Files
Mozilla/mozilla/view/src/nsScrollingView.cpp
troy%netscape.com e9e900374e Changed nsIViewManager interface to conform to XPCOM conventions
git-svn-id: svn://10.0.0.236/trunk@8681 18797224-902f-48f8-a5cc-f745e15eee43
1998-08-28 04:56:56 +00:00

1446 lines
36 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsScrollingView.h"
#include "nsIWidget.h"
#include "nsUnitConversion.h"
#include "nsIViewManager.h"
#include "nsIPresContext.h"
#include "nsIScrollbar.h"
#include "nsIDeviceContext.h"
#include "nsGUIEvent.h"
#include "nsWidgetsCID.h"
#include "nsViewsCID.h"
#include "nsIScrollableView.h"
#include "nsIFrame.h"
static NS_DEFINE_IID(kIScrollbarIID, NS_ISCROLLBAR_IID);
static NS_DEFINE_IID(kIScrollableViewIID, NS_ISCROLLABLEVIEW_IID);
static NS_DEFINE_IID(kWidgetCID, NS_CHILD_CID);
class ScrollBarView : public nsView
{
public:
ScrollBarView(nsScrollingView *aScrollingView);
~ScrollBarView();
nsEventStatus HandleEvent(nsGUIEvent *aEvent, PRUint32 aEventFlags);
void SetPosition(nscoord x, nscoord y);
void SetDimensions(nscoord width, nscoord height, PRBool aPaint = PR_TRUE);
public:
nsScrollingView *mScrollingView;
};
ScrollBarView :: ScrollBarView(nsScrollingView *aScrollingView)
{
mScrollingView = aScrollingView;
}
ScrollBarView :: ~ScrollBarView()
{
}
nsEventStatus ScrollBarView :: HandleEvent(nsGUIEvent *aEvent, PRUint32 aEventFlags)
{
nsEventStatus retval = nsEventStatus_eIgnore;
switch (aEvent->message)
{
case NS_SCROLLBAR_POS:
case NS_SCROLLBAR_PAGE_NEXT:
case NS_SCROLLBAR_PAGE_PREV:
case NS_SCROLLBAR_LINE_NEXT:
case NS_SCROLLBAR_LINE_PREV:
NS_ASSERTION((nsnull != mScrollingView), "HandleEvent() called after the ScrollingView has been destroyed.");
if (nsnull != mScrollingView)
mScrollingView->HandleScrollEvent(aEvent, aEventFlags);
retval = nsEventStatus_eConsumeNoDefault;
break;
default:
break;
}
return retval;
}
void ScrollBarView :: SetPosition(nscoord x, nscoord y)
{
mBounds.MoveTo(x, y);
if (nsnull != mWindow)
{
nsIDeviceContext *dx;
float twipToPix;
nscoord parx = 0, pary = 0;
nsIWidget *pwidget = nsnull;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(twipToPix);
pwidget = GetOffsetFromWidget(&parx, &pary);
NS_IF_RELEASE(pwidget);
mWindow->Move(NSTwipsToIntPixels((x + parx), twipToPix),
NSTwipsToIntPixels((y + pary), twipToPix));
NS_RELEASE(dx);
}
}
void ScrollBarView :: SetDimensions(nscoord width, nscoord height, PRBool aPaint)
{
mBounds.SizeTo(width, height);
if (nsnull != mWindow)
{
nsIDeviceContext *dx;
float t2p;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
mWindow->Resize(NSTwipsToIntPixels(width, t2p), NSTwipsToIntPixels(height, t2p),
aPaint);
NS_RELEASE(dx);
}
}
#if 0
class nsICornerWidget : public nsISupports {
public:
NS_IMETHOD Init(nsIWidget* aParent, const nsRect& aBounds) = 0;
NS_IMETHOD MoveTo(PRInt32 aX, PRInt32 aY) = 0;
NS_IMETHOD Show() = 0;
NS_IMETHOD Hide() = 0;
NS_IMETHOD Start() = 0;
NS_IMETHOD Stop() = 0;
};
#endif
class CornerView : public nsView
{
public:
CornerView();
~CornerView();
void ShowQuality(PRBool aShow);
void SetQuality(nsContentQuality aQuality);
void Show(PRBool aShow);
PRBool Paint(nsIRenderingContext& rc, const nsRect& rect,
PRUint32 aPaintFlags, nsIView *aBackstop = nsnull);
PRBool mShowQuality;
nsContentQuality mQuality;
PRBool mShow;
};
CornerView :: CornerView()
{
mShowQuality = PR_FALSE;
mQuality = nsContentQuality_kGood;
mShow = PR_FALSE;
}
CornerView :: ~CornerView()
{
}
void CornerView :: ShowQuality(PRBool aShow)
{
if (mShowQuality != aShow)
{
mShowQuality = aShow;
if (mShow == PR_FALSE)
{
if (mVis == nsViewVisibility_kShow)
mViewManager->SetViewVisibility(this, nsViewVisibility_kHide);
else
mViewManager->SetViewVisibility(this, nsViewVisibility_kShow);
nscoord dimx, dimy;
