3956 lines
125 KiB
C++
3956 lines
125 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Contributor(s): Patrick C. Beard <beard@netscape.com>
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* Kevin McCluskey <kmcclusk@netscape.com>
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* Robert O'Callahan <roc+@cs.cmu.edu>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsViewManager.h"
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#include "nsUnitConversion.h"
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#include "nsIRenderingContext.h"
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#include "nsIDeviceContext.h"
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#include "nsGfxCIID.h"
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#include "nsIScrollableView.h"
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#include "nsView.h"
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#include "nsIScrollbar.h"
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#include "nsISupportsArray.h"
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#include "nsICompositeListener.h"
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#include "nsCOMPtr.h"
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#include "nsIEventQueue.h"
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#include "nsIEventQueueService.h"
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#include "nsIServiceManager.h"
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#include "nsGUIEvent.h"
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#include "nsIPref.h"
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static NS_DEFINE_IID(kBlenderCID, NS_BLENDER_CID);
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static NS_DEFINE_IID(kRegionCID, NS_REGION_CID);
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static NS_DEFINE_IID(kRenderingContextCID, NS_RENDERING_CONTEXT_CID);
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static NS_DEFINE_CID(kEventQueueServiceCID, NS_EVENTQUEUESERVICE_CID);
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/**
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XXX TODO XXX
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DeCOMify newly private methods
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Fix opacity model to conform to SVG (requires backbuffer stack)
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Optimize view storage
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*/
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/**
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A note about platform assumptions:
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We assume all native widgets are opaque.
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We assume that a widget is z-ordered on top of its parent.
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We do NOT assume anything about the relative z-ordering of sibling widgets. Even though
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we ask for a specific z-order, we don't assume that widget z-ordering actually works.
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*/
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// #define NO_DOUBLE_BUFFER
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// if defined widget changes like moves and resizes are defered until and done
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// all in one pass.
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//#define CACHE_WIDGET_CHANGES
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// display list flags
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#define VIEW_RENDERED 0x00000001
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#define PUSH_CLIP 0x00000002
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#define POP_CLIP 0x00000004
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#define VIEW_TRANSPARENT 0x00000008
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#define VIEW_TRANSLUCENT 0x00000010
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#define VIEW_CLIPPED 0x00000020
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// used only by CanScrollWithBitBlt
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#define VIEW_ISSCROLLED 0x00000080
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#define SUPPORT_TRANSLUCENT_VIEWS
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// A DisplayListElement2 records the information needed to paint one view.
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// Note that child views get their own DisplayListElement2s; painting a view
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// paints that view's frame and all its child frames EXCEPT for the child frames
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// that have their own views.
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struct DisplayListElement2 {
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nsView* mView;
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nsRect mBounds; // coordinates relative to the view manager root
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nscoord mAbsX, mAbsY; // coordinates relative to the view that we're Refreshing
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PRUint32 mFlags; // see above
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PRInt32 mZIndex; // temporary used during z=index processing (see below)
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};
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/*
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IMPLEMENTING Z-INDEX
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Implementing z-index:auto and negative z-indices properly is hard. Here's how we do it.
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In CreateDisplayList, the display list elements above are inserted into a tree rather
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than a simple list. The tree structure mimics the view hierarchy (except for fixed-position
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stuff, see below for more about that), except that in the tree, only leaf nodes can do
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actual painting (i.e., correspond to display list elements). Therefore every leaf view
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(i.e., no child views) has one corresponding leaf tree node containing its
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DisplayListElement2. OTOH, every non-leaf view corresponds to an interior tree node
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which contains the tree nodes for the child views, and which also contains a leaf tree
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node which does the painting for the non-leaf view. Initially sibling tree nodes are
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ordered in the same order as their views, which Layout should have arranged in document
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order. (Actually CreateDisplayList ensures that the tree is created to have elements in the
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order "<children-with-negative-z-index> <this-view> <children-with-nonnegative-z-index>".
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This makes sure that this-view gets processed in the right place.)
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For example, given the view hierarchy and z-indices, and assuming lower-
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numbered views precede higher-numbered views in the document order,
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V0(auto) --> V1(0) --> V2(auto) --> V3(0)
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| | +---------> V4(2)
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| +------> V5(1)
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+---------> V6(1)
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CreateDisplayList would create the following z-tree (z-order increases from top to bottom)
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Ta(V0) --> Tb*(V0)
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+-------> Tc(V1) --> Td*(V1)
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| +-------> Te(V2) --> Tf*(V2)
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| | +-------> Tg*(V3)
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| | +-------> Th*(V4)
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| +-------> Ti*(V5)
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+-------> Tj*(V6)
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(* indicates leaf nodes marked with display list elements)
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Once the Z-tree has been built we call SortByZOrder to compute a real linear display list.
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It recursively computes a display list for each tree node, by computing the display lists
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for all child nodes, then concatenating those lists and sorting them by z-index. The trick
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is that the z-indices for display list elements are updated during the process; after
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a display list is calculated for a tree node, the elements of the display list are all
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assigned the z-index specified for the tree node's view (unless the view has z-index
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'auto'). This ensures that a tree node's display list elements will be sorted correctly
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relative to the siblings of the tree node.
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The above example is processed as follows:
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The child nodes of Te(V2) are display list elements [ Tf*(V2)(0), Tg*(V3)(0), Th*(V4)(2) ].
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(The display list element for the frames of a non-leaf view always has z-index 0 relative
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to the children of the view.)
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Te(V2) is 'auto' so its display list is [ Tf*(V2)(0), Tg*(V3)(0), Th*(V4)(2) ].
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Tc(V1)'s child display list elements are [ Td*(V1)(0), Tf*(V2)(0), Tg*(V3)(0), Th*(V4)(2),
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Ti*(V5)(1) ].
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The nodes are sorted and then reassigned z-index 0, so Tc(V1) is replaced with the list
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[ Td*(V1)(0), Tf*(V2)(0), Tg*(V3)(0), Ti*(V5)(0), Th*(V4)(0) ].
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Finally we collect the elements for Ta(V0):
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[ Tb*(V0), Td*(V1)(0), Tf*(V2)(0), Tg*(V3)(0), Ti*(V5)(0), Th*(V4)(0), Tj*(V6)(1) ].
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*/
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struct DisplayZTreeNode {
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nsView* mView; // Null for tree leaf nodes
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DisplayZTreeNode* mZSibling;
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// We can't have BOTH an mZChild and an mDisplayElement
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DisplayZTreeNode* mZChild; // tree interior nodes
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DisplayListElement2* mDisplayElement; // tree leaf nodes
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};
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void nsViewManager::DestroyZTreeNode(DisplayZTreeNode* aNode)
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{
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if (aNode) {
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if (mMapPlaceholderViewToZTreeNode.Count() > 0) {
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nsVoidKey key(aNode->mView);
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mMapPlaceholderViewToZTreeNode.Remove(&key);
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}
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DestroyZTreeNode(aNode->mZChild);
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DestroyZTreeNode(aNode->mZSibling);
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delete aNode->mDisplayElement;
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delete aNode;
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}
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}
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#ifdef NS_VM_PERF_METRICS
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#include "nsITimeRecorder.h"
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#endif
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//-------------- Begin Invalidate Event Definition ------------------------
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struct nsInvalidateEvent : public PLEvent {
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nsInvalidateEvent(nsViewManager* aViewManager);
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~nsInvalidateEvent() { }
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void HandleEvent() {
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NS_ASSERTION(nsnull != mViewManager,"ViewManager is null");
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// Search for valid view manager before trying to access it
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// This is just a safety check. We should never have a circumstance
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// where the view manager has been destroyed and the invalidate event
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// which it owns is still around. The invalidate event should be destroyed
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// by the RevokeEvent in the viewmanager's destructor.
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PRBool found = PR_FALSE;
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PRInt32 index;
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PRInt32 count = nsViewManager::GetViewManagerCount();
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const nsVoidArray* viewManagers = nsViewManager::GetViewManagerArray();
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for (index = 0; index < count; index++) {
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nsViewManager* vm = (nsViewManager*)viewManagers->ElementAt(index);
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if (vm == mViewManager) {
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found = PR_TRUE;
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}
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}
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if (found) {
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mViewManager->ProcessInvalidateEvent();
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} else {
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NS_ASSERTION(PR_FALSE, "bad view manager asked to process invalidate event");
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}
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};
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nsViewManager* mViewManager; // Weak Reference. The viewmanager will destroy any pending
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// invalidate events in it's destructor.
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};
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static void PR_CALLBACK HandlePLEvent(nsInvalidateEvent* aEvent)
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{
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NS_ASSERTION(nsnull != aEvent,"Event is null");
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aEvent->HandleEvent();
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}
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static void PR_CALLBACK DestroyPLEvent(nsInvalidateEvent* aEvent)
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{
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NS_ASSERTION(nsnull != aEvent,"Event is null");
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delete aEvent;
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}
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nsInvalidateEvent::nsInvalidateEvent(nsViewManager* aViewManager)
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{
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NS_ASSERTION(aViewManager, "null parameter");
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mViewManager = aViewManager; // Assign weak reference
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PL_InitEvent(this, aViewManager,
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(PLHandleEventProc) ::HandlePLEvent,
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(PLDestroyEventProc) ::DestroyPLEvent);
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}
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//-------------- End Invalidate Event Definition ---------------------------
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void
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nsViewManager::PostInvalidateEvent()
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{
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if (!mPendingInvalidateEvent) {
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nsInvalidateEvent* ev = new nsInvalidateEvent(this);
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NS_ASSERTION(nsnull != ev,"InvalidateEvent is null");
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NS_ASSERTION(nsnull != mEventQueue,"Event queue is null");
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mEventQueue->PostEvent(ev);
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mPendingInvalidateEvent = PR_TRUE;
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}
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}
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PRInt32 nsViewManager::mVMCount = 0;
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nsIRenderingContext* nsViewManager::gCleanupContext = nsnull;
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nsDrawingSurface nsViewManager::gOffScreen = nsnull;
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nsDrawingSurface nsViewManager::gBlack = nsnull;
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nsDrawingSurface nsViewManager::gWhite = nsnull;
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nsSize nsViewManager::gOffScreenSize = nsSize(0, 0);
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// Weakly held references to all of the view managers
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nsVoidArray* nsViewManager::gViewManagers = nsnull;
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PRUint32 nsViewManager::gLastUserEventTime = 0;
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nsViewManager::nsViewManager()
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{
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NS_INIT_REFCNT();
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if (gViewManagers == nsnull) {
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NS_ASSERTION(mVMCount == 0, "View Manager count is incorrect");
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// Create an array to hold a list of view managers
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gViewManagers = new nsVoidArray;
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}
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if (gCleanupContext == nsnull) {
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nsComponentManager::CreateInstance(kRenderingContextCID,
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nsnull, NS_GET_IID(nsIRenderingContext), (void**)&gCleanupContext);
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NS_ASSERTION(gCleanupContext != nsnull, "Wasn't able to create a graphics context for cleanup");
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}
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gViewManagers->AppendElement(this);
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mVMCount++;
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// NOTE: we use a zeroing operator new, so all data members are
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// assumed to be cleared here.
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mX = 0;
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mY = 0;
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mCachingWidgetChanges = 0;
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mDefaultBackgroundColor = NS_RGBA(0, 0, 0, 0);
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mAllowDoubleBuffering = PR_TRUE;
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mHasPendingInvalidates = PR_FALSE;
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mPendingInvalidateEvent = PR_FALSE;
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mRecursiveRefreshPending = PR_FALSE;
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}
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nsViewManager::~nsViewManager()
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{
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// Revoke pending invalidate events
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if (mPendingInvalidateEvent) {
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NS_ASSERTION(nsnull != mEventQueue,"Event queue is null");
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mPendingInvalidateEvent = PR_FALSE;
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mEventQueue->RevokeEvents(this);
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}
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NS_IF_RELEASE(mRootWindow);
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mRootScrollable = nsnull;
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NS_ASSERTION((mVMCount > 0), "underflow of viewmanagers");
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--mVMCount;
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PRBool removed = gViewManagers->RemoveElement(this);
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NS_ASSERTION(removed, "Viewmanager instance not was not in the global list of viewmanagers");
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if (0 == mVMCount) {
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// There aren't any more view managers so
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// release the global array of view managers
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NS_ASSERTION(gViewManagers != nsnull, "About to delete null gViewManagers");
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delete gViewManagers;
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gViewManagers = nsnull;
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// Cleanup all of the offscreen drawing surfaces if the last view manager
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// has been destroyed and there is something to cleanup
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// Note: A global rendering context is needed because it is not possible
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// to create a nsIRenderingContext during the shutdown of XPCOM. The last
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// viewmanager is typically destroyed during XPCOM shutdown.
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if (gCleanupContext) {
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gCleanupContext->DestroyCachedBackbuffer();
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if (nsnull != gOffScreen)
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gCleanupContext->DestroyDrawingSurface(gOffScreen);
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if (nsnull != gWhite)
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gCleanupContext->DestroyDrawingSurface(gWhite);
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if (nsnull != gBlack)
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gCleanupContext->DestroyDrawingSurface(gBlack);
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} else {
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NS_ASSERTION(PR_FALSE, "Cleanup of drawing surfaces + offscreen buffer failed");
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}
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gOffScreen = nsnull;
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gWhite = nsnull;
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gBlack = nsnull;
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gOffScreenSize.SizeTo(0, 0);
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NS_IF_RELEASE(gCleanupContext);
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}
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mObserver = nsnull;
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mContext = nsnull;
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NS_IF_RELEASE(mBlender);
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NS_IF_RELEASE(mOpaqueRgn);
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NS_IF_RELEASE(mTmpRgn);
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NS_IF_RELEASE(mOffScreenCX);
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NS_IF_RELEASE(mBlackCX);
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NS_IF_RELEASE(mWhiteCX);
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if (nsnull != mCompositeListeners) {
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mCompositeListeners->Clear();
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NS_RELEASE(mCompositeListeners);
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}
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}
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NS_IMPL_QUERY_INTERFACE1(nsViewManager, nsIViewManager)
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NS_IMPL_ADDREF(nsViewManager);
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nsrefcnt nsViewManager::Release(void)
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{
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/* Note funny ordering of use of mRefCnt. We were seeing a problem
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during the deletion of a view hierarchy where child views,
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while being destroyed, referenced this view manager and caused
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the Destroy part of this method to be re-entered. Waiting until
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the destruction has finished to decrement the refcount
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prevents that.
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*/
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NS_LOG_RELEASE(this, mRefCnt - 1, "nsViewManager");
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if (mRefCnt == 1)
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{
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if (nsnull != mRootView) {
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// Destroy any remaining views
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mRootView->Destroy();
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mRootView = nsnull;
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}
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delete this;
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return 0;
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}
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mRefCnt--;
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return mRefCnt;
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}
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nsresult
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nsViewManager::CreateRegion(nsIRegion* *result)
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{
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nsresult rv;
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if (!mRegionFactory) {
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nsCOMPtr<nsIComponentManager> compMgr;
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rv = NS_GetComponentManager(getter_AddRefs(compMgr));
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if (NS_SUCCEEDED(rv))
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rv = compMgr->GetClassObject(kRegionCID,
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NS_GET_IID(nsIFactory),
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getter_AddRefs(mRegionFactory));
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if (!mRegionFactory) {
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*result = nsnull;
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return NS_ERROR_FAILURE;
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}
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}
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nsIRegion* region = nsnull;
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rv = mRegionFactory->CreateInstance(nsnull, NS_GET_IID(nsIRegion), (void**)®ion);
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if (NS_SUCCEEDED(rv)) {
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rv = region->Init();
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*result = region;
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}
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return rv;
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}
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// We don't hold a reference to the presentation context because it
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|
// holds a reference to us.
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NS_IMETHODIMP nsViewManager::Init(nsIDeviceContext* aContext)
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{
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nsresult rv;
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NS_PRECONDITION(nsnull != aContext, "null ptr");
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if (nsnull == aContext) {
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return NS_ERROR_NULL_POINTER;
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}
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if (nsnull != mContext) {
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return NS_ERROR_ALREADY_INITIALIZED;
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}
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mContext = aContext;
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mContext->GetAppUnitsToDevUnits(mTwipsToPixels);
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mContext->GetDevUnitsToAppUnits(mPixelsToTwips);
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mTransCnt = 0;
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mLastRefresh = PR_IntervalNow();
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mRefreshEnabled = PR_TRUE;
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mMouseGrabber = nsnull;
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mKeyGrabber = nsnull;
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// create regions
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mOpaqueRgn = nsnull;
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mTmpRgn = nsnull;
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CreateRegion(&mOpaqueRgn);
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CreateRegion(&mTmpRgn);
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if (nsnull == mEventQueue) {
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// Cache the event queue of the current UI thread
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nsCOMPtr<nsIEventQueueService> eventService =
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do_GetService(kEventQueueServiceCID, &rv);
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if (NS_SUCCEEDED(rv) && (nsnull != eventService)) { // XXX this implies that the UI is the current thread.
