Files
Mozilla/mozilla/layout/xul/base/src/nsProgressMeterFrame.cpp
evaughan%netscape.com cddf6f971f Added XUL based layout manager.
git-svn-id: svn://10.0.0.236/trunk@25282 18797224-902f-48f8-a5cc-f745e15eee43
1999-03-27 00:58:29 +00:00

787 lines
19 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are Copyright (C) 1998
* Netscape Communications Corporation. All Rights Reserved.
*/
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
static float STRIPE_SKEW = 1.0; // pixels
static int STRIPE_WIDTH = 20; // pixels
static int ANIMATION_INCREMENT = 4; // pixels
static int ANIMATION_SPEED = 50; // miliseconds
#include "nsINameSpaceManager.h"
#include "nsProgressMeterFrame.h"
#include "nsIStyleContext.h"
#include "nsCSSRendering.h"
#include "nsIPresContext.h"
#include "nsHTMLAtoms.h"
#include "nsXULAtoms.h"
#include "nsINameSpaceManager.h"
#include "nsITimerCallback.h"
#include "nsITimer.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsIReflowCommand.h"
#include "nsHTMLParts.h"
#include "nsIPresShell.h"
class StripeTimer : public nsITimerCallback {
public:
StripeTimer();
virtual ~StripeTimer();
NS_DECL_ISUPPORTS
void AddFrame(nsProgressMeterFrame* aFrame);
PRBool RemoveFrame(nsProgressMeterFrame* aFrame);
PRInt32 FrameCount();
void Start();
void Stop();
virtual void Notify(nsITimer *timer);
nsITimer* mTimer;
nsVoidArray mFrames;
};
static StripeTimer* gStripeAnimator;
StripeTimer::StripeTimer()
{
NS_INIT_REFCNT();
mTimer = nsnull;
}
StripeTimer::~StripeTimer()
{
Stop();
}
void StripeTimer::Start()
{
nsresult rv = NS_NewTimer(&mTimer);
if (NS_OK == rv) {
mTimer->Init(this, ANIMATION_SPEED);
}
}
void StripeTimer::Stop()
{
if (nsnull != mTimer) {
mTimer->Cancel();
NS_RELEASE(mTimer);
}
}
static NS_DEFINE_IID(kITimerCallbackIID, NS_ITIMERCALLBACK_IID);
NS_IMPL_ISUPPORTS(StripeTimer, kITimerCallbackIID);
void StripeTimer::AddFrame(nsProgressMeterFrame* aFrame) {
// see if the frame is already here.
if (mFrames.IndexOf(aFrame) > -1)
return;
// if not add it.
mFrames.AppendElement(aFrame);
if (1 == mFrames.Count()) {
Start();
}
}
PRBool StripeTimer::RemoveFrame(nsProgressMeterFrame* aFrame) {
PRBool rv = mFrames.RemoveElement(aFrame);
if (0 == mFrames.Count()) {
Stop();
}
return rv;
}
PRInt32 StripeTimer::FrameCount() {
return mFrames.Count();
}
void StripeTimer::Notify(nsITimer *timer)
{
// XXX hack to get auto-repeating timers; restart before doing
// expensive work so that time between ticks is more even
Stop();
Start();
PRInt32 i, n = mFrames.Count();
for (i = 0; i < n; i++) {
nsProgressMeterFrame* frame = (nsProgressMeterFrame*) mFrames.ElementAt(i);
frame->animate();
// Determine damaged area and tell view manager to redraw it
nsPoint offset;
nsRect bounds;
frame->GetRect(bounds);
nsIView* view;
frame->GetOffsetFromView(offset, &view);
nsIViewManager* vm;
view->GetViewManager(vm);
bounds.x = offset.x;
bounds.y = offset.y;
vm->UpdateView(view, bounds, 0);
NS_RELEASE(vm);
}
}
//
// NS_NewToolbarFrame
//
// Creates a new Toolbar frame and returns it in |aNewFrame|
//
nsresult
NS_NewProgressMeterFrame ( nsIFrame*& aNewFrame )
{
nsProgressMeterFrame* it = new nsProgressMeterFrame;
if (nsnull == it)
return NS_ERROR_OUT_OF_MEMORY;
// it->SetFlags(aFlags);
aNewFrame = it;
return NS_OK;
} // NS_NewProgressMeterFrame
//
// nsProgressMeterFrame cntr
//
// Init, if necessary
//
nsProgressMeterFrame :: nsProgressMeterFrame ( )
{
// if we haven't created the timer create it.
