Mozilla/mozilla/layout/forms/nsGfxCheckboxControlFrame.h
troy%netscape.com 3513334988 Moved a bunch of stuff out to a nsIFrameDebug interface
git-svn-id: svn://10.0.0.236/trunk@52427 18797224-902f-48f8-a5cc-f745e15eee43
1999-11-01 22:12:45 +00:00

65 lines
2.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsGfxCheckboxControlFrame_h___
#define nsGfxCheckboxControlFrame_h___
#include "nsCheckboxControlFrame.h"
class nsGfxCheckboxControlFrame : public nsCheckboxControlFrame {
private:
typedef nsCheckboxControlFrame Inherited;
public:
nsGfxCheckboxControlFrame();
#ifdef DEBUG
NS_IMETHOD GetFrameName(nsString& aResult) const {
return MakeFrameName("CheckboxControl", aResult);
}
#endif
NS_IMETHOD Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
#ifdef DEBUG_rods
NS_IMETHOD Reflow(nsIPresContext& aCX,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus);
#endif
protected:
virtual CheckState GetCheckboxState();
virtual void SetCheckboxState(nsIPresContext* aPresContext, CheckState aValue);
virtual void PaintCheckBox(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
virtual void PaintMixedMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, const nsRect& aRect) ;
//GFX-rendered state variables
CheckState mChecked;
};
#endif