//this will force the scrolling view to recalc the scrollbar sizes... MMP
mParent->GetDimensions(&dimx, &dimy);
mParent->SetDimensions(dimx, dimy);
}
mViewManager->UpdateView(this, nsnull, NS_VMREFRESH_IMMEDIATE);
}
}
void CornerView :: SetQuality(nsContentQuality aQuality)
{
if (mQuality != aQuality)
{
mQuality = aQuality;
if (mVis == nsViewVisibility_kShow)
mViewManager->UpdateView(this, nsnull, NS_VMREFRESH_IMMEDIATE);
}
}
void CornerView :: Show(PRBool aShow)
{
if (mShow != aShow)
{
mShow = aShow;
if (mShow == PR_TRUE)
mViewManager->SetViewVisibility(this, nsViewVisibility_kShow);
else if (mShowQuality == PR_FALSE)
mViewManager->SetViewVisibility(this, nsViewVisibility_kHide);
nscoord dimx, dimy;
//this will force the scrolling view to recalc the scrollbar sizes... MMP
mParent->GetDimensions(&dimx, &dimy);
mParent->SetDimensions(dimx, dimy);
}
}
#ifndef min
#define min(a, b) ((a) < (b) ? (a) : (b))
#endif
PRBool CornerView :: Paint(nsIRenderingContext& rc, const nsRect& rect,
PRUint32 aPaintFlags, nsIView *aBackstop)
{
PRBool clipres = PR_FALSE;
if (mVis == nsViewVisibility_kShow)
{
nscoord xoff, yoff;
nsRect brect;
rc.PushState();
GetScrollOffset(&xoff, &yoff);
rc.Translate(xoff, yoff);
GetBounds(brect);
clipres = rc.SetClipRect(brect, nsClipCombine_kIntersect);
if (clipres == PR_FALSE)
{
rc.SetColor(NS_RGB(192, 192, 192));
rc.FillRect(brect);
if (PR_TRUE == mShowQuality)
{
nscolor tcolor, bcolor;
//display quality indicator
rc.Translate(brect.x, brect.y);
rc.SetColor(NS_RGB(0, 0, 0));
rc.FillEllipse(NSToCoordFloor(brect.width * 0.15f),
NSToCoordFloor(brect.height * 0.15f),
NSToCoordRound(brect.width * 0.7f), // XXX should use NSToCoordCeil ??
NSToCoordRound(brect.height * 0.7f)); // XXX should use NSToCoordCeil ??
if (mQuality == nsContentQuality_kGood)
rc.SetColor(NS_RGB(0, 255, 0));
else if (mQuality == nsContentQuality_kFair)
rc.SetColor(NS_RGB(255, 176, 0));
else
rc.SetColor(NS_RGB(255, 0, 0));
//hey, notice that these numbers don't add up... that's because
//something funny happens on windows when the *right* numbers are
//used. MMP
rc.FillEllipse(NSToCoordRound(brect.width * 0.23f), // XXX should use NSToCoordCeil ??
NSToCoordRound(brect.height * 0.23f), // XXX should use NSToCoordCeil ??
nscoord(brect.width * 0.46f),
nscoord(brect.height * 0.46f));
bcolor = tcolor = rc.GetColor();
//this is inefficient, but compact...
tcolor = NS_RGB((int)min(NS_GET_R(bcolor) + 40, 255),
(int)min(NS_GET_G(bcolor) + 40, 255),
(int)min(NS_GET_B(bcolor) + 40, 255));
rc.SetColor(tcolor);
rc.FillEllipse(NSToCoordRound(brect.width * 0.34f), // XXX should use NSToCoordCeil ??
NSToCoordRound(brect.height * 0.34f), // XXX should use NSToCoordCeil ??
nscoord(brect.width * 0.28f),
nscoord(brect.height * 0.28f));
tcolor = NS_RGB((int)min(NS_GET_R(bcolor) + 120, 255),
(int)min(NS_GET_G(bcolor) + 120, 255),
(int)min(NS_GET_B(bcolor) + 120, 255));
rc.SetColor(tcolor);
rc.FillEllipse(NSToCoordRound(brect.width * 0.32f), // XXX should use NSToCoordCeil ??
NSToCoordRound(brect.height * 0.32f), // XXX should use NSToCoordCeil ??
nscoord(brect.width * 0.17f),
nscoord(brect.height * 0.17f));
}
}
clipres = rc.PopState();
if (clipres == PR_FALSE)
{
nsRect xrect = brect;
xrect.x += xoff;
xrect.y += yoff;
clipres = rc.SetClipRect(xrect, nsClipCombine_kSubtract);
}
}
return clipres;
}
static NS_DEFINE_IID(kIViewIID, NS_IVIEW_IID);
nsScrollingView :: nsScrollingView()
{
mSizeX = mSizeY = 0;
mOffsetX = mOffsetY = 0;
mVScrollBarView = nsnull;
mHScrollBarView = nsnull;
mCornerView = nsnull;
mScrollPref = nsScrollPreference_kAuto;
mClipX = mClipY = 0;
mScrollingTimer = nsnull;
}
nsScrollingView :: ~nsScrollingView()
{
if (nsnull != mVScrollBarView)
{
// Clear the back-pointer from the scrollbar...
