88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 2000 Netscape Communications Corporation.
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* All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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* Peter Hartshorn <peter@igelaus.com.au>
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*/
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#include "nscore.h"
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#include "plstr.h"
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#include "prlink.h"
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#include "nsSound.h"
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#include "nsIURL.h"
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#include "nsNetUtil.h"
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#include "nsCOMPtr.h"
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#include <stdio.h>
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#include <unistd.h>
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsSound, nsISound, nsIStreamLoaderObserver);
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////////////////////////////////////////////////////////////////////////
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nsSound::nsSound()
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{
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}
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nsSound::~nsSound()
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{
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}
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nsresult nsSound::Init()
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Init() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader,
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nsISupports *context,
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nsresult aStatus,
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PRUint32 stringLen,
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const char *string)
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Init() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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NS_METHOD nsSound::Beep()
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Beep() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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NS_METHOD nsSound::Play(nsIURL *aURL)
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Play() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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