Mozilla/mozilla/widget/src/beos/nsWindow.cpp
jaggernaut%netscape.com f34216bf2d Bug 25886: Get rid of a bunch of unused NS_DEFINE_IID, NS_DEFINE_CID. r=caillon, sr=dbaron
git-svn-id: svn://10.0.0.236/trunk@144992 18797224-902f-48f8-a5cc-f745e15eee43
2003-07-20 07:47:59 +00:00

3468 lines
92 KiB
C++

/* -*- Mode: C++; tab-width: 2; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Paul Ashford <arougthopher@lizardland.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsDebug.h"
#include "nsWindow.h"
#include "nsIAppShell.h"
#include "nsIFontMetrics.h"
#include "nsFont.h"
#include "nsGUIEvent.h"
#include "nsIRenderingContext.h"
#include "nsIDeviceContext.h"
#include "nsRect.h"
#include "nsIRegion.h"
#include "nsTransform2D.h"
//#include "sysmets.h"
#include "nsGfxCIID.h"
#include "resource.h"
#include "prtime.h"
#include "nsReadableUtils.h"
#include "nsVoidArray.h"
#include <InterfaceDefs.h>
#include <Region.h>
#include <Debug.h>
#include <MenuBar.h>
#include <ScrollBar.h>
#include <app/Message.h>
#include <app/MessageRunner.h>
#include <support/String.h>
#include <Screen.h>
#include <nsBeOSCursors.h>
#ifdef DRAG_DROP
//#include "nsDropTarget.h"
#include "DragDrop.h"
#include "DropTar.h"
#include "DropSrc.h"
#endif
#include "nsIRollupListener.h"
#include "nsIMenuRollup.h"
// See comments in nsWindow.h as to why we override these calls from nsBaseWidget
NS_IMPL_THREADSAFE_ADDREF(nsWindow)
NS_IMPL_THREADSAFE_RELEASE(nsWindow)
////////////////////////////////////////////////////
// Rollup Listener - static variable defintions
////////////////////////////////////////////////////
static nsIRollupListener * gRollupListener = nsnull;
static nsIWidget * gRollupWidget = nsnull;
static PRBool gRollupConsumeRollupEvent = PR_FALSE;
////////////////////////////////////////////////////
// Focus tracking - static variable defintions
////////////////////////////////////////////////////
static PRBool gJustGotActivate = PR_FALSE;
static PRBool gJustGotDeactivate = PR_FALSE;
// Preserve Mozilla's shortcut for closing
static PRBool gGotQuitShortcut = PR_FALSE;
////////////////////////////////////////////////////
// Tracking last activated BWindow
////////////////////////////////////////////////////
static BWindow * gLastActiveWindow = NULL;
// BCursor objects can't be created until they are used. Some mozilla utilities,
// such as regxpcom, do not create a BApplication object, and therefor fail to run.,
// since a BCursor requires a vaild BApplication (see Bug#129964). But, we still want
// to cache them for performance. Currently, there are 18 cursors available;
static nsVoidArray gCursorArray(18);
// Used in contrain position. Specifies how much of a window must remain on screen
#define kWindowPositionSlop 20
// BeOS does not provide this information, so we must hard-code it
#define kWindowBorderWidth 5
#define kWindowTitleBarHeight 24
//-------------------------------------------------------------------------
//
// nsWindow constructor
//
//-------------------------------------------------------------------------
nsWindow::nsWindow() : nsBaseWidget()
{
rgb_color back = ui_color(B_PANEL_BACKGROUND_COLOR);
mView = 0;
mBackground = NS_RGB(back.red, back.green, back.blue);
mForeground = NS_RGB(0x00,0x00,0x00);
mIsDestroying = PR_FALSE;
mOnDestroyCalled = PR_FALSE;
// mTooltip = NULL;
mPreferredWidth = 0;
mPreferredHeight = 0;
mFont = nsnull;
mIsVisible = PR_FALSE;
mMenuBar = nsnull;
mMenuCmdId = 0;
mHitMenu = nsnull;
mHitSubMenus = new nsVoidArray();
// mVScrollbar = nsnull;
mWindowType = eWindowType_child;
mBorderStyle = eBorderStyle_default;
mBorderlessParent = 0;
#ifdef DRAG_DROP
mDragDrop = nsnull;
mDropTarget = nsnull;
mDropSource = nsnull;
#endif
}
//-------------------------------------------------------------------------
//
// nsWindow destructor
//
//-------------------------------------------------------------------------
nsWindow::~nsWindow()
{
mIsDestroying = PR_TRUE;
// If the widget was released without calling Destroy() then the native
// window still exists, and we need to destroy it
if (NULL != mView) {
Destroy();
}
NS_IF_RELEASE(mHitMenu); // this should always have already been freed by the deselect
#ifdef DRAG_DROP
NS_IF_RELEASE(mDropTarget);
NS_IF_RELEASE(mDropSource);
if (mDragDrop)
delete mDragDrop;
//NS_IF_RELEASE(mDragDrop);
#endif
//XXX Temporary: Should not be caching the font
delete mFont;
}
//-------------------------------------------------------------------------
//
// Default for height modification is to do nothing
//
//-------------------------------------------------------------------------
PRInt32 nsWindow::GetHeight(PRInt32 aProposedHeight)
{
return(aProposedHeight);
}
NS_METHOD nsWindow::BeginResizingChildren(void)
{
if(mView && mView->LockLooper())
{
mView->Window()->BeginViewTransaction();
mView->UnlockLooper();
}
return NS_OK;
}
NS_METHOD nsWindow::EndResizingChildren(void)
{
if(mView && mView->LockLooper())
{
mView->Window()->EndViewTransaction();
mView->UnlockLooper();
}
return NS_OK;
}
// DoCreateTooltip - creates a tooltip control and adds some tools
// to it.
// Returns the handle of the tooltip control if successful or NULL
// otherwise.
// hwndOwner - handle of the owner window
//
void nsWindow::AddTooltip(BView * hwndOwner,nsRect* aRect, int aId)
{
#if 0
TOOLINFO ti; // tool information
memset(&ti, 0, sizeof(TOOLINFO));
// Make sure the common control DLL is loaded
InitCommonControls();
// Create a tooltip control for the window if needed
if (mTooltip == (BWindow *) NULL) {
mTooltip = CreateWindow(TOOLTIPS_CLASS, (LPSTR) NULL, TTS_ALWAYSTIP,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, (HMENU) NULL,
nsToolkit::mDllInstance,
NULL);
}
if (mTooltip == (BWindow *) NULL)
return;
ti.cbSize = sizeof(TOOLINFO);
ti.uFlags = TTF_SUBCLASS;
ti.hwnd = hwndOwner;
ti.hinst = nsToolkit::mDllInstance;
ti.uId = aId;
ti.lpszText = (LPSTR)" "; // must set text to
// something for tooltip to give events;
ti.rect.left = aRect->x;
ti.rect.top = aRect->y;
ti.rect.right = aRect->x + aRect->width;
ti.rect.bottom = aRect->y + aRect->height;
if (!SendMessage(mTooltip, TTM_ADDTOOL, 0,
(LPARAM) (LPTOOLINFO) &ti))
return;
#endif
}
NS_METHOD nsWindow::WidgetToScreen(const nsRect& aOldRect, nsRect& aNewRect)
{
BPoint point;
point.x = aOldRect.x;
point.y = aOldRect.y;
if(mView && mView->LockLooper())
{
mView->ConvertToScreen(&point);
mView->UnlockLooper();
}
aNewRect.x = nscoord(point.x);
aNewRect.y = nscoord(point.y);
aNewRect.width = aOldRect.width;
aNewRect.height = aOldRect.height;
return NS_OK;
}
NS_METHOD nsWindow::ScreenToWidget(const nsRect& aOldRect, nsRect& aNewRect)
{
BPoint point;
point.x = aOldRect.x;
point.y = aOldRect.y;
if(mView && mView->LockLooper())
{
mView->ConvertFromScreen(&point);
mView->UnlockLooper();
}
aNewRect.x = nscoord(point.x);
aNewRect.y = nscoord(point.y);
aNewRect.width = aOldRect.width;
aNewRect.height = aOldRect.height;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Setup initial tooltip rectangles
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetTooltips(PRUint32 aNumberOfTips,nsRect* aTooltipAreas[])
{
RemoveTooltips();
for (int i = 0; i < (int)aNumberOfTips; i++) {
AddTooltip(mView, aTooltipAreas[i], i);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Update all tooltip rectangles
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::UpdateTooltips(nsRect* aNewTips[])
{
#if 0
TOOLINFO ti;
memset(&ti, 0, sizeof(TOOLINFO));
ti.cbSize = sizeof(TOOLINFO);
ti.hwnd = mView;
// Get the number of tooltips
UINT count = ::SendMessage(mTooltip, TTM_GETTOOLCOUNT, 0, 0);
NS_ASSERTION(count > 0, "Called UpdateTooltips before calling SetTooltips");
for (UINT i = 0; i < count; i++) {
ti.uId = i;
int result =::SendMessage(mTooltip, TTM_ENUMTOOLS, i, (LPARAM) (LPTOOLINFO)&ti);
nsRect* newTip = aNewTips[i];
ti.rect.left = newTip->x;
ti.rect.top = newTip->y;
ti.rect.right = newTip->x + newTip->width;
ti.rect.bottom = newTip->y + newTip->height;
::SendMessage(mTooltip, TTM_NEWTOOLRECT, 0, (LPARAM) (LPTOOLINFO)&ti);
}
#endif
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Remove all tooltip rectangles
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::RemoveTooltips()
{
#if 0
TOOLINFO ti;
memset(&ti, 0, sizeof(TOOLINFO));
ti.cbSize = sizeof(TOOLINFO);
long val;
if (mTooltip == NULL)
return NS_ERROR_FAILURE;
// Get the number of tooltips
UINT count = ::SendMessage(mTooltip, TTM_GETTOOLCOUNT, 0, (LPARAM)&val);
for (UINT i = 0; i < count; i++) {
ti.uId = i;
ti.hwnd = mView;
::SendMessage(mTooltip, TTM_DELTOOL, 0, (LPARAM) (LPTOOLINFO)&ti);
}
#endif
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Convert nsEventStatus value to a windows boolean
//
//-------------------------------------------------------------------------
PRBool nsWindow::ConvertStatus(nsEventStatus aStatus)
{
switch(aStatus) {
case nsEventStatus_eIgnore:
return PR_FALSE;
case nsEventStatus_eConsumeNoDefault:
return PR_TRUE;
case nsEventStatus_eConsumeDoDefault:
return PR_FALSE;
default:
NS_ASSERTION(0, "Illegal nsEventStatus enumeration value");
break;
}
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Initialize an event to dispatch
//
//-------------------------------------------------------------------------
void nsWindow::InitEvent(nsGUIEvent& event, PRUint32 aEventType, nsPoint* aPoint)
{
event.widget = this;
NS_ADDREF(event.widget);
if (nsnull == aPoint) { // use the point from the event
// get the message position in client coordinates and in twips
event.point.x = 0;
event.point.y = 0;
#if 0
DWORD pos = ::GetMessagePos();
POINT cpos;
cpos.x = LOWORD(pos);
cpos.y = HIWORD(pos);
if (mView != NULL) {
::ScreenToClient(mView, &cpos);
event.point.x = cpos.x;
event.point.y = cpos.y;
} else {
event.point.x = 0;
event.point.y = 0;
}
#endif
}
else { // use the point override if provided
event.point.x = aPoint->x;
event.point.y = aPoint->y;
}
event.time = PR_IntervalNow();
event.message = aEventType;
}
//-------------------------------------------------------------------------
//
// Invokes callback and ProcessEvent method on Event Listener object
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::DispatchEvent(nsGUIEvent* event, nsEventStatus & aStatus)
{
aStatus = nsEventStatus_eIgnore;
nsCOMPtr <nsIWidget> mWidget = event->widget;
if (mEventCallback)
aStatus = (*mEventCallback)(event);
if ((aStatus != nsEventStatus_eIgnore) && (mEventListener))
aStatus = mEventListener->ProcessEvent(*event);
return NS_OK;
}
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchWindowEvent(nsGUIEvent* event)
{
nsEventStatus status;
DispatchEvent(event, status);
return ConvertStatus(status);
}
//-------------------------------------------------------------------------
//
// Dispatch standard event
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchStandardEvent(PRUint32 aMsg)
{
nsGUIEvent event;
event.eventStructType = NS_GUI_EVENT;
InitEvent(event, aMsg);
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
//WINOLEAPI oleStatus;
//-------------------------------------------------------------------------
//
// Utility method for implementing both Create(nsIWidget ...) and
// Create(nsNativeWidget...)