((ScrollBarView*)mVScrollBarView)->mScrollingView = nsnull;
}
if (nsnull != mHScrollBarView)
{
// Clear the back-pointer from the scrollbar...
((ScrollBarView*)mHScrollBarView)->mScrollingView = nsnull;
}
if (nsnull != mCornerView)
{
mCornerView = nsnull;
}
}
nsresult nsScrollingView :: QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
if (nsnull == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
static NS_DEFINE_IID(kClassIID, NS_ISCROLLABLEVIEW_IID);
if (aIID.Equals(kClassIID)) {
*aInstancePtr = (void*)(nsIScrollableView*)this;
return NS_OK;
}
return nsView::QueryInterface(aIID, aInstancePtr);
}
nsrefcnt nsScrollingView :: AddRef()
{
NS_WARNING("not supported for views");
return 1;
}
nsrefcnt nsScrollingView :: Release()
{
NS_WARNING("not supported for views");
return 1;
}
nsresult nsScrollingView :: Init(nsIViewManager* aManager,
const nsRect &aBounds,
nsIView *aParent,
const nsIID *aWindowIID,
nsWidgetInitData *aWidgetInitData,
nsNativeWidget aNative,
PRInt32 aZIndex,
const nsViewClip *aClip,
float aOpacity,
nsViewVisibility aVisibilityFlag)
{
nsresult rv;
mClipX = aBounds.width;
mClipY = aBounds.height;
rv = nsView :: Init(aManager, aBounds, aParent, aWindowIID, aWidgetInitData, aNative, aZIndex, aClip, aOpacity, aVisibilityFlag);
if (rv == NS_OK)
{
nsIDeviceContext *dx;
mViewManager->GetDeviceContext(dx);
// Create a view for a corner cover
mCornerView = new CornerView;
if (nsnull != mCornerView)
{
nsRect trect;
float sbWidth, sbHeight;
dx->GetScrollBarDimensions(sbWidth, sbHeight);
trect.width = NSToCoordRound(sbWidth);
trect.x = aBounds.x + aBounds.XMost() - trect.width;
trect.height = NSToCoordRound(sbHeight);
trect.y = aBounds.y + aBounds.YMost() - trect.height;
rv = mCornerView->Init(mViewManager, trect, this, nsnull, nsnull, nsnull, -1, nsnull, 1.0f, nsViewVisibility_kHide);
mViewManager->InsertChild(this, mCornerView, -1);
}
// Create a view for a vertical scrollbar
mVScrollBarView = new ScrollBarView(this);
if (nsnull != mVScrollBarView)
{
nsRect trect = aBounds;
float sbWidth, sbHeight;
dx->GetScrollBarDimensions(sbWidth, sbHeight);
trect.width = NSToCoordRound(sbWidth);
trect.x += aBounds.XMost() - trect.width;
trect.height -= NSToCoordRound(sbHeight);
static NS_DEFINE_IID(kCScrollbarIID, NS_VERTSCROLLBAR_CID);
rv = mVScrollBarView->Init(mViewManager, trect, this, &kCScrollbarIID, nsnull, aNative, -3);
mViewManager->InsertChild(this, mVScrollBarView, -3);
}
// Create a view for a horizontal scrollbar
mHScrollBarView = new ScrollBarView(this);
if (nsnull != mHScrollBarView)
{
nsRect trect = aBounds;
float sbWidth, sbHeight;
dx->GetScrollBarDimensions(sbWidth, sbHeight);
trect.height = NSToCoordRound(sbHeight);
trect.y += aBounds.YMost() - trect.height;
trect.width -= NSToCoordRound(sbWidth);
static NS_DEFINE_IID(kCHScrollbarIID, NS_HORZSCROLLBAR_CID);
rv = mHScrollBarView->Init(mViewManager, trect, this, &kCHScrollbarIID, nsnull, aNative, -3);
mViewManager->InsertChild(this, mHScrollBarView, -3);
}
NS_RELEASE(dx);
}
return rv;
}
void nsScrollingView :: SetDimensions(nscoord width, nscoord height, PRBool aPaint)
{
nsRect trect;
nsIDeviceContext *dx;
mViewManager->GetDeviceContext(dx);
nscoord showHorz = 0, showVert = 0;
float scrollWidthFloat, scrollHeightFloat;
dx->GetScrollBarDimensions(scrollWidthFloat, scrollHeightFloat);
nscoord scrollWidth = NSToCoordRound(scrollWidthFloat);
nscoord scrollHeight = NSToCoordRound(scrollHeightFloat);
if (nsnull != mCornerView)
{
mCornerView->GetDimensions(&trect.width, &trect.height);
trect.y = height - scrollHeight;
trect.x = width - scrollWidth;
mCornerView->SetBounds(trect, aPaint);
}
if (mHScrollBarView && (mHScrollBarView->GetVisibility() == nsViewVisibility_kShow))
showHorz = scrollHeight;
if (mVScrollBarView && (mVScrollBarView->GetVisibility() == nsViewVisibility_kShow))
showVert = scrollWidth;
// nsView :: SetDimensions(width, height, aPaint);
mBounds.SizeTo(width, height);
