Mozilla/mozilla/layout/xul/base/src/nsDeckFrame.cpp
evaughan%netscape.com d40b1bea18 bugs fixes for: 28460, 27242, 29462
-r hyatt, -a jar


git-svn-id: svn://10.0.0.236/trunk@62022 18797224-902f-48f8-a5cc-f745e15eee43
2000-03-02 03:01:30 +00:00

251 lines
6.8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsDeckFrame.h"
#include "nsIStyleContext.h"
#include "nsIPresContext.h"
#include "nsIContent.h"
#include "nsCOMPtr.h"
#include "nsHTMLIIDs.h"
#include "nsUnitConversion.h"
#include "nsINameSpaceManager.h"
#include "nsXULAtoms.h"
#include "nsHTMLAtoms.h"
#include "nsIReflowCommand.h"
#include "nsHTMLParts.h"
#include "nsIPresShell.h"
#include "nsStyleChangeList.h"
#include "nsCSSRendering.h"
#include "nsIViewManager.h"
nsresult
NS_NewDeckFrame ( nsIPresShell* aPresShell, nsIFrame** aNewFrame )
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsDeckFrame* it = new (aPresShell) nsDeckFrame(aPresShell);
if (nsnull == it)
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
return NS_OK;
} // NS_NewDeckFrame
nsDeckFrame::nsDeckFrame(nsIPresShell* aPresShell):nsStackFrame(aPresShell)
{
}
NS_IMETHODIMP
nsDeckFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint)
{
nsresult rv = nsStackFrame::AttributeChanged(aPresContext, aChild,
aNameSpaceID, aAttribute, aHint);
// if the index changed hide the old element and make the now element visible
if (aAttribute == nsHTMLAtoms::index) {
Invalidate(aPresContext, nsRect(0,0,mRect.width,mRect.height), PR_FALSE);
int index = 0;
// get the index attribute
nsAutoString value;
if (NS_CONTENT_ATTR_HAS_VALUE == mContent->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::index, value))
{
PRInt32 error;
// convert it to an integer
index = value.ToInteger(&error);
}
nsIFrame* childFrame = mFrames.FirstChild();
nscoord count = 0;
while (nsnull != childFrame)
{
// make collapsed children not show up
if (index != count)
CollapseChild(aPresContext, childFrame, PR_TRUE);
else
CollapseChild(aPresContext, childFrame, PR_FALSE);
rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
}
}
if (NS_OK != rv) {
return rv;
}
return NS_OK;
}
nsIFrame*
nsDeckFrame::GetSelectedFrame()
{
// ok we want to paint only the child that as at the given index
// default index is 0
int index = 0;
// get the index attribute
nsAutoString value;
if (NS_CONTENT_ATTR_HAS_VALUE == mContent->GetAttribute(kNameSpaceID_None, nsXULAtoms::index, value))
{
PRInt32 error;
// convert it to an integer
index = value.ToInteger(&error);
}
// get the child at that index.
nsIFrame* childFrame = mFrames.FrameAt(index);
return childFrame;
}
NS_IMETHODIMP
nsDeckFrame::Paint(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
// if a tab is hidden all its children are too.
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
if (!disp->mVisible)
return NS_OK;
if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) {
if (disp->mVisible && mRect.width && mRect.height) {
// Paint our background and border
PRIntn skipSides = GetSkipSides();
const nsStyleColor* color = (const nsStyleColor*)
mStyleContext->GetStyleData(eStyleStruct_Color);
const nsStyleSpacing* spacing = (const nsStyleSpacing*)
mStyleContext->GetStyleData(eStyleStruct_Spacing);
nsRect rect(0, 0, mRect.width, mRect.height);
nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this,
aDirtyRect, rect, *color, *spacing, 0, 0);
nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this,
aDirtyRect, rect, *spacing, mStyleContext, skipSides);
}
}
nsIFrame* frame = GetSelectedFrame();
if (frame != nsnull)
PaintChild(aPresContext, aRenderingContext, aDirtyRect, frame, aWhichLayer);
return NS_OK;
}
NS_IMETHODIMP nsDeckFrame::GetFrameForPoint(nsIPresContext* aPresContext,
const nsPoint& aPoint,
nsIFrame** aFrame)
{
// if its not in our child just return us.
*aFrame = this;
// get the selected frame and see if the point is in it.
nsIFrame* selectedFrame = GetSelectedFrame();
if (nsnull != selectedFrame)
{
nsRect childRect;
selectedFrame->GetRect(childRect);
if (childRect.Contains(aPoint)) {
// adjust the point
nsPoint p = aPoint;
p.x -= childRect.x;
p.y -= childRect.y;
return selectedFrame->GetFrameForPoint(aPresContext, p, aFrame);
}
}
return NS_OK;
}
NS_IMETHODIMP
nsDeckFrame::DidReflow(nsIPresContext* aPresContext,
nsDidReflowStatus aStatus)
{
int index = 0;
// get the index attribute
nsAutoString value;
if (NS_CONTENT_ATTR_HAS_VALUE == mContent->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::index, value))
{
PRInt32 error;
// convert it to an integer
index = value.ToInteger(&error);
}
nsresult rv = nsBoxFrame::DidReflow(aPresContext, aStatus);
NS_ASSERTION(rv == NS_OK,"DidReflow failed");
nsIFrame* childFrame = mFrames.FirstChild();
nscoord count = 0;
while (nsnull != childFrame)
{
// make collapsed children not show up
if (index != count)
CollapseChild(aPresContext, childFrame, PR_TRUE);
else
CollapseChild(aPresContext, childFrame, PR_FALSE);
rv = childFrame->GetNextSibling(&childFrame);
NS_ASSERTION(rv == NS_OK,"failed to get next child");
count++;
}
return rv;
}