//-------------------------------------------------------------------------
#ifdef DRAG_DROP
BOOL gOLEInited = FALSE;
#endif
nsresult nsWindow::StandardWindowCreate(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData,
nsNativeWidget aNativeParent)
{
nsIWidget *baseParent = aInitData &&
(aInitData->mWindowType == eWindowType_dialog ||
aInitData->mWindowType == eWindowType_toplevel) ?
nsnull : aParent;
mIsTopWidgetWindow = (nsnull == baseParent);
BaseCreate(baseParent, aRect, aHandleEventFunction, aContext,
aAppShell, aToolkit, aInitData);
// Switch to the "main gui thread" if necessary... This method must
// be executed on the "gui thread"...
//
nsToolkit* toolkit = (nsToolkit *)mToolkit;
if (toolkit)
{
if (!toolkit->IsGuiThread())
{
uint32 args[7];
args[0] = (uint32)aParent;
args[1] = (uint32)&aRect;
args[2] = (uint32)aHandleEventFunction;
args[3] = (uint32)aContext;
args[4] = (uint32)aAppShell;
args[5] = (uint32)aToolkit;
args[6] = (uint32)aInitData;
if (nsnull != aParent)
{
// nsIWidget parent dispatch
MethodInfo info(this, this, nsWindow::CREATE, 7, args);
toolkit->CallMethod(&info);
return NS_OK;
}
else
{
// Native parent dispatch
MethodInfo info(this, this, nsWindow::CREATE_NATIVE, 5, args);
toolkit->CallMethod(&info);
return NS_OK;
}
}
}
BView *parent;
if (nsnull != aParent) // has a nsIWidget parent
{
parent = ((aParent) ? (BView *)aParent->GetNativeData(NS_NATIVE_WINDOW) : nsnull);
}
else // has a nsNative parent
{
parent = (BView *)aNativeParent;
}
if (nsnull != aInitData)
{
SetWindowType(aInitData->mWindowType);
SetBorderStyle(aInitData->mBorderStyle);
}
// Only popups have mBorderlessParents
mBorderlessParent = NULL;
mView = CreateBeOSView();
if(mView)
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("nsWindow::StandardWindowCreate : type = ");
#endif
if (mWindowType == eWindowType_child)
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("child window\n");
#endif
// create view only
bool mustunlock=false;
if(parent->LockLooper())
{
mustunlock = true;
}
parent->AddChild(mView);
mView->MoveTo(aRect.x, aRect.y);
mView->ResizeTo(aRect.width-1, GetHeight(aRect.height)-1);
if(mustunlock)
{
parent->UnlockLooper();
}
}
else
{
nsWindowBeOS *w;
BRect winrect = BRect(aRect.x, aRect.y, aRect.x + aRect.width - 1, aRect.y + aRect.height - 1);
window_look look = B_TITLED_WINDOW_LOOK;
window_feel feel = B_NORMAL_WINDOW_FEEL;
// Set all windows to use outline resize, since currently, the redraw of the window during resize
// is very "choppy"
uint32 flags = B_ASYNCHRONOUS_CONTROLS | B_OUTLINE_RESIZE;
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("%s\n", (mWindowType == eWindowType_popup) ? "popup" :
(mWindowType == eWindowType_dialog) ? "dialog" :
(mWindowType == eWindowType_toplevel) ? "toplevel" : "unknown");
#endif
switch (mWindowType)
{
case eWindowType_popup:
{
mBorderlessParent = parent;
flags |= B_NOT_CLOSABLE | B_AVOID_FOCUS | B_NO_WORKSPACE_ACTIVATION;
look = B_NO_BORDER_WINDOW_LOOK;
break;
}
case eWindowType_dialog:
{
if (mBorderStyle == eBorderStyle_default)
{
flags |= B_NOT_ZOOMABLE;
}
// don't break here
}
case eWindowType_toplevel:
{
// This was never documented, so I'm not sure why we do it, yet
winrect.OffsetBy( 10, 30 );
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("\tBorder Style : ");
#endif
// Set the border style(s)
switch (mBorderStyle)
{
case eBorderStyle_default:
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("default\n");
#endif
break;
}
case eBorderStyle_all:
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("all\n");
#endif
break;
}
case eBorderStyle_none:
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("none\n");
#endif
look = B_NO_BORDER_WINDOW_LOOK;
break;
}
default:
{
if (!(mBorderStyle & eBorderStyle_resizeh))
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("no_resize ");
#endif
flags |= B_NOT_RESIZABLE;
}
if (!(mBorderStyle & eBorderStyle_title))
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("no_titlebar ");
#endif
look = B_BORDERED_WINDOW_LOOK;
}
if (!(mBorderStyle & eBorderStyle_minimize) || !(mBorderStyle & eBorderStyle_maximize))
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("no_zoom ");
#endif
flags |= B_NOT_ZOOMABLE;
}
if (!(mBorderStyle & eBorderStyle_close))
{
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("no_close ");
#endif
flags |= B_NOT_CLOSABLE;
}
#ifdef MOZ_DEBUG_WINDOW_CREATE
printf("\n");
#endif
}
} // case (mBorderStyle)
break;
} // eWindowType_toplevel
default:
break;
} // case (mWindowType)
w = new nsWindowBeOS(this, winrect, "", look, feel, flags);
if(w)
{
w->AddChild(mView);
if (parent)
{
w->AddToSubset(parent->Window());
}
// FIXME: we have to use the window size because
// the window might not like sizes less then 30x30 or something like that
mView->MoveTo(0, 0);
mView->ResizeTo(w->Bounds().Width(), w->Bounds().Height());
mView->SetResizingMode(B_FOLLOW_ALL);
}
}
// call the event callback to notify about creation
DispatchStandardEvent(NS_CREATE);
return(NS_OK);
}
return NS_ERROR_OUT_OF_MEMORY;
}
//-------------------------------------------------------------------------
//
// Create the proper widget
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Create(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
return(StandardWindowCreate(aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData,
nsnull));
}
//-------------------------------------------------------------------------
//
// create with a native parent
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Create(nsNativeWidget aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
return(StandardWindowCreate(nsnull, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData,
aParent));
}
BView *nsWindow::CreateBeOSView()
{
return new nsViewBeOS(this, BRect(0, 0, 0, 0), "", 0, B_WILL_DRAW);
}
//-------------------------------------------------------------------------
//
// Close this nsWindow
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Destroy()
{
// Switch to the "main gui thread" if necessary... This method must
// be executed on the "gui thread"...
nsToolkit* toolkit = (nsToolkit *)mToolkit;
if (toolkit != nsnull && !toolkit->IsGuiThread()) {
MethodInfo info(this, this, nsWindow::DESTROY);
toolkit->CallMethod(&info);
return NS_ERROR_FAILURE;
}
// disconnect from the parent
if (!mIsDestroying) {
nsBaseWidget::Destroy();
}
// destroy the BView
if (mView)
{
// prevent the widget from causing additional events
mEventCallback = nsnull;
if(mView->LockLooper())
{
// destroy from inside
BWindow *w = mView->Window();
if(mView->Parent())
{
mView->Parent()->RemoveChild(mView);
w->Unlock();
}
else
{
w->RemoveChild(mView);
w->Quit();
}
}
// window is already gone
while(mView->ChildAt(0))
mView->RemoveChild(mView->ChildAt(0));
delete mView;
mView = NULL;
//our windows can be subclassed by
//others and these namless, faceless others
//may not let us know about WM_DESTROY. so,
//if OnDestroy() didn't get called, just call
//it now. MMP
if (PR_FALSE == mOnDestroyCalled)
OnDestroy();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this nsWindow parent
//
//-------------------------------------------------------------------------
nsIWidget* nsWindow::GetParent(void)
{
nsIWidget *widget = 0;
BView *parent;
if(mView && (parent = mView->Parent()) != 0)
{
nsIWidgetStore *ws = dynamic_cast<nsIWidgetStore *>(parent);
NS_ASSERTION(ws != 0, "view must be derived from nsIWidgetStore");
if((widget = ws->GetMozillaWidget()) != 0)
{
// If the widget is in the process of being destroyed then
// do NOT return it
if(((nsWindow *)widget)->mIsDestroying)
widget = 0;
else
NS_ADDREF(widget);
}
}
return widget;
}
//-------------------------------------------------------------------------
//
// Hide or show this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Show(PRBool bState)
{
if (mView && mView->LockLooper())
{
switch (mWindowType)
{
case eWindowType_popup:
{
if(PR_FALSE == bState)
{
// XXX BWindow::Hide() is needed ONLY for popups. No need to hide views for popups
if (mView->Window() && !mView->Window()->IsHidden())
mView->Window()->Hide();
}
else
{
if (mView->Window() && mView->Window()->IsHidden())
mView->Window()->Show();
}
}
break;
case eWindowType_child:
{
// XXX No BWindow deals for children
if(PR_FALSE == bState)
{
if (!mView->IsHidden())
mView->Hide();
}
else
{
if (mView->IsHidden())
mView->Show();
}
}
break;
default: // toplevel and dialog
{
if(PR_FALSE == bState)
{
// XXX no need to BWindow::Hide() from Mozilla for normal windows - use deactivation instead.
// also seems no sense to hide BViews for deactivated toplevel windows.
if (mView->Window() && mView->Window()->IsActive())
mView->Window()->Activate(false);
}
else
{
// XXX Both Show() here are only for "first run" purpose
if (mView->Window())
{
if (mView->Window()->IsHidden())
mView->Window()->Show();
// seems better approach in case of FFM than !IsFront()
if (!mView->Window()->IsActive() && gLastActiveWindow != mView->Window())
mView->Window()->Activate(true);
}
if (mView->IsHidden())
mView->Show();
}
}
} //end switch
mView->UnlockLooper();
mIsVisible = bState;
}
return NS_OK;
}
NS_METHOD nsWindow::CaptureRollupEvents(nsIRollupListener * aListener, PRBool aDoCapture, PRBool aConsumeRollupEvent)
{
if (aDoCapture) {
/* we haven't bothered carrying a weak reference to gRollupWidget because
we believe lifespan is properly scoped. this next assertion helps
assure that remains true. */
NS_ASSERTION(!gRollupWidget, "rollup widget reassigned before release");
gRollupConsumeRollupEvent = aConsumeRollupEvent;
NS_IF_RELEASE(gRollupListener);
NS_IF_RELEASE(gRollupWidget);
gRollupListener = aListener;
NS_ADDREF(aListener);
gRollupWidget = this;
NS_ADDREF(this);
} else {
NS_IF_RELEASE(gRollupListener);
NS_IF_RELEASE(gRollupWidget);
}
return NS_OK;
}
PRBool
nsWindow::EventIsInsideWindow(nsWindow* aWindow, nsPoint pos)
{
BRect r;
BView *view = (BView *) aWindow->GetNativeData(NS_NATIVE_WIDGET);
if (view && view->LockLooper() ) {
r = view->ConvertToScreen(view->Bounds());
view->UnlockLooper();
}
if (pos.x < r.left || pos.x > r.right ||
pos.y < r.top || pos.y > r.bottom) {
return PR_FALSE;
}
return PR_TRUE;
}
//
// DealWithPopups
//
// Handle events that may cause a popup (combobox, XPMenu, etc) to need to rollup.
//
PRBool
nsWindow::DealWithPopups(uint32 methodID, nsPoint pos)
{
if (gRollupListener && gRollupWidget) {
// Rollup if the event is outside the popup.