if (nsnull == gStripeAnimator) {
gStripeAnimator = new StripeTimer();
}
NS_ADDREF(gStripeAnimator);
mProgress = float(0.0);
mHorizontal = PR_TRUE;
mUndetermined = PR_FALSE;
mStripeOffset = 0;
}
//
// nsProgressMeterFrame dstr
//
// Cleanup, if necessary
//
nsProgressMeterFrame :: ~nsProgressMeterFrame ( )
{
gStripeAnimator->RemoveFrame(this);
}
NS_IMETHODIMP
nsProgressMeterFrame::Init(nsIPresContext& aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
nsresult rv = nsLeafFrame::Init(aPresContext, aContent, aParent, aContext,
aPrevInFlow);
// get the value
nsAutoString value;
if ((NS_CONTENT_ATTR_HAS_VALUE == mContent->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::value, value)) &&
(value.Length() > 0)) {
setProgress(value);
}
// get the alignment
nsAutoString align;
mContent->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::align, align);
setAlignment(align);
// get the mode
nsAutoString mode;
mContent->GetAttribute(kNameSpaceID_None, nsXULAtoms::mode, mode);
setMode(mode);
return rv;
}
void
nsProgressMeterFrame::setProgress(nsAutoString progress)
{
// convert to and integer
PRInt32 error;
PRInt32 v = progress.ToInteger(&error);
// adjust to 0 and 100
if (v < 0)
v = 0;
else if (v > 100)
v = 100;
// printf("ProgressMeter value=%d\n", v);
mProgress = float(v)/float(100);
}
void
nsProgressMeterFrame::setSize(nsAutoString sizeString, int& size, PRBool& isPercent)
{
// -1 means unset
size = -1;
int length = sizeString.Length();
if (length == 0)
return;
char w[100];
sizeString.ToCString(w,100);
if (w[length-1] == '%')
isPercent = PR_TRUE;
else
isPercent = PR_FALSE;
// convert to and integer
PRInt32 error;
PRInt32 v = sizeString.ToInteger(&error);
// adjust to 0 and 100
if (isPercent) {
if (v < 0)
v = 0;
else if (v > 100)
v = 100;
}
printf("size=%d\n", v);
size = v;
}
void
nsProgressMeterFrame::setAlignment(nsAutoString progress)
{
if (progress.EqualsIgnoreCase("vertical"))
mHorizontal = PR_FALSE;
else
mHorizontal = PR_TRUE;
}
void
nsProgressMeterFrame::setMode(nsAutoString mode)
{
if (mode.EqualsIgnoreCase("undetermined"))
mUndetermined = PR_TRUE;
else
mUndetermined = PR_FALSE;
}
//
// Paint
//
// Paint our background and border like normal frames, but before we draw the
// children, draw our grippies for each toolbar.