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rv = eventService->GetThreadEventQueue(NS_CURRENT_THREAD, getter_AddRefs(mEventQueue));
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}
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NS_ASSERTION(nsnull != mEventQueue, "event queue is null");
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetRootView(nsIView *&aView)
|
|
{
|
|
aView = mRootView;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetRootView(nsIView *aView, nsIWidget* aWidget)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
UpdateTransCnt(mRootView, view);
|
|
// Do NOT destroy the current root view. It's the caller's responsibility
|
|
// to destroy it
|
|
mRootView = view;
|
|
|
|
//now get the window too.
|
|
NS_IF_RELEASE(mRootWindow);
|
|
|
|
// The window must be specified through one of the following:
|
|
//* a) The aView has a nsIWidget instance or
|
|
//* b) the aWidget parameter is an nsIWidget instance to render into
|
|
//* that is not owned by a view.
|
|
//* c) aView has a parent view managed by a different view manager or
|
|
|
|
if (nsnull != aWidget) {
|
|
mRootWindow = aWidget;
|
|
NS_ADDREF(mRootWindow);
|
|
return NS_OK;
|
|
}
|
|
|
|
// case b) The aView has a nsIWidget instance
|
|
if (nsnull != mRootView) {
|
|
nsView* parent = mRootView->GetParent();
|
|
if (nsnull != parent) {
|
|
parent->InsertChild(mRootView, nsnull);
|
|
}
|
|
|
|
mRootView->SetZIndex(PR_FALSE, 0);
|
|
|
|
mRootView->GetWidget(mRootWindow);
|
|
if (nsnull != mRootWindow) {
|
|
return NS_OK;
|
|
}
|
|
}
|
|
|
|
// case c) aView has a parent view managed by a different view manager
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetWindowOffset(nscoord *aX, nscoord *aY)
|
|
{
|
|
NS_ASSERTION(aX != nsnull, "aX pointer is null");
|
|
NS_ASSERTION(aY != nsnull, "aY pointer is null");
|
|
|
|
*aX = mX;
|
|
*aY = mY;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetWindowOffset(nscoord aX, nscoord aY)
|
|
{
|
|
mX = aX;
|
|
mY = aY;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetWindowDimensions(nscoord *aWidth, nscoord *aHeight)
|
|
{
|
|
if (nsnull != mRootView) {
|
|
nsRect dim;
|
|
mRootView->GetDimensions(dim);
|
|
*aWidth = dim.width;
|
|
*aHeight = dim.height;
|
|
}
|
|
else
|
|
{
|
|
*aWidth = 0;
|
|
*aHeight = 0;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetWindowDimensions(nscoord aWidth, nscoord aHeight)
|
|
{
|
|
// Resize the root view
|
|
if (nsnull != mRootView) {
|
|
nsRect dim(0, 0, aWidth, aHeight);
|
|
mRootView->SetDimensions(dim);
|
|
}
|
|
|
|
//printf("new dims: %d %d\n", aWidth, aHeight);
|
|
// Inform the presentation shell that we've been resized
|
|
if (nsnull != mObserver)
|
|
mObserver->ResizeReflow(mRootView, aWidth, aHeight);
|
|
//printf("reflow done\n");
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::ResetScrolling(void)
|
|
{
|
|
if (nsnull != mRootScrollable)
|
|
mRootScrollable->ComputeScrollOffsets(PR_TRUE);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
/**
|
|
aRegion is given in device coordinates!!
|
|
*/
|
|
void nsViewManager::Refresh(nsView *aView, nsIRenderingContext *aContext, nsIRegion *aRegion, PRUint32 aUpdateFlags)
|
|
{
|
|
nsCOMPtr<nsIRenderingContext> localcx;
|
|
nsDrawingSurface ds = nsnull;
|
|
|
|
NS_ASSERTION(aRegion != nsnull, "Null aRegion");
|
|
|
|
if (PR_FALSE == mRefreshEnabled)
|
|
return;
|
|
|
|
#ifdef NS_VM_PERF_METRICS
|
|
MOZ_TIMER_DEBUGLOG(("Reset nsViewManager::Refresh(region), this=%p\n", this));
|
|
MOZ_TIMER_RESET(mWatch);
|
|
|
|
MOZ_TIMER_DEBUGLOG(("Start: nsViewManager::Refresh(region)\n"));
|
|
MOZ_TIMER_START(mWatch);
|
|
#endif
|
|
|
|
NS_ASSERTION(!(PR_TRUE == mPainting), "recursive painting not permitted");
|
|
if (mPainting) {
|
|
mRecursiveRefreshPending = PR_TRUE;
|
|
return;
|
|
}
|
|
|
|
mPainting = PR_TRUE;
|
|
|
|
//printf("refreshing region...\n");
|
|
//force double buffering because of non-opaque views?
|
|
|
|
if (mTransCnt > 0)
|
|
aUpdateFlags |= NS_VMREFRESH_DOUBLE_BUFFER;
|
|
|
|
#ifdef NO_DOUBLE_BUFFER
|
|
aUpdateFlags &= ~NS_VMREFRESH_DOUBLE_BUFFER;
|
|
#endif
|
|
|
|
// check if the rendering context wants double-buffering or not
|
|
if (aContext) {
|
|
PRBool contextWantsBackBuffer = PR_TRUE;
|
|
aContext->UseBackbuffer(&contextWantsBackBuffer);
|
|
if (!contextWantsBackBuffer)
|
|
aUpdateFlags &= ~NS_VMREFRESH_DOUBLE_BUFFER;
|
|
}
|
|
|
|
if (PR_FALSE == mAllowDoubleBuffering) {
|
|
// Turn off double-buffering of the display
|
|
aUpdateFlags &= ~NS_VMREFRESH_DOUBLE_BUFFER;
|
|
}
|
|
|
|
if (nsnull == aContext)
|
|
{
|
|
localcx = getter_AddRefs(CreateRenderingContext(*aView));
|
|
|
|
//couldn't get rendering context. this is ok at init time atleast
|
|
if (nsnull == localcx) {
|
|
mPainting = PR_FALSE;
|
|
return;
|
|
}
|
|
} else {
|
|
// plain assignment grabs another reference.
|
|
localcx = aContext;
|
|
}
|
|
|
|
// notify the listeners.
|
|
if (nsnull != mCompositeListeners) {
|
|
PRUint32 listenerCount;
|
|
if (NS_SUCCEEDED(mCompositeListeners->Count(&listenerCount))) {
|
|
nsCOMPtr<nsICompositeListener> listener;
|
|
for (PRUint32 i = 0; i < listenerCount; i++) {
|
|
if (NS_SUCCEEDED(mCompositeListeners->QueryElementAt(i, NS_GET_IID(nsICompositeListener), getter_AddRefs(listener)))) {
|
|
listener->WillRefreshRegion(this, aView, aContext, aRegion, aUpdateFlags);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
nsRect damageRectInPixels;
|
|
aRegion->GetBoundingBox(&damageRectInPixels.x, &damageRectInPixels.y, &damageRectInPixels.width, &damageRectInPixels.height);
|
|
|
|
if (aUpdateFlags & NS_VMREFRESH_DOUBLE_BUFFER)
|
|
{
|
|
nsRect maxWidgetSize;
|
|
GetMaxWidgetBounds(maxWidgetSize);
|
|
if NS_FAILED(localcx->GetBackbuffer(nsRect(0, 0, damageRectInPixels.width, damageRectInPixels.height), maxWidgetSize, ds)) {
|
|
//Failed to get backbuffer so turn off double buffering
|
|
aUpdateFlags &= ~NS_VMREFRESH_DOUBLE_BUFFER;
|
|
}
|
|
}
|
|
|
|
nsRect viewRect;
|
|
aView->GetDimensions(viewRect);
|
|
|
|
nsRect damageRect;
|
|
nsRect paintRect;
|
|
float p2t;
|
|
mContext->GetDevUnitsToAppUnits(p2t);
|
|
damageRect.x = NSToIntRound(damageRectInPixels.x * p2t);
|
|
damageRect.y = NSToIntRound(damageRectInPixels.y * p2t);
|
|
damageRect.width = NSToIntRound(damageRectInPixels.width * p2t);
|
|
damageRect.height = NSToIntRound(damageRectInPixels.height * p2t);
|
|
|
|
// move the view rect into widget coordinates
|
|
viewRect.x = 0;
|
|
viewRect.y = 0;
|
|
|
|
if (paintRect.IntersectRect(damageRect, viewRect)) {
|
|
|
|
if ((aUpdateFlags & NS_VMREFRESH_DOUBLE_BUFFER) && ds) {
|
|
// backbuffer's (0,0) is mapped to damageRect.x, damageRect.y
|
|
localcx->Translate(-damageRect.x, -damageRect.y);
|
|
aRegion->Offset(-damageRectInPixels.x, -damageRectInPixels.y);
|
|
}
|
|
|
|
PRBool result;
|
|
// Note that nsIRenderingContext::SetClipRegion always works in pixel coordinates,
|
|
// and nsIRenderingContext::SetClipRect always works in app coordinates. Stupid huh?
|
|
localcx->SetClipRegion(*aRegion, nsClipCombine_kReplace, result);
|
|
localcx->SetClipRect(paintRect, nsClipCombine_kIntersect, result);
|
|
|
|
// pass in a damage rectangle in aView's coordinates.
|
|
nsRect r = paintRect;
|
|
nsRect dims;
|
|
aView->GetDimensions(dims);
|
|
r.x += dims.x;
|
|
r.y += dims.y;
|
|
|
|
// painting will be done in aView's coordinates, so shift them back to widget coordinates
|
|
localcx->Translate(-dims.x, -dims.y);
|
|
RenderViews(aView, *localcx, r, result);
|
|
localcx->Translate(dims.x, dims.y);
|
|
|
|
if ((aUpdateFlags & NS_VMREFRESH_DOUBLE_BUFFER) && ds) {
|
|
// Setup the region relative to the destination's coordinates
|
|
aRegion->Offset(damageRectInPixels.x, damageRectInPixels.y);
|
|
localcx->SetClipRegion(*aRegion, nsClipCombine_kReplace, result);
|
|
localcx->Translate(damageRect.x, damageRect.y);
|
|
localcx->SetClipRect(paintRect, nsClipCombine_kIntersect, result);
|
|
localcx->CopyOffScreenBits(ds, 0, 0, damageRectInPixels, NS_COPYBITS_USE_SOURCE_CLIP_REGION);
|
|
}
|
|
} else {
|
|
#ifdef DEBUG_roc
|
|
printf("XXX Damage rectangle (%d,%d,%d,%d) does not intersect the widget's view (%d,%d,%d,%d)!\n",
|
|
damageRect.x, damageRect.y, damageRect.width, damageRect.height,
|
|
viewRect.x, viewRect.y, viewRect.width, viewRect.height);
|
|
#endif
|
|
}
|
|
|
|
mLastRefresh = PR_IntervalNow();
|
|
|
|
mPainting = PR_FALSE;
|
|
|
|
// notify the listeners.
|
|
if (nsnull != mCompositeListeners) {
|
|
PRUint32 listenerCount;
|
|
if (NS_SUCCEEDED(mCompositeListeners->Count(&listenerCount))) {
|
|
nsCOMPtr<nsICompositeListener> listener;
|
|
for (PRUint32 i = 0; i < listenerCount; i++) {
|
|
if (NS_SUCCEEDED(mCompositeListeners->QueryElementAt(i, NS_GET_IID(nsICompositeListener), getter_AddRefs(listener)))) {
|
|
listener->DidRefreshRegion(this, aView, aContext, aRegion, aUpdateFlags);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mRecursiveRefreshPending) {
|
|
UpdateAllViews(aUpdateFlags);
|
|
mRecursiveRefreshPending = PR_FALSE;
|
|
}
|
|
|
|
localcx->ReleaseBackbuffer();
|
|
|
|
#ifdef NS_VM_PERF_METRICS
|
|
MOZ_TIMER_DEBUGLOG(("Stop: nsViewManager::Refresh(region), this=%p\n", this));
|
|
MOZ_TIMER_STOP(mWatch);
|
|
MOZ_TIMER_LOG(("vm2 Paint time (this=%p): ", this));
|
|
MOZ_TIMER_PRINT(mWatch);
|
|
#endif
|
|
|
|
}
|
|
|
|
void nsViewManager::DefaultRefresh(nsView* aView, const nsRect* aRect)
|
|
{
|
|
nsCOMPtr<nsIWidget> widget;
|
|
GetWidgetForView(aView, getter_AddRefs(widget));
|
|
if (! widget)
|
|
return;
|
|
|
|
nsCOMPtr<nsIRenderingContext> context
|
|
= getter_AddRefs(CreateRenderingContext(*aView));
|
|
|
|
if (! context)
|
|
return;
|
|
|
|
nscolor bgcolor = mDefaultBackgroundColor;
|
|
|
|
if (NS_GET_A(mDefaultBackgroundColor) == 0) {
|
|
NS_WARNING("nsViewManager: Asked to paint a default background, but no default background color is set!");
|
|
return;
|
|
}
|
|
|
|
context->SetColor(bgcolor);
|
|
context->FillRect(*aRect);
|
|
}
|
|
|
|
// Perform a *stable* sort of the buffer by increasing Z-index. The common case is
|
|
// when many or all z-indices are equal and the list is mostly sorted; make sure
|
|
// that's fast (should be linear time if all z-indices are equal).
|
|
static void ApplyZOrderStableSort(nsVoidArray &aBuffer, nsVoidArray &aMergeTmp, PRInt32 aStart, PRInt32 aEnd) {
|
|
if (aEnd - aStart <= 6) {
|
|
// do a fast bubble sort for the small sizes
|
|
for (PRInt32 i = aEnd - 1; i > aStart; i--) {
|
|
PRBool sorted = PR_TRUE;
|
|
for (PRInt32 j = aStart; j < i; j++) {
|
|
DisplayListElement2* e1 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(j));
|
|
DisplayListElement2* e2 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(j + 1));
|
|
if (e1->mZIndex > e2->mZIndex) {
|
|
sorted = PR_FALSE;
|
|
// We could use aBuffer.MoveElement(), but it wouldn't be much of
|
|
// a win if any for swapping two elements.
|
|
aBuffer.ReplaceElementAt(e2, j);
|
|
aBuffer.ReplaceElementAt(e1, j + 1);
|
|
}
|
|
}
|
|
if (sorted) {
|
|
return;
|
|
}
|
|
}
|
|
} else {
|
|
// merge sort for the rest
|
|
PRInt32 mid = (aEnd + aStart)/2;
|
|
|
|
ApplyZOrderStableSort(aBuffer, aMergeTmp, aStart, mid);
|
|
ApplyZOrderStableSort(aBuffer, aMergeTmp, mid, aEnd);
|
|
|
|
DisplayListElement2* e1 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(mid - 1));
|
|
DisplayListElement2* e2 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(mid));
|
|
|
|
// fast common case: the list is already completely sorted
|
|
if (e1->mZIndex <= e2->mZIndex) {
|
|
return;
|
|
}
|
|
// we have some merging to do.
|
|
|
|
PRInt32 i1 = aStart;
|
|
PRInt32 i2 = mid;
|
|
|
|
e1 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(i1));
|
|
e2 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(i2));
|
|
while (i1 < mid || i2 < aEnd) {
|
|
if (i1 < mid && (i2 == aEnd || e1->mZIndex <= e2->mZIndex)) {
|
|
aMergeTmp.AppendElement(e1);
|
|
i1++;
|
|
if (i1 < mid) {
|
|
e1 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(i1));
|
|
}
|
|
} else {
|
|
aMergeTmp.AppendElement(e2);
|
|
i2++;
|
|
if (i2 < aEnd) {
|
|
e2 = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(i2));
|
|
}
|
|
}
|
|
}
|
|
|
|
for (PRInt32 i = aStart; i < aEnd; i++) {
|
|
aBuffer.ReplaceElementAt(aMergeTmp.ElementAt(i - aStart), i);
|
|
}
|
|
|
|
aMergeTmp.Clear();
|
|
}
|
|
}
|
|
|
|
// The display-element (indirect) children of aNode are extracted and appended to aBuffer in
|
|
// z-order, with the bottom-most elements first.
|
|
// Their z-index is set to the z-index they will have in aNode's parent.
|
|
// I.e. if aNode's view has "z-index: auto", the nodes will keep their z-index, otherwise
|
|
// their z-indices will all be equal to the z-index value of aNode's view.
|
|
static void SortByZOrder(DisplayZTreeNode *aNode, nsVoidArray &aBuffer, nsVoidArray &aMergeTmp, PRBool aForceSort) {
|
|
PRBool autoZIndex = PR_TRUE;
|
|
PRInt32 explicitZIndex = 0;
|
|
|
|
if (nsnull != aNode->mView) {
|
|
autoZIndex = aNode->mView->GetZIndexIsAuto();
|
|
if (!autoZIndex) {
|
|
explicitZIndex = aNode->mView->GetZIndex();
|
|
}
|
|
}
|
|
|
|
if (nsnull == aNode->mZChild) {
|
|
if (nsnull != aNode->mDisplayElement) {
|
|
aBuffer.AppendElement(aNode->mDisplayElement);
|
|
aNode->mDisplayElement->mZIndex = explicitZIndex;
|
|
aNode->mDisplayElement = nsnull;
|
|
}
|
|
return;
|
|
}
|
|
|
|
DisplayZTreeNode *child;
|
|
PRInt32 childStartIndex = aBuffer.Count();
|
|
for (child = aNode->mZChild; nsnull != child; child = child->mZSibling) {
|
|
SortByZOrder(child, aBuffer, aMergeTmp, PR_FALSE);
|
|
}
|
|
PRInt32 childEndIndex = aBuffer.Count();
|
|
PRBool hasClip = PR_FALSE;
|
|
|
|
if (childEndIndex - childStartIndex >= 2) {
|
|
DisplayListElement2* firstChild = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(childStartIndex));
|
|
if (0 != (firstChild->mFlags & PUSH_CLIP) && firstChild->mView == aNode->mView) {
|
|
hasClip = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
if (hasClip) {
|
|
ApplyZOrderStableSort(aBuffer, aMergeTmp, childStartIndex + 1, childEndIndex - 1);
|
|
|
|
if (autoZIndex && childEndIndex - childStartIndex >= 3) {
|
|
// If we're an auto-z-index, then we have to worry about the possibility that some of
|
|
// our children may be moved by the z-sorter beyond the bounds of the PUSH...POP clip
|
|
// instructions. So basically, we ensure that around every group of children of
|
|
// equal z-index, there is a PUSH...POP element pair with the same z-index. The stable
|
|
// z-sorter will not break up such a group.
|
|
// Note that if we're not an auto-z-index set, then our children will never be broken
|
|
// up so we don't need to do this.
|
|
// We also don't have to worry if we have no real children.
|
|
DisplayListElement2* ePush = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(childStartIndex));
|
|
DisplayListElement2* eFirstChild = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(childStartIndex + 1));
|
|
|
|
ePush->mZIndex = eFirstChild->mZIndex;
|
|
|
|
DisplayListElement2* ePop = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(childEndIndex - 1));
|
|
DisplayListElement2* eLastChild = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(childEndIndex - 2));
|
|
|
|
ePop->mZIndex = eLastChild->mZIndex;
|
|
|
|
DisplayListElement2* e = eFirstChild;
|
|
for (PRInt32 i = childStartIndex + 1; i < childEndIndex - 2; i++) {
|
|
DisplayListElement2* eNext = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(i + 1));
|
|
NS_ASSERTION(e->mZIndex <= eNext->mZIndex, "Display Z-list is not sorted!!");
|
|
if (e->mZIndex != eNext->mZIndex) {
|
|
// need to insert a POP for the last sequence and a PUSH for the next sequence
|
|
DisplayListElement2* newPop = new DisplayListElement2;
|
|
DisplayListElement2* newPush = new DisplayListElement2;
|
|
|
|
*newPop = *ePop;
|
|
newPop->mZIndex = e->mZIndex;
|
|
*newPush = *ePush;
|
|
newPush->mZIndex = eNext->mZIndex;
|
|
aBuffer.InsertElementAt(newPop, i + 1);
|
|
aBuffer.InsertElementAt(newPush, i + 2);
|
|
i += 2;
|
|
childEndIndex += 2;
|
|
}
|
|
e = eNext;
|
|
}
|
|
}
|
|
} else if (aForceSort || !autoZIndex) {
|
|
ApplyZOrderStableSort(aBuffer, aMergeTmp, childStartIndex, childEndIndex);
|
|
}
|
|
|
|
if (!autoZIndex) {
|
|
for (PRInt32 i = childStartIndex; i < childEndIndex; i++) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, aBuffer.ElementAt(i));
|
|
element->mZIndex = explicitZIndex;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void PushStateAndClip(nsIRenderingContext **aRCs, PRInt32 aRCCount, nsRect &aRect,
|
|
PRInt32 aDX, PRInt32 aDY) {
|
|
PRBool clipEmpty;
|
|
nsRect rect = aRect;
|
|
for (PRInt32 i = 0; i < aRCCount; i++) {
|
|
aRCs[i]->PushState();
|
|
if (i == 1) {
|
|
rect.x -= aDX;
|
|
rect.y -= aDY;
|
|
}
|
|
aRCs[i]->SetClipRect(rect, nsClipCombine_kIntersect, clipEmpty);
|
|
}
|
|
}
|
|
|
|
static void PopState(nsIRenderingContext **aRCs, PRInt32 aRCCount) {
|
|
PRBool clipEmpty;
|
|
for (PRInt32 i = 0; i < aRCCount; i++) {
|
|
aRCs[i]->PopState(clipEmpty);
|
|
}
|
|
}
|
|
|
|
void nsViewManager::AddCoveringWidgetsToOpaqueRegion(nsIRegion* aRgn, nsIDeviceContext* aContext,
|
|
nsView* aRootView) {
|
|
// We accumulate the bounds of widgets obscuring aRootView's widget into mOpaqueRgn.