PRBool rollup = !nsWindow::EventIsInsideWindow((nsWindow*)gRollupWidget, pos);
// If we're dealing with menus, we probably have submenus and we don't
// want to rollup if the click is in a parent menu of the current submenu.
if (rollup) {
nsCOMPtr<nsIMenuRollup> menuRollup ( do_QueryInterface(gRollupListener) );
if ( menuRollup ) {
nsCOMPtr<nsISupportsArray> widgetChain;
menuRollup->GetSubmenuWidgetChain ( getter_AddRefs(widgetChain) );
if ( widgetChain ) {
PRUint32 count = 0;
widgetChain->Count(&count);
for ( PRUint32 i = 0; i < count; ++i ) {
nsCOMPtr<nsISupports> genericWidget;
widgetChain->GetElementAt ( i, getter_AddRefs(genericWidget) );
nsCOMPtr<nsIWidget> widget ( do_QueryInterface(genericWidget) );
if ( widget ) {
nsIWidget* temp = widget.get();
if ( nsWindow::EventIsInsideWindow((nsWindow*)temp, pos) ) {
rollup = PR_FALSE;
break;
}
}
} // foreach parent menu widget
}
} // if rollup listener knows about menus
}
if ( rollup ) {
gRollupListener->Rollup();
if (gRollupConsumeRollupEvent) {
return PR_TRUE;
}
}
} // if rollup listeners registered
return PR_FALSE;
} // DealWithPopups
//-------------------------------------------------------------------------
//
// Return PR_TRUE if the whether the component is visible, PR_FALSE otherwise
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::IsVisible(PRBool & bState)
{
bState = mIsVisible;
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Sanity check potential move coordinates
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::ConstrainPosition(PRBool aAllowSlop, PRInt32 *aX, PRInt32 *aY)
{
if (mIsTopWidgetWindow && mView->Window()) {
BScreen screen;
// If no valid screen, just return
if (! screen.IsValid()) return NS_OK;
BRect screen_rect = screen.Frame();
BRect win_bounds = mView->Window()->Frame();
#ifdef DEBUG_CONSTRAIN_POSITION
printf("ConstrainPosition: allowSlop=%s, x=%d, y=%d\n\tScreen :", (aAllowSlop?"T":"F"),*aX,*aY);
screen_rect.PrintToStream();
printf("\tWindow: ");
win_bounds.PrintToStream();
#endif
if (aAllowSlop) {
if (*aX < kWindowPositionSlop - win_bounds.IntegerWidth() + kWindowBorderWidth)
*aX = kWindowPositionSlop - win_bounds.IntegerWidth() + kWindowBorderWidth;
else if (*aX > screen_rect.IntegerWidth() - kWindowPositionSlop - kWindowBorderWidth)
*aX = screen_rect.IntegerWidth() - kWindowPositionSlop - kWindowBorderWidth;
if (*aY < kWindowPositionSlop - win_bounds.IntegerHeight() + kWindowTitleBarHeight)
*aY = kWindowPositionSlop - win_bounds.IntegerHeight() + kWindowTitleBarHeight;
else if (*aY > screen_rect.IntegerHeight() - kWindowPositionSlop - kWindowBorderWidth)
*aY = screen_rect.IntegerHeight() - kWindowPositionSlop - kWindowBorderWidth;
} else {
if (*aX < kWindowBorderWidth)
*aX = kWindowBorderWidth;
else if (*aX > screen_rect.IntegerWidth() - win_bounds.IntegerWidth() - kWindowBorderWidth)
*aX = screen_rect.IntegerWidth() - win_bounds.IntegerWidth() - kWindowBorderWidth;
if (*aY < kWindowTitleBarHeight)
*aY = kWindowTitleBarHeight;
else if (*aY > screen_rect.IntegerHeight() - win_bounds.IntegerHeight() - kWindowBorderWidth)
*aY = screen_rect.IntegerHeight() - win_bounds.IntegerHeight() - kWindowBorderWidth;
}
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Move this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Move(PRInt32 aX, PRInt32 aY)
{
bool mustunlock = false;
bool havewindow = false;
mBounds.x = aX;
mBounds.y = aY;
if(mView)
{
// Popup window should be placed relative to its parent window.
if (mWindowType == eWindowType_popup && mBorderlessParent) {
BWindow *parentwindow = mBorderlessParent->Window();
if (parentwindow && parentwindow->Lock()) {
BPoint p = mBorderlessParent->ConvertToScreen(BPoint(aX,aY));
aX = (nscoord)p.x;
aY = (nscoord)p.y;
parentwindow->Unlock();
}
}
if(mView->LockLooper())
mustunlock = true;
if(mustunlock && mView->Parent() == 0)
havewindow = true;
if(mView->Parent() || ! havewindow)
mView->MoveTo(aX, aY);
else
mView->Window()->MoveTo(aX, aY);
if(mustunlock)
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Resize this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Resize(PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
bool mustunlock = false;
bool havewindow = false;
if(aWidth < 0 || aHeight < 0)
return NS_OK;
// Set cached value for lightweight and printing
mBounds.width = aWidth;
mBounds.height = aHeight;
if(mView)
{
if(mView->LockLooper())
mustunlock = true;
if(mustunlock && mView->Parent() == 0)
havewindow = true;
#ifdef MOZ_DEBUG
if(! aRepaint)
printf("nsWindow::Resize FIXME: no repaint not implemented\n");
#endif
if(mView->Parent() || ! havewindow)
mView->ResizeTo(aWidth-1, GetHeight(aHeight)-1);
else
((nsWindowBeOS *)mView->Window())->ResizeToWithoutEvent(aWidth-1, GetHeight(aHeight)-1);
if(mustunlock)
mView->UnlockLooper();
//inform the xp layer of the change in size
OnResize(mBounds);
}
else
OnResize(mBounds);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Resize this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Resize(PRInt32 aX,
PRInt32 aY,
PRInt32 aWidth,
PRInt32 aHeight,
PRBool aRepaint)
{
bool mustunlock = false;
bool havewindow = false;
if(aWidth < 0 || aHeight < 0)
return NS_OK;
// Set cached value for lightweight and printing
mBounds.x = aX;
mBounds.y = aY;
mBounds.width = aWidth;
mBounds.height = aHeight;
if(mView)
{
if(mView->LockLooper())
mustunlock = true;
if(mustunlock && mView->Parent() == 0)
havewindow = true;
#ifdef MOZ_DEBUG
if(! aRepaint)
printf("nsWindow::Resize FIXME: no repaint not implemented\n");
#endif
if(mView->Parent() || ! havewindow)
{
mView->MoveTo(aX, aY);
mView->ResizeTo(aWidth-1, GetHeight(aHeight)-1);
}
else
{
mView->Window()->MoveTo(aX, aY);
((nsWindowBeOS *)mView->Window())->ResizeToWithoutEvent(aWidth-1, GetHeight(aHeight)-1);
}
if(mustunlock)
mView->UnlockLooper();
//inform the xp layer of the change in size
OnResize(mBounds);
} else
OnResize(mBounds);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Enable/disable this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Enable(PRBool aState)
{
if(mView && mView->LockLooper()) {
if (mView->Window()) {
uint flags = mView->Window()->Flags();
if (aState == PR_TRUE) {
flags &= ~(B_AVOID_FRONT|B_AVOID_FOCUS);
} else {
flags |= B_AVOID_FRONT|B_AVOID_FOCUS;
}
mView->Window()->SetFlags(flags);
}
mView->UnlockLooper();
}
return NS_OK;
}
NS_METHOD nsWindow::IsEnabled(PRBool *aState)
{
NS_ENSURE_ARG_POINTER(aState);
// looks easy enough, but...
*aState = PR_TRUE;
return NS_ERROR_NOT_IMPLEMENTED;
}
//-------------------------------------------------------------------------
//
// Give the focus to this component
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetFocus(PRBool aRaise)
{
//
// Switch to the "main gui thread" if necessary... This method must
// be executed on the "gui thread"...
//
nsToolkit* toolkit = (nsToolkit *)mToolkit;
if (!toolkit->IsGuiThread()) {
MethodInfo info(this, this, nsWindow::SET_FOCUS);
toolkit->CallMethod(&info);
return NS_ERROR_FAILURE;
}
if(mView && mView->LockLooper())
{
mView->MakeFocus(true);
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component dimension
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::GetBounds(nsRect &aRect)
{
if(mView && mView->LockLooper())
{
BRect r = mView->Frame();
aRect.x = nscoord(r.left);
aRect.y = nscoord(r.top);
aRect.width = r.IntegerWidth()+1;
aRect.height = r.IntegerHeight()+1;
mView->UnlockLooper();
} else {
aRect = mBounds;
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component dimension
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::GetClientBounds(nsRect &aRect)
{
if(mView && mView->LockLooper())
{
BRect r = mView->Bounds();
aRect.x = nscoord(r.left);
aRect.y = nscoord(r.top);
aRect.width = r.IntegerWidth()+1;
aRect.height = r.IntegerHeight()+1;
mView->UnlockLooper();
} else {
aRect.SetRect(0,0,0,0);
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component size and position in screen coordinates
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::GetScreenBounds(nsRect &aRect)
{
if(mView && mView->LockLooper() && mView->Window())
{
BRect r = mView->Window()->Frame();
aRect.x = nscoord(r.left);
aRect.y = nscoord(r.top);
aRect.width = r.IntegerWidth()+1;
aRect.height = r.IntegerHeight()+1;
mView->UnlockLooper();
}
else
{
aRect = mBounds;
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Set the background color
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetBackgroundColor(const nscolor &aColor)
{
nsBaseWidget::SetBackgroundColor(aColor);
if(mView && mView->LockLooper())
{
mView->SetViewColor(NS_GET_R(aColor), NS_GET_G(aColor), NS_GET_B(aColor), NS_GET_A(aColor));
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Get this component font
//
//-------------------------------------------------------------------------
nsIFontMetrics* nsWindow::GetFont(void)
{
NS_NOTYETIMPLEMENTED("GetFont not yet implemented"); // to be implemented
return NULL;
}
//-------------------------------------------------------------------------
//
// Set this component font
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetFont(const nsFont &aFont)
{
// Cache Font for owner draw
if (mFont == nsnull) {
mFont = new nsFont(aFont);
} else {
*mFont = aFont;
}
// Bail out if there is no context
if (nsnull == mContext) {
return NS_ERROR_FAILURE;
}
nsIFontMetrics* metrics;
mContext->GetMetricsFor(aFont, metrics);
nsFontHandle fontHandle;
metrics->GetFontHandle(fontHandle);
BFont *font = (BFont*)fontHandle;
if(font && mView && mView->LockLooper())
{
mView->SetFont(font, B_FONT_ALL);
mView->UnlockLooper();
}
NS_RELEASE(metrics);
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Set this component cursor
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetCursor(nsCursor aCursor)
{
if(!mView)
return NS_ERROR_FAILURE;
// Only change cursor if it's changing
if (aCursor != mCursor)
{
BCursor const *newCursor = B_CURSOR_SYSTEM_DEFAULT;
// Check to see if the array has been loaded, if not, do it.
