unblocked
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PRUint32 mSuspendedReadBytesPostPeriod; // # of bytes which need processed after we insert a '.' before
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// the input stream becomes unblocked.
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};
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#endif /* nsMsgProtocol_h__ */
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