|
|
// In OptimizeDisplayList, display list elements which lie behind obscuring native
|
|
// widgets are dropped.
|
|
// This shouldn't really be necessary, since the GFX/Widget toolkit should remove these
|
|
// covering widgets from the clip region passed into the paint command. But right now
|
|
// they only give us a paint rect and not a region, so we can't access that information.
|
|
// It's important to identifying areas that are covered by native widgets to avoid
|
|
// painting their views many times as we process invalidates from the root widget all the
|
|
// way down to the nested widgets.
|
|
//
|
|
// NB: we must NOT add widgets that correspond to floating views!
|
|
// We may be required to paint behind them
|
|
if (aRgn) {
|
|
aRgn->SetTo(0, 0, 0, 0);
|
|
nsCOMPtr<nsIWidget> widget;
|
|
GetWidgetForView(aRootView, getter_AddRefs(widget));
|
|
if (widget) {
|
|
nsCOMPtr<nsIEnumerator> children(dont_AddRef(widget->GetChildren()));
|
|
if (children) {
|
|
children->First();
|
|
do {
|
|
nsCOMPtr<nsISupports> child;
|
|
if (NS_SUCCEEDED(children->CurrentItem(getter_AddRefs(child)))) {
|
|
nsCOMPtr<nsIWidget> childWidget = do_QueryInterface(child);
|
|
if (childWidget) {
|
|
nsView* view = nsView::GetViewFor(childWidget);
|
|
if (view) {
|
|
nsViewVisibility visible = nsViewVisibility_kHide;
|
|
view->GetVisibility(visible);
|
|
if (visible == nsViewVisibility_kShow) {
|
|
PRBool floating = PR_FALSE;
|
|
view->GetFloating(floating);
|
|
if (!floating) {
|
|
nsRect bounds;
|
|
view->GetBounds(bounds);
|
|
if (bounds.width > 0 && bounds.height > 0) {
|
|
nsView* viewParent = view->GetParent();
|
|
|
|
while (viewParent && viewParent != aRootView) {
|
|
viewParent->ConvertToParentCoords(&bounds.x, &bounds.y);
|
|
viewParent = viewParent->GetParent();
|
|
}
|
|
|
|
// maybe we couldn't get the view into the coordinate
|
|
// system of aRootView (maybe it's not a descendant
|
|
// view of aRootView?); if so, don't use it
|
|
if (viewParent) {
|
|
aRgn->Union(bounds.x, bounds.y, bounds.width, bounds.height);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} while (NS_SUCCEEDED(children->Next()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsViewManager::RenderViews(nsView *aRootView, nsIRenderingContext& aRC, const nsRect& aRect, PRBool &aResult)
|
|
{
|
|
BuildDisplayList(aRootView, aRect, PR_FALSE, PR_FALSE);
|
|
|
|
nsRect fakeClipRect;
|
|
PRInt32 index = 0;
|
|
PRBool anyRendered;
|
|
nsRect finalTransparentRect;
|
|
|
|
ReapplyClipInstructions(PR_FALSE, fakeClipRect, index);
|
|
|
|
if (nsnull != mOpaqueRgn) {
|
|
mOpaqueRgn->SetTo(0, 0, 0, 0);
|
|
AddCoveringWidgetsToOpaqueRegion(mOpaqueRgn, mContext, aRootView);
|
|
OptimizeDisplayList(aRect, finalTransparentRect);
|
|
}
|
|
|
|
// ShowDisplayList(mDisplayListCount);
|
|
|
|
if (!finalTransparentRect.IsEmpty()) {
|
|
// There are some bits here that aren't going to be completely painted unless we do it now.
|
|
// XXX Which color should we use for these bits?
|
|
aRC.SetColor(NS_RGB(128, 128, 128));
|
|
aRC.FillRect(finalTransparentRect);
|
|
#ifdef DEBUG_roc
|
|
printf("XXX: Using final transparent rect, x=%d, y=%d, width=%d, height=%d\n",
|
|
finalTransparentRect.x, finalTransparentRect.y, finalTransparentRect.width, finalTransparentRect.height);
|
|
#endif
|
|
}
|
|
|
|
// initialize various counters. These are updated in OptimizeDisplayListClipping.
|
|
mTranslucentViewCount = 0;
|
|
mTranslucentArea.SetRect(0, 0, 0, 0);
|
|
|
|
index = 0;
|
|
OptimizeDisplayListClipping(PR_FALSE, fakeClipRect, index, anyRendered);
|
|
|
|
// We keep a list of all the rendering contexts whose clip rects
|
|
// need to be updated.
|
|
nsIRenderingContext* RCList[4];
|
|
PRInt32 RCCount = 1;
|
|
RCList[0] = &aRC;
|
|
|
|
// create blending buffers, if necessary.
|
|
if (mTranslucentViewCount > 0) {
|
|
nsresult rv = CreateBlendingBuffers(aRC);
|
|
NS_ASSERTION((rv == NS_OK), "not enough memory to blend");
|
|
if (NS_FAILED(rv)) {
|
|
// fall back by just rendering with transparency.
|
|
mTranslucentViewCount = 0;
|
|
for (PRInt32 i = mDisplayListCount - 1; i>= 0; --i) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(i));
|
|
element->mFlags &= ~VIEW_TRANSLUCENT;
|
|
}
|
|
} else {
|
|
RCCount = 4;
|
|
RCList[1] = mBlackCX;
|
|
RCList[2] = mWhiteCX;
|
|
RCList[3] = mOffScreenCX;
|
|
}
|
|
|
|
if (!finalTransparentRect.IsEmpty()) {
|
|
// There are some bits that aren't going to be completely painted, so
|
|
// make sure we don't leave garbage in the offscreen context
|
|
mOffScreenCX->SetColor(NS_RGB(128, 128, 128));
|
|
mOffScreenCX->FillRect(nsRect(0, 0, gOffScreenSize.width, gOffScreenSize.height));
|
|
}
|
|
// DEBUGGING: fill in complete offscreen image in green, to see if we've got a blending bug.
|
|
//mOffScreenCX->SetColor(NS_RGB(0, 255, 0));
|
|
//mOffScreenCX->FillRect(nsRect(0, 0, gOffScreenSize.width, gOffScreenSize.height));
|
|
}
|
|
|
|
// draw all views in the display list, from back to front.
|
|
for (PRInt32 i = 0; i < mDisplayListCount; i++) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(i));
|
|
if (element->mFlags & VIEW_RENDERED) {
|
|
// typical case, just rendering a view.
|
|
// RenderView(element->mView, aRC, aRect, element->mBounds, aResult);
|
|
if (element->mFlags & VIEW_CLIPPED) {
|
|
//Render the view using the clip rect set by it's ancestors
|
|
PushStateAndClip(RCList, RCCount, element->mBounds, mTranslucentArea.x, mTranslucentArea.y);
|
|
RenderDisplayListElement(element, aRC);
|
|
PopState(RCList, RCCount);
|
|
} else {
|
|
RenderDisplayListElement(element, aRC);
|
|
}
|
|
|
|
} else {
|
|
// special case, pushing or popping clipping.
|
|
if (element->mFlags & PUSH_CLIP) {
|
|
PushStateAndClip(RCList, RCCount, element->mBounds, mTranslucentArea.x, mTranslucentArea.y);
|
|
} else {
|
|
if (element->mFlags & POP_CLIP) {
|
|
PopState(RCList, RCCount);
|
|
}
|
|
}
|
|
}
|
|
|
|
delete element;
|
|
}
|
|
|
|
// flush bits back to screen.
|
|
// Must flush back when no clipping is in effect.
|
|
if (mTranslucentViewCount > 0) {
|
|
// DEBUG: is this getting through?
|
|
// mOffScreenCX->SetColor(NS_RGB(0, 0, 0));
|
|
// mOffScreenCX->DrawRect(nsRect(0, 0, mTranslucentArea.width, mTranslucentArea.height));
|
|
aRC.CopyOffScreenBits(gOffScreen, 0, 0, mTranslucentArea,
|
|
NS_COPYBITS_XFORM_DEST_VALUES |
|
|
NS_COPYBITS_TO_BACK_BUFFER);
|
|
// DEBUG: what rectangle are we blitting?
|
|
// aRC.SetColor(NS_RGB(0, 0, 0));
|
|
// aRC.DrawRect(mTranslucentArea);
|
|
}
|
|
|
|
mDisplayList.Clear();
|
|
}
|
|
|
|
void nsViewManager::RenderDisplayListElement(DisplayListElement2* element, nsIRenderingContext &aRC)
|
|
{
|
|
PRBool isTranslucent = (element->mFlags & VIEW_TRANSLUCENT) != 0;
|
|
PRBool clipEmpty;
|
|
nsRect r;
|
|
nsView* view = element->mView;
|
|
|
|
view->GetDimensions(r);
|
|
|
|
if (!isTranslucent) {
|
|
aRC.PushState();
|
|
|
|
nscoord x = element->mAbsX - r.x, y = element->mAbsY - r.y;
|
|
aRC.Translate(x, y);
|
|
|
|
nsRect drect(element->mBounds.x - x, element->mBounds.y - y,
|
|
element->mBounds.width, element->mBounds.height);
|
|
|
|
element->mView->Paint(aRC, drect, 0, clipEmpty);
|
|
|
|
aRC.PopState(clipEmpty);
|
|
}
|
|
|
|
#if defined(SUPPORT_TRANSLUCENT_VIEWS)
|
|
if (mTranslucentViewCount > 0 && (isTranslucent || mTranslucentArea.Intersects(element->mBounds))) {
|
|
// transluscency case. if this view is transluscent, have to use the nsIBlender, otherwise, just
|
|
// render in the offscreen. when we reach the last transluscent view, then we flush the bits
|
|
// to the onscreen rendering context.
|
|
|
|
// compute the origin of the view, relative to the offscreen buffer, which has the
|
|
// same dimensions as mTranslucentArea.
|
|
nscoord x = element->mAbsX - r.x, y = element->mAbsY - r.y;
|
|
nscoord viewX = x - mTranslucentArea.x, viewY = y - mTranslucentArea.y;
|
|
|
|
nsRect damageRect(element->mBounds);
|
|
damageRect.IntersectRect(damageRect, mTranslucentArea);
|
|
// -> coordinates relative to element->mView origin
|
|
damageRect.x -= x, damageRect.y -= y;
|
|
|
|
if (element->mFlags & VIEW_TRANSLUCENT) {
|
|
// paint the view twice, first in the black buffer, then the white;
|
|
// the blender will pick up the touched pixels only.
|
|
PaintView(view, *mBlackCX, viewX, viewY, damageRect);
|
|
// DEBUGGING ONLY
|
|
//aRC.CopyOffScreenBits(gBlack, 0, 0, element->mBounds,
|
|
// NS_COPYBITS_XFORM_DEST_VALUES | NS_COPYBITS_TO_BACK_BUFFER);
|
|
|
|
PaintView(view, *mWhiteCX, viewX, viewY, damageRect);
|
|
// DEBUGGING ONLY
|
|
//aRC.CopyOffScreenBits(gWhite, 0, 0, element->mBounds,
|
|
// NS_COPYBITS_XFORM_DEST_VALUES | NS_COPYBITS_TO_BACK_BUFFER);
|
|
//mOffScreenCX->CopyOffScreenBits(gWhite, 0, 0, nsRect(viewX, viewY, damageRect.width, damageRect.height),
|
|
// NS_COPYBITS_XFORM_DEST_VALUES | NS_COPYBITS_TO_BACK_BUFFER);
|
|
|
|
float opacity;
|
|
view->GetOpacity(opacity);
|
|
|
|
// -> coordinates relative to mTranslucentArea origin
|
|
damageRect.x += viewX, damageRect.y += viewY;
|
|
|
|
// perform the blend itself.
|
|
nsRect damageRectInPixels = damageRect;
|
|
damageRectInPixels *= mTwipsToPixels;
|
|
if (damageRectInPixels.width > 0 && damageRectInPixels.height > 0) {
|
|
nsresult rv = mBlender->Blend(damageRectInPixels.x, damageRectInPixels.y,
|
|
damageRectInPixels.width, damageRectInPixels.height,
|
|
mBlackCX, mOffScreenCX,
|
|
damageRectInPixels.x, damageRectInPixels.y,
|
|
opacity, mWhiteCX,
|
|
NS_RGB(0, 0, 0), NS_RGB(255, 255, 255));
|
|
if (NS_FAILED(rv)) {
|
|
NS_WARNING("Blend failed!");
|
|
// let's paint SOMETHING. Paint opaquely
|
|
PaintView(view, *mOffScreenCX, viewX, viewY, damageRect);
|
|
}
|
|
}
|
|
|
|
// Set the contexts back to their default colors
|
|
// We do that here because we know that whatever the clip region is,
|
|
// everything we just painted is within the clip region so we are
|
|
// sure to be able to overwrite it now.
|
|
mBlackCX->SetColor(NS_RGB(0, 0, 0));
|
|
mBlackCX->FillRect(damageRect);
|
|
mWhiteCX->SetColor(NS_RGB(255, 255, 255));
|
|
mWhiteCX->FillRect(damageRect);
|
|
} else {
|
|
PaintView(view, *mOffScreenCX, viewX, viewY, damageRect);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void nsViewManager::PaintView(nsView *aView, nsIRenderingContext &aRC, nscoord x, nscoord y,
|
|
const nsRect &aDamageRect)
|
|
{
|
|
aRC.PushState();
|
|
aRC.Translate(x, y);
|
|
PRBool unused;
|
|
aView->Paint(aRC, aDamageRect, 0, unused);
|
|
aRC.PopState(unused);
|
|
}
|
|
|
|
inline PRInt32 nextPowerOf2(PRInt32 value)
|
|
{
|
|
PRInt32 result = 1;
|
|
while (value > result)
|
|
result <<= 1;
|
|
return result;
|
|
}
|
|
|
|
static nsresult NewOffscreenContext(nsIDeviceContext* deviceContext, nsDrawingSurface surface,
|
|
const nsSize& size, nsIRenderingContext* *aResult)
|
|
{
|
|
nsresult rv;
|
|
nsIRenderingContext* context;
|
|
rv = nsComponentManager::CreateInstance(kRenderingContextCID, nsnull,
|
|
NS_GET_IID(nsIRenderingContext),
|
|
(void **)&context);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
rv = context->Init(deviceContext, surface);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
|
|
// always initialize clipping, linux won't draw images otherwise.
|
|
PRBool clipEmpty;
|
|
nsRect clip(0, 0, size.width, size.height);
|
|
context->SetClipRect(clip, nsClipCombine_kReplace, clipEmpty);
|
|
|
|
*aResult = context;
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult nsViewManager::CreateBlendingBuffers(nsIRenderingContext &aRC)
|
|
{
|
|
nsresult rv = NS_OK;
|
|
|
|
// create a blender, if none exists already.
|
|
if (nsnull == mBlender) {
|
|
rv = nsComponentManager::CreateInstance(kBlenderCID, nsnull, NS_GET_IID(nsIBlender), (void **)&mBlender);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
rv = mBlender->Init(mContext);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
}
|
|
|
|
// ensure that the global drawing surfaces are large enough.
|
|
if (mTranslucentArea.width > gOffScreenSize.width || mTranslucentArea.height > gOffScreenSize.height) {
|
|
nsRect offscreenBounds(0, 0, mTranslucentArea.width, mTranslucentArea.height);
|
|
offscreenBounds.ScaleRoundOut(mTwipsToPixels);
|
|
offscreenBounds.width = nextPowerOf2(offscreenBounds.width);
|
|
offscreenBounds.height = nextPowerOf2(offscreenBounds.height);
|
|
|
|
NS_IF_RELEASE(mOffScreenCX);
|
|
NS_IF_RELEASE(mBlackCX);
|
|
NS_IF_RELEASE(mWhiteCX);
|
|
|
|
if (nsnull != gOffScreen) {
|
|
aRC.DestroyDrawingSurface(gOffScreen);
|
|
gOffScreen = nsnull;
|
|
}
|
|
rv = aRC.CreateDrawingSurface(&offscreenBounds, NS_CREATEDRAWINGSURFACE_FOR_PIXEL_ACCESS, gOffScreen);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
|
|
if (nsnull != gBlack) {
|
|
aRC.DestroyDrawingSurface(gBlack);
|
|
gBlack = nsnull;
|
|
}
|
|
rv = aRC.CreateDrawingSurface(&offscreenBounds, NS_CREATEDRAWINGSURFACE_FOR_PIXEL_ACCESS, gBlack);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
|
|
if (nsnull != gWhite) {
|
|
aRC.DestroyDrawingSurface(gWhite);
|
|
gWhite = nsnull;
|
|
}
|
|
rv = aRC.CreateDrawingSurface(&offscreenBounds, NS_CREATEDRAWINGSURFACE_FOR_PIXEL_ACCESS, gWhite);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
|
|
offscreenBounds.ScaleRoundIn(mPixelsToTwips);
|
|
gOffScreenSize.width = offscreenBounds.width;
|
|
gOffScreenSize.height = offscreenBounds.height;
|
|
}
|
|
|
|
// recreate local offscreen & blending contexts, if necessary.
|
|
if (mOffScreenCX == nsnull) {
|
|
rv = NewOffscreenContext(mContext, gOffScreen, gOffScreenSize, &mOffScreenCX);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
}
|
|
if (mBlackCX == nsnull) {
|
|
rv = NewOffscreenContext(mContext, gBlack, gOffScreenSize, &mBlackCX);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
}
|
|
if (mWhiteCX == nsnull) {
|
|
rv = NewOffscreenContext(mContext, gWhite, gOffScreenSize, &mWhiteCX);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
}
|
|
|
|
nsRect fillArea = mTranslucentArea;
|
|
fillArea.x = 0;
|
|
fillArea.y = 0;
|
|
|
|
mBlackCX->SetColor(NS_RGB(0, 0, 0));
|
|
mBlackCX->FillRect(fillArea);
|
|
mWhiteCX->SetColor(NS_RGB(255, 255, 255));
|
|
mWhiteCX->FillRect(fillArea);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsViewManager::ProcessPendingUpdates(nsView* aView)
|
|
{
|
|
// Protect against a null-view.