if (gCursorArray.Count() == 0)
{
gCursorArray.InsertElementAt((void*) new BCursor(cursorHyperlink),0);
gCursorArray.InsertElementAt((void*) new BCursor(cursorHorizontalDrag),1);
gCursorArray.InsertElementAt((void*) new BCursor(cursorVerticalDrag),2);
gCursorArray.InsertElementAt((void*) new BCursor(cursorUpperRight),3);
gCursorArray.InsertElementAt((void*) new BCursor(cursorLowerLeft),4);
gCursorArray.InsertElementAt((void*) new BCursor(cursorUpperLeft),5);
gCursorArray.InsertElementAt((void*) new BCursor(cursorLowerRight),6);
gCursorArray.InsertElementAt((void*) new BCursor(cursorTop),7);
gCursorArray.InsertElementAt((void*) new BCursor(cursorBottom),8);
gCursorArray.InsertElementAt((void*) new BCursor(cursorLeft),9);
gCursorArray.InsertElementAt((void*) new BCursor(cursorRight),10);
gCursorArray.InsertElementAt((void*) new BCursor(cursorCrosshair),11);
gCursorArray.InsertElementAt((void*) new BCursor(cursorHelp),12);
gCursorArray.InsertElementAt((void*) new BCursor(cursorGrab),13);
gCursorArray.InsertElementAt((void*) new BCursor(cursorGrabbing),14);
gCursorArray.InsertElementAt((void*) new BCursor(cursorCopy),15);
gCursorArray.InsertElementAt((void*) new BCursor(cursorAlias),16);
gCursorArray.InsertElementAt((void*) new BCursor(cursorWatch2),17);
}
switch (aCursor)
{
case eCursor_standard:
case eCursor_wait:
case eCursor_move:
newCursor = B_CURSOR_SYSTEM_DEFAULT;
break;
case eCursor_select:
newCursor = B_CURSOR_I_BEAM;
break;
case eCursor_hyperlink:
newCursor = (BCursor *)gCursorArray.SafeElementAt(0);
break;
case eCursor_sizeWE:
newCursor = (BCursor *)gCursorArray.SafeElementAt(1);
break;
case eCursor_sizeNS:
newCursor = (BCursor *)gCursorArray.SafeElementAt(2);
break;
case eCursor_sizeNW:
newCursor = (BCursor *)gCursorArray.SafeElementAt(3);
break;
case eCursor_sizeSE:
newCursor = (BCursor *)gCursorArray.SafeElementAt(4);
break;
case eCursor_sizeNE:
newCursor = (BCursor *)gCursorArray.SafeElementAt(5);
break;
case eCursor_sizeSW:
newCursor = (BCursor *)gCursorArray.SafeElementAt(6);
break;
case eCursor_arrow_north:
case eCursor_arrow_north_plus:
newCursor = (BCursor *)gCursorArray.SafeElementAt(7);
break;
case eCursor_arrow_south:
case eCursor_arrow_south_plus:
newCursor = (BCursor *)gCursorArray.SafeElementAt(8);
break;
case eCursor_arrow_east:
case eCursor_arrow_east_plus:
newCursor = (BCursor *)gCursorArray.SafeElementAt(9);
break;
case eCursor_arrow_west:
case eCursor_arrow_west_plus:
newCursor = (BCursor *)gCursorArray.SafeElementAt(10);
break;
case eCursor_crosshair:
newCursor = (BCursor *)gCursorArray.SafeElementAt(11);
break;
case eCursor_help:
newCursor = (BCursor *)gCursorArray.SafeElementAt(12);
break;
case eCursor_copy:
newCursor = (BCursor *)gCursorArray.SafeElementAt(15);
break;
case eCursor_alias:
newCursor = (BCursor *)gCursorArray.SafeElementAt(16);
break;
case eCursor_context_menu:
case eCursor_cell:
break;
case eCursor_grab:
newCursor = (BCursor *)gCursorArray.SafeElementAt(13);
break;
case eCursor_grabbing:
newCursor = (BCursor *)gCursorArray.SafeElementAt(14);
break;
case eCursor_spinning:
newCursor = (BCursor *)gCursorArray.SafeElementAt(17);
break;
case eCursor_count_up:
case eCursor_count_down:
case eCursor_count_up_down:
case eCursor_zoom_in:
case eCursor_zoom_out:
break;
default:
NS_ASSERTION(0, "Invalid cursor type");
break;
}
NS_ASSERTION(newCursor != nsnull, "Cursor not stored in array properly!");
if (mView && mView->LockLooper())
{
mCursor = aCursor;
mView->SetViewCursor(newCursor, true);
mView->UnlockLooper();
}
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Invalidate(PRBool aIsSynchronous)
{
if(mView && mView->LockLooper())
{
if(PR_TRUE == aIsSynchronous)
OnPaint(mBounds);
else
mView->Invalidate();
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Invalidate(const nsRect & aRect, PRBool aIsSynchronous)
{
if(mView && mView->LockLooper())
{
BRect r(aRect.x, aRect.y, aRect.x + aRect.width - 1, aRect.y + aRect.height - 1);
if(PR_TRUE == aIsSynchronous)
mView->Draw(r);
else
mView->Invalidate(r);
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Invalidate this component visible area
//
//-------------------------------------------------------------------------
NS_IMETHODIMP
nsWindow::InvalidateRegion(const nsIRegion *aRegion, PRBool aIsSynchronous)
{
nsresult rv = NS_ERROR_FAILURE;
nsRect r;
BRegion *rgn = nsnull;
if (!aRegion)
return NS_ERROR_FAILURE;
aRegion->GetNativeRegion((void*&)rgn);
if (rgn) {
BRect br(0,0,0,0);
br = rgn->Frame(); // get bounding box of the region
if (br.IsValid()) {
r.SetRect(br.left, br.top, br.IntegerWidth() + 1, br.IntegerHeight() + 1);
rv = this->Invalidate(r, aIsSynchronous);
}
}
return rv;
}
//-------------------------------------------------------------------------
//
// Force a synchronous repaint of the window
//
//-------------------------------------------------------------------------
NS_IMETHODIMP nsWindow::Update()
{
if(mView && mView->LockLooper())
{
mView->Window()->UpdateIfNeeded();
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Return some native data according to aDataType
//
//-------------------------------------------------------------------------
void* nsWindow::GetNativeData(PRUint32 aDataType)
{
switch(aDataType) {
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
case NS_NATIVE_GRAPHIC:
return (void *)((BView *)mView);
case NS_NATIVE_COLORMAP:
default:
break;
}
return NULL;
}
//-------------------------------------------------------------------------
//
// Set the colormap of the window
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::SetColorMap(nsColorMap *aColorMap)
{
NS_WARNING("nsWindow::SetColorMap - not implemented");
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Scroll the bits of a window
//
//-------------------------------------------------------------------------
NS_METHOD nsWindow::Scroll(PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect)
{
if(mView && mView->LockLooper())
{
BRect src;
BRect b = mView->Bounds();
if(aClipRect)
{
src.left = aClipRect->x;
src.top = aClipRect->y;
src.right = aClipRect->XMost() - 1;
src.bottom = aClipRect->YMost() - 1;
}
else
src = b;
BRegion invalid;
invalid.Include(src);
// make sure we only reference visible bits
// so we don't trigger a BView invalidate
if(src.left + aDx < 0)
src.left = -aDx;
if(src.right + aDx > b.right)
src.right = b.right - aDx;
if(src.top + aDy < 0)
src.top = -aDy;
if(src.bottom + aDy > b.bottom)
src.bottom = b.bottom - aDy;
BRect dest = src.OffsetByCopy(aDx, aDy);
mView->ConstrainClippingRegion(0);
if(src.IsValid() && dest.IsValid())
mView->CopyBits(src, dest);
invalid.Exclude(dest);
for(BView *child = mView->ChildAt(0); child; child = child->NextSibling())
child->MoveBy(aDx, aDy);
// scan through rects and paint them directly
// so we avoid going through the callback stuff
int32 rects = invalid.CountRects();
for(int32 i = 0; i < rects; i++)
{
BRect curr = invalid.RectAt(i);
nsRect r;
r.x = (nscoord)curr.left;
r.y = (nscoord)curr.top;
r.width = (nscoord)curr.Width() + 1;
r.height = (nscoord)curr.Height() + 1;
OnPaint(r);
}
mView->UnlockLooper();
}
return NS_OK;
}
//-------------------------------------------------------------------------
//
// Every function that needs a thread switch goes through this function
// by calling SendMessage (..WM_CALLMETHOD..) in nsToolkit::CallMethod.
//
//-------------------------------------------------------------------------
bool nsWindow::CallMethod(MethodInfo *info)
{
bool bRet = TRUE;
switch (info->methodId)
{
case nsWindow::CREATE:
NS_ASSERTION(info->nArgs == 7, "Wrong number of arguments to CallMethod");
Create((nsIWidget*)(info->args[0]),
(nsRect&)*(nsRect*)(info->args[1]),
(EVENT_CALLBACK)(info->args[2]),
(nsIDeviceContext*)(info->args[3]),
(nsIAppShell *)(info->args[4]),
(nsIToolkit*)(info->args[5]),
(nsWidgetInitData*)(info->args[6]));
break;
case nsWindow::CREATE_NATIVE:
NS_ASSERTION(info->nArgs == 7, "Wrong number of arguments to CallMethod");
Create((nsNativeWidget)(info->args[0]),
(nsRect&)*(nsRect*)(info->args[1]),
(EVENT_CALLBACK)(info->args[2]),
(nsIDeviceContext*)(info->args[3]),
(nsIAppShell *)(info->args[4]),
(nsIToolkit*)(info->args[5]),
(nsWidgetInitData*)(info->args[6]));
break;
case nsWindow::DESTROY:
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod");
Destroy();
break;
case nsWindow::CLOSEWINDOW :
if (gGotQuitShortcut == PR_TRUE)
{
gGotQuitShortcut = PR_FALSE;
return false;
}
if (eWindowType_popup != mWindowType && eWindowType_child != mWindowType)
DealWithPopups(CLOSEWINDOW,nsPoint(0,0));
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod");
DispatchStandardEvent(NS_DESTROY);
break;
case nsWindow::SET_FOCUS:
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod");
SetFocus(PR_FALSE);
break;
case nsWindow::GOT_FOCUS:
NS_ASSERTION(info->nArgs == 1, "Wrong number of arguments to CallMethod");
DispatchFocus(NS_GOTFOCUS);
if(gJustGotActivate)
{
gJustGotActivate = PR_FALSE;
DispatchFocus(NS_ACTIVATE);
}
break;
case nsWindow::KILL_FOCUS:
NS_ASSERTION(info->nArgs == 1, "Wrong number of arguments to CallMethod");
if(gJustGotDeactivate)
{
gJustGotDeactivate = PR_FALSE;
DispatchFocus(NS_DEACTIVATE);
}
DispatchFocus(NS_LOSTFOCUS);
break;
case nsWindow::ONMOUSE :
{
NS_ASSERTION(info->nArgs == 5, "Wrong number of arguments to CallMethod");
// close popup when clicked outside of the popup window
uint32 eventID = ((int32 *)info->args)[0];
bool rollup = false;
if ((eventID == NS_MOUSE_LEFT_BUTTON_DOWN ||
eventID == NS_MOUSE_RIGHT_BUTTON_DOWN ||
eventID == NS_MOUSE_MIDDLE_BUTTON_DOWN) &&
mView && mView->LockLooper())
{
BPoint p(((int32 *)info->args)[1], ((int32 *)info->args)[2]);
mView->ConvertToScreen(&p);
//DispatchFocus(NS_GOTFOCUS);//workaround for focus
DispatchFocus(NS_ACTIVATE);//in password dialog
if (DealWithPopups(nsWindow::ONMOUSE, nsPoint(p.x, p.y)))
rollup = true;
mView->UnlockLooper();
}
if (rollup)
break;
DispatchMouseEvent(((int32 *)info->args)[0],
nsPoint(((int32 *)info->args)[1], ((int32 *)info->args)[2]),
((int32 *)info->args)[3],
((int32 *)info->args)[4]);
if (((int32 *)info->args)[0] == NS_MOUSE_RIGHT_BUTTON_DOWN)
{
DispatchMouseEvent (NS_CONTEXTMENU,
nsPoint(((int32 *)info->args)[1], ((int32 *)info->args)[2]),
((int32 *)info->args)[3],
((int32 *)info->args)[4]);
}
}
break;
case nsWindow::ONWHEEL :
{
NS_ASSERTION(info->nArgs == 1, "Wrong number of arguments to CallMethod");
nsMouseScrollEvent scrollEvent;
scrollEvent.scrollFlags = nsMouseScrollEvent::kIsVertical;
scrollEvent.delta = (info->args)[0];
scrollEvent.eventStructType = NS_MOUSE_SCROLL_EVENT;
scrollEvent.message = NS_MOUSE_SCROLL;
scrollEvent.nativeMsg = nsnull;
scrollEvent.widget = this;
scrollEvent.time = PR_IntervalNow();
// XXX implement these items?
