Files
Mozilla/mozilla/xpcom/threads/nsThreadPool.cpp
darin%meer.net faa62fcf4b landing support for thread pools
git-svn-id: svn://10.0.0.236/branches/THREADS_20060213_BRANCH@190050 18797224-902f-48f8-a5cc-f745e15eee43
2006-02-15 01:41:49 +00:00

272 lines
7.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is Google Inc.
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Darin Fisher <darin@meer.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsThreadPool.h"
#include "nsThreadManager.h"
#include "nsThread.h"
#include "nsMemory.h"
#include "nsAutoPtr.h"
#include "nsAutoLock.h"
#include "prinrval.h"
// DESIGN:
// o Allocate anonymous threads.
// o Use nsThreadPool::Run as the main routine for each thread.
// o Each thread waits on the task queue's monitor, checking for
// pending tasks and rescheduling itself as an idle thread.
#define DEFAULT_THREAD_LIMIT 4
#define DEFAULT_IDLE_THREAD_LIMIT 1
#define DEFAULT_IDLE_THREAD_TIMEOUT PR_SecondsToInterval(60)
NS_IMPL_THREADSAFE_ADDREF(nsThreadPool)
NS_IMPL_THREADSAFE_RELEASE(nsThreadPool)
NS_IMPL_QUERY_INTERFACE3_CI(nsThreadPool, nsIThreadPool, nsIDispatchTarget,
nsIRunnable)
NS_IMPL_CI_INTERFACE_GETTER2(nsThreadPool, nsIThreadPool, nsIDispatchTarget)
nsThreadPool::nsThreadPool()
: mThreadLimit(DEFAULT_THREAD_LIMIT)
, mIdleThreadLimit(DEFAULT_IDLE_THREAD_LIMIT)
, mIdleThreadTimeout(DEFAULT_IDLE_THREAD_TIMEOUT)
, mIdleCount(0)
, mShutdown(PR_FALSE)
{
}
nsThreadPool::~nsThreadPool()
{
Shutdown();
}
nsresult
nsThreadPool::PutTask(nsIRunnable *task)
{
// Avoid spawning a new thread while holding the task queue lock...
PRBool spawnThread = PR_FALSE;
{
nsAutoMonitor mon(mTasks.Monitor());
// Make sure we have a thread to service this task.
if (mIdleCount == 0 && mThreads.Count() < (PRInt32) mThreadLimit)
spawnThread = PR_TRUE;
mTasks.PutTask(task);
}
if (!spawnThread)
return NS_OK;
nsCOMPtr<nsIThread> thread;
nsThreadManager::get()->NewThread(EmptyCString(), getter_AddRefs(thread));
NS_ENSURE_STATE(thread);
PRBool killThread = PR_FALSE;
{
nsAutoMonitor mon(mTasks.Monitor());
if (mThreads.Count() < (PRInt32) mThreadLimit) {
mThreads.AppendObject(thread);
} else {
killThread = PR_TRUE; // okay, we don't need this thread anymore
}
}
if (killThread) {
thread->Shutdown();
} else {
thread->Dispatch(this, NS_DISPATCH_NORMAL);
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::Run()
{
nsCOMPtr<nsIThread> current;
nsThreadManager::get()->GetCurrentThread(getter_AddRefs(current));
PRBool exitThread = PR_FALSE;
PRBool wasIdle = PR_FALSE;
PRIntervalTime idleSince;
do {
nsCOMPtr<nsIRunnable> task;
{
nsAutoMonitor mon(mTasks.Monitor());
if (!mTasks.GetPendingTask(getter_AddRefs(task))) {
PRIntervalTime now = PR_IntervalNow();
PRIntervalTime timeout = PR_MillisecondsToInterval(mIdleThreadTimeout);
// If we are shutting down, then don't keep any idle threads
if (mShutdown) {
exitThread = PR_TRUE;
} else {
if (wasIdle) {
// if too many idle threads or idle for too long, then bail.
if (mIdleCount > mIdleThreadLimit || (now - idleSince) > timeout) {
--mIdleCount;
exitThread = PR_TRUE;
}
} else {
// if would be too many idle threads...
if (mIdleCount == mIdleThreadLimit) {
exitThread = PR_TRUE;
} else {
++mIdleCount;
idleSince = now;
wasIdle = PR_TRUE;
}
}
}
if (exitThread) {
mThreads.RemoveObject(current);
} else {
mon.Wait(timeout - (now - idleSince));
}
}
}
if (task) {
wasIdle = PR_FALSE;
task->Run();
}
} while (!exitThread);
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::Dispatch(nsIRunnable *task, PRUint32 flags)
{
NS_ENSURE_STATE(!mShutdown);
if (flags == DISPATCH_NORMAL) {
PutTask(task);
} else if (flags & DISPATCH_SYNC) {
nsCOMPtr<nsIThread> thread;
nsThreadManager::get()->GetCurrentThread(getter_AddRefs(thread));
NS_ENSURE_STATE(thread);
nsRefPtr<nsThreadSyncDispatch> wrapper = new nsThreadSyncDispatch(task);
PutTask(wrapper);
while (wrapper->IsPending())
thread->RunNextTask(nsIThread::RUN_NORMAL);
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::IsOnCurrentThread(PRBool *result)
{
*result = PR_FALSE;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::Shutdown()
{
nsCOMArray<nsIThread> threads;
{
nsAutoMonitor mon(mTasks.Monitor());
mShutdown = PR_TRUE;
mon.NotifyAll();
threads.AppendObjects(mThreads);
}
// It's important that we shutdown the threads while outside the task queue
// monitor. Otherwise, we could end up dead-locking. The threads will take
// care of removing themselves from mThreads as they exit.
for (PRInt32 i = 0; i < threads.Count(); ++i)
threads[i]->Shutdown();
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetThreadLimit(PRUint32 *value)
{
*value = mThreadLimit;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetThreadLimit(PRUint32 value)
{
nsAutoMonitor mon(mTasks.Monitor());
mThreadLimit = value;
if (mIdleThreadLimit > mThreadLimit)
mIdleThreadLimit = mThreadLimit;
mon.NotifyAll(); // wake up threads so they observe this change
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetIdleThreadLimit(PRUint32 *value)
{
*value = mIdleThreadLimit;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetIdleThreadLimit(PRUint32 value)
{
nsAutoMonitor mon(mTasks.Monitor());
mIdleThreadLimit = value;
mon.NotifyAll(); // wake up threads so they observe this change
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetIdleThreadTimeout(PRUint32 *value)
{
*value = mIdleThreadTimeout;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetIdleThreadTimeout(PRUint32 value)
{
nsAutoMonitor mon(mTasks.Monitor());
mIdleThreadTimeout = value;
mon.NotifyAll(); // wake up threads so they observe this change
return NS_OK;
}