78 lines
2.3 KiB
Java
78 lines
2.3 KiB
Java
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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/*
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nfrf.java (RenderableFont.java)
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Interface definition of RenderableFont
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dp <dp@netscape.com>
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*/
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// ----------------------------------------------------------------------
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// The final version of a Font. This Renderable Font can be used to
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// DrawText, MeasureText on the device (RenderingContext) and pointsize
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// that this was intended for.
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// ----------------------------------------------------------------------
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package netscape.fonts;
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import netscape.jmc.*;
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public interface nfrf {
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//
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// Returns the PointSize and RenderingContext this was created for.
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//
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public nffmi GetMatchInfo();
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public double GetPointSize();
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//
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// The return value of all these are in pixel sizes
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//
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public int GetMaxWidth();
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public int GetFontAscent();
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public int GetFontDescent();
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public int GetMaxLeftBearing();
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public int GetMaxRightBearing();
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public void SetTransformMatrix(float matrix[][]);
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public float [][] GetTransformMatrix();
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//
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// MeasureText and DrawText using this RenderableFont
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//
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public int MeasureText(nfrc rc, int charSpacing, byte bytes[],
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int charLocs[]);
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public int MeasureBoundingBox(nfrc rc, int charSpacing, byte bytes[],
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BoundingBoxStar bb);
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public int DrawText(nfrc rc, int x, int y, int charSpacing, byte bytes[]);
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//
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// Prepare the rc for drawing. This can be used to optimize
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// multiple draw. If EndDraw() doesn't follow PrepareDraw(), the
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// result if undefined. After PrepareDraw(), depending on implementation
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// DrawText() might happen faster.
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//
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public int PrepareDraw(nfrc rc);
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public int EndDraw(nfrc rc);
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}
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