if (nsnull != mWindow)
{
float t2p;
dx->GetAppUnitsToDevUnits(t2p);
mClipX = width - showVert;
mClipY = height - showHorz;
mWindow->Resize(NSTwipsToIntPixels((width - showVert), t2p),
NSTwipsToIntPixels((height - showHorz), t2p),
aPaint);
}
else
{
mClipX = width;
mClipY = height;
}
if (nsnull != mVScrollBarView)
{
mVScrollBarView->GetDimensions(&trect.width, &trect.height);
trect.height = height;
if (showHorz || (mCornerView && (mCornerView->GetVisibility() == nsViewVisibility_kShow)))
trect.height -= scrollHeight;
trect.x = width - scrollWidth;
trect.y = 0;
mVScrollBarView->SetBounds(trect, aPaint);
}
if (nsnull != mHScrollBarView)
{
mHScrollBarView->GetDimensions(&trect.width, &trect.height);
trect.width = width;
if (showVert || (mCornerView && (mCornerView->GetVisibility() == nsViewVisibility_kShow)))
trect.width -= scrollWidth;
trect.y = height - scrollHeight;
trect.x = 0;
mHScrollBarView->SetBounds(trect, aPaint);
}
//this will fix the size of the thumb when we resize the root window,
//but unfortunately it will also cause scrollbar flashing. so long as
//all resize operations happen through the viewmanager, this is not
//an issue. we'll see. MMP
// ComputeContainerSize();
NS_RELEASE(dx);
}
void nsScrollingView :: SetPosition(nscoord aX, nscoord aY)
{
nsIDeviceContext *dx;
nsIWidget *thiswin = GetWidget();
float t2p;
if (nsnull == thiswin)
thiswin = GetOffsetFromWidget(nsnull, nsnull);
if (nsnull != thiswin)
thiswin->BeginResizingChildren();
nsView::SetPosition(aX, aY);
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
AdjustChildWidgets(this, this, 0, 0, t2p);
if (nsnull != thiswin)
{
thiswin->EndResizingChildren();
NS_RELEASE(thiswin);
}
NS_RELEASE(dx);
}
PRBool nsScrollingView :: Paint(nsIRenderingContext& rc, const nsRect& rect,
PRUint32 aPaintFlags, nsIView *aBackstop)
{
PRBool clipres = PR_FALSE;
nsRect brect;
rc.PushState();
GetBounds(brect);
if (mVis == nsViewVisibility_kShow)
clipres = rc.SetClipRect(brect, nsClipCombine_kIntersect);
if (clipres == PR_FALSE)
{
rc.Translate(-mOffsetX, -mOffsetY);
clipres = nsView::Paint(rc, rect, aPaintFlags | NS_VIEW_FLAG_CLIP_SET, aBackstop);
}
clipres = rc.PopState();
if ((clipres == PR_FALSE) && (mVis == nsViewVisibility_kShow) && (nsnull == mWindow))
clipres = rc.SetClipRect(brect, nsClipCombine_kSubtract);
return clipres;
}
void nsScrollingView :: HandleScrollEvent(nsGUIEvent *aEvent, PRUint32 aEventFlags)
{
nsIView *scview = nsView::GetViewFor(aEvent->widget);
nsIDeviceContext *px;
float scale;
nscoord dx = 0, dy = 0;
nsRect bounds;
mViewManager->GetDeviceContext(px);
px->GetAppUnitsToDevUnits(scale);
GetBounds(bounds);
if ((nsnull != mVScrollBarView) && (scview == mVScrollBarView))
{
nscoord oy = mOffsetY;
nscoord newpos;
float p2t;
px->GetDevUnitsToAppUnits(p2t);
//now, this horrible thing makes sure that as we scroll
//the document a pixel at a time, we keep the logical position of
//our scroll bar at the top edge of the same pixel that
//is displayed.
newpos = ((nsScrollbarEvent *)aEvent)->position;
if ((newpos + bounds.height) > mSizeY)
newpos = mSizeY - bounds.height;
mOffsetY = NSIntPixelsToTwips(NSTwipsToIntPixels(newpos, scale), p2t);
dy = NSTwipsToIntPixels((oy - mOffsetY), scale);
if (dy != 0)
{
nscoord sx, sy;
mVScrollBarView->GetDimensions(&sx, &sy);
if ((nsnull != mHScrollBarView) && (mHScrollBarView->GetVisibility() == nsViewVisibility_kShow))
mHScrollBarView->GetDimensions(&sx, &sy);
else
sy = 0;
mViewManager->ClearDirtyRegion();
nsIWidget *thiswin = GetWidget();
if (nsnull == thiswin)
thiswin = GetOffsetFromWidget(nsnull, nsnull);
if (nsnull != thiswin)
thiswin->BeginResizingChildren();
//and now we make sure that the scrollbar thumb is in sync with the
//numbers we came up with here, but only if we actually moved at least
//a full pixel. if didn't adjust the thumb only if the delta is non-zero,
//very slow scrolling would never actually work.