//
NS_IMETHODIMP
nsProgressMeterFrame :: Paint ( nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
// if we aren't visible then we are done.
if (!disp->mVisible)
return NS_OK;
// if we are visible then tell our superclass to paint
nsLeafFrame::Paint(aPresContext, aRenderingContext, aDirtyRect,
aWhichLayer);
// get our border
const nsStyleSpacing* spacing =
(const nsStyleSpacing*)mStyleContext->GetStyleData(eStyleStruct_Spacing);
nsMargin border;
spacing->CalcBorderFor(this, border);
const nsStyleColor* colorStyle =
(const nsStyleColor*)mStyleContext->GetStyleData(eStyleStruct_Color);
nscolor color = colorStyle->mColor;
// figure our twips convertion ratio
// float p2t;
// aPresContext.GetScaledPixelsToTwips(p2t);
// nscoord onePixel = NSIntPixelsToTwips(1, p2t);
// figure out our rectangle
nsRect rect(0,0,mRect.width, mRect.height);
// if its vertical then transform the coords to the X coordinate system
// and do our calculations there.
if (!mHorizontal)
rect = TransformYtoX(rect);
//CalcSize(aPresContext,rect.width,rect.height);
rect.x = border.left;
rect.y = border.top;
rect.width -= border.left*2;
rect.height -= border.top*2;
// paint the current progress in blue
PaintBar(aPresContext, aRenderingContext, rect, mProgress, color);
return NS_OK;
} // Paint
void
nsProgressMeterFrame :: PaintBar ( nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& rect,
float progress,
nscolor color) {
// if the bar is undetermined then use the whole progress area.
// if the bar is determined then figure out the current progress and make
// the bar only that percent of the full progress meter.
nsRect bar(rect);
if (!mUndetermined)
{
int p = (int)(bar.width*progress);
bar.width = p;
}
// fill the bar first then we will do the shading over it.
aRenderingContext.SetColor(color);
if (mHorizontal)
aRenderingContext.FillRect(bar);
else { // if we are vert then transfrom to the y cood system.
nsRect nbar = TransformXtoY(bar);
aRenderingContext.FillRect(nbar);
}
// draw the stripped barber shop if undetermined.
if (mUndetermined)
PaintBarStripped(aPresContext,aRenderingContext,bar, color);
else
PaintBarSolid(aPresContext,aRenderingContext,bar, color, 0);
}
nsRect
nsProgressMeterFrame::TransformXtoY(const nsRect& rect)
{
return nsRect(rect.y, mRect.height - (rect.x + rect.width), rect.height, rect.width);
}
nsRect
nsProgressMeterFrame::TransformYtoX(const nsRect& rect)
{
return nsRect(mRect.width - (rect.y + rect.height), rect.x, rect.height, rect.width);
}
nscolor
nsProgressMeterFrame::BrightenBy(nscolor c, PRUint8 amount)
{
PRUint8 r = NS_GET_R(c);
PRUint8 g = NS_GET_G(c);
PRUint8 b = NS_GET_B(c);
return NS_RGB(r+amount, g+amount, b+amount);
}
PRUint8
nsProgressMeterFrame::GetBrightness(nscolor c)
{
// get the biggest rgb component;
PRUint8 r = NS_GET_R(c);
PRUint8 g = NS_GET_G(c);
PRUint8 b = NS_GET_B(c);
PRUint8 biggest = r;
if (r > g && r > b)
biggest = r;
else if (g > r && g > b)
biggest = g;
else if (b > r && b > g)
biggest = b;
return biggest;
}
void
nsProgressMeterFrame::PaintBarSolid(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext,
const nsRect& rect, nscolor color, float skew)
{
// figure out a pixel size
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
nscoord onePixel = NSIntPixelsToTwips(1, p2t);
// how many pixel lines will fit?
int segments = (rect.height/2) / onePixel;
// get the skew in pixels;
int skewedPixels = int(skew * onePixel);
// we will draw from the top to center and from the bottom to center at the same time
// so we need 2 rects one for the top and one for the bottom
// top.
nsRect tr(rect);
tr.height= onePixel;
// bottom
nsRect br(rect);
br.height = onePixel;
br.y = rect.y + 2*segments*onePixel;
br.x = rect.x + 2*segments*skewedPixels;
// get the brightness of the color
PRUint8 brightness = GetBrightness(color);
// we need to figure out how bright we can get.