|
|
if (nsnull == aView) {
|
|
return;
|
|
}
|
|
PRBool hasWidget;
|
|
aView->HasWidget(&hasWidget);
|
|
if (hasWidget) {
|
|
nsCOMPtr<nsIRegion> dirtyRegion;
|
|
aView->GetDirtyRegion(*getter_AddRefs(dirtyRegion));
|
|
if (dirtyRegion != nsnull && !dirtyRegion->IsEmpty()) {
|
|
nsCOMPtr<nsIWidget> widget;
|
|
aView->GetWidget(*getter_AddRefs(widget));
|
|
if (widget) {
|
|
widget->InvalidateRegion(dirtyRegion, PR_FALSE);
|
|
}
|
|
dirtyRegion->Init();
|
|
}
|
|
}
|
|
|
|
// process pending updates in child view.
|
|
nsView* childView = aView->GetFirstChild();
|
|
while (nsnull != childView) {
|
|
if (childView->GetViewManager() == this) {
|
|
ProcessPendingUpdates(childView);
|
|
}
|
|
childView = childView->GetNextSibling();
|
|
}
|
|
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::Composite()
|
|
{
|
|
if (mUpdateCnt > 0)
|
|
{
|
|
if (nsnull != mRootWindow)
|
|
mRootWindow->Update();
|
|
|
|
mUpdateCnt = 0;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::UpdateView(nsIView *aView, PRUint32 aUpdateFlags)
|
|
{
|
|
// Mark the entire view as damaged
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
nsRect bounds;
|
|
view->GetBounds(bounds);
|
|
view->ConvertFromParentCoords(&bounds.x, &bounds.y);
|
|
return UpdateView(view, bounds, aUpdateFlags);
|
|
}
|
|
|
|
|
|
// Invalidate all widgets which overlap the view, other than the view's own widgets.
|
|
NS_IMETHODIMP
|
|
nsViewManager::UpdateViewAfterScroll(nsIView *aView, PRInt32 aDX, PRInt32 aDY)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
nsPoint origin(0, 0);
|
|
ComputeViewOffset(view, &origin);
|
|
|
|
// Look at the view's clipped rect. It may be that part of the view is clipped out
|
|
// in which case we don't need to worry about invalidating the clipped-out part.
|
|
nsRect damageRect;
|
|
PRBool isClipped;
|
|
PRBool isEmpty;
|
|
view->GetClippedRect(damageRect, isClipped, isEmpty);
|
|
if (isEmpty) {
|
|
return NS_OK;
|
|
}
|
|
view->ConvertFromParentCoords(&damageRect.x, &damageRect.y);
|
|
damageRect.x += origin.x;
|
|
damageRect.y += origin.y;
|
|
|
|
// if this is a floating view, it isn't covered by any widgets other than
|
|
// its children, which are handled by the widget scroller.
|
|
PRBool viewIsFloating = PR_FALSE;
|
|
view->GetFloating(viewIsFloating);
|
|
if (viewIsFloating) {
|
|
return NS_OK;
|
|
}
|
|
|
|
nsView* realRoot = mRootView;
|
|
while (realRoot->GetParent() != nsnull) {
|
|
realRoot = realRoot->GetParent();
|
|
}
|
|
|
|
UpdateAllCoveringWidgets(realRoot, view, damageRect, PR_FALSE);
|
|
Composite();
|
|
return NS_OK;
|
|
}
|
|
|
|
// Returns true if this view's widget(s) completely cover the rectangle
|
|
// The specified rectangle, relative to aView, is invalidated in every widget child of aView.
|
|
// If non-null, aTarget and its children are ignored and only widgets above aTarget's widget
|
|
// in Z-order are invalidated (if possible).
|
|
PRBool nsViewManager::UpdateAllCoveringWidgets(nsView *aView, nsView *aTarget,
|
|
nsRect &aDamagedRect, PRBool aRepaintOnlyUnblittableViews)
|
|
{
|
|
if (aView == aTarget) {
|
|
aRepaintOnlyUnblittableViews = PR_TRUE;
|
|
}
|
|
|
|
nsRect bounds;
|
|
aView->GetBounds(bounds);
|
|
aView->ConvertFromParentCoords(&bounds.x, &bounds.y);
|
|
PRBool overlap = bounds.IntersectRect(bounds, aDamagedRect);
|
|
|
|
if (!overlap) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
PRBool noCropping = bounds == aDamagedRect;
|
|
|
|
PRBool hasWidget = PR_FALSE;
|
|
if (mRootView == aView) {
|
|
hasWidget = PR_TRUE;
|
|
} else {
|
|
aView->HasWidget(&hasWidget);
|
|
}
|
|
|
|
PRUint32 flags = aView->GetViewFlags();
|
|
PRBool isBlittable = (flags & NS_VIEW_FLAG_DONT_BITBLT) == 0;
|
|
|
|
nsView* childView = aView->GetFirstChild();
|
|
PRBool childCovers = PR_FALSE;
|
|
while (nsnull != childView) {
|
|
nsRect childRect = bounds;
|
|
childView->ConvertFromParentCoords(&childRect.x, &childRect.y);
|
|
if (UpdateAllCoveringWidgets(childView, aTarget, childRect, aRepaintOnlyUnblittableViews)) {
|
|
childCovers = PR_TRUE;
|
|
// we can't stop here. We're not making any assumptions about how the child
|
|
// widgets are z-ordered, and we can't risk failing to invalidate the top-most
|
|
// one.
|
|
}
|
|
childView = childView->GetNextSibling();
|
|
}
|
|
|
|
if (!childCovers && (!isBlittable || (hasWidget && !aRepaintOnlyUnblittableViews))) {
|
|
nsViewManager* vm = aView->GetViewManager();
|
|
++vm->mUpdateCnt;
|
|
|
|
if (!vm->mRefreshEnabled) {
|
|
// accumulate this rectangle in the view's dirty region, so we can process it later.
|
|
vm->AddRectToDirtyRegion(aView, bounds);
|
|
vm->mHasPendingInvalidates = PR_TRUE;
|
|
} else {
|
|
nsView* widgetView = GetWidgetView(aView);
|
|
if (widgetView != nsnull) {
|
|
ViewToWidget(aView, widgetView, bounds);
|
|
|
|
nsCOMPtr<nsIWidget> widget;
|
|
vm->GetWidgetForView(widgetView, getter_AddRefs(widget));
|
|
widget->Invalidate(bounds, PR_FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
PRBool hasVisibleWidget = PR_FALSE;
|
|
if (hasWidget) {
|
|
nsViewVisibility visible;
|
|
aView->GetVisibility(visible);
|
|
if (visible == nsViewVisibility_kShow) {
|
|
hasVisibleWidget = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
return noCropping && (hasVisibleWidget || childCovers);
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::UpdateView(nsIView *aView, const nsRect &aRect, PRUint32 aUpdateFlags)
|
|
{
|
|
NS_PRECONDITION(nsnull != aView, "null view");
|
|
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
// Only Update the rectangle region of the rect that intersects the view's non clipped rectangle
|
|
nsRect clippedRect;
|
|
PRBool isClipped;
|
|
PRBool isEmpty;
|
|
view->GetClippedRect(clippedRect, isClipped, isEmpty);
|
|
if (isEmpty) {
|
|
return NS_OK;
|
|
}
|
|
view->ConvertFromParentCoords(&clippedRect.x, &clippedRect.y);
|
|
|
|
nsRect damagedRect;
|
|
damagedRect.x = aRect.x;
|
|
damagedRect.y = aRect.y;
|
|
damagedRect.width = aRect.width;
|
|
damagedRect.height = aRect.height;
|
|
damagedRect.IntersectRect(aRect, clippedRect);
|
|
|
|
// If the rectangle is not visible then abort
|
|
// without invalidating. This is a performance
|
|
// enhancement since invalidating a native widget
|
|
// can be expensive.
|
|
// This also checks for silly request like damagedRect.width = 0 or damagedRect.height = 0
|
|
PRBool isVisible;
|
|
IsRectVisible(view, damagedRect, 0, &isVisible);
|
|
if (!isVisible) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// if this is a floating view, it isn't covered by any widgets other than
|
|
// its children. In that case we walk up to its parent widget and use
|
|
// that as the root to update from. This also means we update areas that
|
|
// may be outside the parent view(s), which is necessary for floaters.
|
|
PRBool viewIsFloating = PR_FALSE;
|
|
view->GetFloating(viewIsFloating);
|
|
if (viewIsFloating) {
|
|
nsView* widgetParent = view;
|
|
PRBool hasWidget = PR_FALSE;
|
|
widgetParent->HasWidget(&hasWidget);
|
|
|
|
while (!hasWidget) {
|
|
widgetParent->ConvertToParentCoords(&damagedRect.x, &damagedRect.y);
|
|
|
|
widgetParent = widgetParent->GetParent();
|
|
widgetParent->HasWidget(&hasWidget);
|
|
}
|
|
|
|
UpdateAllCoveringWidgets(widgetParent, nsnull, damagedRect, PR_FALSE);
|
|
} else {
|
|
nsPoint origin(damagedRect.x, damagedRect.y);
|
|
ComputeViewOffset(view, &origin);
|
|
damagedRect.x = origin.x;
|
|
damagedRect.y = origin.y;
|
|
|
|
nsView* realRoot = mRootView;
|
|
while (realRoot->GetParent() != nsnull) {
|
|
realRoot = realRoot->GetParent();
|
|
}
|
|
|
|
UpdateAllCoveringWidgets(realRoot, nsnull, damagedRect, PR_FALSE);
|
|
}
|
|
|
|
++mUpdateCnt;
|
|
|
|
if (!mRefreshEnabled) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// See if we should do an immediate refresh or wait
|
|
if (aUpdateFlags & NS_VMREFRESH_IMMEDIATE) {
|
|
Composite();
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::UpdateAllViews(PRUint32 aUpdateFlags)
|
|
{
|
|
UpdateViews(mRootView, aUpdateFlags);
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsViewManager::UpdateViews(nsView *aView, PRUint32 aUpdateFlags)
|
|
{
|
|
// update this view.
|
|
UpdateView(aView, aUpdateFlags);
|
|
|
|
// update all children as well.
|
|
nsView* childView = aView->GetFirstChild();
|
|
while (nsnull != childView) {
|
|
if (childView->GetViewManager() == this) {
|
|
UpdateViews(childView, aUpdateFlags);
|
|
}
|
|
childView = childView->GetNextSibling();
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::DispatchEvent(nsGUIEvent *aEvent, nsEventStatus *aStatus)
|
|
{
|
|
*aStatus = nsEventStatus_eIgnore;
|
|
|
|
switch(aEvent->message)
|
|
{
|
|
case NS_SIZE:
|
|
{
|
|
nsView* view = nsView::GetViewFor(aEvent->widget);
|
|
|
|
if (nsnull != view)
|
|
{
|
|
nscoord width = ((nsSizeEvent*)aEvent)->windowSize->width;
|
|
nscoord height = ((nsSizeEvent*)aEvent)->windowSize->height;
|
|
width = ((nsSizeEvent*)aEvent)->mWinWidth;
|
|
height = ((nsSizeEvent*)aEvent)->mWinHeight;
|
|
|
|
// The root view may not be set if this is the resize associated with
|
|
// window creation
|
|
|
|
if (view == mRootView)
|
|
{
|
|
// Convert from pixels to twips
|
|
float p2t;
|
|
mContext->GetDevUnitsToAppUnits(p2t);
|
|
|
|
//printf("resize: (pix) %d, %d\n", width, height);
|
|
SetWindowDimensions(NSIntPixelsToTwips(width, p2t),
|
|
NSIntPixelsToTwips(height, p2t));
|
|
*aStatus = nsEventStatus_eConsumeNoDefault;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case NS_PAINT:
|
|
{
|
|
nsView *view = nsView::GetViewFor(aEvent->widget);
|
|
|
|
if (nsnull != view)
|
|
{
|
|
// Do an immediate refresh
|
|
if (nsnull != mContext)
|
|
{
|
|
// The rect is in device units, and it's in the coordinate space of its
|
|
// associated window.
|
|
nsRect& damrect = *((nsPaintEvent*)aEvent)->rect;
|
|
|
|
if (damrect.width > 0 && damrect.height > 0)
|
|
{
|
|
PRUint32 updateFlags = NS_VMREFRESH_DOUBLE_BUFFER;
|
|
PRBool doDefault = PR_TRUE;
|
|
|
|
// printf("refreshing: view: %x, %d, %d, %d, %d\n", view, damrect.x, damrect.y, damrect.width, damrect.height);
|
|
// Refresh the view
|
|
if (mRefreshEnabled) {
|
|
nsCOMPtr<nsIRegion> rgn;
|
|
nsresult rv = CreateRegion(getter_AddRefs(rgn));
|
|
if (NS_SUCCEEDED(rv)) {
|
|
// Eventually we would like the platform paint event to include a region
|
|
// we can use. This could improve paint performance when the invalid area
|
|
// is more complicated than a rectangle. Right now the event's region field
|
|
// just contains garbage on some platforms so we can't trust it at all.
|
|
// When that gets fixed, we can just change the code right here.
|
|
rgn->SetTo(damrect.x, damrect.y, damrect.width, damrect.height);
|
|
Refresh(view, ((nsPaintEvent*)aEvent)->renderingContext, rgn, updateFlags);
|
|
doDefault = PR_FALSE;
|
|
}
|
|
}
|
|
|
|
|
|
// since we got an NS_PAINT event, we need to
|
|
// draw something so we don't get blank areas.
|
|
if (doDefault) {
|
|
float p2t;
|
|
mContext->GetDevUnitsToAppUnits(p2t);
|
|
damrect.ScaleRoundOut(p2t);
|
|
DefaultRefresh(view, &damrect);
|
|
|
|
// Clients like the editor can trigger multiple
|
|
// reflows during what the user perceives as a single
|
|
// edit operation, so it disables view manager
|
|
// refreshing until the edit operation is complete
|
|
// so that users don't see the intermediate steps.
|
|
//
|
|
// Unfortunately some of these reflows can trigger
|
|
// nsScrollPortView and nsScrollingView Scroll() calls
|
|
// which in most cases force an immediate BitBlt and
|
|
// synchronous paint to happen even if the view manager's
|
|
// refresh is disabled. (Bug 97674)
|
|
//
|
|
// Calling UpdateView() here, is neccessary to add
|
|
// the exposed region specified in the synchronous paint
|
|
// event to the view's damaged region so that it gets
|
|
// painted properly when refresh is enabled.
|
|
//
|
|
// Note that calling UpdateView() here was deemed
|
|
// to have the least impact on performance, since the
|
|
// other alternative was to make Scroll() post an
|
|
// async paint event for the *entire* ScrollPort or
|
|
// ScrollingView's viewable area. (See bug 97674 for this
|
|
// alternate patch.)
|
|
|
|
UpdateView(view, damrect, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
}
|
|
}
|
|
*aStatus = nsEventStatus_eConsumeNoDefault;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case NS_CREATE:
|
|
case NS_DESTROY:
|
|
case NS_SETZLEVEL:
|
|
case NS_MOVE:
|
|
/* Don't pass these events through. Passing them through
|
|
causes performance problems on pages with lots of views/frames
|
|
@see bug 112861 */
|
|
*aStatus = nsEventStatus_eConsumeNoDefault;
|
|
break;
|
|
|
|
|
|
case NS_DISPLAYCHANGED:
|
|
|
|
//Destroy the cached backbuffer to force a new backbuffer
|
|
//be constructed with the appropriate display depth.
|
|
//@see bugzilla bug 6061
|
|
*aStatus = nsEventStatus_eConsumeDoDefault;
|
|
if (gCleanupContext) {
|
|
gCleanupContext->DestroyCachedBackbuffer();
|
|
}
|
|
break;
|
|
|
|
case NS_SYSCOLORCHANGED:
|
|
{
|
|
nsView *view = nsView::GetViewFor(aEvent->widget);
|
|
nsCOMPtr<nsIViewObserver> obs;
|
|
GetViewObserver(*getter_AddRefs(obs));
|
|
if (obs) {
|
|
PRBool handled;
|
|
obs->HandleEvent(view, aEvent, aStatus, PR_TRUE, handled);
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
nsView* baseView;
|
|
nsView* view;
|
|
nsPoint offset;
|
|
nsIScrollbar* sb;
|
|
PRBool capturedEvent = PR_FALSE;
|
|
|
|
if (NS_IS_MOUSE_EVENT(aEvent) || NS_IS_KEY_EVENT(aEvent) ||
|
|
NS_IS_IME_EVENT(aEvent)) {
|
|
gLastUserEventTime = PR_IntervalToMicroseconds(PR_IntervalNow());
|
|
}
|
|
|
|
//Find the view whose coordinates system we're in.
|
|
baseView = nsView::GetViewFor(aEvent->widget);
|
|
|
|
//Find the view to which we're initially going to send the event
|
|
//for hittesting.
|
|
if (nsnull != mMouseGrabber && (NS_IS_MOUSE_EVENT(aEvent) || (NS_IS_DRAG_EVENT(aEvent)))) {
|
|
view = mMouseGrabber;
|
|
capturedEvent = PR_TRUE;
|
|
}
|
|
else if (nsnull != mKeyGrabber && (NS_IS_KEY_EVENT(aEvent) || NS_IS_IME_EVENT(aEvent))) {
|
|
view = mKeyGrabber;
|
|
capturedEvent = PR_TRUE;
|
|
}
|
|
else if (NS_OK == aEvent->widget->QueryInterface(NS_GET_IID(nsIScrollbar), (void**)&sb)) {
|
|
view = baseView;
|
|
capturedEvent = PR_TRUE;
|
|
NS_RELEASE(sb);
|
|
}
|
|
else {
|
|
view = baseView;
|
|
}
|
|
|
|
if (nsnull != view) {
|
|
//Calculate the proper offset for the view we're going to
|
|
offset.x = offset.y = 0;
|
|
if (baseView != view) {
|
|
//Get offset from root of baseView
|
|
nsView *parent;
|
|
|
|
parent = baseView;
|
|
while (mRootView != parent) {
|
|
parent->ConvertToParentCoords(&offset.x, &offset.y);
|
|
parent = parent->GetParent();
|
|
}
|
|
|
|
//Subtract back offset from root of view
|
|
parent = view;
|
|
while (mRootView != parent) {
|
|
parent->ConvertFromParentCoords(&offset.x, &offset.y);
|
|
parent = parent->GetParent();
|
|
}
|
|
|
|
}
|
|
|
|
//Dispatch the event
|
|
//Before we start mucking with coords, make sure we know our baseline
|
|
aEvent->refPoint.x = aEvent->point.x;
|
|
aEvent->refPoint.y = aEvent->point.y;
|
|
|
|
nsRect baseViewDimensions;
|
|
if (baseView != nsnull) {
|
|
baseView->GetDimensions(baseViewDimensions);
|
|
}
|
|
|
|
float t2p;
|
|
mContext->GetAppUnitsToDevUnits(t2p);
|
|
float p2t;
|
|
mContext->GetDevUnitsToAppUnits(p2t);
|
|
|
|
aEvent->point.x = baseViewDimensions.x + NSIntPixelsToTwips(aEvent->point.x, p2t);
|
|
aEvent->point.y = baseViewDimensions.y + NSIntPixelsToTwips(aEvent->point.y, p2t);
|
|
|
|
aEvent->point.x += offset.x;
|
|
aEvent->point.y += offset.y;
|
|
|
|
*aStatus = view->HandleEvent(this, aEvent, capturedEvent);
|
|
|
|
// From here on out, "this" could have been deleted!!!