scrollEvent.point.x = 100;
scrollEvent.point.y = 100;
// we don't use the mIsXDown bools because
// they get reset on Gecko reload (makes it harder
// to use stuff like Alt+Wheel)
uint32 mod (modifiers());
scrollEvent.isControl = mod & B_CONTROL_KEY;
scrollEvent.isShift = mod & B_SHIFT_KEY;
scrollEvent.isAlt = mod & B_COMMAND_KEY;
scrollEvent.isMeta = mod & B_OPTION_KEY;
nsEventStatus rv;
DispatchEvent (&scrollEvent, rv);
}
break;
case nsWindow::ONKEY :
NS_ASSERTION(info->nArgs == 6, "Wrong number of arguments to CallMethod");
if (((int32 *)info->args)[0] == NS_KEY_DOWN)
{
OnKeyDown(((int32 *)info->args)[0],
(const char *)(&((uint32 *)info->args)[1]), ((int32 *)info->args)[2],
((uint32 *)info->args)[3], ((uint32 *)info->args)[4], ((int32 *)info->args)[5]);
}
else
{
if (((int32 *)info->args)[0] == NS_KEY_UP)
{
OnKeyUp(((int32 *)info->args)[0],
(const char *)(&((uint32 *)info->args)[1]), ((int32 *)info->args)[2],
((uint32 *)info->args)[3], ((uint32 *)info->args)[4], ((int32 *)info->args)[5]);
}
}
break;
case nsWindow::ONPAINT :
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod");
if(mView && mView->LockLooper())
{
nsRect r;
nsViewBeOS *bv = dynamic_cast<nsViewBeOS *>(mView);
if(bv && bv->GetPaintRect(r))
OnPaint(r);
mView->UnlockLooper();
}
break;
case nsWindow::ONRESIZE :
{
NS_ASSERTION(info->nArgs == 2, "Wrong number of arguments to CallMethod");
if(eWindowType_popup != mWindowType && eWindowType_child != mWindowType)
DealWithPopups(ONRESIZE,nsPoint(0,0));
nsRect r;
r.width=(nscoord)info->args[0];
r.height=(nscoord)info->args[1];
OnResize(r);
}
break;
case nsWindow::ONSCROLL:
NS_ASSERTION(info->nArgs == 0, "Wrong number of arguments to CallMethod");
OnScroll();
break;
case nsWindow::BTNCLICK :
NS_ASSERTION(info->nArgs == 5, "Wrong number of arguments to CallMethod");
DispatchMouseEvent(((int32 *)info->args)[0],
nsPoint(((int32 *)info->args)[1], ((int32 *)info->args)[2]),
((int32 *)info->args)[3],
((int32 *)info->args)[4]);
break;
case nsWindow::ONACTIVATE:
NS_ASSERTION(info->nArgs == 1, "Wrong number of arguments to CallMethod");
if (*mEventCallback)
{
bool active = (bool)info->args[0];
if(!active)
{
if(eWindowType_popup != mWindowType && eWindowType_child != mWindowType)
DealWithPopups(ONACTIVATE,nsPoint(0,0));
gJustGotDeactivate = PR_TRUE;
}
else
{
gJustGotActivate = PR_TRUE;
if(mWindowType == eWindowType_dialog)
SetFocus(PR_TRUE);
}
}
break;
case nsWindow::ONMOVE:
NS_ASSERTION(info->nArgs == 2, "Wrong number of arguments to CallMethod");
if(eWindowType_popup != mWindowType && eWindowType_child != mWindowType)
DealWithPopups(ONMOVE,nsPoint(0,0));
PRInt32 aX, aY;
aX=(nscoord)info->args[0];
aY=(nscoord)info->args[1];
OnMove(aX,aY);
break;
case ONWORKSPACE:
NS_ASSERTION(info->nArgs == 2, "Wrong number of arguments to CallMethod");
if(eWindowType_popup != mWindowType && eWindowType_child != mWindowType)
DealWithPopups(ONWORKSPACE,nsPoint(0,0));
break; default:
bRet = FALSE;
break;
}
return bRet;
}
//-------------------------------------------------------------------------
//
// Key code translation related data
//
//-------------------------------------------------------------------------
struct nsKeyConverter {
int vkCode; // Platform independent key code
char bekeycode; // BeOS key code
};
//
// Netscape keycodes are defined in widget/public/nsGUIEvent.h
// BeOS keycodes can be viewd at
// http://www.be.com/documentation/be_book/Keyboard/KeyboardKeyCodes.html
//
struct nsKeyConverter nsKeycodesBeOS[] = {
// { NS_VK_CANCEL, GDK_Cancel },
{ NS_VK_BACK, 0x1e },
{ NS_VK_TAB, 0x26 },
// { NS_VK_TAB, GDK_ISO_Left_Tab },
// { NS_VK_CLEAR, GDK_Clear },
{ NS_VK_RETURN, 0x47 },
{ NS_VK_SHIFT, 0x4b },
{ NS_VK_SHIFT, 0x56 },
{ NS_VK_CONTROL, 0x5c },
{ NS_VK_CONTROL, 0x60 },
{ NS_VK_ALT, 0x5d },
{ NS_VK_ALT, 0x5f },
{ NS_VK_PAUSE, 0x22 },
{ NS_VK_CAPS_LOCK, 0x3b },
{ NS_VK_ESCAPE, 0x1 },
{ NS_VK_SPACE, 0x5e },
{ NS_VK_PAGE_UP, 0x21 },
{ NS_VK_PAGE_DOWN, 0x36 },
{ NS_VK_END, 0x35 },
{ NS_VK_HOME, 0x20 },
{ NS_VK_LEFT, 0x61 },
{ NS_VK_UP, 0x57 },
{ NS_VK_RIGHT, 0x63 },
{ NS_VK_DOWN, 0x62 },
{ NS_VK_PRINTSCREEN, 0xe },
{ NS_VK_INSERT, 0x1f },
{ NS_VK_DELETE, 0x34 },
// The "Windows Key"
{ NS_VK_META, 0x66 },
{ NS_VK_META, 0x67 },
// keypad keys (constant keys)
{ NS_VK_MULTIPLY, 0x24 },
{ NS_VK_ADD, 0x3a },
// { NS_VK_SEPARATOR, }, ???
{ NS_VK_SUBTRACT, 0x25 },
{ NS_VK_DIVIDE, 0x23 },
{ NS_VK_RETURN, 0x5b },
{ NS_VK_COMMA, 0x53 },
{ NS_VK_PERIOD, 0x54 },
{ NS_VK_SLASH, 0x55 },
{ NS_VK_BACK_SLASH, 0x33 },
{ NS_VK_BACK_SLASH, 0x6a }, // got this code on japanese keyboard
{ NS_VK_BACK_SLASH, 0x6b }, // got this code on japanese keyboard
{ NS_VK_BACK_QUOTE, 0x11 },
{ NS_VK_OPEN_BRACKET, 0x31 },
{ NS_VK_CLOSE_BRACKET, 0x32 },
{ NS_VK_SEMICOLON, 0x45 },
{ NS_VK_QUOTE, 0x46 },
// NS doesn't have dash or equals distinct from the numeric keypad ones,
// so we'll use those for now. See bug 17008:
{ NS_VK_SUBTRACT, 0x1c },
{ NS_VK_EQUALS, 0x1d },
{ NS_VK_F1, B_F1_KEY },
{ NS_VK_F2, B_F2_KEY },
{ NS_VK_F3, B_F3_KEY },
{ NS_VK_F4, B_F4_KEY },
{ NS_VK_F5, B_F5_KEY },
{ NS_VK_F6, B_F6_KEY },
{ NS_VK_F7, B_F7_KEY },
{ NS_VK_F8, B_F8_KEY },
{ NS_VK_F9, B_F9_KEY },
{ NS_VK_F10, B_F10_KEY },
{ NS_VK_F11, B_F11_KEY },
{ NS_VK_F12, B_F12_KEY },
{ NS_VK_1, 0x12 },
{ NS_VK_2, 0x13 },
{ NS_VK_3, 0x14 },
{ NS_VK_4, 0x15 },
{ NS_VK_5, 0x16 },
{ NS_VK_6, 0x17 },
{ NS_VK_7, 0x18 },
{ NS_VK_8, 0x19 },
{ NS_VK_9, 0x1a },
{ NS_VK_0, 0x1b },
{ NS_VK_A, 0x3c },
{ NS_VK_B, 0x50 },
{ NS_VK_C, 0x4e },
{ NS_VK_D, 0x3e },
{ NS_VK_E, 0x29 },
{ NS_VK_F, 0x3f },
{ NS_VK_G, 0x40 },
{ NS_VK_H, 0x41 },
{ NS_VK_I, 0x2e },
{ NS_VK_J, 0x42 },
{ NS_VK_K, 0x43 },
{ NS_VK_L, 0x44 },
{ NS_VK_M, 0x52 },
{ NS_VK_N, 0x51 },
{ NS_VK_O, 0x2f },
{ NS_VK_P, 0x30 },
{ NS_VK_Q, 0x27 },
{ NS_VK_R, 0x2a },
{ NS_VK_S, 0x3d },
{ NS_VK_T, 0x2b },
{ NS_VK_U, 0x2d },
{ NS_VK_V, 0x4f },
{ NS_VK_W, 0x28 },
{ NS_VK_X, 0x4d },
{ NS_VK_Y, 0x2c },
{ NS_VK_Z, 0x4c }
};
// keycode of keypad when num-locked
struct nsKeyConverter nsKeycodesBeOSNumLock[] = {
{ NS_VK_NUMPAD0, 0x64 },
{ NS_VK_NUMPAD1, 0x58 },
{ NS_VK_NUMPAD2, 0x59 },
{ NS_VK_NUMPAD3, 0x5a },
{ NS_VK_NUMPAD4, 0x48 },
{ NS_VK_NUMPAD5, 0x49 },
{ NS_VK_NUMPAD6, 0x4a },
{ NS_VK_NUMPAD7, 0x37 },
{ NS_VK_NUMPAD8, 0x38 },
{ NS_VK_NUMPAD9, 0x39 },
{ NS_VK_DECIMAL, 0x65 }
};
// keycode of keypad when not num-locked
struct nsKeyConverter nsKeycodesBeOSNoNumLock[] = {
{ NS_VK_LEFT, 0x48 },
{ NS_VK_RIGHT, 0x4a },
{ NS_VK_UP, 0x38 },
{ NS_VK_DOWN, 0x59 },
{ NS_VK_PAGE_UP, 0x39 },
{ NS_VK_PAGE_DOWN, 0x5a },
{ NS_VK_HOME, 0x37 },
{ NS_VK_END, 0x58 },
{ NS_VK_INSERT, 0x64 },
{ NS_VK_DELETE, 0x65 }
};
//-------------------------------------------------------------------------
//
// Translate key code
// Input is BeOS keyboard key-code; output is in NS_VK format
//
//-------------------------------------------------------------------------
static int TranslateBeOSKeyCode(int32 bekeycode, bool isnumlock)
{
#ifdef KB_DEBUG
printf("TranslateBeOSKeyCode: bekeycode = 0x%x\n",bekeycode);
#endif
int i;
int length = sizeof(nsKeycodesBeOS) / sizeof(struct nsKeyConverter);
int length_numlock = sizeof(nsKeycodesBeOSNumLock) / sizeof(struct nsKeyConverter);
int length_nonumlock = sizeof(nsKeycodesBeOSNoNumLock) / sizeof(struct nsKeyConverter);
// key code conversion
for (i = 0; i < length; i++) {
if (nsKeycodesBeOS[i].bekeycode == bekeycode)
return(nsKeycodesBeOS[i].vkCode);
}
// numpad keycode vary with numlock
if (isnumlock) {
for (i = 0; i < length_numlock; i++) {
if (nsKeycodesBeOSNumLock[i].bekeycode == bekeycode)
return(nsKeycodesBeOSNumLock[i].vkCode);
}
} else {
for (i = 0; i < length_nonumlock; i++) {
if (nsKeycodesBeOSNoNumLock[i].bekeycode == bekeycode)
return(nsKeycodesBeOSNoNumLock[i].vkCode);
}
}
#ifdef KB_DEBUG
printf("TranslateBeOSKeyCode: ####### Translation not Found #######\n");
#endif
return((int)0);
}
//-------------------------------------------------------------------------
//
// OnKeyDown
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnKeyDown(PRUint32 aEventType, const char *bytes,
int32 numBytes, PRUint32 mod, PRUint32 bekeycode, int32 rawcode)
{
PRUint32 aTranslatedKeyCode;
PRBool result = PR_FALSE;
mIsShiftDown = (mod & B_SHIFT_KEY) ? PR_TRUE : PR_FALSE;
mIsControlDown = (mod & B_CONTROL_KEY) ? PR_TRUE : PR_FALSE;
mIsAltDown = ((mod & B_COMMAND_KEY) && !(mod & B_RIGHT_OPTION_KEY))? PR_TRUE : PR_FALSE;
mIsMetaDown = (mod & B_LEFT_OPTION_KEY) ? PR_TRUE : PR_FALSE;
bool IsNumLocked = ((mod & B_NUM_LOCK) != 0);
if(B_COMMAND_KEY && (rawcode == 'w' || rawcode == 'W'))
gGotQuitShortcut = PR_TRUE;
else
gGotQuitShortcut = PR_FALSE;
aTranslatedKeyCode = TranslateBeOSKeyCode(bekeycode, IsNumLocked);
if (numBytes <= 1)
{
result = DispatchKeyEvent(NS_KEY_DOWN, 0, aTranslatedKeyCode);
} else {
// non ASCII chars
}
// ------------ On Char ------------
PRUint32 uniChar;
if ((mIsControlDown || mIsAltDown || mIsMetaDown) && rawcode >= 'a' && rawcode <= 'z') {
if (mIsShiftDown)
uniChar = rawcode + 'A' - 'a';
else
uniChar = rawcode;
aTranslatedKeyCode = 0;
} else {
if (numBytes == 0) // deal with unmapped key
return result;