((nsScrollbarEvent *)aEvent)->position = mOffsetY;
if (dy != 0)
{
if (nsnull != mWindow)
mWindow->Scroll(0, dy, nsnull);
else
mViewManager->UpdateView(this, nsnull, 0);
}
if (nsnull != thiswin)
{
thiswin->EndResizingChildren();
NS_RELEASE(thiswin);
}
}
}
else if ((nsnull != mHScrollBarView) && (scview == mHScrollBarView))
{
nscoord ox = mOffsetX;
nscoord newpos;
float p2t;
px->GetDevUnitsToAppUnits(p2t);
//now, this horrible thing makes sure that as we scroll
//the document a pixel at a time, we keep the logical position of
//our scroll bar at the top edge of the same pixel that
//is displayed.
newpos = ((nsScrollbarEvent *)aEvent)->position;
if ((newpos + bounds.width) > mSizeX)
newpos = mSizeX - bounds.width;
mOffsetX = NSIntPixelsToTwips(NSTwipsToIntPixels(newpos, scale), p2t);
dx = NSTwipsToIntPixels((ox - mOffsetX), scale);
if (dx != 0)
{
nscoord sx, sy;
if ((nsnull != mVScrollBarView) && (mVScrollBarView->GetVisibility() == nsViewVisibility_kShow))
mVScrollBarView->GetDimensions(&sx, &sy);
else
sx = 0;
mHScrollBarView->GetDimensions(&sx, &sy);
mViewManager->ClearDirtyRegion();
nsIWidget *thiswin = GetWidget();
if (nsnull == thiswin)
thiswin = GetOffsetFromWidget(nsnull, nsnull);
if (nsnull != thiswin)
thiswin->BeginResizingChildren();
//and now we make sure that the scrollbar thumb is in sync with the
//numbers we came up with here, but only if we actually moved at least
//a full pixel. if didn't adjust the thumb only if the delta is non-zero,
//very slow scrolling would never actually work.
((nsScrollbarEvent *)aEvent)->position = mOffsetX;
if (dx != 0)
{
if (nsnull != mWindow)
mWindow->Scroll(dx, 0, nsnull);
else
mViewManager->UpdateView(this, nsnull, 0);
}
if (nsnull != thiswin)
{
thiswin->EndResizingChildren();
NS_RELEASE(thiswin);
}
}
}
NS_RELEASE(px);
}
void nsScrollingView :: Notify(nsITimer * aTimer)
{
nscoord xoff, yoff;
nsIView *view = GetScrolledView();
// First do the scrolling of the view
view->GetScrollOffset(&xoff, &yoff);
nscoord newPos = yoff + mScrollingDelta;
if (newPos < 0)
newPos = 0;
ScrollTo(0, newPos, 0);
// Now fake a mouse event so the frames can process the selection event
nsRect rect;
nsGUIEvent event;
nsEventStatus retval;
event.message = NS_MOUSE_MOVE;
GetBounds(rect);
event.point.x = rect.x;
event.point.y = (mScrollingDelta > 0) ? (rect.height - rect.y - 1) : 135;
//printf("timer %d %d\n", event.point.x, event.point.y);
nsIViewObserver *obs;
if (NS_OK == mViewManager->GetViewObserver(obs))
{
obs->HandleEvent((nsIView *)this, &event, retval);
NS_RELEASE(obs);
}
NS_RELEASE(mScrollingTimer);
if (NS_OK == NS_NewTimer(&mScrollingTimer))
mScrollingTimer->Init(this, 25);
}
nsEventStatus nsScrollingView :: HandleEvent(nsGUIEvent *aEvent, PRUint32 aEventFlags)
{
switch (aEvent->message)
{
case NS_MOUSE_LEFT_BUTTON_DOWN:
case NS_MOUSE_MIDDLE_BUTTON_DOWN:
case NS_MOUSE_RIGHT_BUTTON_DOWN:
{
nsIWidget *win = GetWidget();
if (nsnull != win)
{
win->SetFocus();
NS_RELEASE(win);
}
break;
}
case NS_KEY_DOWN:
{
nsKeyEvent * keyEvent = (nsKeyEvent *)aEvent;
switch (keyEvent->keyCode) {
case NS_VK_PAGE_DOWN :
case NS_VK_PAGE_UP : {
nsIScrollbar *scrollv = nsnull, *scrollh = nsnull;
nsIWidget *win = mVScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollv))
{
PRUint32 oldpos = scrollv->GetPosition();
nsRect rect;
GetBounds(rect);
nscoord newPos = 0;
if (keyEvent->keyCode == NS_VK_PAGE_DOWN) {
newPos = oldpos+rect.height;
} else {
newPos = oldpos-rect.height;
newPos = (newPos < 0 ? 0 : newPos);
}
ScrollTo(0, newPos, 0);
}
} break;
case NS_VK_DOWN :
case NS_VK_UP : {
nsIScrollbar *scrollv = nsnull, *scrollh = nsnull;
nsIWidget *win = mVScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollv))
{
PRUint32 oldpos = scrollv->GetPosition();