|
|
|
|
// From here on out, "this" could have been deleted!!!
|
|
|
|
aEvent->point.x -= offset.x;
|
|
aEvent->point.y -= offset.y;
|
|
|
|
aEvent->point.x = NSTwipsToIntPixels(aEvent->point.x - baseViewDimensions.x, t2p);
|
|
aEvent->point.y = NSTwipsToIntPixels(aEvent->point.y - baseViewDimensions.y, t2p);
|
|
|
|
//
|
|
// if the event is an nsTextEvent, we need to map the reply back into platform coordinates
|
|
//
|
|
if (aEvent->message==NS_TEXT_EVENT) {
|
|
((nsTextEvent*)aEvent)->theReply.mCursorPosition.x=NSTwipsToIntPixels(((nsTextEvent*)aEvent)->theReply.mCursorPosition.x, t2p);
|
|
((nsTextEvent*)aEvent)->theReply.mCursorPosition.y=NSTwipsToIntPixels(((nsTextEvent*)aEvent)->theReply.mCursorPosition.y, t2p);
|
|
((nsTextEvent*)aEvent)->theReply.mCursorPosition.width=NSTwipsToIntPixels(((nsTextEvent*)aEvent)->theReply.mCursorPosition.width, t2p);
|
|
((nsTextEvent*)aEvent)->theReply.mCursorPosition.height=NSTwipsToIntPixels(((nsTextEvent*)aEvent)->theReply.mCursorPosition.height, t2p);
|
|
}
|
|
if((aEvent->message==NS_COMPOSITION_START) ||
|
|
(aEvent->message==NS_COMPOSITION_QUERY)) {
|
|
((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.x=NSTwipsToIntPixels(((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.x,t2p);
|
|
((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.y=NSTwipsToIntPixels(((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.y,t2p);
|
|
((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.width=NSTwipsToIntPixels(((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.width,t2p);
|
|
((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.height=NSTwipsToIntPixels(((nsCompositionEvent*)aEvent)->theReply.mCursorPosition.height,t2p);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
/*
|
|
Fills mDisplayList with DisplayListElement2* pointers. The caller is responsible
|
|
for freeing these structs. The display list elements are ordered by z-order so
|
|
that the first element of the array is at the bottom in z-order and the last element
|
|
in the array is at the top in z-order.
|
|
|
|
This should be changed so that the display list array is passed in as a parameter. There
|
|
is no need to have the display list as a member of nsViewManager.
|
|
|
|
aRect is the area in aView which we want to build a display list for.
|
|
Set aEventProcesing when the list is required for event processing.
|
|
Set aCaptured if the event is being captured by the given view.
|
|
*/
|
|
void nsViewManager::BuildDisplayList(nsView* aView, const nsRect& aRect, PRBool aEventProcessing,
|
|
PRBool aCaptured) {
|
|
// compute this view's origin
|
|
nsPoint origin(0, 0);
|
|
ComputeViewOffset(aView, &origin);
|
|
|
|
nsView *displayRoot = aView;
|
|
if (!aCaptured) {
|
|
for (;;) {
|
|
nsView *displayParent = displayRoot->GetParent();
|
|
|
|
if (nsnull == displayParent) {
|
|
break;
|
|
}
|
|
PRBool isFloating = PR_FALSE;
|
|
displayRoot->GetFloating(isFloating);
|
|
PRBool isParentFloating = PR_FALSE;
|
|
displayParent->GetFloating(isParentFloating);
|
|
|
|
if (isFloating && !isParentFloating) {
|
|
break;
|
|
}
|
|
displayRoot = displayParent;
|
|
}
|
|
}
|
|
|
|
DisplayZTreeNode *zTree;
|
|
|
|
nsPoint displayRootOrigin(0, 0);
|
|
ComputeViewOffset(displayRoot, &displayRootOrigin);
|
|
|
|
// Create the Z-ordered view tree
|
|
PRBool paintFloaters;
|
|
if (aEventProcessing) {
|
|
paintFloaters = PR_TRUE;
|
|
} else {
|
|
displayRoot->GetFloating(paintFloaters);
|
|
}
|
|
CreateDisplayList(displayRoot, PR_FALSE, zTree, PR_FALSE, origin.x, origin.y,
|
|
aView, &aRect, nsnull, displayRootOrigin.x, displayRootOrigin.y, paintFloaters, aEventProcessing);
|
|
mMapPlaceholderViewToZTreeNode.Reset();
|
|
|
|
if (nsnull != zTree) {
|
|
// Apply proper Z-order handling
|
|
nsAutoVoidArray mergeTmp;
|
|
|
|
SortByZOrder(zTree, mDisplayList, mergeTmp, PR_TRUE);
|
|
}
|
|
|
|
mDisplayListCount = mDisplayList.Count();
|
|
|
|
DestroyZTreeNode(zTree);
|
|
}
|
|
|
|
void nsViewManager::BuildEventTargetList(nsAutoVoidArray &aTargets, nsView* aView, nsGUIEvent* aEvent,
|
|
PRBool aCaptured) {
|
|
NS_ASSERTION(!mPainting, "View manager cannot handle events during a paint");
|
|
if (mPainting) {
|
|
return;
|
|
}
|
|
|
|
nsRect eventRect(aEvent->point.x, aEvent->point.y, 1, 1);
|
|
|
|
BuildDisplayList(aView, eventRect, PR_TRUE, aCaptured);
|
|
|
|
// ShowDisplayList(mDisplayListCount);
|
|
|
|
// The display list is in order from back to front. We return the target list in order from
|
|
// front to back.
|
|
for (PRInt32 i = mDisplayListCount - 1; i >= 0; --i) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(i));
|
|
if (element->mFlags & VIEW_RENDERED) {
|
|
aTargets.AppendElement(element);
|
|
} else {
|
|
delete element;
|
|
}
|
|
}
|
|
|
|
mDisplayList.Clear();
|
|
}
|
|
|
|
nsEventStatus nsViewManager::HandleEvent(nsView* aView, nsGUIEvent* aEvent, PRBool aCaptured) {
|
|
//printf(" %d %d %d %d (%d,%d) \n", this, event->widget, event->widgetSupports,
|
|
// event->message, event->point.x, event->point.y);
|
|
|
|
// Hold a refcount to the observer. The continued existence of the observer will
|
|
// delay deletion of this view hierarchy should the event want to cause its
|
|
// destruction in, say, some JavaScript event handler.
|
|
nsCOMPtr<nsIViewObserver> obs;
|
|
GetViewObserver(*getter_AddRefs(obs));
|
|
|
|
// accessibility events and key events are dispatched directly to the focused view
|
|
if (aEvent->eventStructType == NS_ACCESSIBLE_EVENT || aEvent->message == NS_CONTEXTMENU_KEY
|
|
|| NS_IS_KEY_EVENT(aEvent) || NS_IS_IME_EVENT(aEvent) || NS_IS_FOCUS_EVENT(aEvent)) {
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
if (obs) {
|
|
PRBool handled;
|
|
obs->HandleEvent(aView, aEvent, &status, PR_TRUE, handled);
|
|
}
|
|
return status;
|
|
}
|
|
|
|
nsAutoVoidArray targetViews;
|
|
nsAutoVoidArray heldRefCountsToOtherVMs;
|
|
|
|
// In fact, we only need to take this expensive path when the event is a mouse event ... riiiight?
|
|
BuildEventTargetList(targetViews, aView, aEvent, aCaptured);
|
|
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
|
|
// get a death grip on any view managers' view observers (other than this one)
|
|
PRInt32 i;
|
|
for (i = 0; i < targetViews.Count(); i++) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, targetViews.ElementAt(i));
|
|
nsView* v = element->mView;
|
|
nsViewManager* vVM = v->GetViewManager();
|
|
if (vVM != this) {
|
|
nsIViewObserver* vobs = nsnull;
|
|
vVM->GetViewObserver(vobs);
|
|
if (nsnull != vobs) {
|
|
heldRefCountsToOtherVMs.AppendElement(vobs);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < targetViews.Count(); i++) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, targetViews.ElementAt(i));
|
|
nsView* v = element->mView;
|
|
|
|
if (nsnull != v->GetClientData()) {
|
|
PRBool handled = PR_FALSE;
|
|
nsRect r;
|
|
v->GetDimensions(r);
|
|
|
|
nscoord x = element->mAbsX - r.x;
|
|
nscoord y = element->mAbsY - r.y;
|
|
|
|
aEvent->point.x -= x;
|
|
aEvent->point.y -= y;
|
|
|
|
nsViewManager* vVM = v->GetViewManager();
|
|
if (vVM == this) {
|
|
if (nsnull != obs) {
|
|
obs->HandleEvent(v, aEvent, &status, i == targetViews.Count() - 1, handled);
|
|
}
|
|
} else {
|
|
nsCOMPtr<nsIViewObserver> vobs;
|
|
vVM->GetViewObserver(*getter_AddRefs(vobs));
|
|
if (vobs) {
|
|
vobs->HandleEvent(v, aEvent, &status, i == targetViews.Count() - 1, handled);
|
|
}
|
|
}
|
|
|
|
aEvent->point.x += x;
|
|
aEvent->point.y += y;
|
|
|
|
if (handled) {
|
|
while (i < targetViews.Count()) {
|
|
DisplayListElement2* e = NS_STATIC_CAST(DisplayListElement2*, targetViews.ElementAt(i));
|
|
delete e;
|
|
i++;
|
|
}
|
|
break;
|
|
}
|
|
// if the child says "not handled" but did something which deleted the entire view hierarchy,
|
|
// we'll crash in the next iteration. Oh well. The old code would have crashed too.
|
|
}
|
|
|
|
delete element;
|
|
}
|
|
|
|
// release death grips
|
|
for (i = 0; i < heldRefCountsToOtherVMs.Count(); i++) {
|
|
nsIViewObserver* element = NS_STATIC_CAST(nsIViewObserver*, heldRefCountsToOtherVMs.ElementAt(i));
|
|
NS_RELEASE(element);
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GrabMouseEvents(nsIView *aView, PRBool &aResult)
|
|
{
|
|
#ifdef DEBUG_mjudge
|
|
if (aView)
|
|
{
|
|
printf("capturing mouse events for view %x\n",aView);
|
|
}
|
|
printf("removing mouse capture from view %x\n",mMouseGrabber);
|
|
#endif
|
|
|
|
mMouseGrabber = NS_STATIC_CAST(nsView*, aView);
|
|
aResult = PR_TRUE;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GrabKeyEvents(nsIView *aView, PRBool &aResult)
|
|
{
|
|
mKeyGrabber = NS_STATIC_CAST(nsView*, aView);
|
|
aResult = PR_TRUE;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetMouseEventGrabber(nsIView *&aView)
|
|
{
|
|
aView = mMouseGrabber;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetKeyEventGrabber(nsIView *&aView)
|
|
{
|
|
aView = mKeyGrabber;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::InsertChild(nsIView *aParent, nsIView *aChild, nsIView *aSibling,
|
|
PRBool aAfter)
|
|
{
|
|
nsView* parent = NS_STATIC_CAST(nsView*, aParent);
|
|
nsView* child = NS_STATIC_CAST(nsView*, aChild);
|
|
nsView* sibling = NS_STATIC_CAST(nsView*, aSibling);
|
|
|
|
NS_PRECONDITION(nsnull != parent, "null ptr");
|
|
NS_PRECONDITION(nsnull != child, "null ptr");
|
|
NS_ASSERTION(sibling == nsnull || sibling->GetParent() == parent,
|
|
"tried to insert view with invalid sibling");
|
|
NS_ASSERTION(!IsViewInserted(child), "tried to insert an already-inserted view");
|
|
|
|
if ((nsnull != parent) && (nsnull != child))
|
|
{
|
|
nsView *kid = parent->GetFirstChild();
|
|
nsView *prev = nsnull;
|
|
|
|
//verify that the sibling exists...
|
|
|
|
#if 0 // This is the correct code, but we can't activate it yet without breaking things.
|
|
// We will turn this on when event handling and everything else has been
|
|
// brainfixed to understand z-indexes.
|
|
while (nsnull != kid)
|
|
{
|
|
if (kid == sibling)
|
|
break;
|
|
|
|
//get the next sibling view
|
|
|
|
prev = kid;
|
|
kid = kid->GetNextSibling();
|
|
}
|
|
|
|
// either kid == sibling and prev is the child before sibling, or null
|
|
// if sibling is the first child,
|
|
// OR kid == null, the sibling was null or not there, and prev == last child view
|
|
// The following code works in both cases.
|
|
|
|
if (PR_TRUE == aAfter)
|
|
// the child views are ordered in REVERSE document order;
|
|
// LAST view in document order is the FIRST child
|
|
// so we insert the new view just in front of sibling, or as the first child
|
|
// if sibling is null
|
|
parent->InsertChild(child, prev);
|
|
else
|
|
parent->InsertChild(child, kid);
|
|
#else // for now, don't keep consistent document order, but order things by z-index instead
|
|
// essentially we're emulating the old InsertChild(parent, child, zindex)
|
|
PRInt32 zIndex = child->GetZIndex();
|
|
while (nsnull != kid)
|
|
{
|
|
PRInt32 idx = kid->GetZIndex();
|
|
|
|
if (zIndex >= idx)
|
|
break;
|
|
|
|
prev = kid;
|
|
kid = kid->GetNextSibling();
|
|
}
|
|
|
|
parent->InsertChild(child, prev);
|
|
#endif
|
|
|
|
UpdateTransCnt(nsnull, child);
|
|
|
|
// if the parent view is marked as "floating", make the newly added view float as well.
|
|
PRBool isFloating = PR_FALSE;
|
|
parent->GetFloating(isFloating);
|
|
if (isFloating)
|
|
child->SetFloating(isFloating);
|
|
|
|
//and mark this area as dirty if the view is visible...
|
|
|
|
nsViewVisibility visibility;
|
|
child->GetVisibility(visibility);
|
|
|
|
if (nsViewVisibility_kHide != visibility)
|
|
UpdateView(child, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::InsertZPlaceholder(nsIView *aParent, nsIView *aChild,
|
|
nsIView *aSibling, PRBool aAfter)
|
|
{
|
|
nsView* parent = NS_STATIC_CAST(nsView*, aParent);
|
|
nsView* child = NS_STATIC_CAST(nsView*, aChild);
|
|
|
|
NS_PRECONDITION(nsnull != parent, "null ptr");
|
|
NS_PRECONDITION(nsnull != child, "null ptr");
|
|
|
|
nsZPlaceholderView* placeholder = new nsZPlaceholderView();
|
|
nsRect bounds(0, 0, 0, 0);
|
|
// mark the placeholder as "shown" so that it will be included in a built display list
|
|
placeholder->Init(this, bounds, parent, nsViewVisibility_kShow);
|
|
placeholder->SetReparentedView(child);
|
|
placeholder->SetZIndex(child->GetZIndexIsAuto(), child->GetZIndex());
|
|
child->SetZParent(placeholder);
|
|
|
|
return InsertChild(parent, placeholder, aSibling, aAfter);
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::InsertChild(nsIView *aParent, nsIView *aChild, PRInt32 aZIndex)
|
|
{
|
|
nsView* parent = NS_STATIC_CAST(nsView*, aParent);
|
|
nsView* child = NS_STATIC_CAST(nsView*, aChild);
|
|
|
|
NS_PRECONDITION(nsnull != parent, "null ptr");
|
|
NS_PRECONDITION(nsnull != child, "null ptr");
|
|
|
|
if ((nsnull != parent) && (nsnull != child))
|
|
{
|
|
nsView *kid = parent->GetFirstChild();
|
|
nsView *prev = nsnull;
|
|
|
|
//find the right insertion point...
|
|
|
|
while (nsnull != kid)
|
|
{
|
|
PRInt32 idx = kid->GetZIndex();
|
|
|
|
if (aZIndex >= idx)
|
|
break;
|
|
|
|
//get the next sibling view
|
|
|
|
prev = kid;
|
|
kid = kid->GetNextSibling();
|
|
}
|
|
|
|
//in case this hasn't been set yet... maybe we should not do this? MMP
|
|
|
|
child->SetZIndex(child->GetZIndexIsAuto(), aZIndex);
|
|
parent->InsertChild(child, prev);
|
|
|
|
UpdateTransCnt(nsnull, child);
|
|
|
|
// if the parent view is marked as "floating", make the newly added view float as well.
|
|
PRBool isFloating = PR_FALSE;
|
|
parent->GetFloating(isFloating);
|
|
if (isFloating)
|
|
child->SetFloating(isFloating);
|
|
|
|
//and mark this area as dirty if the view is visible...
|
|
nsViewVisibility visibility;
|
|
child->GetVisibility(visibility);
|
|
|
|
if (nsViewVisibility_kHide != visibility)
|
|
UpdateView(child, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::RemoveChild(nsIView *aChild)
|
|
{
|
|
nsView* child = NS_STATIC_CAST(nsView*, aChild);
|
|
|
|
NS_PRECONDITION(nsnull != child, "null ptr");
|
|
|
|
nsView* parent = child->GetParent();
|
|
|
|
if ((nsnull != parent) && (nsnull != child))
|
|
{
|
|
UpdateTransCnt(child, nsnull);
|
|
UpdateView(child, NS_VMREFRESH_NO_SYNC);
|
|
parent->RemoveChild(child);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::MoveViewBy(nsIView *aView, nscoord aX, nscoord aY)
|
|
{
|
|
nscoord x, y;
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
view->GetPosition(&x, &y);
|
|
MoveViewTo(view, aX + x, aY + y);
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::MoveViewTo(nsIView *aView, nscoord aX, nscoord aY)
|
|
{
|
|
nscoord oldX, oldY;
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
nsRect oldArea;
|
|
view->GetPosition(&oldX, &oldY);
|
|
view->GetBounds(oldArea);
|
|
view->SetPosition(aX, aY);
|
|
|
|
// only do damage control if the view is visible
|
|
|
|
if ((aX != oldX) || (aY != oldY)) {
|
|
nsViewVisibility visibility;
|
|
view->GetVisibility(visibility);
|
|
if (visibility != nsViewVisibility_kHide) {
|
|
nsView* parentView = view->GetParent();
|
|
UpdateView(parentView, oldArea, NS_VMREFRESH_NO_SYNC);
|
|
nsRect newArea;
|
|
view->GetBounds(newArea);
|
|
UpdateView(parentView, newArea, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsViewManager::InvalidateHorizontalBandDifference(nsView *aView, const nsRect& aRect, const nsRect& aCutOut,
|
|
PRUint32 aUpdateFlags, nscoord aY1, nscoord aY2, PRBool aInCutOut) {
|
|
nscoord height = aY2 - aY1;
|
|
if (aRect.x < aCutOut.x) {
|
|
nsRect r(aRect.x, aY1, aCutOut.x - aRect.x, height);
|
|
UpdateView(aView, r, aUpdateFlags);
|
|
}
|
|
if (!aInCutOut && aCutOut.x < aCutOut.XMost()) {
|
|
nsRect r(aCutOut.x, aY1, aCutOut.width, height);
|
|
UpdateView(aView, r, aUpdateFlags);
|
|
}
|
|
if (aCutOut.XMost() < aRect.XMost()) {
|
|
nsRect r(aCutOut.XMost(), aY1, aRect.XMost() - aCutOut.XMost(), height);
|
|
UpdateView(aView, r, aUpdateFlags);
|
|
}
|
|
}
|
|
|
|
void nsViewManager::InvalidateRectDifference(nsView *aView, const nsRect& aRect, const nsRect& aCutOut,
|
|
PRUint32 aUpdateFlags) {
|
|
if (aRect.y < aCutOut.y) {
|
|
InvalidateHorizontalBandDifference(aView, aRect, aCutOut, aUpdateFlags, aRect.y, aCutOut.y, PR_FALSE);
|
|
}
|
|
if (aCutOut.y < aCutOut.YMost()) {
|
|
InvalidateHorizontalBandDifference(aView, aRect, aCutOut, aUpdateFlags, aCutOut.y, aCutOut.YMost(), PR_TRUE);
|
|
}
|
|
if (aCutOut.YMost() < aRect.YMost()) {
|
|
InvalidateHorizontalBandDifference(aView, aRect, aCutOut, aUpdateFlags, aCutOut.YMost(), aRect.YMost(), PR_FALSE);
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::ResizeView(nsIView *aView, const nsRect &aRect, PRBool aRepaintExposedAreaOnly)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
nsRect oldDimensions;
|
|
|
|
view->GetDimensions(oldDimensions);
|
|
if (oldDimensions != aRect) {
|
|
nsView* parentView = view->GetParent();
|
|
if (parentView == nsnull)
|
|
parentView = view;
|
|
|
|
// resize the view.