switch((unsigned char)bytes[0])
{
case 0xc8://System Request
case 0xca://Break
return result;// do not send 'KEY_PRESS' message
case B_INSERT:
case B_ESCAPE:
case B_FUNCTION_KEY:
case B_HOME:
case B_PAGE_UP:
case B_END:
case B_PAGE_DOWN:
case B_UP_ARROW:
case B_LEFT_ARROW:
case B_DOWN_ARROW:
case B_RIGHT_ARROW:
case B_TAB:
case B_DELETE:
case B_BACKSPACE:
case B_ENTER:
uniChar = 0;
break;
default:
// UTF-8 to unicode conversion
if (numBytes >= 1 && (bytes[0] & 0x80) == 0) {
// 1 byte utf-8 char
uniChar = bytes[0];
} else
if (numBytes >= 2 && (bytes[0] & 0xe0) == 0xc0) {
// 2 byte utf-8 char
uniChar = ((uint16)(bytes[0] & 0x1f) << 6) | (uint16)(bytes[1] & 0x3f);
} else
if (numBytes >= 3 && (bytes[0] & 0xf0) == 0xe0) {
// 3 byte utf-8 char
uniChar = ((uint16)(bytes[0] & 0x0f) << 12) | ((uint16)(bytes[1] & 0x3f) << 6)
| (uint16)(bytes[2] & 0x3f);
} else {
//error
uniChar = 0;
NS_WARNING("nsWindow::OnKeyDown() error: bytes[] has not enough chars.");
}
aTranslatedKeyCode = 0;
break;
}
}
PRBool result2 = DispatchKeyEvent(NS_KEY_PRESS, uniChar, aTranslatedKeyCode);
return result && result2;
}
//-------------------------------------------------------------------------
//
// OnKeyUp
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnKeyUp(PRUint32 aEventType, const char *bytes,
int32 numBytes, PRUint32 mod, PRUint32 bekeycode, int32 rawcode)
{
PRUint32 aTranslatedKeyCode;
bool IsNumLocked = ((mod & B_NUM_LOCK) != 0);
mIsShiftDown = (mod & B_SHIFT_KEY) ? PR_TRUE : PR_FALSE;
mIsControlDown = (mod & B_CONTROL_KEY) ? PR_TRUE : PR_FALSE;
mIsAltDown = ((mod & B_COMMAND_KEY) && !(mod & B_RIGHT_OPTION_KEY))? PR_TRUE : PR_FALSE;
mIsMetaDown = (mod & B_LEFT_OPTION_KEY) ? PR_TRUE : PR_FALSE;
aTranslatedKeyCode = TranslateBeOSKeyCode(bekeycode, IsNumLocked);
PRBool result = DispatchKeyEvent(NS_KEY_UP, 0, aTranslatedKeyCode);
return result;
}
//-------------------------------------------------------------------------
//
// DispatchKeyEvent
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchKeyEvent(PRUint32 aEventType, PRUint32 aCharCode,
PRUint32 aKeyCode)
{
nsKeyEvent event;
nsPoint point;
point.x = 0;
point.y = 0;
InitEvent(event, aEventType, &point); // this add ref's event.widget
event.charCode = aCharCode;
event.keyCode = aKeyCode;
#ifdef KB_DEBUG
static int cnt=0;
printf("%d DispatchKE Type: %s charCode 0x%x keyCode 0x%x ", cnt++,
(NS_KEY_PRESS == aEventType)?"PRESS":(aEventType == NS_KEY_UP?"Up":"Down"),
event.charCode, event.keyCode);
printf("Shift: %s Control %s Alt: %s Meta: %s\n",
(mIsShiftDown?"D":"U"),
(mIsControlDown?"D":"U"),
(mIsAltDown?"D":"U"),
(mIsMetaDown?"D":"U"));
#endif
event.isShift = mIsShiftDown;
event.isControl = mIsControlDown;
event.isMeta = mIsMetaDown;
event.isAlt = mIsAltDown;
event.eventStructType = NS_KEY_EVENT;
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
#if 0
//-------------------------------------------------------------------------
nsIMenuItem * nsWindow::FindMenuItem(nsIMenu * aMenu, PRUint32 aId)
{
PRUint32 i, count;
aMenu->GetItemCount(count);
for (i=0;i<count;i++) {
nsISupports * item;
nsIMenuItem * menuItem;
nsIMenu * menu;
aMenu->GetItemAt(i, item);
if (NS_OK == item->QueryInterface(kIMenuItemIID, (void **)&menuItem)) {
if (((nsMenuItem *)menuItem)->GetCmdId() == (PRInt32)aId) {
NS_RELEASE(item);
return menuItem;
}
} else if (NS_OK == item->QueryInterface(kIMenuIID, (void **)&menu)) {
nsIMenuItem * fndItem = FindMenuItem(menu, aId);
NS_RELEASE(menu);
if (nsnull != fndItem) {
NS_RELEASE(item);
return fndItem;
}
}
NS_RELEASE(item);
}
return nsnull;
}
//-------------------------------------------------------------------------
static nsIMenuItem * FindMenuChild(nsIMenu * aMenu, PRInt32 aId)
{
PRUint32 i, count;
aMenu->GetItemCount(count);
for (i=0;i<count;i++) {
nsISupports * item;
aMenu->GetItemAt(i, item);
nsIMenuItem * menuItem;
if (NS_OK == item->QueryInterface(kIMenuItemIID, (void **)&menuItem)) {
if (((nsMenuItem *)menuItem)->GetCmdId() == (PRInt32)aId) {
NS_RELEASE(item);
return menuItem;
}
}
NS_RELEASE(item);
}
return nsnull;
}
//-------------------------------------------------------------------------
nsIMenu * nsWindow::FindMenu(nsIMenu * aMenu, HMENU aNativeMenu, PRInt32 &aDepth)
{
if (aNativeMenu == ((nsMenu *)aMenu)->GetNativeMenu()) {
NS_ADDREF(aMenu);
return aMenu;
}
aDepth++;
PRUint32 i, count;
aMenu->GetItemCount(count);
for (i=0;i<count;i++) {
nsISupports * item;
aMenu->GetItemAt(i, item);
nsIMenu * menu;
if (NS_OK == item->QueryInterface(kIMenuIID, (void **)&menu)) {
HMENU nativeMenu = ((nsMenu *)menu)->GetNativeMenu();
if (nativeMenu == aNativeMenu) {
return menu;
} else {
nsIMenu * fndMenu = FindMenu(menu, aNativeMenu, aDepth);
if (fndMenu) {
NS_RELEASE(item);
NS_RELEASE(menu);
return fndMenu;
}
}
NS_RELEASE(menu);
}
NS_RELEASE(item);
}
return nsnull;
}
//-------------------------------------------------------------------------
static void AdjustMenus(nsIMenu * aCurrentMenu, nsIMenu * aNewMenu, nsMenuEvent & aEvent)
{
if (nsnull != aCurrentMenu) {
nsIMenuListener * listener;
if (NS_OK == aCurrentMenu->QueryInterface(kIMenuListenerIID, (void **)&listener)) {
listener->MenuDeselected(aEvent);
NS_RELEASE(listener);
}
}
if (nsnull != aNewMenu) {
nsIMenuListener * listener;
if (NS_OK == aNewMenu->QueryInterface(kIMenuListenerIID, (void **)&listener)) {
listener->MenuSelected(aEvent);
NS_RELEASE(listener);
}
}
}
//-------------------------------------------------------------------------
nsresult nsWindow::MenuHasBeenSelected(HMENU aNativeMenu, UINT aItemNum, UINT aFlags, UINT aCommand)
{
nsMenuEvent event;
event.mCommand = aCommand;
event.eventStructType = NS_MENU_EVENT;
InitEvent(event, NS_MENU_SELECTED);
// The MF_POPUP flag tells us if we are a menu item or a menu
// the aItemNum is either the command ID of the menu item or
// the position of the menu as a child pf its parent
PRBool isMenuItem = !(aFlags & MF_POPUP);
// uItem is the position of the item that was clicked
// aNativeMenu is a handle to the menu that was clicked
// if aNativeMenu is NULL then the menu is being deselected
if (!aNativeMenu) {
NS_WARNING("///////////// Menu is NULL!");
// check to make sure something had been selected
AdjustMenus(mHitMenu, nsnull, event);
NS_IF_RELEASE(mHitMenu);
// Clear All SubMenu items
while (mHitSubMenus->Count() > 0) {
PRUint32 inx = mHitSubMenus->Count()-1;
nsIMenu * menu = (nsIMenu *)mHitSubMenus->ElementAt(inx);
AdjustMenus(menu, nsnull, event);
NS_RELEASE(menu);
mHitSubMenus->RemoveElementAt(inx);
}
return NS_OK;
} else { // The menu is being selected
void * voidData;
mMenuBar->GetNativeData(voidData);
HMENU nativeMenuBar = (HMENU)voidData;
// first check to see if it is a member of the menubar
nsIMenu * hitMenu = nsnull;
if (aNativeMenu == nativeMenuBar) {
mMenuBar->GetMenuAt(aItemNum, hitMenu);
if (mHitMenu != hitMenu) {
AdjustMenus(mHitMenu, hitMenu, event);
NS_IF_RELEASE(mHitMenu);
mHitMenu = hitMenu;
} else {
NS_IF_RELEASE(hitMenu);
}
} else {
// At this point we know we are inside a menu
// Find the menu we are in (the parent menu)
nsIMenu * parentMenu = nsnull;
PRInt32 fndDepth = 0;
PRUint32 i, count;
mMenuBar->GetMenuCount(count);
for (i=0;i<count;i++) {
nsIMenu * menu;
mMenuBar->GetMenuAt(i, menu);
PRInt32 depth = 0;
parentMenu = FindMenu(menu, aNativeMenu, depth);
if (parentMenu) {
fndDepth = depth;
break;
}
NS_RELEASE(menu);
}
if (nsnull != parentMenu) {
// Sometimes an event comes through for a menu that is being popup down
// So it its depth is great then the current hit list count it already gone.
if (fndDepth > mHitSubMenus->Count()) {
NS_RELEASE(parentMenu);
return NS_OK;
}
nsIMenu * newMenu = nsnull;
// Skip if it is a menu item, otherwise, we get the menu by position
if (!isMenuItem) {
#ifdef DEBUG
printf("Getting submenu by position %d from parentMenu\n", aItemNum);
#endif
nsISupports * item;
parentMenu->GetItemAt((PRUint32)aItemNum, item);
if (NS_OK != item->QueryInterface(kIMenuIID, (void **)&newMenu)) {
NS_WARNING("Item was not a menu! What are we doing here? Return early....");
return NS_ERROR_FAILURE;
}
}
// Figure out if this new menu is in the list of popup'ed menus
PRBool newFound = PR_FALSE;
PRInt32 newLevel = 0;
for (newLevel=0;newLevel<mHitSubMenus->Count();newLevel++) {
if (newMenu == (nsIMenu *)mHitSubMenus->ElementAt(newLevel)) {
newFound = PR_TRUE;
break;
}
}
// Figure out if the parent menu is in the list of popup'ed menus
PRBool found = PR_FALSE;
PRInt32 level = 0;
for (level=0;level<mHitSubMenus->Count();level++) {
if (parentMenu == (nsIMenu *)mHitSubMenus->ElementAt(level)) {
found = PR_TRUE;
break;
}
}
// So now figure out were we are compared to the hit list depth
// we figure out how many items are open below
//
// If the parent was found then we use it
// if the parent was NOT found this means we are at the very first level (menu from the menubar)
// Windows will send an event for a parent AND child that is already in the hit list
// and we think we should be popping it down. So we check to see if the
// new menu is already in the tree so it doesn't get removed and then added.
