barnboy%trilobyte.net 7573dc0eaf Buncha' release updates. Moved all images to
./images so we don't have multiple copies of the
same image, fixed these doc bugs (in no particular order):
94949
97070
97071
97114
96498
95970
96677
94953
96501
96679
97068
97191
97192


git-svn-id: svn://10.0.0.236/trunk@101950 18797224-902f-48f8-a5cc-f745e15eee43
2001-08-29 17:25:41 +00:00

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<HTML
><HEAD
><TITLE
>Glossary</TITLE
><META
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>The Bugzilla Guide</TH
></TR
><TR
><TD
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ALIGN="left"
VALIGN="bottom"
><A
HREF="gfdl_howto.html"
>Prev</A
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ALIGN="right"
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>&nbsp;</TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="GLOSSARY"
><H1
><A
NAME="GLOSSARY"
>Glossary</A
></H1
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="AEN2594"
>0-9, high ascii</A
></H1
><DL
><DT
><B
>.htaccess</B
></DT
><DD
><P
> Apache web server, and other NCSA-compliant web servers,
observe the convention of using files in directories
called <TT
CLASS="FILENAME"
>.htaccess</TT
> files. These
restrict parameters of the web server. In Bugzilla, they
are used to restrict access to certain files which would
otherwise compromise your installation. For instance, the
<TT
CLASS="FILENAME"
>localconfig</TT
> file contains the
password to your database. If this information were
generally available, and remote access to your database
turned on, you risk corruption of your database by
computer criminals or the curious.
</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_A"
>A</A
></H1
><DL
><DT
><B
>Apache</B
></DT
><DD
><P
>In this context, Apache is the web server most
commonly used for serving up
<I
CLASS="GLOSSTERM"
>Bugzilla</I
> pages. Contrary to
popular belief, the apache web server has nothing to do
with the ancient and noble Native American tribe, but
instead derived its name from the fact that it was
<SPAN
CLASS="QUOTE"
>"a patchy"</SPAN
> version of the original
<SPAN
CLASS="ACRONYM"
>NCSA</SPAN
> world-wide-web server.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_B"
>B</A
></H1
><DL
><DT
><B
>Bug</B
></DT
><DD
><P
> A <SPAN
CLASS="QUOTE"
>"Bug"</SPAN
> in Bugzilla refers to an issue
entered into the database which has an associated number,
assignments, comments, etc. Some also refer to a
<SPAN
CLASS="QUOTE"
>"tickets"</SPAN
> or <SPAN
CLASS="QUOTE"
>"issues"</SPAN
>; in the
context of Bugzilla, they are synonymous.
</P
></DD
><DT
><B
>Bug Number</B
></DT
><DD
><P
> Each Bugzilla Bug is assigned a number that uniquely
identifies that Bug. The Bug associated with a Bug Number
can be pulled up via a query, or easily from the very
front page by typing the number in the "Find" box.
</P
></DD
><DT
><B
>Bug Life Cycle</B
></DT
><DD
><P
>A Bug has stages through which it must pass before
becoming a <SPAN
CLASS="QUOTE"
>"closed bug"</SPAN
>, including
acceptance, resolution, and verification. The <SPAN
CLASS="QUOTE"
>"Bug
Life Cycle"</SPAN
> is moderately flexible according to
the needs of the organization using it, though.</P
></DD
><DT
><B
>Bugzilla</B
></DT
><DD
><P
> Bugzilla is the industry-standard bug tracking system. It
is quite popular among Open Source enthusiasts.
</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_C"
></A
></H1
><DL
><DT
><A
NAME="GLOSS_COMPONENT"
><B
>Component</B
></A
></DT
><DD
><P
> A Component is a subsection of a Product. It should be a
narrow category, tailored to your organization. All
Products must contain at least one Component (and, as a
matter of fact, creating a Product with no Components will
create an error in Bugzilla).
</P
></DD
><DT
><A
NAME="GLOSS_CPAN"
><B
><SPAN
CLASS="ACRONYM"
>CPAN</SPAN
></B
></A
></DT
><DD
><P
><SPAN
CLASS="ACRONYM"
>CPAN</SPAN
> stands for the
<SPAN
CLASS="QUOTE"
>"Comprehensive Perl Archive Network"</SPAN
>. CPAN
maintains a large number of extremely useful
<I
CLASS="GLOSSTERM"
>Perl</I
> modules. By themselves, Perl
modules generally do nothing, but when used as part of a
larger program, they provide much-needed algorithms and
functionality.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_D"
>D</A
></H1
><DL
><DT
><B
>daemon</B
></DT
><DD
><P
>A daemon is a computer program which runs in the
background. In general, most daemons are started at boot
time via System V init scripts, or through RC scripts on
BSD-based systems. <I
CLASS="GLOSSTERM"
>mysqld</I
>, the
MySQL server, and <I
CLASS="GLOSSTERM"
>apache</I
>, a web
server, are generally run as daemons.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_G"
></A
></H1
><DL
><DT
><B
>Groups</B
></DT
><DD
><P
>The word <SPAN
CLASS="QUOTE"
>"Groups"</SPAN
> has a very special
meaning to Bugzilla. Bugzilla's main security mechanism
comes by lumping users into groups, and assigning those
groups certain privileges to
<I
CLASS="GLOSSTERM"
>Products</I
> and
<I