|
|
nsViewVisibility visibility;
|
|
view->GetVisibility(visibility);
|
|
|
|
// Prevent Invalidation of hidden views
|
|
if (visibility == nsViewVisibility_kHide) {
|
|
view->SetDimensions(aRect, PR_FALSE);
|
|
} else {
|
|
if (!aRepaintExposedAreaOnly) {
|
|
//Invalidate the union of the old and new size
|
|
view->SetDimensions(aRect, PR_TRUE);
|
|
|
|
UpdateView(view, aRect, NS_VMREFRESH_NO_SYNC);
|
|
view->ConvertToParentCoords(&oldDimensions.x, &oldDimensions.y);
|
|
UpdateView(parentView, oldDimensions, NS_VMREFRESH_NO_SYNC);
|
|
} else {
|
|
view->SetDimensions(aRect, PR_FALSE);
|
|
|
|
InvalidateRectDifference(view, aRect, oldDimensions, NS_VMREFRESH_NO_SYNC);
|
|
nsRect r = aRect;
|
|
view->ConvertToParentCoords(&r.x, &r.y);
|
|
view->ConvertToParentCoords(&oldDimensions.x, &oldDimensions.y);
|
|
InvalidateRectDifference(parentView, oldDimensions, r, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
}
|
|
|
|
// nsIClipViews clip everything, including their child views. So we note that explicitly.
|
|
// This means nsView::GetClippedRect will now take account of the clipping effects of
|
|
// nsIClipViews.
|
|
if (IsClipView(view)) {
|
|
view->SetViewFlags(view->GetViewFlags() | NS_VIEW_FLAG_CLIPCHILDREN);
|
|
view->SetChildClip(0, 0, aRect.width, aRect.height);
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewChildClipRegion(nsIView *aView, nsIRegion *aRegion)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
NS_ASSERTION(!(nsnull == view), "no view");
|
|
|
|
// XXX Shouldn't we repaint the view here?
|
|
|
|
// If the view implements nsIClipView then we ensure a clip rect is set,
|
|
// and it is set to no more than the bounds of the view.
|
|
if (aRegion != nsnull) {
|
|
nsRect newClip;
|
|
aRegion->GetBoundingBox(&newClip.x, &newClip.y, &newClip.width, &newClip.height);
|
|
if (IsClipView(view)) {
|
|
nsRect dims;
|
|
view->GetDimensions(dims);
|
|
newClip.IntersectRect(newClip, dims);
|
|
}
|
|
view->SetViewFlags(view->GetViewFlags() | NS_VIEW_FLAG_CLIPCHILDREN);
|
|
view->SetChildClip(newClip.x, newClip.y, newClip.XMost(), newClip.YMost());
|
|
} else {
|
|
if (IsClipView(view)) {
|
|
nsRect dims;
|
|
view->GetDimensions(dims);
|
|
view->SetViewFlags(view->GetViewFlags() | NS_VIEW_FLAG_CLIPCHILDREN);
|
|
view->SetChildClip(0, 0, dims.width, dims.height);
|
|
} else {
|
|
view->SetViewFlags(view->GetViewFlags() & ~NS_VIEW_FLAG_CLIPCHILDREN);
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
/*
|
|
Returns PR_TRUE if and only if aView is a (possibly indirect) child of aAncestor.
|
|
*/
|
|
static PRBool IsAncestorOf(nsView* aAncestor, nsView* aView)
|
|
{
|
|
while (nsnull != aView) {
|
|
aView = aView->GetParent();
|
|
if (aView == aAncestor) {
|
|
return PR_TRUE;
|
|
}
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
|
|
/*
|
|
This function returns TRUE only if we are sure that scrolling
|
|
aView's widget and moving its child widgets, followed by
|
|
UpdateViewAfterScroll, will result in correct painting (i.e. the
|
|
same results as just invalidating the entire view). If we're not
|
|
sure then we return FALSE to cause a full update of the view's area.
|
|
|
|
The way we check this is quite subtle, because there are all sorts
|
|
of complicated things that can happen.
|
|
|
|
Conceptually what we do is compute the display list for the "after
|
|
scrolling" situation and compare it to a translation of the display
|
|
list for the "before scrolling" situation. If the two lists are
|
|
equal then we return TRUE.
|
|
|
|
We could implement this directly, but that would be rather
|
|
complex. In particular it's hard to build the display list for the
|
|
"before scrolling" situation since this function is called after
|
|
scrolling. So instead we just build the "after scrolling" display
|
|
list and do some analysis of it, making some approximations along
|
|
the way.
|
|
|
|
Display list elements for aView's descendants will always be the
|
|
same "before" (plus translation) and "after", because they get
|
|
scrolled by the same amount as the translation. Display list
|
|
elements for other views will be in different positions "before"
|
|
(plus translation) and "after" because they don't get
|
|
scrolled. These elements are the ones that force us to return
|
|
PR_FALSE. Unfortunately we can't just scan the "after" display list
|
|
and ensure no elements are not descendants of aView: there could
|
|
have been some non-aView-descendant which appeared in the "before"
|
|
list but does not show up in the "after" list because it ended up
|
|
completely hidden by some opaque aView-descendant.
|
|
|
|
So here's what we have to do: we compute an "after" display list but
|
|
before performing the optimization pass to eliminate completely
|
|
covered views, we mark all aView-descendant display list elements as
|
|
transparent. Thus we can be sure that any non-aView-descendant
|
|
display list elements that would have shown up in the translated "before"
|
|
list will still show up in the "after" list (since the only views which
|
|
can cover them are non-aView-descendants, which haven't moved). Then
|
|
we check the final display list to make sure only aView-descendant
|
|
display list elements are included.
|
|
|
|
NOTE: We also scan the "after" display list to find views whose contents
|
|
depend on their scroll position (e.g., CSS attachment-fixed backgrounds),
|
|
which are flagged with NS_VIEW_FLAG_DONT_BITBLT. If any are found, we return
|
|
PR_FALSE.
|
|
|
|
XXX Post-1.0 we should consider instead of returning a boolean,
|
|
actually computing a rectangle or region which can be safely
|
|
scrolled with bitblt. This would be the area which is aView's
|
|
rectangle minus the area covered by any non-aView-descendant views
|
|
in the translated "before" or "after" lists. Then we could scroll
|
|
that area and explicitly invalidate the rest. This would give us
|
|
high performance scrolling even in the presence of overlapping
|
|
content and eliminate the need for native widgets for fixed position
|
|
elements.
|
|
*/
|
|
PRBool nsViewManager::CanScrollWithBitBlt(nsView* aView)
|
|
{
|
|
NS_ASSERTION(!mPainting, "View manager shouldn't be scrolling during a paint");
|
|
if (mPainting) {
|
|
return PR_FALSE; // do the safe thing
|
|
}
|
|
|
|
nsRect r;
|
|
nsRect fakeClipRect;
|
|
PRInt32 index = 0;
|
|
|
|
// Only check the area that intersects the view's non clipped rectangle
|
|
PRBool isClipped;
|
|
PRBool isEmpty;
|
|
aView->GetClippedRect(r, isClipped, isEmpty);
|
|
if (isEmpty) {
|
|
return PR_TRUE; // nothing to scroll
|
|
}
|
|
aView->ConvertFromParentCoords(&r.x, &r.y);
|
|
|
|
BuildDisplayList(aView, r, PR_FALSE, PR_FALSE);
|
|
ReapplyClipInstructions(PR_FALSE, fakeClipRect, index);
|
|
|
|
PRInt32 i;
|
|
for (i = 0; i < mDisplayListCount; i++) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(i));
|
|
if ((element->mFlags & VIEW_RENDERED) != 0) {
|
|
if (IsAncestorOf(aView, element->mView)) {
|
|
element->mFlags |= (VIEW_ISSCROLLED | VIEW_TRANSPARENT);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (nsnull != mOpaqueRgn) {
|
|
nsRect finalTransparentRect;
|
|
|
|
mOpaqueRgn->SetTo(0, 0, 0, 0);
|
|
// We DON'T use AddCoveringWidgetsToOpaqueRegion here. Our child widgets are going to be moved
|
|
// as if they were scrolled, so we need to examine the display list elements that might be covered by
|
|
// child widgets.
|
|
|
|
// We DO need to use OptimizeDisplayList here to eliminate views that are covered by views we know
|
|
// are opaque. Typically aView itself is opaque and we want to eliminate views behind aView, such as
|
|
// aView's parent, that aren't being scrolled and would otherwise cause us to decide not to blit.
|
|
|
|
// (Of course it's possible that aView's parent is actually in front of aView (if aView has a negative
|
|
// z-index) but if so, this code still does the right thing. Yay for the display list based approach!)
|
|
OptimizeDisplayList(r, finalTransparentRect);
|
|
}
|
|
|
|
PRBool anyUnscrolledViews = PR_FALSE;
|
|
PRBool anyUnblittableViews = PR_FALSE;
|
|
|
|
for (i = 0; i < mDisplayListCount; i++) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(i));
|
|
if ((element->mFlags & VIEW_RENDERED) != 0) {
|
|
if ((element->mFlags & VIEW_ISSCROLLED) == 0 && element->mView != aView) {
|
|
anyUnscrolledViews = PR_TRUE;
|
|
} else if ((element->mView->GetViewFlags() & NS_VIEW_FLAG_DONT_BITBLT) != 0) {
|
|
anyUnblittableViews = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
delete element;
|
|
}
|
|
|
|
mDisplayList.Clear();
|
|
|
|
return !anyUnscrolledViews && !anyUnblittableViews;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewBitBltEnabled(nsIView *aView, PRBool aEnable)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
NS_ASSERTION(!(nsnull == view), "no view");
|
|
|
|
if (aEnable) {
|
|
view->SetViewFlags(view->GetViewFlags() & ~NS_VIEW_FLAG_DONT_BITBLT);
|
|
} else {
|
|
view->SetViewFlags(view->GetViewFlags() | NS_VIEW_FLAG_DONT_BITBLT);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewCheckChildEvents(nsIView *aView, PRBool aEnable)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
NS_ASSERTION(!(nsnull == view), "no view");
|
|
|
|
if (aEnable) {
|
|
view->SetViewFlags(view->GetViewFlags() & ~NS_VIEW_FLAG_DONT_CHECK_CHILDREN);
|
|
} else {
|
|
view->SetViewFlags(view->GetViewFlags() | NS_VIEW_FLAG_DONT_CHECK_CHILDREN);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewFloating(nsIView *aView, PRBool aFloating)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
NS_ASSERTION(!(nsnull == view), "no view");
|
|
|
|
view->SetFloating(aFloating);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewVisibility(nsIView *aView, nsViewVisibility aVisible)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
nsViewVisibility oldVisible;
|
|
view->GetVisibility(oldVisible);
|
|
if (aVisible != oldVisible) {
|
|
view->SetVisibility(aVisible);
|
|
|
|
if (IsViewInserted(view)) {
|
|
PRBool hasWidget = PR_FALSE;
|
|
view->HasWidget(&hasWidget);
|
|
if (!hasWidget) {
|
|
if (nsViewVisibility_kHide == aVisible) {
|
|
nsView* parentView = view->GetParent();
|
|
if (parentView) {
|
|
nsRect bounds;
|
|
view->GetBounds(bounds);
|
|
UpdateView(parentView, bounds, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
}
|
|
else {
|
|
UpdateView(view, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
PRBool nsViewManager::IsViewInserted(nsView *aView)
|
|
{
|
|
if (mRootView == aView) {
|
|
return PR_TRUE;
|
|
} else if (aView->GetParent() == nsnull) {
|
|
return PR_FALSE;
|
|
} else {
|
|
nsView* view = aView->GetParent()->GetFirstChild();
|
|
while (view != nsnull) {
|
|
if (view == aView) {
|
|
return PR_TRUE;
|
|
}
|
|
view = view->GetNextSibling();
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewZIndex(nsIView *aView, PRBool aAutoZIndex, PRInt32 aZIndex)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
nsresult rv = NS_OK;
|
|
|
|
NS_ASSERTION((view != nsnull), "no view");
|
|
|
|
// don't allow the root view's z-index to be changed. It should always be zero.
|
|
// This could be removed and replaced with a style rule, or just removed altogether, with interesting consequences
|
|
if (aView == mRootView) {
|
|
return rv;
|
|
}
|
|
|
|
if (aAutoZIndex) {
|
|
aZIndex = 0;
|
|
}
|
|
|
|
PRInt32 oldidx = view->GetZIndex();
|
|
|
|
view->SetZIndex(aAutoZIndex, aZIndex);
|
|
|
|
if (IsViewInserted(view)) {
|
|
if (oldidx != aZIndex) {
|
|
nsView *parent = view->GetParent();
|
|
if (nsnull != parent) {
|
|
//we don't just call the view manager's RemoveChild()
|
|
//so that we can avoid two trips trough the UpdateView()
|
|
//code (one for removal, one for insertion). MMP
|
|
parent->RemoveChild(view);
|
|
UpdateTransCnt(view, nsnull);
|
|
rv = InsertChild(parent, view, aZIndex);
|
|
}
|
|
|
|
// XXX The following else block is a workaround and should be cleaned up (bug 43410)
|
|
} else {
|
|
nsCOMPtr<nsIWidget> widget;
|
|
view->GetWidget(*getter_AddRefs(widget));
|
|
if (widget) {
|
|
widget->SetZIndex(aZIndex);
|
|
}
|
|
}
|
|
|
|
nsZPlaceholderView* zParentView = view->GetZParent();
|
|
if (nsnull != zParentView) {
|
|
SetViewZIndex(zParentView, aAutoZIndex, aZIndex);
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewContentTransparency(nsIView *aView, PRBool aTransparent)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
PRBool trans;
|
|
|
|
view->HasTransparency(trans);
|
|
|
|
if (trans != aTransparent && IsViewInserted(view))
|
|
{
|
|
UpdateTransCnt(view, nsnull);
|
|
view->SetContentTransparency(aTransparent);
|
|
UpdateTransCnt(nsnull, view);
|
|
UpdateView(view, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewOpacity(nsIView *aView, float aOpacity)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
float opacity;
|
|
|
|
view->GetOpacity(opacity);
|
|
|
|
if (opacity != aOpacity && IsViewInserted(view))
|
|
{
|
|
UpdateTransCnt(view, nsnull);
|
|
view->SetOpacity(aOpacity);
|
|
UpdateTransCnt(nsnull, view);
|
|
UpdateView(view, NS_VMREFRESH_NO_SYNC);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetViewObserver(nsIViewObserver *aObserver)
|
|
{
|
|
mObserver = aObserver;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetViewObserver(nsIViewObserver *&aObserver)
|
|
{
|
|
if (nsnull != mObserver) {
|
|
aObserver = mObserver;
|
|
NS_ADDREF(mObserver);
|
|
return NS_OK;
|
|
} else
|
|
return NS_ERROR_NO_INTERFACE;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetDeviceContext(nsIDeviceContext *&aContext)
|
|
{
|
|
NS_IF_ADDREF(mContext);
|
|
aContext = mContext;
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsViewManager::GetMaxWidgetBounds(nsRect& aMaxWidgetBounds) const
|
|
{
|
|
// Go through the list of viewmanagers and get the maximum width and
|
|
// height of their widgets
|
|
aMaxWidgetBounds.width = 0;
|
|
aMaxWidgetBounds.height = 0;
|
|
PRInt32 index = 0;
|
|
for (index = 0; index < mVMCount; index++) {
|
|
|
|
nsViewManager* vm = (nsViewManager*)gViewManagers->ElementAt(index);
|
|
nsCOMPtr<nsIWidget> rootWidget;
|
|
|
|
if(NS_SUCCEEDED(vm->GetWidget(getter_AddRefs(rootWidget))) && rootWidget)
|
|
{
|
|
nsRect widgetBounds;
|
|
rootWidget->GetBounds(widgetBounds);
|
|
aMaxWidgetBounds.width = PR_MAX(aMaxWidgetBounds.width, widgetBounds.width);
|
|
aMaxWidgetBounds.height = PR_MAX(aMaxWidgetBounds.height, widgetBounds.height);
|
|
}
|
|
}
|
|
|
|
// printf("WIDGET BOUNDS %d %d\n", aMaxWidgetBounds.width, aMaxWidgetBounds.height);
|
|
}
|
|
|
|
PRInt32 nsViewManager::GetViewManagerCount()
|
|
{
|
|
return mVMCount;
|
|
}
|
|
|
|
const nsVoidArray* nsViewManager::GetViewManagerArray()
|
|
{
|
|
return gViewManagers;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::ShowQuality(PRBool aShow)
|
|
{
|
|
if (nsnull != mRootScrollable)
|
|
mRootScrollable->ShowQuality(aShow);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetShowQuality(PRBool &aResult)
|
|
{
|
|
if (nsnull != mRootScrollable)
|
|
mRootScrollable->GetShowQuality(aResult);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetQuality(nsContentQuality aQuality)
|
|
{
|
|
if (nsnull != mRootScrollable)
|
|
mRootScrollable->SetQuality(aQuality);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsIRenderingContext * nsViewManager::CreateRenderingContext(nsView &aView)
|
|
{
|
|
nsView *par = &aView;
|
|
nsCOMPtr<nsIWidget> win;
|
|
nsIRenderingContext *cx = nsnull;
|
|
nscoord ax = 0, ay = 0;
|
|
|
|
do
|
|
{
|
|
par->GetWidget(*getter_AddRefs(win));
|
|
if (nsnull != win)
|
|
break;
|
|
|
|
//get absolute coordinates of view, but don't
|
|
//add in view pos since the first thing you ever
|
|
//need to do when painting a view is to translate
|
|
//the rendering context by the views pos and other parts
|
|
//of the code do this for us...