PRUint8 units = (255 - brightness)/segments;
// get a color we can set
nscolor c(color);
for (int i=0; i <= segments; i++)
{
// set the color and fill the top and bottom lines
aRenderingContext.SetColor(c);
if (mHorizontal) {
aRenderingContext.FillRect(tr);
aRenderingContext.FillRect(br);
} else {
aRenderingContext.FillRect(TransformXtoY(tr));
aRenderingContext.FillRect(TransformXtoY(br));
}
// brighten the color
c = BrightenBy(c, units);
// move one line down
tr.x += skewedPixels;
tr.y += onePixel;
// move one line up
br.y -= onePixel;
br.x -= skewedPixels;
}
}
void
nsProgressMeterFrame::PaintBarStripped(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext,
const nsRect& r, nscolor color)
{
// get stripe color from the style system
nsCOMPtr<nsIStyleContext> style (mBarStyle) ;
nscolor altColor = NS_RGB(128,128,128);
// if we got a style then get the color from it
if (style != 0)
{
const nsStyleColor* barColor = (const nsStyleColor*)style->GetStyleData(eStyleStruct_Color);
altColor = barColor->mColor;
}
float skew = STRIPE_SKEW;
float stripeWidth = float(STRIPE_WIDTH);
nsRect rect(r);
PRBool clipState;
// Clip so we don't render outside the inner rect
aRenderingContext.PushState();
if (mHorizontal)
aRenderingContext.SetClipRect(rect, nsClipCombine_kIntersect, clipState);
else
aRenderingContext.SetClipRect(TransformXtoY(rect), nsClipCombine_kIntersect, clipState);
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
// nscoord onePixel = NSIntPixelsToTwips(1, p2t);
int stripeWidthInTwips = (int)(stripeWidth * p2t);
int offset = int(float(r.height) * skew);
//make things a little bigger and just clip them
rect.width += offset*2;
rect.x -= (offset + int(float(mStripeOffset)*p2t));
int stripes = rect.width / (stripeWidthInTwips/2) + 2;
nsRect sr(rect.x,rect.y,stripeWidthInTwips,rect.height);
PRBool onoff = PR_FALSE;
nscolor c;
for (int i=0; i < stripes; i++)
{
if (onoff)
c = color;
else
c = altColor;
PaintBarSolid(aPresContext,aRenderingContext,sr, c, skew);
sr.x += (stripeWidthInTwips/2);
onoff = !onoff;
}
aRenderingContext.PopState(clipState);
}
void
nsProgressMeterFrame::animate()
{
mStripeOffset += ANIMATION_INCREMENT;
// printf("animate=%d\n", mStripeOffset);
if (mStripeOffset >= STRIPE_WIDTH)
mStripeOffset = 0;
}
//
// Reflow
//
// Handle moving children around.
//
NS_IMETHODIMP
nsProgressMeterFrame :: Reflow ( nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
if (mUndetermined)
gStripeAnimator->AddFrame(this);
else
gStripeAnimator->RemoveFrame(this);
GetDesiredSize(&aPresContext, aReflowState, aDesiredSize);
return nsLeafFrame::Reflow ( aPresContext, aDesiredSize, aReflowState, aStatus );
} // Reflow
void
nsProgressMeterFrame::GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredSize)
{
// Determine whether the image has fixed content width and height
PRBool fixedWidthContent;
PRBool fixedHeightContent;
fixedWidthContent = aReflowState.HaveFixedContentWidth();
if (NS_INTRINSICSIZE == aReflowState.computedWidth) {
fixedWidthContent = PR_FALSE;
}
fixedHeightContent = aReflowState.HaveFixedContentHeight();
if (NS_INTRINSICSIZE == aReflowState.computedHeight) {
fixedHeightContent = PR_FALSE;
}
CalcSize(*aPresContext,aDesiredSize.width,aDesiredSize.height);
// if the width is set
if (fixedWidthContent)
aDesiredSize.width = aReflowState.computedWidth;
// if the height is set
if (fixedHeightContent)
aDesiredSize.height = aReflowState.computedHeight;
}
void
nsProgressMeterFrame::CalcSize(nsIPresContext& aPresContext, int& width, int& height)
{
// make sure we convert to twips.