PRInt32 numToRemove = 0;
if (found) {
numToRemove = mHitSubMenus->Count() - level - 1;
} else {
// This means we got a menu event for a menubar menu
if (newFound) { // newFound checks to see if the new menu to be added is already in the hit list
numToRemove = mHitSubMenus->Count() - newLevel - 1;
} else {
numToRemove = mHitSubMenus->Count();
}
}
// If we are to remove 1 item && the new menu to be added is the
// same as the one we would be removing, then don't remove it.
if (numToRemove == 1 && newMenu == (nsIMenu *)mHitSubMenus->ElementAt(mHitSubMenus->Count()-1)) {
numToRemove = 0;
}
// Now loop thru and removing the menu from thre list
PRInt32 ii;
for (ii=0;ii<numToRemove;ii++) {
nsIMenu * m = (nsIMenu *)mHitSubMenus->ElementAt(mHitSubMenus->Count()-1 );
AdjustMenus(m, nsnull, event);
nsString name;
m->GetLabel(name);
NS_RELEASE(m);
mHitSubMenus->RemoveElementAt(mHitSubMenus->Count()-1);
}
// At this point we bail if we are a menu item
if (isMenuItem) {
return NS_OK;
}
// Here we know we have a menu, check one last time to see
// if the new one is the last one in the list
// Add it if it isn't or skip adding it
nsString name;
newMenu->GetLabel(name);
if (newMenu != (nsIMenu *)mHitSubMenus->ElementAt(mHitSubMenus->Count()-1)) {
mHitSubMenus->AppendElement(newMenu);
NS_ADDREF(newMenu);
AdjustMenus(nsnull, newMenu, event);
}
NS_RELEASE(parentMenu);
} else {
NS_WARNING("no menu was found. This is bad.");
// XXX need to assert here!
}
}
}
return NS_OK;
}
#endif
//---------------------------------------------------------
NS_METHOD nsWindow::EnableFileDrop(PRBool aEnable)
{
#if 0
::DragAcceptFiles(mView, (aEnable?TRUE:FALSE));
#endif
return NS_OK;
}
//-------------------------------------------------------------------------
//
// WM_DESTROY has been called
//
//-------------------------------------------------------------------------
void nsWindow::OnDestroy()
{
mOnDestroyCalled = PR_TRUE;
#if 0
// free tooltip window
if (mTooltip) {
VERIFY(::DestroyWindow(mTooltip));
mTooltip = NULL;
}
#endif
// release references to children, device context, toolkit, and app shell
nsBaseWidget::OnDestroy();
// dispatch the event
if (!mIsDestroying) {
// dispatching of the event may cause the reference count to drop to 0
// and result in this object being destroyed. To avoid that, add a reference
// and then release it after dispatching the event
AddRef();
DispatchStandardEvent(NS_DESTROY);
Release();
}
}
//-------------------------------------------------------------------------
//
// Move
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnMove(PRInt32 aX, PRInt32 aY)
{
nsGUIEvent event;
InitEvent(event, NS_MOVE);
event.point.x = aX;
event.point.y = aY;
event.eventStructType = NS_GUI_EVENT;
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
//-------------------------------------------------------------------------
//
// Paint
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnPaint(nsRect &r)
{
PRBool result = PR_TRUE;
if((r.width || r.height) && mEventCallback)
{
if(mView && mView->LockLooper())
{
// set clipping
BRegion invalid;
invalid.Include(BRect(r.x, r.y, r.x + r.width - 1, r.y + r.height - 1));
mView->ConstrainClippingRegion(&invalid);
nsPaintEvent event;
InitEvent(event, NS_PAINT);
event.region = nsnull;
event.rect = &r;
event.eventStructType = NS_PAINT_EVENT;
static NS_DEFINE_IID(kRenderingContextCID, NS_RENDERING_CONTEXT_CID);
static NS_DEFINE_IID(kRenderingContextIID, NS_IRENDERING_CONTEXT_IID);
if (NS_OK == nsComponentManager::CreateInstance(kRenderingContextCID, nsnull, kRenderingContextIID, (void **)&event.renderingContext))
{
event.renderingContext->Init(mContext, this);
result = DispatchWindowEvent(&event);
NS_RELEASE(event.renderingContext);
}
else
result = PR_FALSE;
NS_RELEASE(event.widget);
mView->UnlockLooper();
}
}
return result;
}
//-------------------------------------------------------------------------
//
// Send a resize message to the listener
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnResize(nsRect &aWindowRect)
{
// call the event callback
if (mEventCallback)
{
nsSizeEvent event;
InitEvent(event, NS_SIZE);
event.windowSize = &aWindowRect;
event.eventStructType = NS_SIZE_EVENT;
if(mView && mView->LockLooper())
{
BRect r = mView->Bounds();
event.mWinWidth = r.IntegerWidth()+1;
event.mWinHeight = r.IntegerHeight()+1;
mView->UnlockLooper();
} else {
event.mWinWidth = 0;
event.mWinHeight = 0;
}
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Deal with all sort of mouse event
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchMouseEvent(PRUint32 aEventType, nsPoint aPoint, PRUint32 clicks, PRUint32 mod)
{
if(nsnull != mEventCallback || nsnull != mMouseListener)
{
nsMouseEvent event;
InitEvent (event, aEventType, &aPoint);
event.isShift = mod & B_SHIFT_KEY;
event.isControl = mod & B_CONTROL_KEY;
event.isAlt = mod & B_COMMAND_KEY;
event.isMeta = mod & B_OPTION_KEY;
event.clickCount = clicks;
event.eventStructType = NS_MOUSE_EVENT;
// call the event callback
if(nsnull != mEventCallback)
{
PRBool result = DispatchWindowEvent(&event);
NS_RELEASE(event.widget);
return result;
}
else
{
switch(aEventType)
{
case NS_MOUSE_MOVE :
mMouseListener->MouseMoved(event);
break;
case NS_MOUSE_LEFT_BUTTON_DOWN :
case NS_MOUSE_MIDDLE_BUTTON_DOWN :
case NS_MOUSE_RIGHT_BUTTON_DOWN :
mMouseListener->MousePressed(event);
break;
case NS_MOUSE_LEFT_BUTTON_UP :
case NS_MOUSE_MIDDLE_BUTTON_UP :
case NS_MOUSE_RIGHT_BUTTON_UP :
mMouseListener->MouseReleased(event);
mMouseListener->MouseClicked(event);
break;
}
NS_RELEASE(event.widget);
}
}
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Deal with focus messages
//
//-------------------------------------------------------------------------
PRBool nsWindow::DispatchFocus(PRUint32 aEventType)
{
// call the event callback
if (mEventCallback) {
return(DispatchStandardEvent(aEventType));
}
return PR_FALSE;
}
//-------------------------------------------------------------------------
//
// Deal with scrollbar messages (actually implemented only in nsScrollbar)
//
//-------------------------------------------------------------------------
PRBool nsWindow::OnScroll()
{
return PR_FALSE;
}
NS_METHOD nsWindow::SetTitle(const nsString& aTitle)
{
const char *text = ToNewUTF8String(aTitle);
if(text && mView->LockLooper())
{
mView->Window()->SetTitle(text);
mView->UnlockLooper();
}
delete [] text;
return NS_OK;
}
PRBool nsWindow::AutoErase()
{
return(PR_FALSE);
}
NS_METHOD nsWindow::SetMenuBar(nsIMenuBar * aMenuBar)
{
if(mMenuBar == aMenuBar)
{
// Ignore duplicate calls
return NS_OK;
}
if(mMenuBar)
{
// Get rid of the old menubar
NS_WARNING("nsWindow::SetMenuBar - FIXME: Get rid of the old menubar!");
// GtkWidget* oldMenuBar;
// mMenuBar->GetNativeData((void*&) oldMenuBar);
// if (oldMenuBar) {
// gtk_container_remove(GTK_CONTAINER(mVBox), oldMenuBar);
// }
NS_RELEASE(mMenuBar);
}
mMenuBar = aMenuBar;
if(aMenuBar)
{
NS_ADDREF(mMenuBar);
BMenuBar *menubar;
void *data;
aMenuBar->GetNativeData(data);
menubar = (BMenuBar *)data;
if(mView && mView->LockLooper())
{
mView->Window()->AddChild(menubar);
float sz = menubar->Bounds().Height() + 1;
// FIXME: this is probably not correct, but seems to work ok;
// I think only the first view should be moved/resized...
for(BView *v = mView->Window()->ChildAt(0); v; v = v->NextSibling())
if(v != menubar)
{
v->ResizeBy(0, -sz);
v->MoveBy(0, sz);
}
mView->UnlockLooper();
}
}
return NS_OK;
}
NS_METHOD nsWindow::ShowMenuBar(PRBool aShow)
{
NS_WARNING("nsWindow::ShowMenuBar - FIXME: not implemented!");
// if (!mMenuBar)
// // return NS_ERROR_FAILURE;
// return NS_OK;
//
// GtkWidget *menubar;
// void *voidData;
// mMenuBar->GetNativeData(voidData);
// menubar = GTK_WIDGET(voidData);
//
// if (aShow == PR_TRUE)
// gtk_widget_show(menubar);
// else
// gtk_widget_hide(menubar);
//
return NS_OK;
}
NS_METHOD nsWindow::GetPreferredSize(PRInt32& aWidth, PRInt32& aHeight)
{
aWidth = mPreferredWidth;
aHeight = mPreferredHeight;
return NS_ERROR_FAILURE;
}
NS_METHOD nsWindow::SetPreferredSize(PRInt32 aWidth, PRInt32 aHeight)
{
mPreferredWidth = aWidth;
mPreferredHeight = aHeight;
return NS_OK;
}
//----------------------------------------------------
// Special Sub-Class
//----------------------------------------------------
nsIWidgetStore::nsIWidgetStore( nsIWidget *aWidget )
: mWidget( aWidget )
{
// NS_ADDREF/NS_RELEASE is not needed here.
// This class is used as internal (BeOS native) object of nsWindow,
// so it must not addref/release nsWindow here.