|
|
|
|
if (par != &aView)
|
|
{
|
|
par->ConvertToParentCoords(&ax, &ay);
|
|
}
|
|
|
|
par = par->GetParent();
|
|
}
|
|
while (nsnull != par);
|
|
|
|
if (nsnull != win)
|
|
{
|
|
mContext->CreateRenderingContext(&aView, cx);
|
|
|
|
if (nsnull != cx)
|
|
cx->Translate(ax, ay);
|
|
}
|
|
|
|
return cx;
|
|
}
|
|
|
|
void nsViewManager::AddRectToDirtyRegion(nsView* aView, const nsRect &aRect) const
|
|
{
|
|
// Find a view with an associated widget. We'll transform this rect from the
|
|
// current view's coordinate system to a "heavyweight" parent view, then convert
|
|
// the rect to pixel coordinates, and accumulate the rect into that view's dirty region.
|
|
nsView* widgetView = GetWidgetView(aView);
|
|
if (widgetView != nsnull) {
|
|
nsRect widgetRect = aRect;
|
|
ViewToWidget(aView, widgetView, widgetRect);
|
|
|
|
// Get the dirty region associated with the widget view
|
|
nsCOMPtr<nsIRegion> dirtyRegion;
|
|
if (NS_SUCCEEDED(widgetView->GetDirtyRegion(*getter_AddRefs(dirtyRegion)))) {
|
|
// add this rect to the widget view's dirty region.
|
|
dirtyRegion->Union(widgetRect.x, widgetRect.y, widgetRect.width, widgetRect.height);
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsViewManager::UpdateTransCnt(nsView *oldview, nsView *newview)
|
|
{
|
|
if (nsnull != oldview)
|
|
{
|
|
PRBool hasTransparency;
|
|
float opacity;
|
|
|
|
oldview->HasTransparency(hasTransparency);
|
|
oldview->GetOpacity(opacity);
|
|
|
|
if (hasTransparency || (1.0f != opacity))
|
|
mTransCnt--;
|
|
}
|
|
|
|
if (nsnull != newview)
|
|
{
|
|
PRBool hasTransparency;
|
|
float opacity;
|
|
|
|
newview->HasTransparency(hasTransparency);
|
|
newview->GetOpacity(opacity);
|
|
|
|
if (hasTransparency || (1.0f != opacity))
|
|
mTransCnt++;
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::DisableRefresh(void)
|
|
{
|
|
if (mUpdateBatchCnt > 0)
|
|
return NS_OK;
|
|
|
|
mRefreshEnabled = PR_FALSE;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::EnableRefresh(PRUint32 aUpdateFlags)
|
|
{
|
|
if (mUpdateBatchCnt > 0)
|
|
return NS_OK;
|
|
|
|
mRefreshEnabled = PR_TRUE;
|
|
|
|
if (aUpdateFlags & NS_VMREFRESH_IMMEDIATE) {
|
|
ProcessPendingUpdates(mRootView);
|
|
mHasPendingInvalidates = PR_FALSE;
|
|
} else {
|
|
PostInvalidateEvent();
|
|
}
|
|
|
|
if (aUpdateFlags & NS_VMREFRESH_IMMEDIATE) {
|
|
Composite();
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::BeginUpdateViewBatch(void)
|
|
{
|
|
nsresult result = NS_OK;
|
|
|
|
if (mUpdateBatchCnt == 0)
|
|
result = DisableRefresh();
|
|
|
|
if (NS_SUCCEEDED(result))
|
|
++mUpdateBatchCnt;
|
|
|
|
return result;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::EndUpdateViewBatch(PRUint32 aUpdateFlags)
|
|
{
|
|
nsresult result = NS_OK;
|
|
|
|
--mUpdateBatchCnt;
|
|
|
|
NS_ASSERTION(mUpdateBatchCnt >= 0, "Invalid batch count!");
|
|
|
|
if (mUpdateBatchCnt < 0)
|
|
{
|
|
mUpdateBatchCnt = 0;
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
if (mUpdateBatchCnt == 0)
|
|
result = EnableRefresh(aUpdateFlags);
|
|
|
|
return result;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::SetRootScrollableView(nsIScrollableView *aScrollable)
|
|
{
|
|
mRootScrollable = aScrollable;
|
|
|
|
//XXX this needs to go away when layout start setting this bit on it's own. MMP
|
|
// We don't set ALWAYS_BLIT if this isn't the root of the view manager tree,
|
|
// because non-roots may not, in fact, always be able to blit
|
|
if (mRootScrollable && mRootView->GetParent() == nsnull)
|
|
mRootScrollable->SetScrollProperties(NS_SCROLL_PROPERTY_ALWAYS_BLIT);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetRootScrollableView(nsIScrollableView **aScrollable)
|
|
{
|
|
*aScrollable = mRootScrollable;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::Display(nsIView* aView, nscoord aX, nscoord aY, const nsRect& aClipRect)
|
|
{
|
|
nsView *view = NS_STATIC_CAST(nsView*, aView);
|
|
nsIRenderingContext *localcx = nsnull;
|
|
nsRect trect;
|
|
|
|
if (PR_FALSE == mRefreshEnabled)
|
|
return NS_OK;
|
|
|
|
NS_ASSERTION(!(PR_TRUE == mPainting), "recursive painting not permitted");
|
|
|
|
mPainting = PR_TRUE;
|
|
|
|
mContext->CreateRenderingContext(localcx);
|
|
|
|
//couldn't get rendering context. this is ok if at startup
|
|
if (nsnull == localcx)
|
|
{
|
|
mPainting = PR_FALSE;
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
view->GetBounds(trect);
|
|
view->ConvertFromParentCoords(&trect.x, &trect.y);
|
|
|
|
localcx->Translate(aX, aY);
|
|
|
|
PRBool result;
|
|
|
|
localcx->SetClipRect(aClipRect, nsClipCombine_kReplace, result);
|
|
|
|
// Paint the view. The clipping rect was set above set don't clip again.
|
|
//aView->Paint(*localcx, trect, NS_VIEW_FLAG_CLIP_SET, result);
|
|
RenderViews(view, *localcx, trect, result);
|
|
|
|
NS_RELEASE(localcx);
|
|
|
|
mPainting = PR_FALSE;
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::AddCompositeListener(nsICompositeListener* aListener)
|
|
{
|
|
if (nsnull == mCompositeListeners) {
|
|
nsresult rv = NS_NewISupportsArray(&mCompositeListeners);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
}
|
|
return mCompositeListeners->AppendElement(aListener);
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::RemoveCompositeListener(nsICompositeListener* aListener)
|
|
{
|
|
if (nsnull != mCompositeListeners) {
|
|
return mCompositeListeners->RemoveElement(aListener);
|
|
}
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::GetWidgetForView(nsIView *aView, nsIWidget **aWidget)
|
|
{
|
|
nsView *view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
*aWidget = nsnull;
|
|
PRBool hasWidget = PR_FALSE;
|
|
while (!hasWidget && view)
|
|
{
|
|
view->HasWidget(&hasWidget);
|
|
if (!hasWidget)
|
|
view = view->GetParent();
|
|
}
|
|
|
|
if (hasWidget) {
|
|
// Widget was found in the view hierarchy
|
|
view->GetWidget(*aWidget);
|
|
} else {
|
|
// No widget was found in the view hierachy, so use try to use the mRootWindow
|
|
if (nsnull != mRootWindow) {
|
|
#ifdef NS_DEBUG
|
|
nsViewManager* vm = view->GetViewManager();
|
|
NS_ASSERTION(this == vm, "Must use the view instances view manager when calling GetWidgetForView");
|
|
#endif
|
|
*aWidget = mRootWindow;
|
|
NS_ADDREF(mRootWindow);
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsViewManager::GetWidget(nsIWidget **aWidget)
|
|
{
|
|
NS_IF_ADDREF(mRootWindow);
|
|
*aWidget = mRootWindow;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP nsViewManager::ForceUpdate()
|
|
{
|
|
if (mRootWindow)
|
|
mRootWindow->Update();
|
|
return NS_OK;
|
|
}
|
|
|
|
static nsresult EnsureZTreeNodeCreated(nsView* aView, DisplayZTreeNode* &aNode) {
|
|
if (nsnull == aNode) {
|
|
aNode = new DisplayZTreeNode;
|
|
|
|
if (nsnull == aNode) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
aNode->mView = aView;
|
|
aNode->mDisplayElement = nsnull;
|
|
aNode->mZChild = nsnull;
|
|
aNode->mZSibling = nsnull;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
PRBool nsViewManager::CreateDisplayList(nsView *aView, PRBool aReparentedViewsPresent,
|
|
DisplayZTreeNode* &aResult, PRBool aInsideRealView,
|
|
nscoord aOriginX, nscoord aOriginY, nsView *aRealView,
|
|
const nsRect *aDamageRect, nsView *aTopView,
|
|
nscoord aX, nscoord aY, PRBool aPaintFloaters,
|
|
PRBool aEventProcessing)
|
|
{
|
|
PRBool retval = PR_FALSE;
|
|
|
|
aResult = nsnull;
|
|
|
|
NS_ASSERTION((aView != nsnull), "no view");
|
|
|
|
if (nsViewVisibility_kHide == aView->GetVisibility()) {
|
|
// bail out if the view is marked invisible; all children are invisible
|
|
return retval;
|
|
}
|
|
|
|
if (!aTopView)
|
|
aTopView = aView;
|
|
|
|
nsRect bounds;
|
|
aView->GetBounds(bounds);
|
|
nscoord posX, posY;
|
|
aView->GetPosition(&posX, &posY);
|
|
|
|
if (aView == aTopView) {
|
|
aView->ConvertFromParentCoords(&bounds.x, &bounds.y);
|
|
posX = posY = 0;
|
|
}
|
|
|
|
aInsideRealView = aInsideRealView || aRealView == aView,
|
|
|
|
// -> to global coordinates (relative to aTopView)
|
|
bounds.x += aX;
|
|
bounds.y += aY;
|
|
posX += aX;
|
|
posY += aY;
|
|
|
|
// is this a clip view?
|
|
PRBool isClipView = IsClipView(aView);
|
|
PRBool overlap;
|
|
nsRect irect;
|
|
|
|
// -> to refresh-frame coordinates (relative to aRealView)
|
|
bounds.x -= aOriginX;
|
|
bounds.y -= aOriginY;
|
|
if (aDamageRect) {
|
|
overlap = irect.IntersectRect(bounds, *aDamageRect);
|
|
if (isClipView) {
|
|
aDamageRect = &irect;
|
|
}
|
|
if (aEventProcessing && aRealView == aView) {
|
|
// Always deliver an event somewhere, at least to the top-level target.
|
|
// There may be mouse capturing going on.
|
|
overlap = PR_TRUE;
|
|
}
|
|
}
|
|
else
|
|
overlap = PR_TRUE;
|
|
|
|
// -> to global coordinates (relative to aTopView)
|
|
bounds.x += aOriginX;
|
|
bounds.y += aOriginY;
|
|
|
|
if (!overlap && isClipView) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
// Don't paint floating views unless the root view being painted is a floating view.
|
|
// This is important because we may be asked to paint
|
|
// a window that's behind a transient floater; in this case we must paint the real window
|
|
// contents, not the floater contents (bug 63496)
|
|
if (!aPaintFloaters) {
|
|
PRBool isFloating = PR_FALSE;
|
|
aView->GetFloating(isFloating);
|
|
if (isFloating) {
|
|
return PR_FALSE;
|
|
}
|
|
}
|
|
|
|
if (!aReparentedViewsPresent) {
|
|
for (nsView* childView = aView->GetFirstChild(); nsnull != childView;
|
|
childView = childView->GetNextSibling()) {
|
|
nsZPlaceholderView *zParent = childView->GetZParent();
|
|
if (nsnull != zParent) {
|
|
aReparentedViewsPresent = PR_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!overlap && !aReparentedViewsPresent) {
|
|
return PR_FALSE;
|
|
}
|
|
}
|
|
|
|
PRInt32 childCount = aView->GetChildCount();
|
|
nsView *childView = nsnull;
|
|
|
|
if (aEventProcessing
|
|
&& (aView->GetViewFlags() & NS_VIEW_FLAG_DONT_CHECK_CHILDREN) != 0) {
|
|
childCount = 0;
|
|
}
|
|
|
|
if (childCount > 0) {
|
|
if (isClipView) {
|
|
// -> to refresh-frame coordinates (relative to aRealView)
|
|
bounds.x -= aOriginX;
|
|
bounds.y -= aOriginY;
|
|
|
|
retval = AddToDisplayList(aView, aResult, bounds, bounds, POP_CLIP, aX - aOriginX, aY - aOriginY, PR_FALSE);
|
|
|
|
if (retval)
|
|
return retval;
|
|
|
|
// -> to global coordinates (relative to aTopView)
|
|
bounds.x += aOriginX;
|
|
bounds.y += aOriginY;
|
|
}
|
|
|
|
for (childView = aView->GetFirstChild(); nsnull != childView;
|
|
childView = childView->GetNextSibling()) {
|
|
PRInt32 zindex = childView->GetZIndex();
|
|
if (zindex < 0)
|
|
break;
|
|
|
|
DisplayZTreeNode* createdNode;
|
|
retval = CreateDisplayList(childView, aReparentedViewsPresent, createdNode,
|
|
aInsideRealView,
|
|
aOriginX, aOriginY, aRealView, aDamageRect, aTopView, posX, posY, aPaintFloaters,
|
|
aEventProcessing);
|
|
if (createdNode != nsnull) {
|
|
EnsureZTreeNodeCreated(aView, aResult);
|
|
createdNode->mZSibling = aResult->mZChild;
|
|
aResult->mZChild = createdNode;
|
|
}
|
|
|
|
if (retval)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!retval) {
|
|
if (overlap) {
|
|
// -> to refresh-frame coordinates (relative to aRealView)
|
|
bounds.x -= aOriginX;
|
|
bounds.y -= aOriginY;
|
|
|
|
float opacity;
|
|
PRBool transparent;
|
|
|
|
aView->GetOpacity(opacity);
|
|
aView->HasTransparency(transparent);
|
|
|
|
if (aEventProcessing || opacity > 0.0f) {
|
|
PRUint32 flags = VIEW_RENDERED;
|
|
if (transparent)
|
|
flags |= VIEW_TRANSPARENT;
|
|
#if defined(SUPPORT_TRANSLUCENT_VIEWS)
|
|
if (opacity < 1.0f)
|
|
flags |= VIEW_TRANSLUCENT;
|
|
#endif
|
|
retval = AddToDisplayList(aView, aResult, bounds, irect, flags, aX - aOriginX, aY - aOriginY,
|
|
aEventProcessing && aRealView == aView);
|
|
}
|
|
|
|
// -> to global coordinates (relative to aTopView)
|
|
bounds.x += aOriginX;
|
|
bounds.y += aOriginY;
|
|
} else {
|
|
PRUint32 compositorFlags = 0;
|
|
aView->GetCompositorFlags(&compositorFlags);
|
|
|
|
if (0 != (compositorFlags & IS_Z_PLACEHOLDER_VIEW)) {
|
|
EnsureZTreeNodeCreated(aView, aResult);
|
|
mMapPlaceholderViewToZTreeNode.Put(new nsVoidKey(aView), aResult);
|
|
}
|
|
}
|
|
|
|
// any children with negative z-indices?
|
|
if (!retval && nsnull != childView) {
|
|
for (; nsnull != childView; childView = childView->GetNextSibling()) {
|
|
DisplayZTreeNode* createdNode;
|
|
retval = CreateDisplayList(childView, aReparentedViewsPresent, createdNode,
|
|
aInsideRealView,
|
|
aOriginX, aOriginY, aRealView, aDamageRect, aTopView, posX, posY, aPaintFloaters,
|
|
aEventProcessing);
|
|
if (createdNode != nsnull) {
|
|
EnsureZTreeNodeCreated(aView, aResult);
|
|
createdNode->mZSibling = aResult->mZChild;
|
|
aResult->mZChild = createdNode;
|
|
}
|
|
|
|
if (retval)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (childCount > 0 && isClipView) {
|
|
// -> to refresh-frame coordinates (relative to aRealView)
|
|
bounds.x -= aOriginX;
|
|
bounds.y -= aOriginY;
|
|
|
|
if (AddToDisplayList(aView, aResult, bounds, bounds, PUSH_CLIP, aX - aOriginX, aY - aOriginY, PR_FALSE)) {
|
|
retval = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
// Reparent any views that need reparenting in the Z-order tree
|
|
if (nsnull != aResult) {
|
|
DisplayZTreeNode* child;
|
|
DisplayZTreeNode** prev = &aResult->mZChild;
|
|
for (child = aResult->mZChild; nsnull != child; child = *prev) {
|
|
nsZPlaceholderView *zParent = nsnull;
|
|
if (nsnull != child->mView) {
|
|
zParent = child->mView->GetZParent();
|
|
}
|
|
if (nsnull != zParent) {
|
|
// unlink the child from the tree
|
|
*prev = child->mZSibling;
|
|
child->mZSibling = nsnull;
|
|
|
|
nsVoidKey key(zParent);
|
|
DisplayZTreeNode* placeholder = (DisplayZTreeNode *)mMapPlaceholderViewToZTreeNode.Remove(&key);
|
|
|
|
if (nsnull != placeholder) {
|
|
NS_ASSERTION((placeholder->mDisplayElement == nsnull), "placeholder already has elements?");
|
|
NS_ASSERTION((placeholder->mZChild == nsnull), "placeholder already has Z-children?");
|
|
placeholder->mDisplayElement = child->mDisplayElement;
|
|
placeholder->mView = child->mView;
|
|
placeholder->mZChild = child->mZChild;
|
|
delete child;
|
|
} else {
|
|
// the placeholder was never added to the display list ...