CLASS="GLOSSTERM"
>Components</I
> in the
<I
CLASS="GLOSSTERM"
>Bugzilla</I
> database.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_I"
>I</A
></H1
><DL
><DT
><A
NAME="GLOSS_INFINITELOOP"
><B
>Infinite Loop</B
></A
></DT
><DD
><P
>A loop of information that never ends; see recursion.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_M"
>M</A
></H1
><DL
><DT
><B
>mysqld</B
></DT
><DD
><P
>mysqld is the name of the
<I
CLASS="GLOSSTERM"
>daemon</I
> for the MySQL database. In
general, it is invoked automatically through the use of
the System V init scripts on GNU/Linux and AT&#38;T System
V-based systems, such as Solaris and HP/UX, or through the
RC scripts on BSD-based systems.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_P"
>P</A
></H1
><DL
><DT
><B
>Product</B
></DT
><DD
><P
>A Product is a broad category of types of bugs. In
general, there are several Components to a Product. A
Product also defines a default Group (used for Bug
Security) for all bugs entered into components beneath
it.</P
><DIV
CLASS="EXAMPLE"
><A
NAME="AEN2685"
></A
><P
><B
>Example 1. A Sample Product</B
></P
><P
>A company sells a software product called
<SPAN
CLASS="QUOTE"
>"X"</SPAN
>. They also maintain some older
software called <SPAN
CLASS="QUOTE"
>"Y"</SPAN
>, and have a secret
project <SPAN
CLASS="QUOTE"
>"Z"</SPAN
>. An effective use of Products
might be to create Products <SPAN
CLASS="QUOTE"
>"X"</SPAN
>,
<SPAN
CLASS="QUOTE"
>"Y"</SPAN
>, <SPAN
CLASS="QUOTE"
>"Z"</SPAN
>, each with Components
of User Interface, Database, and Business Logic. They
might also change group permissions so that only those
people who are members of Group <SPAN
CLASS="QUOTE"
>"Z"</SPAN
> can see
components and bugs under Product
<SPAN
CLASS="QUOTE"
>"Z"</SPAN
>.</P
></DIV
></DD
><DT
><B
>Perl</B
></DT
><DD
><P
>First written by Larry Wall, Perl is a remarkable
program language. It has the benefits of the flexibility
of an interpreted scripting language (such as shell
script), combined with the speed and power of a compiled
language, such as C. <I
CLASS="GLOSSTERM"
>Bugzilla</I
> is
maintained in Perl.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_Q"
>Q</A
></H1
><DL
><DT
><B
>QA</B
></DT
><DD
><P
><SPAN
CLASS="QUOTE"
>"QA"</SPAN
>, <SPAN
CLASS="QUOTE"
>"Q/A"</SPAN
>, and
<SPAN
CLASS="QUOTE"
>"Q.A."</SPAN
> are short for <SPAN
CLASS="QUOTE"
>"Quality
Assurance"</SPAN
>. In most large software development
organizations, there is a team devoted to ensuring the
product meets minimum standards before shipping. This
team will also generally want to track the progress of
bugs over their life cycle, thus the need for the
<SPAN
CLASS="QUOTE"
>"QA Contact"</SPAN
> field in a Bug.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_R"
>R</A
></H1
><DL
><DT
><A
NAME="GLOSS_RECURSION"
><B
>Recursion</B
></A
></DT
><DD
><P
>The property of a function looking back at itself for
something. <SPAN
CLASS="QUOTE"
>"GNU"</SPAN
>, for instance, stands for
<SPAN
CLASS="QUOTE"
>"GNU's Not UNIX"</SPAN
>, thus recursing upon itself
for definition. For further clarity, see Infinite
Loop.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_S"
>S</A
></H1
><DL
><DT
><B
><SPAN
CLASS="ACRONYM"
>SGML</SPAN
></B
></DT
><DD
><P
><SPAN
CLASS="ACRONYM"
>SGML</SPAN
> stands for <SPAN
CLASS="QUOTE"
>"Standard
Generalized Markup Language"</SPAN
>. Created in the
1980's to provide an extensible means to maintain
documentation based upon content instead of presentation,
<SPAN
CLASS="ACRONYM"
>SGML</SPAN
> has withstood the test of time as
a robust, powerful language.
<I
CLASS="GLOSSTERM"
><SPAN
CLASS="ACRONYM"
>XML</SPAN
></I
> is the
<SPAN
CLASS="QUOTE"
>"baby brother"</SPAN
> of SGML; any valid
<SPAN
CLASS="ACRONYM"
>XML</SPAN
> document it, by definition, a valid
<SPAN
CLASS="ACRONYM"
>SGML</SPAN
> document. The document you are
reading is written and maintained in
<SPAN
CLASS="ACRONYM"
>SGML</SPAN
>, and is also valid
<SPAN
CLASS="ACRONYM"
>XML</SPAN
> if you modify the Document Type
Definition.</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_T"
>T</A
></H1
><DL
><DT
><A
NAME="GLOSS_TARGET_MILESTONE"
><B
>Target Milestone</B
></A
></DT
><DD
><P
> Target Milestones are Product goals. They are
configurable on a per-Product basis. Most software
development houses have a concept of
<SPAN
CLASS="QUOTE"
>"milestones"</SPAN
> where the people funding a
project expect certain functionality on certain dates.
Bugzilla facilitates meeting these milestones by giving
you the ability to declare by which milestone a bug will be
fixed, or an enhancement will be implemented.
</P
></DD
></DL
></DIV
><DIV
CLASS="GLOSSDIV"
><H1
CLASS="GLOSSDIV"
><A
NAME="GLOSS_Z"
>Z</A
></H1
><DL
><DT
><A
NAME="ZARRO-BOOGS-FOUND"
><B
>Zarro Boogs Found</B
></A
></DT
><DD
><P
>This is the cryptic response sent by Bugzilla when a
query returned no results. It is just a goofy way of
saying "Zero Bugs Found".</P
></DD
></DL
></DIV
></DIV
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