PRUint32 lineInc = scrollv->GetLineIncrement();
nscoord newPos = 0;
if (keyEvent->keyCode == NS_VK_DOWN) {
newPos = oldpos+lineInc;
} else {
newPos = oldpos-lineInc;
newPos = (newPos < 0 ? 0 : newPos);
}
ScrollTo(0, newPos, 0);
}
} break;
default:
break;
} // switch
} break;
case NS_MOUSE_MOVE:
{
nsRect trect;
nscoord lx, ly;
GetBounds(trect);
lx = aEvent->point.x - trect.x;
ly = aEvent->point.y - trect.y;
//nscoord xoff, yoff;
//GetScrolledView()->GetScrollOffset(&xoff, &yoff);
//printf("%d %d %d\n", trect.y, trect.height, yoff);
//printf("mouse %d %d \n", aEvent->point.x, aEvent->point.y);
if (!trect.Contains(lx, ly))
{
if (mScrollingTimer == nsnull)
{
if (nsnull != mClientData)
{
if (ly < 0 || ly > trect.y)
{
mScrollingDelta = ly < 0 ? -100 : 100;
NS_NewTimer(&mScrollingTimer);
mScrollingTimer->Init(this, 25);
}
}
}
}
else if (mScrollingTimer != nsnull)
{
mScrollingTimer->Cancel();
NS_RELEASE(mScrollingTimer);
}
break;
}
case NS_MOUSE_LEFT_BUTTON_UP:
case NS_MOUSE_MIDDLE_BUTTON_UP:
case NS_MOUSE_RIGHT_BUTTON_UP:
{
if (mScrollingTimer != nsnull)
{
mScrollingTimer->Cancel();
NS_RELEASE(mScrollingTimer);
mScrollingTimer = nsnull;
}
nsRect trect;
nscoord lx, ly;
GetBounds(trect);
lx = aEvent->point.x - trect.x;
ly = aEvent->point.y - trect.y;
if (!trect.Contains(lx, ly))
{
nsEventStatus retval;
if (nsnull != mClientData)
{
nsIViewObserver *obs;
if (NS_OK == mViewManager->GetViewObserver(obs))
{
nscoord xoff, yoff;
GetScrollOffset(&xoff, &yoff);
aEvent->point.x += xoff;
aEvent->point.y += yoff;
obs->HandleEvent((nsIView *)this, aEvent, retval);
aEvent->point.x -= xoff;
aEvent->point.y -= yoff;
NS_RELEASE(obs);
}
}
}
break;
}
default:
break;
}
return nsView::HandleEvent(aEvent, aEventFlags);
}
void nsScrollingView :: ComputeContainerSize()
{
nsIView *scrollview = GetScrolledView();
nsIScrollbar *scrollv = nsnull, *scrollh = nsnull;
nsIWidget *win;
if (nsnull != scrollview)
{
nscoord dx = 0, dy = 0;
nsIDeviceContext *px;
nscoord hwidth, hheight;
nscoord vwidth, vheight;
PRUint32 oldsizey = mSizeY, oldsizex = mSizeX;
nsRect area(0, 0, 0, 0);
nscoord offx, offy;
float scale;
mViewManager->GetDeviceContext(px);
px->GetAppUnitsToDevUnits(scale);
ComputeScrollArea(scrollview, area, 0, 0);
mSizeY = area.YMost();
mSizeX = area.XMost();
if (nsnull != mHScrollBarView)
{
mHScrollBarView->GetDimensions(&hwidth, &hheight);
win = mHScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollh))
{
if (((mSizeX > mBounds.width) &&
(mScrollPref != nsScrollPreference_kNeverScroll)) ||
(mScrollPref == nsScrollPreference_kAlwaysScroll))
scrollh->Release(); //DO NOT USE NS_RELEASE()! MMP
else
NS_RELEASE(scrollh); //MUST USE NS_RELEASE()! MMP
}
NS_RELEASE(win);
}
if (nsnull != mVScrollBarView)
{
mVScrollBarView->GetDimensions(&vwidth, &vheight);
offy = mOffsetY;
win = mVScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollv))
{
if ((mSizeY > mBounds.height) && (mScrollPref != nsScrollPreference_kNeverScroll))
{
//we need to be able to scroll
mVScrollBarView->SetVisibility(nsViewVisibility_kShow);
win->Enable(PR_TRUE);
//now update the scroller position for the new size
PRUint32 oldpos = scrollv->GetPosition();
float p2t;
px->GetDevUnitsToAppUnits(p2t);
mOffsetY = NSIntPixelsToTwips(NSTwipsToIntPixels(nscoord(((float)oldpos * mSizeY) / oldsizey), scale), p2t);
dy = NSTwipsToIntPixels((offy - mOffsetY), scale);
scrollv->SetParameters(mSizeY, mBounds.height - ((nsnull != scrollh) ? hheight : 0),
mOffsetY, NSIntPointsToTwips(12));
}
else
{
mOffsetY = 0;
dy = NSTwipsToIntPixels(offy, scale);
if (mScrollPref == nsScrollPreference_kAlwaysScroll)
{
mVScrollBarView->SetVisibility(nsViewVisibility_kShow);
win->Enable(PR_FALSE);
}
else
{
mVScrollBarView->SetVisibility(nsViewVisibility_kHide);