|
|
// we don't need to display this then
|
|
DestroyZTreeNode(child);
|
|
}
|
|
} else {
|
|
prev = &child->mZSibling;
|
|
}
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
PRBool nsViewManager::AddToDisplayList(nsView *aView, DisplayZTreeNode* &aParent,
|
|
nsRect &aClipRect, nsRect& aDirtyRect, PRUint32 aFlags,nscoord aAbsX, nscoord aAbsY,
|
|
PRBool aAssumeIntersection)
|
|
{
|
|
PRBool empty;
|
|
PRBool clipped;
|
|
nsRect clipRect;
|
|
|
|
aView->GetClippedRect(clipRect, clipped, empty);
|
|
if (empty) {
|
|
return PR_FALSE;
|
|
}
|
|
clipRect.x += aAbsX;
|
|
clipRect.y += aAbsY;
|
|
|
|
if (!clipped) {
|
|
clipRect = aClipRect;
|
|
}
|
|
|
|
PRBool overlap = clipRect.IntersectRect(clipRect, aDirtyRect);
|
|
if (!overlap && !aAssumeIntersection) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
DisplayListElement2* element = new DisplayListElement2;
|
|
if (element == nsnull) {
|
|
return PR_TRUE;
|
|
}
|
|
DisplayZTreeNode* node = new DisplayZTreeNode;
|
|
if (nsnull == node) {
|
|
delete element;
|
|
return PR_TRUE;
|
|
}
|
|
|
|
EnsureZTreeNodeCreated(aView, aParent);
|
|
|
|
node->mDisplayElement = element;
|
|
node->mView = nsnull;
|
|
node->mZChild = nsnull;
|
|
node->mZSibling = aParent->mZChild;
|
|
aParent->mZChild = node;
|
|
|
|
element->mView = aView;
|
|
element->mBounds = clipRect;
|
|
element->mAbsX = aClipRect.x;
|
|
element->mAbsY = aClipRect.y;
|
|
element->mFlags = aFlags;
|
|
if (clipped) {
|
|
element->mFlags |= VIEW_CLIPPED;
|
|
}
|
|
|
|
return PR_FALSE;
|
|
}
|
|
|
|
// Make sure that all PUSH_CLIP/POP_CLIP pairs are honored.
|
|
// They might not be because of the Z-reparenting mess: a fixed-position view might have
|
|
// created a display element with bounds that do not reflect the clipping instructions that now
|
|
// surround the element. This would cause problems in the optimizer.
|
|
void nsViewManager::ReapplyClipInstructions(PRBool aHaveClip, nsRect& aClipRect, PRInt32& aIndex)
|
|
{
|
|
while (aIndex < mDisplayListCount) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(aIndex));
|
|
aIndex++;
|
|
|
|
if (element->mFlags & VIEW_RENDERED) {
|
|
if (aHaveClip && !element->mBounds.IntersectRect(aClipRect, element->mBounds)) {
|
|
element->mFlags &= ~VIEW_RENDERED;
|
|
}
|
|
}
|
|
|
|
if (element->mFlags & PUSH_CLIP) {
|
|
nsRect newClip;
|
|
if (aHaveClip) {
|
|
newClip.IntersectRect(aClipRect, element->mBounds);
|
|
} else {
|
|
newClip = element->mBounds;
|
|
}
|
|
|
|
ReapplyClipInstructions(PR_TRUE, newClip, aIndex);
|
|
}
|
|
|
|
if (element->mFlags & POP_CLIP) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
Walk the display list, looking for opaque views, and remove any views that are behind them
|
|
and totally occluded.
|
|
We rely on a good region implementation. If nsIRegion doesn't cut it, we can disable this
|
|
optimization ... or better still, fix nsIRegion on that platform.
|
|
It seems to be good on Windows.
|
|
|
|
@param aFinalTransparentRect
|
|
Receives a rectangle enclosing all pixels in the damage rectangle
|
|
which will not be opaquely painted over by the display list.
|
|
Usually this will be empty, but nothing really prevents someone
|
|
from creating a set of views that are (for example) all transparent.
|
|
*/
|
|
nsresult nsViewManager::OptimizeDisplayList(const nsRect& aDamageRect, nsRect& aFinalTransparentRect)
|
|
{
|
|
aFinalTransparentRect = aDamageRect;
|
|
|
|
if (nsnull == mOpaqueRgn || nsnull == mTmpRgn) {
|
|
return NS_OK;
|
|
}
|
|
|
|
PRInt32 count = mDisplayListCount;
|
|
for (PRInt32 i = count - 1; i >= 0; i--) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(i));
|
|
if (element->mFlags & VIEW_RENDERED) {
|
|
mTmpRgn->SetTo(element->mBounds.x, element->mBounds.y, element->mBounds.width, element->mBounds.height);
|
|
mTmpRgn->Subtract(*mOpaqueRgn);
|
|
|
|
if (mTmpRgn->IsEmpty()) {
|
|
element->mFlags &= ~VIEW_RENDERED;
|
|
} else {
|
|
mTmpRgn->GetBoundingBox(&element->mBounds.x, &element->mBounds.y,
|
|
&element->mBounds.width, &element->mBounds.height);
|
|
|
|
// a view is opaque if it is neither transparent nor transluscent
|
|
if (!(element->mFlags & (VIEW_TRANSPARENT | VIEW_TRANSLUCENT))) {
|
|
mOpaqueRgn->Union(element->mBounds.x, element->mBounds.y, element->mBounds.width, element->mBounds.height);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mTmpRgn->SetTo(aDamageRect.x, aDamageRect.y, aDamageRect.width, aDamageRect.height);
|
|
mTmpRgn->Subtract(*mOpaqueRgn);
|
|
mTmpRgn->GetBoundingBox(&aFinalTransparentRect.x, &aFinalTransparentRect.y,
|
|
&aFinalTransparentRect.width, &aFinalTransparentRect.height);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// Remove redundant PUSH/POP_CLIP pairs. These could be expensive.
|
|
// We also count the translucent views and compute the translucency area in
|
|
// this pass.
|
|
void nsViewManager::OptimizeDisplayListClipping(PRBool aHaveClip, nsRect& aClipRect, PRInt32& aIndex,
|
|
PRBool& aAnyRendered)
|
|
{
|
|
aAnyRendered = PR_FALSE;
|
|
|
|
while (aIndex < mDisplayListCount) {
|
|
DisplayListElement2* element = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(aIndex));
|
|
aIndex++;
|
|
|
|
if (element->mFlags & VIEW_RENDERED) {
|
|
// count number of translucent views, and
|
|
// accumulate a rectangle of all translucent
|
|
// views. this will be used to determine which
|
|
// views need to be rendered into the blending
|
|
// buffers.
|
|
if (element->mFlags & VIEW_TRANSLUCENT) {
|
|
if (mTranslucentViewCount++ == 0) {
|
|
mTranslucentArea = element->mBounds;
|
|
} else {
|
|
mTranslucentArea.UnionRect(mTranslucentArea, element->mBounds);
|
|
}
|
|
}
|
|
|
|
aAnyRendered = PR_TRUE;
|
|
|
|
if (aHaveClip && (element->mFlags & VIEW_CLIPPED)) {
|
|
nsRect newClip;
|
|
newClip.IntersectRect(aClipRect, element->mBounds);
|
|
// no need to clip if the clip rect doesn't change
|
|
if (newClip == aClipRect) {
|
|
element->mFlags &= ~VIEW_CLIPPED;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (element->mFlags & PUSH_CLIP) {
|
|
nsRect newClip;
|
|
if (aHaveClip) {
|
|
newClip.IntersectRect(aClipRect, element->mBounds);
|
|
} else {
|
|
newClip = element->mBounds;
|
|
}
|
|
|
|
PRBool anyRenderedViews = PR_FALSE;
|
|
OptimizeDisplayListClipping(PR_TRUE, newClip, aIndex, anyRenderedViews);
|
|
DisplayListElement2* popElement = NS_STATIC_CAST(DisplayListElement2*, mDisplayList.ElementAt(aIndex - 1));
|
|
NS_ASSERTION(popElement->mFlags & POP_CLIP, "Must end with POP!");
|
|
|
|
if (anyRenderedViews) {
|
|
aAnyRendered = PR_TRUE;
|
|
}
|
|
if (!anyRenderedViews || (aHaveClip && newClip == aClipRect)) {
|
|
// no need to clip if nothing's going to be rendered
|
|
// ... or if the clip rect didn't change
|
|
element->mFlags &= ~PUSH_CLIP;
|
|
popElement->mFlags &= ~POP_CLIP;
|
|
}
|
|
}
|
|
|
|
if (element->mFlags & POP_CLIP) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef NS_DEBUG
|
|
void nsViewManager::ShowDisplayList(PRInt32 flatlen)
|
|
{
|
|
char nest[400];
|
|
PRInt32 newnestcnt, nestcnt = 0, cnt;
|
|
|
|
for (cnt = 0; cnt < 400; cnt++)
|
|
nest[cnt] = ' ';
|
|
|
|
printf("### display list length=%d ###\n", flatlen);
|
|
|
|
for (cnt = 0; cnt < flatlen; cnt++) {
|
|
DisplayListElement2* element = (DisplayListElement2*) mDisplayList.ElementAt(cnt);
|
|
nsView* view = element->mView;
|
|
nsRect rect = element->mBounds;
|
|
PRUint32 flags = element->mFlags;
|
|
nsRect dim;
|
|
nscoord vx, vy;
|
|
|
|
view->GetDimensions(dim);
|
|
view->GetPosition(&vx, &vy);
|
|
nsView* parent = view->GetParent();
|
|
PRInt32 zindex = view->GetZIndex();
|
|
|
|
nest[nestcnt << 1] = 0;
|
|
|
|
printf("%snsIView@%p{%d,%d,%d,%d @ %d,%d; p=%p,m=%p z=%d} [x=%d, y=%d, w=%d, h=%d, absX=%d, absY=%d]\n",
|
|
nest, (void*)view,
|
|
dim.x, dim.y, dim.width, dim.height,
|
|
vx, vy,
|
|
(void*)parent, (void*)view->GetViewManager(), zindex,
|
|
rect.x, rect.y, rect.width, rect.height,
|
|
element->mAbsX, element->mAbsY);
|
|
|
|
newnestcnt = nestcnt;
|
|
|
|
if (flags)
|
|
{
|
|
printf("%s", nest);
|
|
|
|
if (flags & POP_CLIP) {
|
|
printf("POP_CLIP ");
|
|
newnestcnt--;
|
|
}
|
|
|
|
if (flags & PUSH_CLIP) {
|
|
printf("PUSH_CLIP ");
|
|
newnestcnt++;
|
|
}
|
|
|
|
if (flags & VIEW_RENDERED)
|
|
printf("VIEW_RENDERED ");
|
|
|
|
printf("\n");
|
|
}
|
|
|
|
nest[nestcnt << 1] = ' ';
|
|
|
|
nestcnt = newnestcnt;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void nsViewManager::ComputeViewOffset(nsView *aView, nsPoint *aOrigin)
|
|
{
|
|
if (aOrigin) {
|
|
while (aView != nsnull) {
|
|
// compute the view's global position in the view hierarchy.
|
|
aView->ConvertToParentCoords(&aOrigin->x, &aOrigin->y);
|
|
aView = aView->GetParent();
|
|
}
|
|
}
|
|
}
|
|
|
|
PRBool nsViewManager::DoesViewHaveNativeWidget(nsView* aView)
|
|
{
|
|
nsCOMPtr<nsIWidget> widget;
|
|
aView->GetWidget(*getter_AddRefs(widget));
|
|
if (nsnull != widget)
|
|
return (nsnull != widget->GetNativeData(NS_NATIVE_WIDGET));
|
|
return PR_FALSE;
|
|
}
|
|
|
|
PRBool nsViewManager::IsClipView(nsView* aView)
|
|
{
|
|
nsIClipView *clipView = nsnull;
|
|
nsresult rv = aView->QueryInterface(NS_GET_IID(nsIClipView), (void **)&clipView);
|
|
return (rv == NS_OK && clipView != nsnull);
|
|
}
|
|
|
|
|
|
nsView* nsViewManager::GetWidgetView(nsView *aView)
|
|
{
|
|
while (aView != nsnull) {
|
|
PRBool hasWidget;
|
|
aView->HasWidget(&hasWidget);
|
|
if (hasWidget)
|
|
return aView;
|
|
aView = aView->GetParent();
|
|
}
|
|
return nsnull;
|
|
}
|
|
|
|
void nsViewManager::ViewToWidget(nsView *aView, nsView* aWidgetView, nsRect &aRect) const
|
|
{
|
|
while (aView != aWidgetView) {
|
|
aView->ConvertToParentCoords(&aRect.x, &aRect.y);
|
|
aView = aView->GetParent();
|
|
}
|
|
|
|
// intersect aRect with bounds of aWidgetView, to prevent generating any illegal rectangles.
|
|
nsRect bounds;
|
|
aWidgetView->GetDimensions(bounds);
|
|
aRect.IntersectRect(aRect, bounds);
|
|
// account for the view's origin not lining up with the widget's
|
|
aRect.x -= bounds.x;
|
|
aRect.y -= bounds.y;
|
|
|
|
// finally, convert to device coordinates.
|
|
float t2p;
|
|
mContext->GetAppUnitsToDevUnits(t2p);
|
|
aRect.ScaleRoundOut(t2p);
|
|
}
|
|
|
|
nsresult nsViewManager::GetVisibleRect(nsRect& aVisibleRect)
|
|
{
|
|
nsresult rv = NS_OK;
|
|
|
|
// Get the viewport scroller
|
|
nsIScrollableView* scrollingView;
|
|
GetRootScrollableView(&scrollingView);
|
|
|
|
if (scrollingView) {
|
|
// Determine the visible rect in the scrolled view's coordinate space.
|
|
// The size of the visible area is the clip view size
|
|
const nsIView* clipViewI;
|
|
scrollingView->GetClipView(&clipViewI);
|
|
|
|
const nsView* clipView = NS_STATIC_CAST(const nsView*, clipViewI);
|
|
clipView->GetDimensions(aVisibleRect);
|
|
|
|
scrollingView->GetScrollPosition(aVisibleRect.x, aVisibleRect.y);
|
|
} else {
|
|
rv = NS_ERROR_FAILURE;
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
nsresult nsViewManager::GetAbsoluteRect(nsView *aView, const nsRect &aRect,
|
|
nsRect& aAbsRect)
|
|
{
|
|
nsIScrollableView* scrollingView = nsnull;
|
|
GetRootScrollableView(&scrollingView);
|
|
if (nsnull == scrollingView) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
nsIView* scrolledIView = nsnull;
|
|
scrollingView->GetScrolledView(scrolledIView);
|
|
|
|
nsView* scrolledView = NS_STATIC_CAST(nsView*, scrolledIView);
|
|
|
|
// Calculate the absolute coordinates of the aRect passed in.
|
|
// aRects values are relative to aView
|
|
aAbsRect = aRect;
|
|
nsView *parentView = aView;
|
|
while ((parentView != nsnull) && (parentView != scrolledView)) {
|
|
parentView->ConvertToParentCoords(&aAbsRect.x, &aAbsRect.y);
|
|
parentView = parentView->GetParent();
|
|
}
|
|
|
|
if (parentView != scrolledView) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsViewManager::IsRectVisible(nsIView *aView, const nsRect &aRect, PRUint16 aMinTwips, PRBool *aIsVisible)
|
|
{
|
|
nsView* view = NS_STATIC_CAST(nsView*, aView);
|
|
|
|
// The parameter aMinTwips determines how many rows/cols of pixels must be visible on each side of the element,
|
|
// in order to be counted as visible
|
|
|
|
*aIsVisible = PR_FALSE;
|
|
if (aRect.width == 0 || aRect.height == 0) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// is this view even visible?
|
|
nsViewVisibility visibility;
|
|
view->GetVisibility(visibility);
|
|
if (visibility == nsViewVisibility_kHide) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// Calculate the absolute coordinates for the visible rectangle
|
|
nsRect visibleRect;
|
|
if (GetVisibleRect(visibleRect) == NS_ERROR_FAILURE) {
|
|
*aIsVisible = PR_TRUE;
|
|
return NS_OK;
|
|
}
|
|
|
|
// Calculate the absolute coordinates of the aRect passed in.
|
|
// aRects values are relative to aView
|
|
nsRect absRect;
|
|
if ((GetAbsoluteRect(view, aRect, absRect)) == NS_ERROR_FAILURE) {
|
|
*aIsVisible = PR_TRUE;
|
|
return NS_OK;
|
|
}
|
|
|
|
/*
|
|
* If aMinTwips > 0, ensure at least aMinTwips of space around object is visible
|
|
* The object is visible if:
|
|
* ((objectTop >= windowTop || objectBottom >= windowTop) &&
|
|
* (objectLeft >= windowLeft || objectRight >= windowLeft) &&
|
|
* (objectBottom <= windowBottom || objectTop <= windowBottom) &&
|
|
* (objectRight <= windowRight || objectLeft <= windowRight))
|
|
*/
|
|
*aIsVisible = ((absRect.y >= visibleRect.y || absRect.y + absRect.height >= visibleRect.y + aMinTwips) &&
|
|
(absRect.x >= visibleRect.x || absRect.x + absRect.width >= visibleRect.x + aMinTwips) &&
|
|
(absRect.y + absRect.height <= visibleRect.y + visibleRect.height || absRect.y <= visibleRect.y + visibleRect.height - aMinTwips) &&
|
|
(absRect.x + absRect.width <= visibleRect.x + visibleRect.width || absRect.x <= visibleRect.x + visibleRect.width - aMinTwips));
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::IsCachingWidgetChanges(PRBool* aCaching)
|
|
{
|
|
#ifdef CACHE_WIDGET_CHANGES
|
|
*aCaching = (mCachingWidgetChanges > 0);
|
|
#else
|
|
*aCaching = PR_FALSE;
|
|
#endif
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::CacheWidgetChanges(PRBool aCache)
|
|
{
|
|
|
|
#ifdef CACHE_WIDGET_CHANGES
|
|
if (aCache == PR_TRUE)
|
|
mCachingWidgetChanges++;
|
|
else
|
|
mCachingWidgetChanges--;
|
|
|
|
NS_ASSERTION(mCachingWidgetChanges >= 0, "One too many decrements");
|
|
|
|
// if we turned it off. Then move and size all the widgets.
|
|
if (mCachingWidgetChanges == 0)
|
|
ProcessWidgetChanges(mRootView);
|
|
#endif
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::AllowDoubleBuffering(PRBool aDoubleBuffer)
|
|
{
|
|
mAllowDoubleBuffering = aDoubleBuffer;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::IsPainting(PRBool& aIsPainting)
|
|
{
|
|
aIsPainting = mPainting;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::FlushPendingInvalidates()
|
|
{
|
|
if (mHasPendingInvalidates) {
|
|
ProcessPendingUpdates(mRootView);
|
|
mHasPendingInvalidates = PR_FALSE;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsViewManager::ProcessInvalidateEvent() {
|
|
FlushPendingInvalidates();
|
|
mPendingInvalidateEvent = PR_FALSE;
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsViewManager::ProcessWidgetChanges(nsView* aView)
|
|
{
|
|
//printf("---------Begin Sync----------\n");
|
|
nsresult rv = aView->SynchWidgetSizePosition();
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
|
|
nsView *child = aView->GetFirstChild();
|
|
while (nsnull != child) {
|
|
if (child->GetViewManager() == this) {
|
|
rv = ProcessWidgetChanges(child);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
}
|
|
|
|
child = child->GetNextSibling();
|
|
}
|
|
|
|
//printf("---------End Sync----------\n");
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::SetDefaultBackgroundColor(nscolor aColor)
|
|
{
|
|
mDefaultBackgroundColor = aColor;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::GetDefaultBackgroundColor(nscolor* aColor)
|
|
{
|
|
*aColor = mDefaultBackgroundColor;
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP
|
|
nsViewManager::GetLastUserEventTime(PRUint32& aTime)
|
|
{
|
|
aTime = gLastUserEventTime;
|
|
return NS_OK;
|
|
}
|