// Otherwise, nsWindow object will leak. (Makoto Hamanaka)
// NS_ADDREF(mWidget);
}
nsIWidgetStore::~nsIWidgetStore()
{
// NS_RELEASE(mWidget);
}
nsIWidget *nsIWidgetStore::GetMozillaWidget(void)
{
return mWidget;
}
//----------------------------------------------------
// BeOS Sub-Class Window
//----------------------------------------------------
nsWindowBeOS::nsWindowBeOS( nsIWidget *aWidgetWindow, BRect aFrame, const char *aName, window_look aLook,
window_feel aFeel, int32 aFlags, int32 aWorkspace )
: BWindow( aFrame, aName, aLook, aFeel, aFlags, aWorkspace ),
nsIWidgetStore( aWidgetWindow ),
resizeRunner(NULL)
{
//note that the window will be resized (and FrameResized()
//will be called) if aFrame isn't a valid window size
lastWidth=aFrame.Width();
lastHeight=aFrame.Height();
}
nsWindowBeOS::~nsWindowBeOS()
{
//clean up
delete resizeRunner;
}
bool nsWindowBeOS::QuitRequested( void )
{
// tells nsWindow to kill me
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
MethodInfo *info = new MethodInfo(w, w, nsWindow::CLOSEWINDOW);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
return false;
}
void nsWindowBeOS::MessageReceived(BMessage *msg)
{
switch (msg->what)
{
case 'RESZ':
{
// this is the message generated by the resizeRunner - it
// has now served its purpose
delete resizeRunner;
resizeRunner=NULL;
//kick off the xp resizing stuff
DoFrameResized();
}
break;
default :
BWindow::MessageReceived(msg);
break;
}
}
// This function calls KeyDown() for Alt+whatever instead of app_server
void nsWindowBeOS::DispatchMessage(BMessage *msg, BHandler *handler)
{
if (msg->what == B_KEY_DOWN && modifiers() & B_COMMAND_KEY) {
BString bytes;
if (B_OK == msg->FindString("bytes", &bytes)) {
BView *view = this->CurrentFocus();
if (view)
view->KeyDown(bytes.String(), bytes.Length());
}
}
BWindow::DispatchMessage(msg, handler);
}
void nsWindowBeOS::FrameMoved(BPoint origin)
{
//determine if the window position actually changed
if (origin.x == lastpoint.x && origin.x == lastpoint.x) {
//it didn't - don't bother
return;
}
lastpoint.x = origin.x;
lastpoint.y = origin.y;
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0) {
uint32 args[2];
args[0] = (uint32)origin.x;
args[1] = (uint32)origin.y;
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONMOVE, 2, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
void nsWindowBeOS::FrameResized(float width, float height)
{
//determine if the window size actually changed
if (width==lastWidth && height==lastHeight) {
//it didn't - don't bother
return;
}
//remember new size
lastWidth=width;
lastHeight=height;
//while the user resizes the window, a large number of
//B_WINDOW_RESIZED events are generated. because
//the layout/drawing code invoked during a resize isn't
//terribly fast, these events can "back up" (new ones are
//delivered before old ones are processed), causing mozilla
//to act sluggish (even on a fast machine, the re-layouts
//and redraws performed in response to the B_WINDOW_RESIZED
//events usually don't finish until long after the user is
//done resizing the window), and possibly even overflow the
//window's event queue. to stop this from happening, we will
//consolidate all B_WINDOW_RESIZED messages generated within
//1/10 seconds of each other into a single resize event (i.e.,
//the views won't be resized/redrawn until the user finishes
//resizing the window)
const bigtime_t timerLen=100000LL;
if (resizeRunner==NULL) {
//this is the first B_WINDOW_RESIZE event in this interval -
//start the timer
BMessage msg('RESZ');
resizeRunner=new BMessageRunner(BMessenger(this), &msg, timerLen, 1);
} else {
//this is not the first B_WINDOW_RESIZE event in the
//current interval - reset the timer
resizeRunner->SetInterval(timerLen);
}
}
void nsWindowBeOS::ResizeToWithoutEvent(float width, float height)
{
//this method is just a wrapper for BWindow::ResizeTo(), except
//it will attempt to keep the B_FRAME_RESIZED event resulting
//from the ResizeTo() call from being passed to the xp layout
//engine (OnResize() will already have been called for this
//resize by nsWindow::Resize() above)
lastWidth=width;
lastHeight=height;
ResizeTo(width, height);
}
void nsWindowBeOS::DoFrameResized()
{
//let the layout engine know the window has changed size,
//so it can resize the window's views
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
//the window's new size needs to be passed to OnResize() -
//note that the values passed to FrameResized() are the
//dimensions as reported by Bounds().Width() and
//Bounds().Height(), which are one pixel smaller than the
//window's true size
uint32 args[2];
args[0]=(uint32)lastWidth+1;
args[1]=(uint32)lastHeight+1;
MethodInfo *info =
new MethodInfo(w, w, nsWindow::ONRESIZE, 2, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
void nsWindowBeOS::WindowActivated(bool active)
{
// Calls method ONACTIVATE to handle gJustGotActivated | gJustGotDeactivated
if (active)
gLastActiveWindow = this;
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
uint32 args[1];
args[0] = (uint32)active;
MethodInfo *info =
new MethodInfo(w, w, nsWindow::ONACTIVATE, 1, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
void nsWindowBeOS::WorkspacesChanged(uint32 oldworkspace, uint32 newworkspace)
{
if (oldworkspace == newworkspace)
return;
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
uint32 args[2];
args[0] = newworkspace;
args[1] = oldworkspace;
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONWORKSPACE, 2, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
//----------------------------------------------------
// BeOS Sub-Class View
//----------------------------------------------------
nsViewBeOS::nsViewBeOS(nsIWidget *aWidgetWindow, BRect aFrame, const char *aName, uint32 aResizingMode, uint32 aFlags)
: BView(aFrame, aName, aResizingMode, aFlags), nsIWidgetStore(aWidgetWindow), buttons(0)
{
}
void nsViewBeOS::AttachedToWindow()
{
nsWindow *w = (nsWindow *)GetMozillaWidget();
SetHighColor(255, 255, 255);
FillRect(Bounds());
if(! w->AutoErase())
// view shouldn't erase
SetViewColor(B_TRANSPARENT_32_BIT);
}
void nsViewBeOS::Draw(BRect updateRect)
{
paintregion.Include(updateRect);
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONPAINT);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
bool nsViewBeOS::GetPaintRect(nsRect &r)
{
if(paintregion.CountRects() == 0)
return false;
BRect paint = paintregion.Frame();
r.x = (nscoord)paint.left;
r.y = (nscoord)paint.top;
r.width = (nscoord)(paint.Width() + 1);
r.height = (nscoord)(paint.Height() + 1);
paintregion.MakeEmpty();
return true;
}
void nsViewBeOS::MouseDown(BPoint point)
{
SetMouseEventMask(B_POINTER_EVENTS | B_KEYBOARD_EVENTS);
uint32 clicks = 0;
Window()->CurrentMessage()->FindInt32("buttons", (int32 *)&buttons);
Window()->CurrentMessage()->FindInt32("clicks", (int32 *)&clicks);
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
if(buttons & (B_PRIMARY_MOUSE_BUTTON | B_SECONDARY_MOUSE_BUTTON | B_TERTIARY_MOUSE_BUTTON))
{
int32 ev = (buttons & B_PRIMARY_MOUSE_BUTTON) ? NS_MOUSE_LEFT_BUTTON_DOWN :
((buttons & B_SECONDARY_MOUSE_BUTTON) ? NS_MOUSE_RIGHT_BUTTON_DOWN :
NS_MOUSE_MIDDLE_BUTTON_DOWN);
uint32 args[5];
args[0] = ev;
args[1] = (uint32)point.x;
args[2] = (uint32)point.y;
args[3] = clicks;
args[4] = modifiers();
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONMOUSE, 5, args);
t->CallMethodAsync(info);
}
NS_RELEASE(t);
}
}
void nsViewBeOS::MouseMoved(BPoint point, uint32 transit, const BMessage *msg)
{
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
uint32 args[5];
args[1] = (uint32)point.x;
args[2] = (uint32)point.y;
args[3] = 0;
args[4] = modifiers();
if(transit == B_ENTERED_VIEW)
{
args[0] = NS_MOUSE_ENTER;
MethodInfo *enterInfo =
new MethodInfo(w, w, nsWindow::ONMOUSE, 5, args);
t->CallMethodAsync(enterInfo);
}
args[0] = NS_MOUSE_MOVE;
MethodInfo *moveInfo =
new MethodInfo(w, w, nsWindow::ONMOUSE, 5, args);
t->CallMethodAsync(moveInfo);
if(transit == B_EXITED_VIEW)
{
args[0] = NS_MOUSE_EXIT;
MethodInfo *exitInfo =
new MethodInfo(w, w, nsWindow::ONMOUSE, 5, args);
t->CallMethodAsync(exitInfo);
}
NS_RELEASE(t);
}
}
void nsViewBeOS::MouseUp(BPoint point)
{
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
if(buttons & (B_PRIMARY_MOUSE_BUTTON | B_SECONDARY_MOUSE_BUTTON | B_TERTIARY_MOUSE_BUTTON))
{
int32 ev = (buttons & B_PRIMARY_MOUSE_BUTTON) ? NS_MOUSE_LEFT_BUTTON_UP :
((buttons & B_SECONDARY_MOUSE_BUTTON) ? NS_MOUSE_RIGHT_BUTTON_UP :
NS_MOUSE_MIDDLE_BUTTON_UP);
uint32 args[5];
args[0] = ev;
args[1] = (uint32)point.x;
args[2] = (int32)point.y;
args[3] = 0;
args[4] = modifiers();
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONMOUSE, 5, args);
t->CallMethodAsync(info);
}
NS_RELEASE(t);
}
buttons = 0;
}
void nsViewBeOS::MessageReceived(BMessage *msg)
{
switch(msg->what)
{
case B_UNMAPPED_KEY_DOWN:
//printf("unmapped_key_down\n");
this->KeyDown(NULL, 0);
break;
case B_UNMAPPED_KEY_UP:
//printf("unmapped_key_up\n");
this->KeyUp(NULL, 0);
break;
case B_MOUSE_WHEEL_CHANGED:
{
float wheel_y;
msg->FindFloat ("be:wheel_delta_y", &wheel_y);
// make sure there *was* movement on the y axis
if(wheel_y == 0)
break;
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
uint32 args[1];
if (wheel_y > 0)
args[0] = (uint32)3;
else
args[0] = (uint32)-3;
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONWHEEL, 1, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
break;
default :
BView::MessageReceived(msg);
break;
}
}
void nsViewBeOS::KeyDown(const char *bytes, int32 numBytes)
{
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
int32 keycode = 0;
int32 rawcode = 0;
BMessage *msg = this->Window()->CurrentMessage();
if (msg) {
msg->FindInt32("key", &keycode);
msg->FindInt32("raw_char", &rawcode);
}
if(w && (t = w->GetToolkit()) != 0) {
uint32 bytebuf = 0;
uint8 *byteptr = (uint8 *)&bytebuf;
for(int32 i = 0; i < numBytes; i++)
byteptr[i] = bytes[i];
uint32 args[6];
args[0] = NS_KEY_DOWN;
args[1] = bytebuf;
args[2] = numBytes;
args[3] = modifiers();
args[4] = keycode;
args[5] = rawcode;
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONKEY, 6, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
void nsViewBeOS::KeyUp(const char *bytes, int32 numBytes)
{
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
int32 keycode = 0;
int32 rawcode = 0;
BMessage *msg = this->Window()->CurrentMessage();
if (msg) {
msg->FindInt32("key", &keycode);
msg->FindInt32("raw_char", &rawcode);
}
if(w && (t = w->GetToolkit()) != 0) {
uint32 bytebuf = 0;
uint8 *byteptr = (uint8 *)&bytebuf;
for(int32 i = 0; i < numBytes; i++)
byteptr[i] = bytes[i];
uint32 args[6];
args[0] = NS_KEY_UP;
args[1] = (int32)bytebuf;
args[2] = numBytes;
args[3] = modifiers();
args[4] = keycode;
args[5] = rawcode;
MethodInfo *info = new MethodInfo(w, w, nsWindow::ONKEY, 6, args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}
void nsViewBeOS::MakeFocus(bool focused)
{
if (!IsFocus() && focused)
BView::MakeFocus(focused);
nsWindow *w = (nsWindow *)GetMozillaWidget();
nsToolkit *t;
if(w && (t = w->GetToolkit()) != 0)
{
uint32 args[1];
args[0]=(uint32)Window();
MethodInfo *info = new MethodInfo(w, w, (focused)? nsWindow::GOT_FOCUS : nsWindow::KILL_FOCUS,1,args);
t->CallMethodAsync(info);
NS_RELEASE(t);
}
}