win->Enable(PR_TRUE);
NS_RELEASE(scrollv);
}
}
//don't release the vertical scroller here because if we need to
//create a horizontal one, it will need to know that there is a vertical one
// //create a horizontal one, it will need to tweak the vertical one
}
NS_RELEASE(win);
}
if (nsnull != mHScrollBarView)
{
offx = mOffsetX;
win = mHScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollh))
{
if ((mSizeX > mBounds.width) && (mScrollPref != nsScrollPreference_kNeverScroll))
{
//we need to be able to scroll
mHScrollBarView->SetVisibility(nsViewVisibility_kShow);
win->Enable(PR_TRUE);
//now update the scroller position for the new size
PRUint32 oldpos = scrollh->GetPosition();
float p2t;
px->GetDevUnitsToAppUnits(p2t);
mOffsetX = NSIntPixelsToTwips(NSTwipsToIntPixels(nscoord(((float)oldpos * mSizeX) / oldsizex), scale), p2t);
dx = NSTwipsToIntPixels((offx - mOffsetX), scale);
scrollh->SetParameters(mSizeX, mBounds.width - ((nsnull != scrollv) ? vwidth : 0),
mOffsetX, NSIntPointsToTwips(12));
// //now make the vertical scroll region account for this scrollbar
//
// if (nsnull != scrollv)
// scrollv->SetParameters(mSizeY, mBounds.height - hheight, mOffsetY, NSIntPointsToTwips(12));
}
else
{
mOffsetX = 0;
dx = NSTwipsToIntPixels(offx, scale);
if (mScrollPref == nsScrollPreference_kAlwaysScroll)
{
mHScrollBarView->SetVisibility(nsViewVisibility_kShow);
win->Enable(PR_FALSE);
}
else
{
mHScrollBarView->SetVisibility(nsViewVisibility_kHide);
win->Enable(PR_TRUE);
}
}
NS_RELEASE(scrollh);
}
NS_RELEASE(win);
}
if (mCornerView)
{
if ((mHScrollBarView && (mHScrollBarView->GetVisibility() == nsViewVisibility_kShow)) &&
(mVScrollBarView && (mVScrollBarView->GetVisibility() == nsViewVisibility_kShow)))
((CornerView *)mCornerView)->Show(PR_TRUE);
else
((CornerView *)mCornerView)->Show(PR_FALSE);
}
// now we can release the vertical scroller if there was one...
NS_IF_RELEASE(scrollv);
// if ((dx != 0) || (dy != 0))
// AdjustChildWidgets(this, this, 0, 0, px->GetTwipsToPixels());
NS_RELEASE(px);
}
else
{
if (nsnull != mHScrollBarView)
{
mHScrollBarView->SetVisibility(nsViewVisibility_kHide);
win = mHScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollh))
{
scrollh->SetParameters(0, 0, 0, 0);
NS_RELEASE(scrollh);
}
NS_RELEASE(win);
}
if (nsnull != mVScrollBarView)
{
mVScrollBarView->SetVisibility(nsViewVisibility_kHide);
win = mVScrollBarView->GetWidget();
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollv))
{
scrollv->SetParameters(0, 0, 0, 0);
NS_RELEASE(scrollv);
}
NS_RELEASE(win);
}
if (nsnull != mCornerView)
((CornerView *)mCornerView)->Show(PR_FALSE);
mOffsetX = mOffsetY = 0;
mSizeX = mSizeY = 0;
}
}
void nsScrollingView :: GetContainerSize(nscoord *aWidth, nscoord *aHeight)
{
*aWidth = mSizeX;
*aHeight = mSizeY;
}
void nsScrollingView :: SetVisibleOffset(nscoord aOffsetX, nscoord aOffsetY)
{
mOffsetX = aOffsetX;
mOffsetY = aOffsetY;
}
void nsScrollingView :: GetVisibleOffset(nscoord *aOffsetX, nscoord *aOffsetY)
{
*aOffsetX = mOffsetX;
*aOffsetY = mOffsetY;
}
void nsScrollingView :: ShowQuality(PRBool aShow)
{
((CornerView *)mCornerView)->ShowQuality(aShow);
}
PRBool nsScrollingView :: GetShowQuality(void)
{
return ((CornerView *)mCornerView)->mShowQuality;
}
void nsScrollingView :: SetQuality(nsContentQuality aQuality)
{
((CornerView *)mCornerView)->SetQuality(aQuality);
}
void nsScrollingView :: SetScrollPreference(nsScrollPreference aPref)
{
mScrollPref = aPref;
ComputeContainerSize();
}
nsScrollPreference nsScrollingView :: GetScrollPreference(void)
{
return mScrollPref;
}
// XXX This doesn't do X scrolling yet
// XXX This doesn't let the scrolling code slide the bits on the
// screen and damage only the appropriate area
// XXX doesn't smooth scroll
