ben%netscape.com c9923b85e7 [Not part of build]
- center dialogs via new ManticoreDialog intermediate
- preferences dialog
- add project, resource and solution files for MSVC7
- coalesce namespaces for files and classes in subdirectories to
  be the subdirectory name
- support pref branch creation
- initial bookmarks work.


git-svn-id: svn://10.0.0.236/trunk@98345 18797224-902f-48f8-a5cc-f745e15eee43
2001-06-30 01:11:21 +00:00

109 lines
3.1 KiB
C#

/* -*- Mode: C#; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Manticore.
*
* The Initial Developer of the Original Code is
* Silverstone Interactive. Portions created by Silverstone Interactive are
* Copyright (C) 2001 Silverstone Interactive.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the MPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the MPL or the GPL.
*
* Contributor(s):
* Ben Goodger <ben@netscape.com>
*
*/
namespace Silverstone.Manticore.Browser
{
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
/// <summary>
/// Summary description for UserControl1.
/// </summary>
public class PrefPanel : Panel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
private bool mGenerated = false;
public PrefPanel()
{
// This call is required by the Windows.Forms Form Designer.
InitializeComponent();
this.VisibleChanged += new EventHandler(OnVisibleChanged);
}
/// <summary>
/// Called when the visibility of the panel changes.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
public void OnVisibleChanged(Object sender, EventArgs e)
{
if (!mGenerated) {
// The first time we display the panel, read the values
// for UI elements from preferences and fill the controls.
}
}
public void Save()
{
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
}
#endregion
}
}