float p2t;
aPresContext.GetScaledPixelsToTwips(&p2t);
if (mHorizontal) {
width = (int)(100 * p2t);
height = (int)(16 * p2t);
} else {
height = (int)(100 * p2t);
width = (int)(16 * p2t);
}
}
NS_IMETHODIMP
nsProgressMeterFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
nsIAtom* aAttribute,
PRInt32 aHint)
{
nsresult rv = nsLeafFrame::AttributeChanged(aPresContext, aChild,
aAttribute, aHint);
if (NS_OK != rv) {
return rv;
}
// did the progress change?
if (nsHTMLAtoms::value == aAttribute) {
nsAutoString newValue;
// get attribute and set it
aChild->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::value, newValue);
setProgress(newValue);
Redraw(aPresContext);
} else if (nsXULAtoms::mode == aAttribute) {
nsAutoString newValue;
aChild->GetAttribute(kNameSpaceID_None, nsXULAtoms::mode, newValue);
setMode(newValue);
// needs to reflow so we start the timer.
Reflow(aPresContext);
} else if (nsHTMLAtoms::align == aAttribute) {
nsAutoString newValue;
// get attribute and set it
aChild->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::align, newValue);
setAlignment(newValue);
Reflow(aPresContext);
}
return NS_OK;
}
void
nsProgressMeterFrame::Reflow(nsIPresContext* aPresContext)
{
// reflow
nsCOMPtr<nsIPresShell> shell;
aPresContext->GetShell(getter_AddRefs(shell));
nsCOMPtr<nsIReflowCommand> reflowCmd;
nsresult rv = NS_NewHTMLReflowCommand(getter_AddRefs(reflowCmd), this,
nsIReflowCommand::StyleChanged);
if (NS_SUCCEEDED(rv))
shell->AppendReflowCommand(reflowCmd);
}
void
nsProgressMeterFrame::Redraw(nsIPresContext* aPresContext)
{
nsRect frameRect;
GetRect(frameRect);
nsRect rect(0, 0, frameRect.width, frameRect.height);
Invalidate(rect, PR_TRUE);
}
//
// RefreshStyleContext
//
// Not exactly sure what this does ;)
//
void
nsProgressMeterFrame :: RefreshStyleContext(nsIPresContext* aPresContext,
nsIAtom * aNewContentPseudo,
nsCOMPtr<nsIStyleContext>* aCurrentStyle,
nsIContent * aContent,
nsIStyleContext* aParentStyle)
{
nsIStyleContext* newStyleContext;
aPresContext->ProbePseudoStyleContextFor(aContent,
aNewContentPseudo,
aParentStyle,
PR_FALSE,
&newStyleContext);
if (newStyleContext != aCurrentStyle->get())
*aCurrentStyle = dont_QueryInterface(newStyleContext);
} // RefreshStyleContext
//
// ReResolveStyleContext
//
// When the style context changes, make sure that all of our styles are still up to date.
//
NS_IMETHODIMP
nsProgressMeterFrame :: ReResolveStyleContext ( nsIPresContext* aPresContext, nsIStyleContext* aParentContext,
PRInt32 aParentChange, nsStyleChangeList* aChangeList,
PRInt32* aLocalChange)
{
// this re-resolves |mStyleContext|, so it may change
nsresult rv = nsFrame::ReResolveStyleContext(aPresContext, aParentContext, aParentChange, aChangeList, aLocalChange);
if (NS_FAILED(rv)) {
return rv;
}
if (NS_COMFALSE != rv) {
nsCOMPtr<nsIAtom> barPseudo ( dont_AddRef(NS_NewAtom(":progressmeter-stripe")) );
RefreshStyleContext(aPresContext, barPseudo, &mBarStyle, mContent, mStyleContext);
}
return rv;
} // ReResolveStyleContext