NS_IMETHODIMP
nsScrollingView :: ScrollTo(nscoord aX, nscoord aY, PRUint32 aUpdateFlags)
{
nsIDeviceContext *dx;
float t2p;
float p2t;
mViewManager->GetDeviceContext(dx);
dx->GetAppUnitsToDevUnits(t2p);
dx->GetDevUnitsToAppUnits(p2t);
NS_RELEASE(dx);
nsIWidget* win;
win = mVScrollBarView->GetWidget();
if (nsnull != win)
{
nsIScrollbar* scrollv;
if (NS_OK == win->QueryInterface(kIScrollbarIID, (void **)&scrollv))
{
// Clamp aY
nsRect r;
GetBounds(r);
if (aY + r.height > mSizeY) {
aY = mSizeY - r.height;
if (aY < 0) {
aY = 0;
}
}
// Move the scrollbar's thumb
PRUint32 oldpos = mOffsetY;
nscoord dy;
PRUint32 newpos =
NSIntPixelsToTwips(NSTwipsToIntPixels(aY, t2p), p2t);
scrollv->SetPosition(newpos);
dy = oldpos - newpos;
// Update offsets
SetVisibleOffset(aX, aY);
AdjustChildWidgets(this, this, 0, 0, t2p);
// Damage the updated area
r.x = 0;
r.y = aY;
nsIView* scrolledView = GetScrolledView();
if (nsnull != scrolledView)
{
mViewManager->UpdateView(scrolledView, r, aUpdateFlags);
}
NS_RELEASE(scrollv);
}
NS_RELEASE(win);
}
return NS_OK;
}
NS_IMETHODIMP nsScrollingView :: GetClipSize(nscoord *aX, nscoord *aY)
{
*aX = mClipX;
*aY = mClipY;
return NS_OK;
}
void nsScrollingView :: AdjustChildWidgets(nsScrollingView *aScrolling, nsIView *aView, nscoord aDx, nscoord aDy, float scale)
{
PRInt32 numkids = aView->GetChildCount();
nsIScrollableView *scroller;
nscoord offx, offy;
PRBool isscroll = PR_FALSE;
if (aScrolling == aView)
{
nsIWidget *widget = aScrolling->GetOffsetFromWidget(&aDx, &aDy);
nsIView *parview = aScrolling->GetParent();
while (nsnull != parview)
{
nsIWidget *parwidget = parview->GetWidget();
if (NS_OK == parview->QueryInterface(kIScrollableViewIID, (void **)&scroller))
{
scroller->GetVisibleOffset(&offx, &offy);
aDx -= offx;
aDy -= offy;
}
if (parwidget == widget)
{
NS_IF_RELEASE(parwidget);
break;
}
NS_IF_RELEASE(parwidget);
parview = parview->GetParent();
}
NS_IF_RELEASE(widget);
}
aView->GetPosition(&offx, &offy);
aDx += offx;
aDy += offy;
if (NS_OK == aView->QueryInterface(kIScrollableViewIID, (void **)&scroller))
{
scroller->GetVisibleOffset(&offx, &offy);
aDx -= offx;
aDy -= offy;
isscroll = PR_TRUE;
}
for (PRInt32 cnt = 0; cnt < numkids; cnt++)
{
nsIView *kid = aView->GetChild(cnt);
nsIWidget *win = kid->GetWidget();
if (nsnull != win)
{
nsRect bounds;
win->BeginResizingChildren();
kid->GetBounds(bounds);
if (!isscroll ||
(isscroll &&
(kid != ((nsScrollingView *)aView)->mVScrollBarView) &&
(kid != ((nsScrollingView *)aView)->mHScrollBarView)))
win->Move(NSTwipsToIntPixels((bounds.x + aDx), scale), NSTwipsToIntPixels((bounds.y + aDy), scale));
else
win->Move(NSTwipsToIntPixels((bounds.x + aDx + offx), scale), NSTwipsToIntPixels((bounds.y + aDy + offy), scale));
}
AdjustChildWidgets(aScrolling, kid, aDx, aDy, scale);
if (nsnull != win)
{
win->EndResizingChildren();
NS_RELEASE(win);
}
}
}
nsIView * nsScrollingView :: GetScrolledView(void)
{
PRInt32 numkids;
nsIView *retview = nsnull;
numkids = GetChildCount();
for (PRInt32 cnt = 0; cnt < numkids; cnt++)
{
retview = GetChild(cnt);
if ((retview != mVScrollBarView) &&
(retview != mHScrollBarView) &&
(retview != mCornerView))
break;
else
retview = nsnull;
}
return retview;
}
void nsScrollingView :: ComputeScrollArea(nsIView *aView, nsRect &aRect,
nscoord aOffX, nscoord aOffY)
{
nsRect trect, vrect;
aView->GetBounds(vrect);
aOffX += vrect.x;
aOffY += vrect.y;
trect.x = aOffX;
trect.y = aOffY;
trect.width = vrect.width;
trect.height = vrect.height;
if (aRect.IsEmpty() == PR_TRUE)
aRect = trect;
else
aRect.UnionRect(aRect, trect);
PRInt32 numkids = aView->GetChildCount();
for (PRInt32 cnt = 0; cnt < numkids; cnt++)
{
nsIView *view = aView->GetChild(cnt);
ComputeScrollArea(view, aRect, aOffX, aOffY);
}
}